QQQQQ, chaotic female doppelganger Chaos Sorceror ------- |...$.+ |...o@| |....Q. - -.--- [QQQQQ the Chaotic Dweller] St16 Dx8 Co10 In10 Wi8 Ch5 ChaDopFemCha S0 Dlvl:1 $0 HP12(12) Pw28(28) AC5 MC0 Mov12 Xp1/0 Wt71/1400 T1 Latest messages Add the x-race hybrid race to your character? [yn] (n) Add the heretic hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the problematic hybrid race to your character? [yn] (n) Add the wind inhabitant hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello QQQQQ, welcome to SlashEMExtended! You are a chaotic female doppelganger Chaos Sorceror. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waning tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! # Really quit [yes/no]? Final attributes You have transgressed Your alignment was -10 Your max alignment was 10 You carried 0 sins You could not have this property at all: drain resistance You could not have this property extrinsically: jumping You could not have this property intrinsically: keen memory Scroll identification only worked 100 times out of 156 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 7 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 138 Monsters only dropped their musable items with 85% chance Monsters only dropped their equipment with 74% chance Ring drop chance was reduced to 82% Wand drop chance was reduced to 94% Potion drop chance was reduced to 87% Concealing monsters were spawned underneath items 55% of the time only The following skill could not be trained at all: devices The following skill was trained at half the usual rate: whip The following skill was trained at one fifth the usual rate: body spells The following skill was limited to basic proficiency: devices The following skill was limited to skilled proficiency: general combat The following skill was limited to expert proficiency: saber The following skill became untrainable if you tried to train it too early: martial arts (turn 15) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 21339 Monster spawn increase reached its maximum at turn 62835 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 1267392 The monster class that cannot be genocided was cockatrice The monster class that was spawned more often: mimic (freq bonus 2) The monster species that spawned more often: killer beetle (freq bonus 12) The monster species that spawned more often: Keystone Detective (freq bonus 12) The monster species that spawned more often: petty rainer (freq bonus 8) The monster species that spawned more often: shortener (freq bonus 18) The monster species that spawned more often: shard force fungus (freq bonus 30) The monster species that spawned more often: petty wiper rubber (freq bonus 48) The monster species that spawned more often: Antimatter Kommissioner (freq bonus 12) The monster species that spawned more often: heaven smasher (freq bonus 16) The monster species that spawned more often: long roper (freq bonus 16) The monster species that spawned more often: super wooden statue (freq bonus 9) The monster species that spawned more often: orange mushroom (freq bonus 4) The monster species that spawned more often: kingdra (freq bonus 42) The monster species that spawned more often: glacier fern (freq bonus 18) The monster species that spawned more often: jellyfish (freq bonus 54) The monster species that spawned more often: xiclotlan (freq bonus 3) The monster species that spawned more often: dire armadillo (freq bonus 42) The monster species that spawned more often: Humanoid Angel (freq bonus 3) The monster species that spawned more often: duergar (freq bonus 32) The monster species that spawned more often: H. (freq bonus 6) The monster species that spawned more often: dirty laser (freq bonus 18) The monster trait that was more common: monsters that like to mimic objects (freq bonus 2) The monster trait that was more common: monsters that are classified as petty (freq bonus 4) The monster trait that was more common: monsters whose attacks can drain experience levels (freq bonus 1) The monster trait that was more common: monsters that have beam attacks (freq bonus 5) The monster trait that was more common: monsters who attack with mana, which is completely irresistible (freq bonus 8) The monster trait that was more common: monsters that have trample attacks (freq bonus 2) The monster species that never randomly spawned: nonexistant cop The monster species that never randomly spawned: Ariane The monster species that never randomly spawned: senior mind flayer The monster species that never randomly spawned: silver spore The monster species that never randomly spawned: eternium golem The monster species that never randomly spawned: mumbling cloud The monster species that never randomly spawned: minotaur matron The monster species that never randomly spawned: selenite soldier The monster species that never randomly spawned: Bettina The monster species that never randomly spawned: tunnel wight The RNG hath decreed that this item was never generated: gimp cloak (pitch cloak) The RNG hath decreed that this item was never generated: detect armor enchantment (armored) The RNG hath decreed that this item was never generated: fedora ((null)) The RNG hath decreed that this item was never generated: food detection (YUM YUM) The RNG hath decreed that this item was never generated: cloak of infravision (flash cloak) The