QQQQQ, chaotic male doppelganger Doll Mistress ############################################################################### #########################,,,/,$------########################################## #########################,-`$````.```-`-`-##############$#############--------# ######----------------###,|..````.``.````|#########$#################)+$$)$$$|# ######|.}.}.}.}.}.}.}|###,.``..`$.```````|####----########-------####`|$$$$$$|# ######|%.}.}.}.}.}.}.|###,|``+`````````)`|####|)%|#######,.%#...|,,,$=|)$$/[$|# ######|.}.}.}.}.}.}./.,,,,-`----```.`-`---####|?$|#######,|*.#..|#,###|$*!$$$.# ######|}.}.}.}.}.}.`.|###,#####-.--|-#########----#######,|.....-`,###|)$$$)).# ######|.11}.1.}.}.}.}|###,######,,,*,,,,#################%-------,,###----.|..# ######|}1}.}.1.}.}*}.|###,,,,,,,,,,,,,#,,,,#!############,,,,,,,,,,########`,,# ######--.-------------#,##,,..#.|----,,,##,#########`,,,,,%`#####,#########,,## ######,,,#####`,,_,[,?,,,,`?#..$....|,-.--.------###,-#---,######^#########,,## ####,,,#######1.-.----.---,,|.......|,-``..`.```%,),)=...|,######,#######,,,#,# ###,,#########,#.........|,,|.......|,|`````.``.|###,|...|#######,-------.--#,# ##-.-----####,?|.#....#...,,|...(_..|,.```````.`|###,|..<|####,,,,.........|,## ##|..1.1|###,1(#.........|,)|....._.-,|`.#``%`...,,,,--#--####,##,|.....$..|### ##|1>/..|##,##(#.........-,#|.......|#|.``(``.`.|###,,,,,,,,,,,##,.........|### ##|..11.+X?),,,-----------##---------#|.``````.`.,,,,#############----------### ##|.1.21|############,##,#############-----------############################## ##-------#########################################################$##$######### ############################################################################### [QQQQQ the Xorn] St14 Dx14 Co7 In10 Wi8 Ch9 DolDopMalCha+HXJ S24839 Dlvl:3 $139 HP73(73) Pw0(101) AC-5 MC0 Mov9 HD8 Xp10/6125 Wt730/1600 T3372 Latest messages Never mind. What do you want to drop? [$a-zA-CE-HJL-RT-Z or ?*] You drop a cursed -1 pair of soft footwear {1}. # What do you want to read? [pqt-vyLMPV or ?*,] As you read the scroll, it disappears. You feel full of mystic power! What do you want to read? [pqt-vyLMPV or ?*,] Never mind. # You have 6 free polymorphs left. Polymorph at will? [yn] (n) Become what kind of monster? [type the name] You turn into a xorn! What do you want to eat? [$d-ozAEFHJLMQRUZ or ?*] This ring of teleport control is delicious! What do you want to eat? [$d-ozAEFHJMQRUZ or ?*] (2x) You cannot eat that! # Really quit [yes/no]? Final attributes You were piously aligned Your alignment was 29 Your max alignment was 29 You carried 0 sins You could not have this property at all: searching You could not have this property extrinsically: stoned chilling You could not have this property intrinsically: sickness resistance Scroll identification only worked 100 times out of 116 Potion identification only worked 3 times out of 9 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 143 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 88% chance Musable item generation frequency had a negative bias of 1% Amulet drop chance was reduced to 10% Monster death drops spawned with only 85% chance The following skill could not be trained at all: chaos spells The following skill was trained at half the usual rate: high heels The following skill was trained at one fifth the usual rate: devices The following skill was limited to basic proficiency: two-handed sword The following skill was limited to skilled proficiency: protection spells The following skill was limited to expert proficiency: petkeeping The following skill became untrainable if you tried to train it too early: attack spells (turn 10) Number of artifacts generated was 2 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 5 Monster spawn increase started at turn 42535 Monster spawn increase reached its maximum at turn 51430 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 2312856 The monster class that cannot be genocided was piece of food The monster class that was spawned more often: wall monster (freq bonus 2) The monster species that spawned more often: red nightmare (freq bonus 12) The monster species that spawned more often: force hobgoblin (freq bonus 28) The monster species that spawned more often: chimpanzee (freq bonus 8) The monster species that spawned more often: husky (freq bonus 16) The monster species that spawned more often: grey naga hatchling (freq bonus 18) The monster species that spawned more often: Nazgul (freq bonus 12) The monster species that spawned more often: wallaby (freq bonus 12) The monster species that spawned more often: Gunter (freq bonus 16) The monster species that spawned more often: cheater (freq bonus 8) The monster species that spawned more often: laser metroid (freq bonus 12) The monster species that spawned more often: german-speaking doodleborer (freq bonus 6) The monster species