QQQQQ, chaotic female doppelganger Rogue -------------------------- ! |.....|.-|..........|....| $ |.....|..-..........-..%.--- $ |.....-.-|........---......| |-----|.--------..| .......|----- $ $ |.....|........------+------...$. ( |.....|.------.. ...........---- % ) |..-|--.| -----.--------.| |..|....| ......|. [ |..|.---- -.*.|<-. ) |..|.| ...|--- ----.------- ( .....(...| [ ----------$---- $ |....^...|..... [) $ ( |........|^---| $ |........|.| [ $ |----....+.| |...--|----| |.......LI.| ------------ [QQQQQ the Jumping Ego Kraken] St7 Dx10 Co6 In6 Wi5 Ch7 RogDopFemCha S89133 Dlvl:5 $0 HP107(121) Pw11(131) AC2 MC0 Mov3 HD20 Xp12/22016 Wt472/2263 T10884 Brn Latest messages You find you must drop your weapon! Use the command #sit to lay an egg. The venom lich touches you! [-1 -> 120] You're badly poisoned! You feel clumsy! You lose Dexterity The venom lich touches you! [-1 -> 119] [-12 -> 107] The venom lich casts a spell at you! You are burning! Pick an object. L a lich (venom lich) (base level 25) (female) Accessing Pokedex entry for venom lich... Base statistics of this monster type: Base level = 25, difficulty = 30, AC = -6, magic resistance = 90, alignment -15. Slow (9). Normal generation, with frequency 1. Uncommon (by factor 5). Resists fire, cold, sleep, electricity, poison, needs +3 weapon to hit. Leaves no corpse. Genocidable, breathless, amphibious, poisonous, regenerating undead. Covetous. Has infravision. Can spontaneously betray you if tame. Is a valid polymorph form. Attacks: 5d6, touches - toxic venom 7d8, uses magic spell(s) - random magic spell What do you want to use or apply? [fkm-osuHV or ?*] You have no hands! Pick an object. L a lich (venom lich) (base level 25) (female) Accessing Pokedex entry for venom lich... Base statistics of this monster type: Base level = 25, difficulty = 30, AC = -6, magic resistance = 90, alignment -15. Slow (9). Normal generation, with frequency 1. Uncommon (by factor 5). Resists fire, cold, sleep, electricity, poison, needs +3 weapon to hit. Leaves no corpse. Genocidable, breathless, amphibious, poisonous, regenerating undead. Covetous. Has infravision. Can spontaneously betray you if tame. Is a valid polymorph form. Attacks: 5d6, touches - toxic venom 7d8, uses magic spell(s) - random magic spell # Really quit [yes/no]? Final attributes You were piously aligned Your alignment was 48 Your max alignment was 48 You carried 0 sins You could not have this property at all: sickness resistance You could not have this property extrinsically: hallu party You could not have this property intrinsically: flying Scroll identification only worked 100 times out of 260 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 156 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 51% chance Monsters only dropped their equipment with 68% chance Scroll drop chance was reduced to 85% Ring drop chance was reduced to 98% Wand drop chance was reduced to 69% Amulet drop chance was reduced to 13% Potion drop chance was reduced to 74% Monster death drops spawned with only 92% chance The following skill could not be trained at all: devices The following skill was trained at half the usual rate: high heels The following skill was trained at one fifth the usual rate: enchantment spells The following skill was limited to basic proficiency: body armor The following skill was limited to skilled proficiency: paddle The following skill was limited to expert proficiency: high heels The following skill became untrainable if you tried to train it too early: riding (turn 6) Number of artifacts generated was 2 Number of fake artifacts generated was 2 Your remaining amount of free polymorphs was 1 Monster spawn increase started at turn 14975 Monster spawn increase reached its maximum at turn 38937 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 421002 The monster class that cannot be genocided was xorn The monster class that was spawned more often: ogre (freq bonus 3) The monster species that spawned more often: water vortex (freq bonus 28) The monster species that spawned more often: great blue dragon (freq bonus 12) The monster species that spawned more often: christmas child (freq bonus 10) The monster species that spawned more often: alchemist (freq bonus 10) The monster species that spawned more often: lazy turret (freq bonus 21) The monster species that spawned more often: young adult red dragon (freq bonus 24) The monster species that spawned more often: sparkling growth (freq bonus 30) The monster species that spawned more often: fourth-wall breaker (freq bonus 32) The monster species that spawned more often: onsen penguin (freq bonus 15) The monster species that spawned more often: animated hugging boot (freq bonus 15) The monster species that spawned more often: shard fungus (freq bonus 10) The monster species that spawned more often: crystal gargoyle (freq bonus 20) The monster species that spawned