QQQQQ, chaotic female doppelganger Chaos Sorceror -------- |..@Q!}| |.={{}.| ------.- [QQQQQ the Chaotic Dweller] St11 Dx7 Co15 In14 Wi8 Ch11 ChaDopFemCha+HX S0 Dlvl:1 $0 HP12(12) Pw27(27) AC7 MC0 Mov12 Xp1/0 Wt71/1400 T1 Latest messages Hello QQQQQ, welcome to SlashEMExtended! You are a chaotic female haxor x-race doppelganger Chaos Sorceror. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy There is a staircase up here. You see here a baby's breath potion {1}. The moon is waning tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! # Really quit [yes/no]? # Really quit [yes/no]? Final attributes You have transgressed Your alignment was -10 Your max alignment was 10 You carried 0 sins You could not have this property at all: jumping You could not have this property extrinsically: burnopathy You could not have this property intrinsically: invisibility Potion identification only worked 3 times out of 11 Ring identification only worked 4 times out of 6 Spellbook identification only worked 2 times out of 21 Gem identification only worked 100 times out of 412 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 95% chance Monsters only dropped their equipment with 70% chance Wand drop chance was reduced to 76% Potion drop chance was reduced to 96% Monster death drops spawned with only 83% chance The following skill could not be trained at all: shuriken The following skill was trained at half the usual rate: devices The following skill was trained at one fifth the usual rate: chaos spells The following skill was limited to basic proficiency: lance The following skill was limited to skilled proficiency: protection spells The following skill was limited to expert proficiency: scimitar The following skill became untrainable if you tried to train it too early: matter spells (turn 189) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 40670 Monster spawn increase reached its maximum at turn 68586 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 598596 The monster class that cannot be genocided was nymph The monster class that was spawned more often: ant or other insect (freq bonus 4) The monster species that spawned more often: bronze dragon worm (freq bonus 18) The monster species that spawned more often: leng spider (freq bonus 30) The monster species that spawned more often: depowered spore (freq bonus 32) The monster species that spawned more often: vaporization sphere (freq bonus 44) The monster species that spawned more often: slow crow (freq bonus 27) The monster species that spawned more often: giant bronze ant (freq bonus 48) The monster species that spawned more often: 5K guy (freq bonus 40) The monster species that spawned more often: bad vortex (freq bonus 24) The monster species that spawned more often: scarab beetle (freq bonus 12) The monster species that spawned more often: gray colony (freq bonus 108) The monster species that spawned more often: pink naga hatchling (freq bonus 18) The monster species that spawned more often: ice ape (freq bonus 18) The monster species that spawned more often: lesser mimic (freq bonus 8) The monster species that spawned more often: leader ant (freq bonus 28) The monster species that spawned more often: fock mole (freq bonus 24) The monster species that spawned more often: spider globe (freq bonus 8) The monster species that spawned more often: cerulean stalk (freq bonus 7) The monster species that spawned more often: The extra fleecy bundle her hugging boot (freq bonus 40) The monster species that spawned more often: hidden zruty (freq bonus 28) The monster species that spawned more often: death berserker (freq bonus 84) The monster trait that was more common: monsters that explode when killed (freq bonus 2) The monster trait that was more common: monsters that have spit attacks (freq bonus 4) The monster trait that was more common: monsters that originate from the Diablo game series (freq bonus 2) The monster trait that was more common: monsters that squeek (freq bonus 2) The monster trait that was more common: monsters that count as animals (freq bonus 2) The monster trait that was more common: monsters that are poisonous when eaten (freq bonus 2) The monster trait that was more common: silent monsters (freq bonus 2) The monster trait that was more common: monsters that have butt attacks (freq bonus 2) The monster trait that was more common: silent monsters (freq bonus 2) The monster trait that was more common: monsters with vampire dialogue (freq bonus 4) The monster species that never randomly spawned: nitrohack horror The monster species that never randomly spawned: dervish The monster species that never randomly spawned: porter slow fungus The monster species that never randomly spawned: martian canister walker The monster species that never randomly spawned: special xorn The monster species that never randomly spawned: hard hitting dude The monster species that never randomly spawned: arach The monster species that never randomly spawned: white centipede The monster species that never randomly spawned: bright violet patch The monster species that never randomly spawned: undead slayer The RNG hath decreed that this item was never generated: unlucky stone (gray) The RNG hath decreed that this item was never generated: message (pen-written) The RNG hath decreed that this item was never generated: flogger ((null)) The RNG hath