that spawned more often: flaming sphere (freq bonus 15) The monster species that spawned more often: falling colony (freq bonus 16) The monster species that spawned more often: ugly bitch (freq bonus 5) The monster species that spawned more often: firebreather (freq bonus 12) The monster species that spawned more often: incorrect cat (freq bonus 24) The monster species that spawned more often: elder racoon dog (freq bonus 3) The monster species that spawned more often: energy fungus (freq bonus 36) The monster species that spawned more often: deep sea thieving fish (freq bonus 5) The monster species that spawned more often: venom warp fungus (freq bonus 14) The monster trait that was more common: monsters whose attacks badly poison you (freq bonus 2) The monster trait that was more common: monsters that permanently mimic objects (freq bonus 2) The monster trait that was more common: monsters that produce loud farting noises (freq bonus 2) The monster trait that was more common: monsters that require +2 weapons to hit (freq bonus 3) The monster trait that was more common: monsters that can be genocided (freq bonus 10) The monster trait that was more common: monsters whose attacks shoot light rays (freq bonus 4) The monster trait that was more common: monsters whose attacks can drain experience levels (freq bonus 1) The monster trait that was more common: monsters that laugh (freq bonus 4) The monster trait that was more common: monsters that count as dwarf (freq bonus 6) The monster species that never randomly spawned: King Gorge, Lord of the Gluttons The monster species that never randomly spawned: giant clam The monster species that never randomly spawned: Barbara's lovely sandal The monster species that never randomly spawned: netherbrether The monster species that never randomly spawned: Mailie The monster species that never randomly spawned: large pseudo rat The monster species that never randomly spawned: apocalyptic jabberwock The monster species that never randomly spawned: Wolf-Man packleader The monster species that never randomly spawned: horsea The monster species that never randomly spawned: pterodactyl The RNG hath decreed that this item was never generated: blood dragon scale mail ((null)) The RNG hath decreed that this item was never generated: selfdestruct (silly) The RNG hath decreed that this item was never generated: sky dragon scale shield (sky dragonhide shield) The RNG hath decreed that this item was never generated: bog-standard helmet (celtic helmet) The RNG hath decreed that this item was never generated: numbness (constricting) The RNG hath decreed that this item was never generated: very heavy ball ((null)) The RNG hath decreed that this item was never generated: cloak of nakedness (wafer-thin cloak) The RNG hath decreed that this item was never generated: sledge hammer ((null)) The RNG hath decreed that this item was never generated: plasteel boots (white boots) The RNG hath decreed that this item was never generated: stone dragon scales ((null)) The RNG hath decreed that this item was generated more often: guisarme (pruning hook, freq bonus 6) The RNG hath decreed that this item was generated more often: form shifting (constant, freq bonus 20) The RNG hath decreed that this item was generated more often: amethyst dragon scale shield (amethyst dragonhide shield, freq bonus 33) The RNG hath decreed that this item was generated more often: failed exercise (thumb screwing, freq bonus 24) The RNG hath decreed that this item was generated more often: elysium scourge ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: war hat (wide metal helm, freq bonus 25) The RNG hath decreed that this item was generated more often: helm of teleportation (spinning helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: jasper (red, freq bonus 16) The RNG hath decreed that this item was generated more often: psionic cloak (eldritch cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: manacloak (dragonhide cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: darkmode stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: lockout (molded, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet versus death spell (torus, freq bonus 6) The RNG hath decreed that this item was generated more often: plastic mace ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: levelport (unavailable, freq bonus 7) The RNG hath decreed that this item was generated more often: dizzy helmet (rotating helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: fur ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: stiletto ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: wine (violet-red, freq bonus 10) The RNG hath decreed that this item was generated more often: piano ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 80) The RNG hath decreed that this item was always generated cursed: no-light