QQQQQ, chaotic female doppelganger Doll Mistress +------ |#..}.% |}..} # ..` + |..}` }...}.}.| |.@@.}#o.`.# ---------+-- [QQQQQ the Puppet Trainer] St3 Dx3 Co3 In3 Wi3 Ch3 DolDopFemCha+HWPLIKEYUFJZBD S33 Dlvl:1 *33 HP14(14) Pw11(11) AC12 MC0 Mov10 Xp1/0 Wt6/500 T1 Latest messages Add the sokosolver hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the problematic hybrid race to your character? [yn] (n) Add the wind inhabitant hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) You enter a weird-looking room... Hello QQQQQ, welcome to SlashEMExtended! You are a chaotic female haxor warper heretic sokosolver specialist american minimalist nastinator rougelike segfaulter ironman amnesiac problematic windinhabitant doppelganger Doll Mistress. ATTENTION!!! You are playing the segfaulter race, which is deliberately unstable by allowing certain actions to cause segfault panics. These can potentially corrupt your savegame. If you intend to go on playing, you do so at your own peril, and getting an ascension will basically be impossible! Consider using #quit if you rather want to play a stable game. --Amy You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waning tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: reflection You could not have this property extrinsically: jumping You could not have this property intrinsically: double attacks Scroll identification only worked 100 times out of 131 Potion identification only worked 3 times out of 4 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 5 Tool identification only worked 5 times out of 10 Monsters only dropped their equipment with 98% chance Book drop chance was reduced to 93% Ring drop chance was reduced to 82% Potion drop chance was reduced to 79% Monster death drops spawned with only 94% chance The following skill could not be trained at all: scimitar The following skill was trained at half the usual rate: body spells The following skill was trained at one fifth the usual rate: enchantment spells The following skill was limited to basic proficiency: protection spells The following skill was limited to skilled proficiency: two-handed weapons The following skill was limited to expert proficiency: attack spells The following skill became untrainable if you tried to train it too early: elemental spells (turn 24) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 19915 Monster spawn increase reached its maximum at turn 52633 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 435472 The monster class that cannot be genocided was archfiend The monster class that was spawned more often: elemental (freq bonus 2) The monster species that spawned more often: dark green sentai (freq bonus 12) The monster species that spawned more often: eXáþW#⦺'ݶ.—;pWR (freq bonus 8) The monster species that spawned more often: jester (freq bonus 4) The monster species that spawned more often: goblin shaman (freq bonus 20) The monster species that spawned more often: petty gold viper (freq bonus 10) The monster species that spawned more often: ki-rin (freq bonus 10) The monster species that spawned more often: wood golem (freq bonus 4) The monster species that spawned more often: frost ogre (freq bonus 5) The monster species that spawned more often: cyberdemon (freq bonus 8) The monster species that spawned more often: grey ooze (freq bonus 16) The monster species that spawned more often: hydra-snake (freq bonus 8) The monster species that spawned more often: Laurens (freq bonus 18) The monster species that spawned more often: Keystone Warder (freq bonus 8) The monster species that spawned more often: pesky louse (freq bonus 8) The monster species that spawned more often: ball of webbing (freq bonus 12) The monster species that spawned more often: Jigen Daisuke (freq bonus 14) The monster species that spawned more often: bloodsucker (freq bonus 12) The monster species that spawned more often: upper ufo part (freq bonus 8) The monster species that spawned more often: formless spawn of Tsathoggua (freq bonus 60) The monster species that spawned more often: giant brown dragonfly (freq bonus 54) The monster trait that was more common: monsters that hiss (freq bonus 4) The monster trait that was more common: monsters whose attacks make your equipment wet (freq bonus 1) The monster species that never randomly spawned: magenta lichen The monster species that never randomly spawned: suxxor The monster species that never randomly spawned: black turret The monster species that never randomly spawned: foul permamimic The monster species that never randomly spawned: large pile of killer coins The monster species that never randomly spawned: dreadmaster The monster species that never randomly spawned: tarantula The monster species that never randomly spawned: disenchanter worm mass The monster species that never randomly spawned: Mr. Mime The monster species that never randomly