QQQQQ, chaotic female doppelganger Barbarian ----- ------ |... .....| |...| -----.......------- |...| ..................| |...- ...................| |>^.|##|.................[.| --.--,,@.................... ------- ####,,,,#|...f....{..........| |.}...| #,,,,#### ...................| |}}.}.|###,,### ------ ......------- |...}.-,,,,,# ....| --.----####,# ----- #,,,,,,|,,,# ###,,,,,,## -+----.---- |.........+ |.........| |..<......| ----------- [QQQQQ the Plunderess] St16 Dx9 Co10 In3 Wi4 Ch8 BarDopFemCha+H S107 Dlvl:1 $5 HP18(18) Pw12(12) AC6 MC0 Mov12 Xp1/18 Wt203/1400 T98 Latest messages What do you want to write with? [- abn or ?*] You write in the dust with a wormwood wand {1}. What do you want to write in the dust here? There is a wall in the way! A tower of flame erupts from the floor! [-2 -> 18] You displaced your kitten. There is a wall in the way! The cave goblin wields an orcish dagger {4}! What do you want to zap? [n or ?*] (2x) In what direction? [47896321><] The cave goblin thrusts her orcish dagger. Your ring mail deflects the cave goblin's attack. You kill the cave goblin! What do you want to eat? [d or ?*,] This cave goblin corpse tastes terrible! You finish eating the cave goblin corpse. Unknown command '^J'. (4x) # Really quit [yes/no]? Your inventory Weapons a - an uncursed +0 two-handed sword (alternate weapon; not wielded) {60} b - an uncursed +0 axe (weapon in hand) {24} Armor c - an uncursed +0 ring mail (being worn) {100} Comestibles d - 2 uncursed food rations {2} Scrolls e - 5 uncursed scrolls of healing {5} f - 4 uncursed scrolls of mana {4} g - 3 uncursed scrolls of phase door {3} h - 2 uncursed scrolls of standard id {2} i - an uncursed scroll of cure {1} Wands n - an uncursed wand of undead turning (0:6) {1} Tools k - an uncursed bottle {1} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: teleport control You could not have this property extrinsically: flying You could not have this property intrinsically: slow digestion Scroll identification only worked 100 times out of 200 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 16 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 74% chance Scroll drop chance was reduced to 82% Musable item generation frequency had a negative bias of 14% Wand drop chance was reduced to 94% Amulet drop chance was reduced to 97% Potion drop chance was reduced to 94% Concealing monsters were spawned underneath items 84% of the time only The following skill could not be trained at all: broadsword The following skill was trained at half the usual rate: sling The following skill was trained at one fifth the usual rate: unicorn horn The following skill was limited to basic proficiency: high heels The following skill was limited to skilled proficiency: protection spells The following skill was limited to expert proficiency: long sword The following skill became untrainable if you tried to train it too early: quarterstaff (turn 4) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 51760 Monster spawn increase reached its maximum at turn 122949 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 564504 The monster class that cannot be genocided was jelly The monster class that was spawned more often: fungus or mold (freq bonus 4) The monster species that spawned more often: rainbow sentai (freq bonus 18) The monster species that spawned more often: karmic colony (freq bonus 21) The monster species that spawned more often: fanatician (freq bonus 96) The monster species that spawned more often: volt patch (freq bonus 36) The monster species that spawned more often: gnomish wizard (freq bonus 10) The monster species that spawned more often: sister of some weird guy (freq bonus 36) The monster species that spawned more often: intelligent penetrator (freq bonus 12) The monster species that spawned more often: pack jackal (freq bonus 14) The monster species that spawned more often: deceiving fungus (freq bonus 12) The monster species that spawned more often: palace robber (freq bonus 18) The monster species that spawned more often: developer (freq bonus 5) The monster species that spawned more often: dwarven brigand thief (freq bonus 20) The monster species that spawned more often: giant speckled tree frog (freq bonus 72) The monster species that spawned more often: long worm (freq bonus 24) The monster species that spawned more often: porter mean robber (freq bonus 12) The monster species that spawned more often: Kop-branded ravenous cream pie (freq bonus 56) The monster species that spawned more often: bone fish (freq bonus 144) The monster species that spawned more often: baal cold mage (freq bonus 12) The monster species that spawned more often: highly explosive bomb (freq bonus 6) The monster species that spawned more often: natto (freq bonus 6) The monster trait that was more common: monsters that love to collect gold (freq bonus 2) The monster trait that was more common: monsters that burble (freq bonus 4) The monster trait that was more common: monsters with sleep resistance (freq bonus 2) The monster trait that was more common: monsters whose attacks can put you to sleep (freq bonus 1) The monster species that never randomly spawned: gas cloud The monster species that never randomly spawned: beriah sephirah The monster species that never randomly spawned: drow sharpshooter The monster species that never randomly spawned: churel The monster species that never randomly spawned: bramble mold The monster species that never randomly spawned: uranium dragon bat The monster species that never randomly spawned: red snake The monster species that never randomly spawned: goat of Mendes The monster species that never randomly spawned: guzzling vortex The monster species that never randomly spawned: undead goldminer The monster class that always generated with extra speed: xorn The RNG hath decreed that this item was never generated: verisiert stone (gray) The RNG hath decreed