more often: hentai octopus (freq bonus 5) The monster species that spawned more often: shady monkey (freq bonus 5) The monster species that spawned more often: invisible fungus (freq bonus 12) The monster species that spawned more often: undead monk (freq bonus 24) The monster species that spawned more often: eltra vanishing point (freq bonus 15) The monster species that spawned more often: werewaterelemental (freq bonus 30) The monster species that spawned more often: lost ufo part (freq bonus 24) The monster species that spawned more often: master mimic (freq bonus 72) The monster trait that was more common: monsters whose attacks can shoot magic missiles (freq bonus 1) The monster trait that was more common: monsters that eat metal (freq bonus 9) The monster species that never randomly spawned: tarantula The monster species that never randomly spawned: hippocampus The monster species that never randomly spawned: your doppelganger The monster species that never randomly spawned: small flying mimic The monster species that never randomly spawned: loud warp patch The monster species that never randomly spawned: werespider The monster species that never randomly spawned: big zruty The monster species that never randomly spawned: hige meso The monster species that never randomly spawned: radioactive gnoll The monster species that never randomly spawned: tome of nether wrath The monster class that always generated with extra speed: leprechaun The RNG hath decreed that this item was never generated: worthless piece of teal glass (teal) The RNG hath decreed that this item was never generated: acid (measured) The RNG hath decreed that this item was never generated: ruffled shirt ((null)) The RNG hath decreed that this item was never generated: platinum dragon scale mail ((null)) The RNG hath decreed that this item was never generated: runed rod (rod) The RNG hath decreed that this item was never generated: shotgun shell ((null)) The RNG hath decreed that this item was never generated: fluorite (violet) The RNG hath decreed that this item was never generated: acquirement (gained) The RNG hath decreed that this item was never generated: warding (YOU DO NOT GO PAST AT ME) The RNG hath decreed that this item was never generated: magical shield ((null)) The RNG hath decreed that this item was generated more often: deafness stone (gray, freq bonus 21) The RNG hath decreed that this item was generated more often: lycanthropy (doggy, freq bonus 14) The RNG hath decreed that this item was generated more often: induce vomiting (rank, freq bonus 20) The RNG hath decreed that this item was generated more often: stoning (CURSED TIN OF COCKATRICE MEAT, freq bonus 7) The RNG hath decreed that this item was generated more often: mutation (fleecy, freq bonus 17) The RNG hath decreed that this item was generated more often: gauntlets of leech (fingerless gloves, freq bonus 34) The RNG hath decreed that this item was generated more often: bank stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: osbane katana ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: cloak of protection (tattered cape, freq bonus 9) The RNG hath decreed that this item was generated more often: steam venom (emanating, freq bonus 8) The RNG hath decreed that this item was generated more often: remove resistance (cyclic, freq bonus 9) The RNG hath decreed that this item was generated more often: garnet (red, freq bonus 5) The RNG hath decreed that this item was generated more often: pile bunker ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: orange ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: oil (murky, freq bonus 6) The RNG hath decreed that this item was generated more often: genocide (ELBIB YLOH, freq bonus 15) The RNG hath decreed that this item was generated more often: aggravate monster (sapphire, freq bonus 2) The RNG hath decreed that this item was generated more often: brass lantern ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: charging (HACKEM MUCHE, freq bonus 58) The RNG hath decreed that this item was generated more often: wonder (elven-lettered, freq bonus 7) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 87) The RNG hath decreed that this item was always generated cursed: shield of reflection (polished silver shield) The RNG hath decreed that this item was always generated cursed: bean ((null)) The RNG hath decreed that this item was always generated cursed: orcish bow (crude bow) The RNG hath decreed that this item was always generated cursed: bent sable (bent sword) The RNG hath decreed that this item was always generated cursed: acquirement (THE RESULT IS THE FRUIT) The RNG hath decreed that this item was always generated cursed: heavy elasthan ball ((null)) The RNG hath decreed that this item was always generated cursed: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA) The RNG hath decreed that this item was always