QQQQQ, chaotic female doppelganger Chaos Sorceror ---------- |......=@| | # #).Qr. ------ [QQQQQ the Chaotic Dweller] St13 Dx5 Co7 In9 Wi8 Ch5 ChaDopFemCha+HX S0 Dlvl:1 $0 HP12(12) Pw27(27) AC3 MC0 Mov12 Xp1/0 Wt59/1100 T1 Latest messages Hello QQQQQ, welcome to SlashEMExtended! You are a chaotic female haxor x-race doppelganger Chaos Sorceror. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waning tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! Unknown command ' '. # Really quit [yes/no]? Final attributes You have transgressed Your alignment was -10 Your max alignment was 10 You carried 0 sins You could not have this property at all: half spell damage You could not have this property extrinsically: dimmopathy You could not have this property intrinsically: confusion resistance Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 175 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 72% chance Monsters only dropped their equipment with 95% chance Scroll drop chance was reduced to 86% Musable item generation frequency had a negative bias of 2% Amulet drop chance was reduced to 83% Potion drop chance was reduced to 92% Concealing monsters were spawned underneath items 62% of the time only Monster death drops spawned with only 97% chance The following skill could not be trained at all: scimitar The following skill was trained at half the usual rate: occult spells The following skill was trained at one fifth the usual rate: riding The following skill was limited to basic proficiency: scimitar The following skill was limited to skilled proficiency: two-handed sword The following skill was limited to expert proficiency: mace The following skill became untrainable if you tried to train it too early: devices (turn 13) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 40915 Monster spawn increase reached its maximum at turn 55323 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 293865 The monster class that cannot be genocided was grue The monster class that was spawned more often: cockatrice (freq bonus 4) The monster species that spawned more often: psychic stalk (freq bonus 18) The monster species that spawned more often: bone fish (freq bonus 30) The monster species that spawned more often: domestic dragon (freq bonus 5) The monster species that spawned more often: lunatic (freq bonus 22) The monster species that spawned more often: drow (freq bonus 28) The monster species that spawned more often: Walduin (freq bonus 12) The monster species that spawned more often: lower suzuki-dogezaemon (freq bonus 18) The monster species that spawned more often: puma (freq bonus 10) The monster species that spawned more often: ekans (freq bonus 15) The monster species that spawned more often: silver mold (freq bonus 10) The monster species that spawned more often: burning wall (freq bonus 14) The monster species that spawned more often: yellow slime (freq bonus 48) The monster species that spawned more often: guard turret (freq bonus 7) The monster species that spawned more often: Verena's stiletto sandal (freq bonus 32) The monster species that spawned more often: Antje (freq bonus 8) The monster species that spawned more often: shimmering patch (freq bonus 10) The monster species that spawned more often: disgusting force fungus (freq bonus 15) The monster species that spawned more often: gigantic mind flayer (freq bonus 36) The monster species that spawned more often: werevortex (freq bonus 6) The monster species that spawned more often: topmodel (freq bonus 27) The monster trait that was more common: monsters who attack with highly corrosive chemical waste (freq bonus 8) The monster species that never randomly spawned: gold viper The monster species that never randomly spawned: Leviathan The monster species that never randomly spawned: blending nymphomaniac The monster species that never randomly spawned: roadblock colony The monster species that never randomly spawned: nice girl in velcro shoes The monster species that never randomly spawned: young cyan dragon The monster species that never randomly spawned: multicolor laser The monster species that never randomly spawned: pwning tweaker The monster species that never randomly spawned: baron of hell The monster species that never randomly spawned: Sing The RNG hath decreed that this item was never generated: extreme power (turquoise) The RNG hath decreed that this item was never generated: magic shield (pure) The RNG hath decreed that this item was never generated: erasure (FAGEYUDUD) The RNG hath decreed that this item was never generated: pink sweets ((null)) The RNG hath decreed that this item was never generated: psybeam (psionic) The RNG hath decreed that this item was never generated: nonintrinsical stone (gray) The RNG hath decreed that this item was never generated: plasteel gloves (white gloves) The RNG hath decreed that this item was never generated: magic marker ((null)) The RNG hath decreed that this item