QQQQQ, chaotic female doppelganger Rogue ---------------- |..........D@..| |..............| ....}..............| |.... - -- ----------- ---- [QQQQQ the Rogue] St12 Dx14 Co11 In7 Wi10 Ch4 RogDopFemCha+H S5337 Dlvl:5 $45 HP0(76) Pw57(57) AC3 MC3 Mov12 Xp7/1237 Wt371/1550 T2217 Latest messages [-4 -> 18] Unknown command '^J'. You miss the baby psychic dragon. The baby psychic dragon bites you! [-5 -> 13] Warning: HP low! You hit the baby psychic dragon! The baby psychic dragon bites you! Rogue, your life force is running out. [-10 -> 3] Warning: HP low! You miss the baby psychic dragon. (2x) The baby psychic dragon misses. Unknown command '^J'. You miss the baby psychic dragon. The baby psychic dragon misses. Unknown command '^J'. You miss the baby psychic dragon. The baby psychic dragon bites you! You die... Final attributes You were devoutly aligned Your alignment was 15 Your max alignment was 16 You carried 0 sins You could not have this property at all: speed You could not have this property extrinsically: stoned chilling You could not have this property intrinsically: numbopathy Scroll identification only worked 100 times out of 186 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 14 Monsters only dropped their equipment with 68% chance Scroll drop chance was reduced to 97% Ring drop chance was reduced to 56% Wand drop chance was reduced to 88% Amulet drop chance was reduced to 53% Potion drop chance was reduced to 71% Monster death drops spawned with only 97% chance The following skill could not be trained at all: two-weapon combat The following skill was trained at half the usual rate: elemental spells The following skill was trained at one fifth the usual rate: protection spells The following skill was limited to basic proficiency: two-handed sword The following skill was limited to skilled proficiency: two-weapon combat The following skill was limited to expert proficiency: chaos spells The following skill became untrainable if you tried to train it too early: mace (turn 3) Number of artifacts generated was 5 Number of fake artifacts generated was 4 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 66260 Monster spawn increase reached its maximum at turn 85670 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 120050 The monster class that cannot be genocided was sea monster The monster class that was spawned more often: blob (freq bonus 1) The monster species that spawned more often: ebony golem (freq bonus 12) The monster species that spawned more often: pale mold (freq bonus 6) The monster species that spawned more often: poison giant (freq bonus 15) The monster species that spawned more often: giant white tick (freq bonus 12) The monster species that spawned more often: luck flayer (freq bonus 15) The monster species that spawned more often: guard drake (freq bonus 6) The monster species that spawned more often: giant brown locust (freq bonus 9) The monster species that spawned more often: spammer zombie (freq bonus 12) The monster species that spawned more often: undead balrog (freq bonus 4) The monster species that spawned more often: extremely ugly cat (freq bonus 8) The monster species that spawned more often: veil spirit (freq bonus 12) The monster species that spawned more often: summoning spirit (freq bonus 12) The monster species that spawned more often: gray wolf (freq bonus 9) The monster species that spawned more often: lovely girl (freq bonus 2) The monster species that spawned more often: hippie lady (freq bonus 12) The monster species that spawned more often: forbidden forest centaur (freq bonus 6) The monster species that spawned more often: rock edge giant (freq bonus 18) The monster species that spawned more often: sludge mushroom (freq bonus 12) The monster species that spawned more often: very old evil dragon (freq bonus 18) The monster species that spawned more often: roman lemure (freq bonus 6) The monster trait that was more common: monsters whose attacks deactivate your intrinsics (freq bonus 1) The monster trait that was more common: monsters whose attacks tickle you (freq bonus 4) The monster trait that was more common: monsters whose attacks drain your intelligence (freq bonus 4) The monster trait that was more common: monsters whose attacks frenzy you (freq bonus 2) The monster trait that was more common: monsters whose attacks cause fake messages to appear (freq bonus 2) The monster trait that was more common: monsters that originate from Steamband (freq bonus 4) The monster species that never randomly spawned: chasm viper The monster species that never randomly spawned: translator The monster species that never randomly spawned: apprentice light wall The monster species that never randomly spawned: oh god The monster species that never randomly spawned: black sentai The monster species that never randomly spawned: bad boys The monster species that never randomly spawned: spimah sephirah The monster species that never randomly spawned: fancy spore The monster species that never randomly spawned: ixitxachitl priest The monster species that never randomly spawned: stone snake The RNG hath decreed that this item was never generated: wakame ((null)) The RNG hath decreed that this item was never generated: sentou ((null)) The RNG hath decreed that this item was never generated: doom (one) The RNG hath decreed that this item was never generated: eyecloser ((null)) The RNG hath decreed that this item was never generated: superscroller stone (gray) The RNG hath decreed that this item was never generated: sickness (fizzy) The RNG hath decreed that this item was never generated: cram ration ((null)) The RNG hath decreed that this item was never generated: robe of energy suction (gray robe) The RNG hath decreed that this item was never generated: amulet of prism (prismatic) The RNG hath decreed that this item was never generated: red spell heels (lolita boots) The RNG hath decreed