spawned: elam Items generated only 1 time in 4 The RNG hath decreed that this item was never generated: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA) The RNG hath decreed that this item was never generated: vileness (EVIL PATCH IDEAS ARE WRITTEN WITH EPI PENS) The RNG hath decreed that this item was never generated: platinum dragon scales ((null)) The RNG hath decreed that this item was never generated: droven spear (long obsidian spear) The RNG hath decreed that this item was never generated: helm of detect monsters (golden helmet) The RNG hath decreed that this item was never generated: droven bow (spider-legged bow) The RNG hath decreed that this item was never generated: jade (green) The RNG hath decreed that this item was never generated: inka stinger ((null)) The RNG hath decreed that this item was never generated: fur ((null)) The RNG hath decreed that this item was never generated: osbane katana ((null)) The RNG hath decreed that this item was generated more often: remove blessing (light cyan, freq bonus 12) The RNG hath decreed that this item was generated more often: warping (zone-specific, freq bonus 26) The RNG hath decreed that this item was generated more often: fishing pole ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: amethyst (violet, freq bonus 12) The RNG hath decreed that this item was generated more often: cure confusion (moldy, freq bonus 13) The RNG hath decreed that this item was generated more often: bishop stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: mummy wrapping ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: amulet of item teleportation (starwars, freq bonus 20) The RNG hath decreed that this item was generated more often: partisan (vulgar polearm, freq bonus 15) The RNG hath decreed that this item was generated more often: barrhing (CONVICT PATCH, freq bonus 12) The RNG hath decreed that this item was generated more often: dagger ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: enlightenment (swirly, freq bonus 7) The RNG hath decreed that this item was generated more often: blindness (yellow, freq bonus 5) The RNG hath decreed that this item was generated more often: ugh memory to create inventory window ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: forbidden arrow ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: inka leash (leash, freq bonus 6) The RNG hath decreed that this item was generated more often: mutation (bristly, freq bonus 12) The RNG hath decreed that this item was generated more often: parasol ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: sling ((null), freq bonus 60) The RNG hath decreed that this item was generated more often: trap revealing (elysium, freq bonus 8) The RNG hath decreed that this item was always generated cursed: spike ((null)) The RNG hath decreed that this item was always generated cursed: shocking sphere (insulated) The RNG hath decreed that this item was always generated cursed: water flame (complementary) The RNG hath decreed that this item was always generated cursed: special effects (draconian) The RNG hath decreed that this item was always generated cursed: fire resistance (iron) The RNG hath decreed that this item was always generated cursed: evil leather armor ((null)) The RNG hath decreed that this item was always generated cursed: amulet of peace (inka) The RNG hath decreed that this item was always generated cursed: random enchantment (GODFATHER OF ALL ROGUELIKES) The RNG hath decreed that this item was always generated cursed: autocurse stone (gray) The RNG hath decreed that this item was always generated cursed: diamond (white) The RNG hath decreed that this trap was always invisible: amnesia trap The RNG hath decreed that this trap was generated more often: display trap (freq bonus 2) Next attribute increase check would have come at turn 718 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were poison resistant You had the following problem: The game will spawn fake invisible monster markers. (0) You had the following problem: Zapping a wand could cause it to explode. (0) You were prevented from having jumping (0) You were prevented from having reflection (0) You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Dio, Your mom and Blizzard Your deity was Blizzard The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (79) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) liquid leap 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor dwarvish cloak (hooded cloak) Scrolls scroll of healing (FORC RISE WHEN KEY IS HIT) scroll of mana (GON GET YA) scroll of phase door (YELL AT SKY PREVENT KEY FOR 5) scroll of standard id (FLURRY GRUESOME ABILITY OF ALL RISED) scroll of cure (MULY SA CITA NUL) Tools wax candle (candle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills (none) Weapon Skills (none) Spellcasting Skills (none) Goodbye QQQQQ the Doll Mistress...