was never generated: mana (blooming) The RNG hath decreed that this item was never generated: monster speed stone (gray) The RNG hath decreed that this item was generated more often: lubricant can ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: moonstone (white, freq bonus 7) The RNG hath decreed that this item was generated more often: white dragon scale shield (white dragonhide shield, freq bonus 65) The RNG hath decreed that this item was generated more often: stun self (trembling, freq bonus 59) The RNG hath decreed that this item was generated more often: time use stone (gray, freq bonus 34) The RNG hath decreed that this item was generated more often: holy wafer ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: really heavy iron ball ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of prism (prismatic, freq bonus 7) The RNG hath decreed that this item was generated more often: hallucination (sky blue, freq bonus 23) The RNG hath decreed that this item was generated more often: switcher ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: bishop stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: water dragon scale shield (water dragonhide shield, freq bonus 10) The RNG hath decreed that this item was generated more often: conflict (ruby, freq bonus 9) The RNG hath decreed that this item was generated more often: special cloak (electrostatic cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: lucern hammer (pronged polearm, freq bonus 5) The RNG hath decreed that this item was generated more often: power healing (ON TIMON TIME ON TIME, freq bonus 16) The RNG hath decreed that this item was generated more often: tallow candle (candle, freq bonus 42) The RNG hath decreed that this item was generated more often: flogger ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: cure monster (adorable, freq bonus 3) The RNG hath decreed that this item was generated more often: psychic dragon scale shield (psychic dragonhide shield, freq bonus 7) The RNG hath decreed that this item was always generated cursed: finger (old) The RNG hath decreed that this item was always generated cursed: sawed-off shotgun ((null)) The RNG hath decreed that this item was always generated cursed: terere (nanika) The RNG hath decreed that this item was always generated cursed: ballista ((null)) The RNG hath decreed that this item was always generated cursed: skill up (OPGELEVELT) The RNG hath decreed that this item was always generated cursed: helm of neutral (dim colored helmet) The RNG hath decreed that this item was always generated cursed: cure blindness (yellow) The RNG hath decreed that this item was always generated cursed: orcish helm (iron skull cap) The RNG hath decreed that this item was always generated cursed: blue spell helmet (bluy helmet) The RNG hath decreed that this item was always generated cursed: blesscursing (above) The RNG hath decreed that this trap was always invisible: throne trap The RNG hath decreed that this trap was generated more often: stuck announcement trap (freq bonus 3) Next attribute increase check would have come at turn 2234 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were shock resistant You were prevented from having half spell damage (0) You were prevented from having dimmopathy (0) You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Arle Nadja, Celine Jules and Miki Onimaru Your deity was Miki Onimaru The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (539) You survived Spells known in the end Name Level Category Fail Memory a - resist random element 4 chaos 90% 300% b - random speed 3 chaos 0% 200% c - lycanthropy 5 chaos 95% 400% d - disintegration 8 chaos 100% 700% Techniques known in the end Name Level Status sigil of tempest 1X Prepared(0) liquid leap 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Amulets amulet of magical breathing (black) Armor robe of randomness (cyan robe) Scrolls scroll of enchant weapon (JUBILEX IS MY BEST FRIEND) scroll of remove curse (TELL EN MOVE WHAT HAVE) scroll of rumor (NIE MOGE DLUZEJ TRZYMAC WKROTCE) scroll of message (CIRMOCLINE) scroll of healing (V RATE RISE BY DISTURB) scroll of mana (SUN FALL FROM SKY) scroll of phase door (GEOMETRI AER FOER SVART FOER SKANDINAVER) scroll of standard id (PROTECTION FAULT AT ADDRESS 000D 001D) scroll of cure (MORAL RISE WHEN BURN) Spellbooks spellbook of resist random element (fuzzy) spellbook of random speed (locked) spellbook of lycanthropy (moaning) spellbook of disintegration (white) Potions potion of booze (greenish-blue) potion of paralysis (elder flower) Wands wand of identify (vivardoradorium) wand of speed monster (compost) Gems silver slingstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Expert) (20 of 160) polearms [Basic] (max Master) (20 of 160) lance [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Master) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Wizard) (20 of 160) Goodbye QQQQQ the Chaos Sorceror...