RNG hath decreed that this item was never generated: yellow sweets ((null)) The RNG hath decreed that this item was never generated: leather armor ((null)) The RNG hath decreed that this item was never generated: time (ticking) The RNG hath decreed that this item was never generated: cloak of spray (brown burnoose) The RNG hath decreed that this item was never generated: clone monster (radiating) The RNG hath decreed that this item was generated more often: amulet of power (bloody, freq bonus 7) The RNG hath decreed that this item was generated more often: detect water (APOKRAR DONENIGHT, freq bonus 19) The RNG hath decreed that this item was generated more often: bridge muzzle ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: hugging boot ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: psychic dragon scale shield (psychic dragonhide shield, freq bonus 140) The RNG hath decreed that this item was generated more often: lock manipulation (castle, freq bonus 6) The RNG hath decreed that this item was generated more often: amazonite (cyan, freq bonus 3) The RNG hath decreed that this item was generated more often: stealth (jade, freq bonus 7) The RNG hath decreed that this item was generated more often: item-teleporting stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: shimmering dragon scale mail ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: probing (uranium, freq bonus 7) The RNG hath decreed that this item was generated more often: droven crossbow (spider-legged crossbow, freq bonus 11) The RNG hath decreed that this item was generated more often: blacky helmet (middle-earth helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: levitation boots (snow boots, freq bonus 9) The RNG hath decreed that this item was generated more often: pitchfork ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: arm blaster ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of undressing (uplift, freq bonus 3) The RNG hath decreed that this item was generated more often: stone of thirst (gray, freq bonus 40) The RNG hath decreed that this item was generated more often: sniper rifle ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: ribbed plate mail ((null), freq bonus 2) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 46) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 23) The RNG hath decreed that this item was always generated cursed: paper sword ((null)) The RNG hath decreed that this item was always generated cursed: plasteel boots (white boots) The RNG hath decreed that this item was always generated cursed: special shield ((null)) The RNG hath decreed that this item was always generated cursed: charoite (violet) The RNG hath decreed that this item was always generated cursed: nasty stone (gray) The RNG hath decreed that this item was always generated cursed: sterilize (sex toy) The RNG hath decreed that this item was always generated cursed: cloak of warmth (metal cloak) The RNG hath decreed that this item was always generated cursed: bloodsucking shoes (yellow sneakers) The RNG hath decreed that this item was always generated cursed: cloak of the force (starwars cloak) The RNG hath decreed that this item was always generated cursed: illiteracy (illegible) The RNG hath decreed that this trap was always invisible: bisection trap The RNG hath decreed that this trap was generated more often: falling boulder trap (freq bonus 3) Next attribute increase check would have come at turn 515 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were prevented from having drain resistance (0) You were prevented from having jumping (0) You had 1500 points of nutrition remaining You could survive without air Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Arle Nadja, Celine Jules and Miki Onimaru Your deity was Miki Onimaru The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (524) You survived Spells known in the end Name Level Category Fail Memory a - cure random status 1 chaos 0% 100% b - chaos bolt 5 chaos 95% 400% c - polyform 7 chaos 99% 600% d - throne gamble 7 chaos 99% 600% Techniques known in the end Name Level Status sigil of tempest 1X Prepared(0) liquid leap 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Amulets amulet of peace (octahedral) Armor robe of randomness (octarine robe) Scrolls scroll of detect water (NNEGI WU AKWUNA NNAGI WU ONYE OHI) scroll of create monster (KLOCK DOCK KAPOW) scroll of rumor (XOR ME HSALS) scroll of message (FLASHING POLISH SHOTTED FROM BODY AVOID HIT) scroll of healing (CANT ESCAP BY GOAL IS INFEST FOR 45 LAPS) scroll of mana (ANTONIO DUCKERAS MADE ME A SHOE FETISHIST) scroll of phase door (MIXING FUCK) scroll of standard id (YASDORIAN TEAMSPLAT ELITE SPYING ACADEMY) scroll of cure (FLEECY HENCE TRUE QED THANK YOU GIVE ME THAT 1000000 DOLLARS) Spellbooks spellbook of cure random status (ancient) spellbook of chaos bolt (shivering) spellbook of polyform (lunar) spellbook of throne gamble (fleecy-colored) Potions potion of blindness (cyan) potion of extra healing (steamy) Wands wand of fire (alarming) wand of magic mapping (veggy) Gems silver slingstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Basic] (max Master) (20 of 160) lance [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Master) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Wizard) (20 of 160) Goodbye QQQQQ the Chaos Sorceror...