QQQQQ, chaotic female doppelganger Chaos Sorceror ---------------- |.. ...........| ....#..........# |..............| |............. |............# | |..............+ |........@.....| |.......Q......| ...............| ---------------- [QQQQQ the Chaotic Dweller] St17 Dx5 Co9 In10 Wi12 Ch7 ChaDopFemCha+HX S1 Dlvl:1 $1 HP12(12) Pw27(27) AC8 MC0 Mov12 Xp1/0 Wt55/1400 T1 Latest messages Hello QQQQQ, welcome to SlashEMExtended! You are a chaotic female haxor x-race doppelganger Chaos Sorceror. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waning tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! Unknown command ' '. # Really quit [yes/no]? Final attributes You have transgressed Your alignment was -10 Your max alignment was 10 You carried 0 sins You could not have this property at all: stealth You could not have this property extrinsically: speed You could not have this property intrinsically: burnopathy Scroll identification only worked 100 times out of 201 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 34 Amulet identification only worked 15 times out of 34 Wand identification only worked 3 times out of 12 Gem identification only worked 100 times out of 121 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 80% chance Scroll drop chance was reduced to 92% Ring drop chance was reduced to 56% Wand drop chance was reduced to 95% Amulet drop chance was reduced to 63% Potion drop chance was reduced to 86% The following skill could not be trained at all: scimitar The following skill was trained at half the usual rate: martial arts The following skill was trained at one fifth the usual rate: devices The following skill was limited to basic proficiency: chaos spells The following skill was limited to skilled proficiency: divination spells The following skill was limited to expert proficiency: occult spells The following skill became untrainable if you tried to train it too early: divination spells (turn 4) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 39390 Monster spawn increase reached its maximum at turn 136270 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 538254 The monster class that cannot be genocided was cockatrice The monster class that was spawned more often: human or elf (freq bonus 2) The monster species that spawned more often: wereairelemental (freq bonus 12) The monster species that spawned more often: Sophie (freq bonus 9) The monster species that spawned more often: blister growth (freq bonus 14) The monster species that spawned more often: dwarf (freq bonus 8) The monster species that spawned more often: killer tomato (freq bonus 28) The monster species that spawned more often: healing warp patch (freq bonus 24) The monster species that spawned more often: slimy growth (freq bonus 8) The monster species that spawned more often: blank warp fungus (freq bonus 12) The monster species that spawned more often: Jessica (freq bonus 5) The monster species that spawned more often: cave vulture (freq bonus 48) The monster species that spawned more often: black force patch (freq bonus 4) The monster species that spawned more often: odorous lady (freq bonus 80) The monster species that spawned more often: scorpion brown (freq bonus 48) The monster species that spawned more often: Sandra's buckled boot (freq bonus 5) The monster species that spawned more often: fire turret (freq bonus 28) The monster species that spawned more often: white beetle (freq bonus 16) The monster species that spawned more often: krabby (freq bonus 6) The monster species that spawned more often: stalker (freq bonus 6) The monster species that spawned more often: rawrog (freq bonus 14) The monster species that spawned more often: thick deep one (freq bonus 3) The monster trait that was more common: monsters whose attacks de-energize you (freq bonus 7) The monster trait that was more common: monsters that can turn you to slime when eaten (freq bonus 1) The monster species that never randomly spawned: zombie car The monster species that never randomly spawned: maelstorm The monster species that never randomly spawned: nightwalker The monster species that never randomly spawned: giant pink jellyfish The monster species that never randomly spawned: lolpsychic The monster species that never randomly spawned: chaos lizard The monster species that never randomly spawned: deep orc The monster species that never randomly spawned: ferrous horror The monster species that never randomly spawned: ogre berserker The monster species that never randomly spawned: flesh lancer The monster class that always generated with extra speed: naga The RNG hath decreed that this item was never generated: spiked club ((null)) The RNG hath decreed that this item was never generated: inka sling ((null)) The RNG hath decreed that this item was never generated: blank paper (plain) The RNG hath decreed that this item was never generated: acidshield (acidic) The RNG hath decreed that this item was never generated: white dragon scales ((null)) The RNG hath decreed that this item was