stone (gray) The RNG hath decreed that this item was always generated cursed: thorns (crepuscle) The RNG hath decreed that this item was always generated cursed: speedwagon's hat ((null)) The RNG hath decreed that this item was always generated cursed: green sweets ((null)) The RNG hath decreed that this item was always generated cursed: code editing (sourcecode) The RNG hath decreed that this item was always generated cursed: displacer beast hide ((null)) The RNG hath decreed that this item was always generated cursed: droven bolt (obsidian bolt) The RNG hath decreed that this item was always generated cursed: chaos terrain (chaos-inducing) The RNG hath decreed that this item was always generated cursed: cure blindness (yellow) The RNG hath decreed that this item was always generated cursed: elongated stone (gray) The RNG hath decreed that this trap was always invisible: divine anger trap The RNG hath decreed that this trap was generated more often: caster trap (freq bonus 3) Next attribute increase check would have come at turn 3614 Strength training was 50 Dexterity training was 31 Wisdom training was 9 Constitution training was 15 You were fire resistant You were cold resistant You were poison resistant You were petrification resistant You had the following problem: Lit tiles aren't visible unless you would also see them if they were unlit. (0) You had the following problem: Your positively enchanted items may randomly turn into negatively enchanted ones. (0) You were prevented from having automatic searching (0) You were prevented from being a stoned chiller (0) You leeched mana You were warned You had 1056 points of nutrition remaining You could survive without air You could walk through walls You had polymorph control You were polymorphed into a xorn You were very fast You had free action Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sakuya, Reimu and Yukari Yakumo Your deity was Yukari Yakumo The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (311) You survived Spells known in the end Name Level Category Fail Memory a - chromatic beam 7 chaos 99% 567% b - magic mapping 5 divine 95% 367% Techniques known in the end Name Level Status attire charm 10X Prepared(0) liquid leap 10 R Prepared(0) appraisal 10 R Prepared(0) panic digging 10 R Prepared(0) phase door 10 R Prepared(0) invoke deity 10 R Prepared(0) research 4X Reloading(385) disarm 4 O Prepared(0) poke ball 1X Prepared(0) Discoveries Armor dwarvish cloak (hooded cloak) Scrolls scroll of healing (WINDING FIERCE TO ATTACK MESS ENEMY) scroll of mana (COVERED VILE DISAPPER) scroll of phase door (GOD IS IT SO HARD TO KEEP VANILLA FEATURES) scroll of standard id (ALTER USB WEISST DU NICHT WAS F2 IST) scroll of cure (EVIL PATCH IDEAS ARE WRITTEN WITH EPI PENS) scroll called remove curse (SKCUS YELDUD) scroll of identify (IBFALABLO) scroll of destroy armor (TYPE OF ICE BLOCK HAEHAEHAEHAEHAEHAEHAE) scroll called scare monster (NOA AND HIS WEIRD CAT FETISH) scroll of enchant weapon (VEGETARIANISM IS AN EATING DISORDER) scroll of create monster (BWARHARHARHARHAR) scroll called rustproof (VITIO PUS RO) scroll of magic mapping (TOME IS A CREATION BY DARKGOD) scroll of secure identify (OM) Spellbooks spellbook of chromatic beam (wide) spellbook of magic mapping (dawn) Potions potion of clairvoyance (fragrant olive) potion of full healing (thyme) potion of invisibility (greasy) potion of cure wounds (green) potion of healing (anise seed) potion called acid (pseudo-violet) potion of object detection (black) potion of water (clear) potion of cure critical wounds (sparkly) Rings ring of teleport control (shiny) ring of free action (finger-jamming) ring of hunger (chrysoberyl) Wands wand of extra healing (marble) wand of healing (measured) wand of haste monster (yarn) Tools wax candle (candle) bag of tricks (bag) Gems wrapover stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 18 times You eaten food with animal by-products 15 times You eaten meat 13 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 520 times You killed 203 monsters You read items or engraved 20 times You never genocided any monsters You never polymorphed an object You changed form 3 times You used no wishes You remained celibate Your skills at the end (17 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (66 of 160) devices [Unskilled] (max Expert) (1 of 20) petkeeping [Basic] (max Grand Master) (32 of 160) martial arts [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Skilled] (max Legendary) (540 of 540) firearms [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (1 of 20) divination spells [Basic] (max Expert) (22 of 160) enchantment spells [Unskilled] (max Expert) (2 of 20) protection spells [Unskilled] (max Expert) (2 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Expert) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye QQQQQ the Doll Mistress...