QQQQQ, chaotic female doppelganger Chaos Sorceror ------ |.{Q.. .X.@.| ------ [QQQQQ the Chaotic Dweller] St15 Dx13 Co10 In9 Wi16 Ch7 ChaDopFemCha+HMX S0 Dlvl:1 $0 HP12(12) Pw28(28) AC6 MC0 Mov12 Xp1/0 Wt56/1350 T1 Leg Latest messages Use hybrid races? [yn] (n) Use the ones you set in your config file? (example: OPTIONS=hybridangbander) [yn] (n) Hello QQQQQ, welcome to SlashEMExtended! You are a chaotic female haxor mazewalker x-race doppelganger Chaos Sorceror. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waning tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! Unknown command ' '. # Really quit [yes/no]? Final attributes You have transgressed Your alignment was -10 Your max alignment was 10 You carried 0 sins You could not have this property at all: disintegration resistance You could not have this property extrinsically: disintegration resistance You could not have this property intrinsically: reflection Scroll identification only worked 100 times out of 146 Ring identification only worked 4 times out of 5 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 5 Tool identification only worked 5 times out of 11 Scroll drop chance was reduced to 83% Ring drop chance was reduced to 91% Wand drop chance was reduced to 71% Potion drop chance was reduced to 78% Concealing monsters were spawned underneath items 64% of the time only The following skill could not be trained at all: bow The following skill was trained at half the usual rate: spear The following skill was trained at one fifth the usual rate: shield The following skill was limited to basic proficiency: body spells The following skill was limited to skilled proficiency: two-handed weapons The following skill was limited to expert proficiency: attack spells The following skill became untrainable if you tried to train it too early: dagger (turn 85) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 14970 Monster spawn increase reached its maximum at turn 74945 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 436095 The monster class that cannot be genocided was cat or other feline The monster class that was spawned more often: trove (freq bonus 4) The monster species that spawned more often: volcanic elemental (freq bonus 15) The monster species that spawned more often: magic amazonas fish (freq bonus 14) The monster species that spawned more often: gold mimic (freq bonus 14) The monster species that spawned more often: undead healer (freq bonus 20) The monster species that spawned more often: nine-headed hydra (freq bonus 32) The monster species that spawned more often: vacuum mold (freq bonus 18) The monster species that spawned more often: elven vampire (freq bonus 10) The monster species that spawned more often: Napa, the Sayajin Elite (freq bonus 60) The monster species that spawned more often: phaser warp patch (freq bonus 30) The monster species that spawned more often: static blob (freq bonus 24) The monster species that spawned more often: scarlet growth (freq bonus 7) The monster species that spawned more often: wise spirit (freq bonus 27) The monster species that spawned more often: giant boar (freq bonus 24) The monster species that spawned more often: wizard turret (freq bonus 14) The monster species that spawned more often: Nina (freq bonus 14) The monster species that spawned more often: flapbat (freq bonus 14) The monster species that spawned more often: The disgusting friend of Lilly's brother (freq bonus 18) The monster species that spawned more often: toothlet (freq bonus 48) The monster species that spawned more often: anime woman (freq bonus 10) The monster species that spawned more often: gnoll shaman (freq bonus 16) The monster trait that was more common: monsters whose attacks badly poison you (freq bonus 2) The monster trait that was more common: monsters that hit as a +4 weapon (freq bonus 3) The monster trait that was more common: monsters that cannot pick up items (freq bonus 2) The monster trait that was more common: monsters whose attacks allow the monster to heal its damaged hit points (freq bonus 2) The monster trait that was more common: monsters whose attacks poison you and drain constitution (freq bonus 2) The monster trait that was more common: monsters whose attacks cause fake messages to appear (freq bonus 4) The monster trait that was more common: monsters who attack with razor-sharp stone edges (freq bonus 16) The monster trait that was more common: monsters that can lay eggs (freq bonus 36) The monster trait that was more common: monsters that count as bats (freq bonus 24) The monster species that never randomly spawned: Crash Dows The monster species that never randomly spawned: dark elemental The monster species that never randomly spawned: vlasta The monster species that never randomly spawned: dark fungus The monster species that never randomly spawned: hezrou The monster species that never randomly spawned: clicking colony The monster species that never randomly spawned: rage scythe The monster species that never randomly spawned: withering permamimic The monster species that never randomly spawned: giant worm The monster species that never randomly spawned: porter fire elemental The monster class that more likely to generate with musable stuff: golem The RNG hath decreed that this item was never generated: epidote (green) The RNG hath decreed that this