that this item was generated more often: bubblebeam (biblic, freq bonus 15) The RNG hath decreed that this item was generated more often: baseball bat ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: greyout stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: restore ability (light brown, freq bonus 7) The RNG hath decreed that this item was generated more often: dwarvish battle-axe (beaked axe, freq bonus 16) The RNG hath decreed that this item was generated more often: sado maso gloves (grey-shaded gloves, freq bonus 440) The RNG hath decreed that this item was generated more often: fear resistance (branching, freq bonus 13) The RNG hath decreed that this item was generated more often: rubber apron (apron, freq bonus 3) The RNG hath decreed that this item was generated more often: gray dragon scale shield (gray dragonhide shield, freq bonus 19) The RNG hath decreed that this item was generated more often: novice hammer ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: helm of amnesia (crazy helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: iron prison (convicted, freq bonus 9) The RNG hath decreed that this item was generated more often: hyper blue stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: stygian pike ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: high-heeled sandal ((null), freq bonus 56) The RNG hath decreed that this item was generated more often: rhythmic star ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: diode (two-wired thing, freq bonus 2) The RNG hath decreed that this item was generated more often: inka leash (leash, freq bonus 9) The RNG hath decreed that this item was generated more often: black dress ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of undead warning (occult, freq bonus 11) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 12) The RNG hath decreed that this item was always generated cursed: mercurial athame ((null)) The RNG hath decreed that this item was always generated cursed: sin (TU HAI DEVIATO DAL PERCORSO MORTALE) The RNG hath decreed that this item was always generated cursed: gain corruption (wrath) The RNG hath decreed that this item was always generated cursed: lembas wafer ((null)) The RNG hath decreed that this item was always generated cursed: crystal helm (fish bowl) The RNG hath decreed that this item was always generated cursed: satisfy hunger (cute) The RNG hath decreed that this item was always generated cursed: cloak of stability (heavy cloak) The RNG hath decreed that this item was always generated cursed: entrapping (scintillating) The RNG hath decreed that this item was always generated cursed: amulet of blindness (radiant) The RNG hath decreed that this item was always generated cursed: noble's dress (armored black dress) The RNG hath decreed that this trap was always invisible: nest trap The RNG hath decreed that this trap was generated more often: level trap (freq bonus 1) Next attribute increase check would have come at turn 2762 Strength training was 23 Dexterity training was 15 Wisdom training was 3 Constitution training was 0 You had the following problem: Everything displayed in various shades of grey. (0) You were prevented from having speed (0) You were prevented from being a stoned chiller (0) You saw invisible You had 1918 points of nutrition remaining You were stealthy You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Issek, Mog and Kos Your deity was Kos The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (278) You are dead Spells known in the end Name Level Category Fail Memory a - air current 1 elemental 13% 99% b - chemistry 1 divine 13% 97% Techniques known in the end Name Level Status critical strike 7X LIMIT(0) liquid leap 7 R LIMIT(0) appraisal 7 R LIMIT(0) panic digging 7 R LIMIT(0) phase door 7 R LIMIT(0) invoke deity 7 R LIMIT(0) Discoveries Artifacts Knight's Aid [lawful leather saddle] Armor sado maso gloves (covered pair of gloves) Scrolls scroll of gold detection (STRANGED PLACE BY MIND DEEND SP IS SWITCH) scroll of teleportation (RATSANOPU) scroll of healing (POMPA KULIT SEKSI NYAETA SEKSI ALATAN KURING NYEBUTKEUN ETA SEKSI) scroll of mana (EMPLY MENTAL TO SWITCH STATUS) scroll of phase door (ADA ILIKET) scroll of standard id (CAO NI MA) scroll of cure (XYZZY) scroll of identify (HIN LIE GEN UND SCHLA FEN) scroll of enchant armor (NETHACK 360 APPEARED IN DECEMBER 2015) Spellbooks spellbook of blank paper (plain) spellbook of air current (cute) spellbook of chemistry (tender) Potions potion of sickness (incandescent) potion of amnesia (sparkling) potion of levitation (deep blue) potion of fire (white) potion of extra healing (bewitched) potion of sleeping (warping) Wands wand of bugging (cherry) wand of digging (ectoplasm) Tools * oilskin sack (bag) leather saddle (saddle) bag of tricks (bag) Gems worthless piece of black glass (black) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 6 times You eaten food with animal by-products 2 times You eaten meat 2 times You have communicated with the gods 2 times You prayed to the gods 1 time You hit with a wielded weapon 189 times You killed 72 monsters You read items or engraved 19 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (11 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (1 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Expert) (21 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (28 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (6 of 20) searching [Basic] (max Grand Master) (23 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (86 of 160) knife [Basic] (max Legendary) (20 of 160) short sword [Basic] (max Expert) (143 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Basic] (max Master) (41 of 160) shuriken [Basic] (max Master) (20 of 160) Spellcasting Skills divination spells [Unskilled] (max Expert) (1 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye QQQQQ the Rogue...