never generated: amulet of map amnesia (forgettable) The RNG hath decreed that this item was never generated: punishment (VE FORBRYDERNE) The RNG hath decreed that this item was never generated: cloak of escalation (cyan cloak) The RNG hath decreed that this item was never generated: eucalyptus leaf ((null)) The RNG hath decreed that this item was never generated: short sword ((null)) The RNG hath decreed that this item was generated more often: force bolt (red, freq bonus 18) The RNG hath decreed that this item was generated more often: felt-tip marker ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: metal sling ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: heavy shield ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: bow ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: special mop ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: stasis (moaning, freq bonus 49) The RNG hath decreed that this item was generated more often: heavy blaster bolt ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: shocking sphere (insulated, freq bonus 182) The RNG hath decreed that this item was generated more often: amulet of weak magic (weaksauce, freq bonus 5) The RNG hath decreed that this item was generated more often: quarterstaff (staff, freq bonus 3) The RNG hath decreed that this item was generated more often: shield of mobility (slippery shield, freq bonus 2) The RNG hath decreed that this item was generated more often: botox resist (leafy, freq bonus 11) The RNG hath decreed that this item was generated more often: flying (winged, freq bonus 9) The RNG hath decreed that this item was generated more often: artificial stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: carrot ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: fourdent ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: inertia (grass green, freq bonus 7) The RNG hath decreed that this item was generated more often: disintegration beam (bursting, freq bonus 4) The RNG hath decreed that this item was generated more often: gauntlets of swimming (black gloves, freq bonus 19) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 84) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 12) The RNG hath decreed that this item was always generated cursed: inkutlass ((null)) The RNG hath decreed that this item was always generated cursed: cyan dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: lag stone (gray) The RNG hath decreed that this item was always generated cursed: green dragon scale shield (green dragonhide shield) The RNG hath decreed that this item was always generated cursed: mop ((null)) The RNG hath decreed that this item was always generated cursed: storm stone (gray) The RNG hath decreed that this item was always generated cursed: sling ((null)) The RNG hath decreed that this item was always generated cursed: meter gauntlets (parked gloves) The RNG hath decreed that this item was always generated cursed: jet (black) The RNG hath decreed that this item was always generated cursed: oilskin gloves (slippery gloves) The RNG hath decreed that this trap was always invisible: nest trap The RNG hath decreed that this trap was generated more often: elemental trap (freq bonus 6) Next attribute increase check would have come at turn 320 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were prevented from having stealth (0) You were prevented from having speed (0) You had automatic searching You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Arle Nadja, Celine Jules and Miki Onimaru Your deity was Miki Onimaru The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (91) You survived Spells known in the end Name Level Category Fail Memory a - cure random status 1 chaos 0% 100% b - chaos bolt 5 chaos 95% 400% c - earthquake 7 chaos 99% 600% d - disintegration beam 8 chaos 100% 700% Techniques known in the end Name Level Status sigil of tempest 1X Prepared(0) liquid leap 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Amulets amulet of strangulation (attractive) Armor robe of randomness (cyan robe) Scrolls scroll of create monster (BUGSNIPER WON THE FLEECY SLEX CHALLENGE) scroll of rumor (RAIN FALL FROM SKY) scroll of message (CHINTAI LOOKS LIKE A GIRL) scroll of healing (TSCHAEAUWIEAUW) scroll of mana (LOELLEL IHR SPERRERFRITZES) scroll of phase door (CUR NOS OPPUGNARE VIS) scroll of standard id (ALIUS PRA) scroll of cure (AMY GOT A SADO MASSOGE BY HER ROOMMATE) Spellbooks spellbook of cure random status (gained) spellbook of chaos bolt (spiral-bound) spellbook of earthquake (gold) spellbook of disintegration beam (backward) Potions potion of gain level (dark green) potion of speed (illuminated) Wands wand of magic mapping (elysium) wand of make invisible (petrified) Gems silver slingstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Master) (20 of 160) lance [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Basic] (max Expert) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Wizard) (20 of 160) Goodbye QQQQQ the Chaos Sorceror...