generated cursed: welsh onion ((null)) The RNG hath decreed that this item was always generated cursed: group summoning (I R TEH UBER PWNZ0R) The RNG hath decreed that this item was always generated cursed: corrode metal (metal-colored) The RNG hath decreed that this trap was always invisible: arabella speaker The RNG hath decreed that this trap was generated more often: clockwise spin trap (freq bonus 3) Next attribute increase check would have come at turn 11225 Strength training was 26 Dexterity training was -5 Wisdom training was 20 Constitution training was 22 You were burned (98) You were prevented from having sickness resistance (0) You were prevented from hallu partying (0) You had automatic searching You had 1313 points of nutrition remaining You were stealthy You could teleport You could swim You could breathe water You regenerated You had polymorph control You were polymorphed into a jumping ego kraken You were lucky (1) You had extra luck Bad luck did not time out for you Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Issek, Mog and Kos Your deity was Kos The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (0) You survived after being killed once Spells known in the end Name Level Category Fail Memory a - remove curse 5* protect 95% 0% b - create familiar 7 occult 99% 14% c - charm monster 4 enchant 90% 21% d - charging 7 enchant 99% 95% Techniques known in the end Name Level Status critical strike 12X Not Ready(1691) liquid leap 12 R Prepared(0) appraisal 12 R Prepared(0) panic digging 12 R Prepared(0) phase door 12 R Not Ready(3786) invoke deity 12 R Prepared(0) disarm 6 O Prepared(0) Discoveries Amulets amulet of life saving (beam) Armor helm of opposite alignment (grimace helmet) hot boots called fumble speed boots (velcro sandals) cloak of protection (excrement cloak) Scrolls scroll of gold detection (TIP BLOKA L DA GOVORIT CHTO SLESH IM ETO DER MO) scroll of teleportation (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY) scroll of healing (ELF EXPLODE WHEN FALL) scroll of mana (POKEMONGO GOTTA CHEAT EM ALL) scroll of phase door (M7M6YU) scroll of standard id (ALTER USB WEISST DU NICHT WAS F2 IST) scroll of cure (SEGFAULT PANIC CAUSES SAVEGAME CORRUPTION) scroll of punishment (VIA FERO DEO) scroll of enchant armor (L OPERATORE DEL PUNTO ASCENSIONE CORSA E PAZZO) scroll of identify (STUNT OF GHOST IS DIFFER) scroll called scare monster (NOUS DEVONS GAGNER NOTRE RACE) scroll of earth (TRUE RISE BY STRANGE SMELL) scroll of light (FELLOW LEAF ELF STAT CANNT LOWED) scroll called enchant weapon (GOOGLE TRANSLATE DOES NOT KNOW WHAT A BATARANG IS) Spellbooks spellbook of remove curse (crying) spellbook of create familiar (japanese) spellbook of charm monster (switching) spellbook of charging (stinking) Potions potion of sickness (warping) potion called restore ability (green) potion of gain ability called ulch (white) potion of blindness (ruby) potion called amnesia (sparkling) potion of gain energy (camo) potion called juice (tangerine) potion of invisibility (dark green) potion of extra healing (fluorescent) potion of sleeping (flowing) potion of gain level (aquamarine) potion of invulnerability (shining) potion of object detection (voluminous) potion called acid (carcinogenic) potion of enlightenment (iridescent) potion called booze (murky) Rings ring of teleportation (antimony) ring called regenerate (shiny) Wands wand of teleportation (degraded) wand of light (automatic) wand of entrapping (newfound) Tools * oilskin sack (bag) bag of tricks (bag) Gems luckstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 76 times You eaten food with animal by-products 56 times You eaten meat 52 times You have communicated with the gods 3 times You prayed to the gods 3 times You hit with a wielded weapon 932 times You killed 421 monsters You read items or engraved 44 times You never genocided any monsters You never polymorphed an object You changed form 11 times You used no wishes You have broken your vow of celibacy 1 time Your skills at the end (15 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (11 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Expert) (106 of 160) shield [Basic] (max Expert) (48 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Skilled] (max Expert) (265 of 540) devices [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Grand Master) (40 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Expert] (max Master) (851 of 1280) knife [Basic] (max Legendary) (20 of 160) short sword [Basic] (max Expert) (41 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Basic] (max Expert) (130 of 160) dart [Basic] (max Master) (74 of 160) shuriken [Basic] (max Master) (20 of 160) Spellcasting Skills divination spells [Unskilled] (max Expert) (2 of 20) body spells [Unskilled] (max Expert) (2 of 20) occult spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (1 of 20) Goodbye QQQQQ the Rogue...