decreed that this item was never generated: petrify (petrified) The RNG hath decreed that this item was never generated: blue dragon scale mail ((null)) The RNG hath decreed that this item was never generated: collusion knife ((null)) The RNG hath decreed that this item was never generated: water dragon scale shield (water dragonhide shield) The RNG hath decreed that this item was never generated: reinforced mace ((null)) The RNG hath decreed that this item was never generated: dancing shoes (soft footwear) The RNG hath decreed that this item was never generated: thorns (crepuscle) The RNG hath decreed that this item was generated more often: land mine ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: amnesia stone (gray, freq bonus 31) The RNG hath decreed that this item was generated more often: stick of dynamite (red stick, freq bonus 7) The RNG hath decreed that this item was generated more often: chocolate ((null), freq bonus 67) The RNG hath decreed that this item was generated more often: stone of no return (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: extra healing (bronze, freq bonus 28) The RNG hath decreed that this item was generated more often: special cloak (electrostatic cloak, freq bonus 20) The RNG hath decreed that this item was generated more often: sleepstone (gray, freq bonus 27) The RNG hath decreed that this item was generated more often: sound effect stone (gray, freq bonus 44) The RNG hath decreed that this item was generated more often: plain cloak (homicidal cloak, freq bonus 21) The RNG hath decreed that this item was generated more often: Leo Nemaeus hide (lion skin, freq bonus 11) The RNG hath decreed that this item was generated more often: killer heels (ski heels, freq bonus 10) The RNG hath decreed that this item was generated more often: umbrella ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: displacer beast hide ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: worthless piece of black glass (black, freq bonus 9) The RNG hath decreed that this item was generated more often: heavy elysium ball ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: soft sneakers (light footwear, freq bonus 8) The RNG hath decreed that this item was generated more often: parfait ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: acid stream (colorful, freq bonus 10) The RNG hath decreed that this item was generated more often: umbrella ((null), freq bonus 4) The RNG hath decreed that this item was always generated cursed: shimmering dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: bronze pick ((null)) The RNG hath decreed that this item was always generated cursed: cancellation (shining) The RNG hath decreed that this item was always generated cursed: heavy iron ball ((null)) The RNG hath decreed that this item was always generated cursed: andalusite (radiant) The RNG hath decreed that this item was always generated cursed: ice beam (chilly) The RNG hath decreed that this item was always generated cursed: ribbed plate mail ((null)) The RNG hath decreed that this item was always generated cursed: helm of discovery (viking helmet) The RNG hath decreed that this item was always generated cursed: speedbug stone (gray) The RNG hath decreed that this item was always generated cursed: heavy grabbing gloves (digger gloves) The RNG hath decreed that this trap was always invisible: wendy trap The RNG hath decreed that this trap was generated more often: trap %s (freq bonus 2) Next attribute increase check would have come at turn 625 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were sleep resistant You were prevented from having jumping (0) You were prevented from having burnopathy (0) You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Arle Nadja, Celine Jules and Miki Onimaru Your deity was Miki Onimaru The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (223) You survived Spells known in the end Name Level Category Fail Memory a - cure random status 1 chaos 0% 100% b - lock manipulation 2 chaos 0% 100% c - lycanthropy 5 chaos 95% 400% d - throne gamble 7 chaos 99% 600% Techniques known in the end Name Level Status sigil of tempest 1X Prepared(0) liquid leap 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Amulets amulet of restful sleep (square) Weapons quarterstaff (staff) Armor robe of randomness (gray robe) Scrolls scroll of root password detection (GODFATHER OF ALL ROGUELIKES) scroll of scare monster (BATMAN IS UNABLE TO HURT THE LITTLE POISON IVIES) scroll of rumor (SALIQUAS) scroll of message (REMOVING CONTENT IS NOT PART OF THE SLEX DESIGN PHILOSOPHY) scroll of healing (SCHELLENOE KONTENOE) scroll of mana (LLIYLLATNEMTONMAI) scroll of phase door (FORMAT C) scroll of standard id (FELLOW ELF STUNT IS MORE HITTING) scroll of cure (XOR ME HSALS) Spellbooks spellbook of cure random status (perverted) spellbook of lock manipulation (inane) spellbook of lycanthropy (lovely) spellbook of throne gamble (switching) Potions potion of object detection (silver) potion of extra healing (castor bean) Wands wand of sludge (mineral) wand of slow monster (pallet) Gems silver slingstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Basic] (max Master) (20 of 160) lance [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Master) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Wizard) (20 of 160) Goodbye QQQQQ the Chaos Sorceror...