item was never generated: halite (white) The RNG hath decreed that this item was never generated: compost chain ((null)) The RNG hath decreed that this item was never generated: Ultimate Tsuyoshi Special (camo) The RNG hath decreed that this item was never generated: toxic (wasteful) The RNG hath decreed that this item was never generated: cornuthaum (conical hat) The RNG hath decreed that this item was never generated: destroy weapon (TOME IS A CREATION BY DARKGOD) The RNG hath decreed that this item was never generated: speedbug boots (profiled boots) The RNG hath decreed that this item was never generated: radar (everlasting) The RNG hath decreed that this item was never generated: credit card ((null)) The RNG hath decreed that this item was generated more often: polymorph (golden, freq bonus 16) The RNG hath decreed that this item was generated more often: regeneration (moonstone, freq bonus 11) The RNG hath decreed that this item was generated more often: soft chastity belt ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: stone of permanence (gray, freq bonus 40) The RNG hath decreed that this item was generated more often: spawn cloak (voluminous cloak, freq bonus 39) The RNG hath decreed that this item was generated more often: finger (old, freq bonus 18) The RNG hath decreed that this item was generated more often: yesterday star ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: peridot (radiant, freq bonus 38) The RNG hath decreed that this item was generated more often: sleep (runed, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of time (weird cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: studded leather armor ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: create trap (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA, freq bonus 7) The RNG hath decreed that this item was generated more often: chain and sickle ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: antilevel stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: disenchanting boots (jade boots, freq bonus 11) The RNG hath decreed that this item was generated more often: healing (white, freq bonus 13) The RNG hath decreed that this item was generated more often: inka sling ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of discovery (ignorant cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: tarrier ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: battery cloak (spellsucking cloak, freq bonus 4) The RNG hath decreed that this item was always generated cursed: statue ((null)) The RNG hath decreed that this item was always generated cursed: bullwhip ((null)) The RNG hath decreed that this item was always generated cursed: clairvoyance (dark blue) The RNG hath decreed that this item was always generated cursed: wildhild bow ((null)) The RNG hath decreed that this item was always generated cursed: sodalith (blue) The RNG hath decreed that this item was always generated cursed: conflict (monospace) The RNG hath decreed that this item was always generated cursed: enlightenment (crystal) The RNG hath decreed that this item was always generated cursed: evil leather armor ((null)) The RNG hath decreed that this item was always generated cursed: sleep (runed) The RNG hath decreed that this item was always generated cursed: clove of garlic ((null)) The RNG hath decreed that this trap was always invisible: glyph of protection The RNG hath decreed that this trap was generated more often: lava trap (freq bonus 1) Next attribute increase check would have come at turn 1105 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were prevented from having disintegration resistance (0) You had wounded legs (0) You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Arle Nadja, Celine Jules and Miki Onimaru Your deity was Miki Onimaru The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (43) You survived Spells known in the end Name Level Category Fail Memory a - berserk 2 chaos 0% 100% b - chaos bolt 5 chaos 95% 400% c - vanishing 7 chaos 99% 600% d - disintegration 8 chaos 100% 700% Techniques known in the end Name Level Status sigil of tempest 1X Prepared(0) liquid leap 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Amulets amulet versus poison (cabbalist) Armor robe of randomness (white robe) Scrolls scroll of tele level (GICCC) scroll of enchant weapon (PRIRUTSENIE) scroll of rumor (SMUTSIKA SKOEKA) scroll of message (THE WAND BALANCE PATCH MAKES IT SO THAT YOUR WANDS WILL ALWAYS EXPLODE) scroll of healing (890 C PROPERTY) scroll of mana (CANT ESCAP BY GOAL IS INFEST FOR 45 LAPS) scroll of phase door (SILLY LITTLE NYMPHS) scroll of standard id (ATTACK BY UNKNOWABLES MAYBE CANT DO) scroll of cure (HEM DE POSAR L OPPONENT SOTA PRESSIO LLAVORS GUANYAREM) Spellbooks spellbook of berserk (goofy) spellbook of chaos bolt (dark green) spellbook of vanishing (sour) spellbook of disintegration (woodcut) Potions potion of invisibility (camo) potion of oil (sweet basil) Wands wand of cold (silicon) wand of slow monster (mulberry) Gems silver slingstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Master) (20 of 160) lance [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Master) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Expert) (20 of 160) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Wizard) (20 of 160) Goodbye QQQQQ the Chaos Sorceror...