that this item was never generated: ice (IMMORTAL DUNGEON) The RNG hath decreed that this item was never generated: light (arc) The RNG hath decreed that this item was never generated: bad effect (pebble) The RNG hath decreed that this item was never generated: rainbow dragon scales ((null)) The RNG hath decreed that this item was never generated: anger peaceful monster (volatile) The RNG hath decreed that this item was never generated: speed monster (brass) The RNG hath decreed that this item was never generated: mercurial dragon scales ((null)) The RNG hath decreed that this item was never generated: cardboard fan ((null)) The RNG hath decreed that this item was never generated: quaffer helmet (water-pipe helmet) The RNG hath decreed that this item was generated more often: hellish bolt (hellish, freq bonus 21) The RNG hath decreed that this item was generated more often: walking stick ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: trap detection (HOYO HOYO, freq bonus 3) The RNG hath decreed that this item was generated more often: green spell helmet (greenery helmet, freq bonus 23) The RNG hath decreed that this item was generated more often: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of magic resistance (rare, freq bonus 6) The RNG hath decreed that this item was generated more often: dragon spear ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: killer heels (ski heels, freq bonus 6) The RNG hath decreed that this item was generated more often: trap creation stone (gray, freq bonus 30) The RNG hath decreed that this item was generated more often: shock resistance (copper, freq bonus 6) The RNG hath decreed that this item was generated more often: troll leather armor ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: cloak of permanence (concrete cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of anti experience (ringwraith, freq bonus 6) The RNG hath decreed that this item was generated more often: mineral hostage chain ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: fear (rusty, freq bonus 8) The RNG hath decreed that this item was generated more often: phase door (LESBIANISM FOR EVERYONE, freq bonus 18) The RNG hath decreed that this item was generated more often: mutation (fleecy, freq bonus 3) The RNG hath decreed that this item was generated more often: amnesia (acrylic, freq bonus 20) The RNG hath decreed that this item was generated more often: stone of naked stripping (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: elven mace ((null), freq bonus 5) The RNG hath decreed that this item was always generated cursed: helm of telepathy (visored helmet) The RNG hath decreed that this item was always generated cursed: vampire blood (blood-red) The RNG hath decreed that this item was always generated cursed: purple dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: thunder (sparking) The RNG hath decreed that this item was always generated cursed: platinum fire hook (beaked staff) The RNG hath decreed that this item was always generated cursed: heavy gold ball ((null)) The RNG hath decreed that this item was always generated cursed: golden arrow ((null)) The RNG hath decreed that this item was always generated cursed: stone of fainting (gray) The RNG hath decreed that this item was always generated cursed: jumping boots (hiking boots) The RNG hath decreed that this item was always generated cursed: gas grenade ((null)) The RNG hath decreed that this trap was always invisible: chaos trap The RNG hath decreed that this trap was generated more often: spear trap (freq bonus 3) Next attribute increase check would have come at turn 438 Strength training was 1 Dexterity training was 0 Wisdom training was 8 Constitution training was 5 You were poison resistant You were prevented from having teleport control (0) You were prevented from having flying (0) You had 1800 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Mitra, Crom and Set Your deity was Set The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (0) You survived You didn't know any spells. Techniques known in the end Name Level Status berserk 1X Prepared(0) liquid leap 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (brown robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (long-hair helmet) * sedge hat (formula one helmet) * skullcap (round helmet) * flack helmet stone (rubynus helmet) * crystal helm (tribal helmet) * mining helm (bluy helmet) * field helm (narrow helmet) * helm of safeguard (covered helmet) * war hat (bug-tracking helmet) * plasteel gloves (white gloves) * leather gloves (shitty gloves) * gauntlets of safeguard (tightly fitting gloves) * gauntlets of plugsuit (slaying gloves) * commander gloves (paper gloves) * field gloves (spacey gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (beautiful heels) * field boots (fetish heels) * boots of safeguard (explosive boots) Scrolls scroll of healing (THE JENS HIS GIRLFRIEND IS NAMED TANJA) scroll of mana (JUBILEX IS MY BEST FRIEND) scroll of phase door (10 SD) scroll of standard id (F4 E6 G4 DH4PLUSPLUS FOOLS MATE) scroll of cure (DRAW WAT STUNT) scroll of mass murder (REQUIRE THE FLAME RISED POWER RAINBOW IN SKY) Potions potion of enlightenment (marigold) potion of paralysis (white) Wands wand of undead turning (wormwood) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 3 times You killed 3 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) general combat [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Master) (20 of 160) two-handed weapons [Basic] (max Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (22 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) two-weapon combat [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) axe [Basic] (max Master) (23 of 160) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Basic] (max Master) (20 of 160) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye QQQQQ the Barbarian...