QQQQQ, chaotic female doppelganger Rogue --- . . . ------|- .r.....| |r...d@| |......| -------- [QQQQQ the Footpad] St11 Dx11 Co9 In5 Wi8 Ch6 RogDopFemCha S0 Dlvl:1 $1621 HP15(15) Pw10(10) AC7 MC0 Mov12 Xp1/0 Wt147/1100 T1 Latest messages Use hybrid races? [yn] (n) Hello QQQQQ, welcome to SlashEMExtended! You are a chaotic female doppelganger Rogue. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waning tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! Unknown command ' '. # quio: unknown extended command. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: sickopathy You could not have this property extrinsically: sickopathy You could not have this property intrinsically: freezopathy Potion identification only worked 3 times out of 8 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 55 Spellbook identification only worked 2 times out of 16 Tool identification only worked 5 times out of 8 Scroll drop chance was reduced to 99% Wand drop chance was reduced to 99% Amulet drop chance was reduced to 77% Potion drop chance was reduced to 98% Monster death drops spawned with only 85% chance The following skill could not be trained at all: matter spells The following skill was trained at half the usual rate: healing spells The following skill was trained at one fifth the usual rate: dagger The following skill was limited to basic proficiency: petkeeping The following skill was limited to skilled proficiency: boomerang The following skill was limited to expert proficiency: bow The following skill became untrainable if you tried to train it too early: chaos spells (turn 5) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 53440 Monster spawn increase reached its maximum at turn 112980 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 376768 The monster class that cannot be genocided was leprechaun The monster class that was spawned more often: ogre (freq bonus 1) The monster species that spawned more often: petty acehack horror (freq bonus 36) The monster species that spawned more often: Ludwig (freq bonus 12) The monster species that spawned more often: wild cat (freq bonus 4) The monster species that spawned more often: deep sea thieving fish (freq bonus 12) The monster species that spawned more often: shader acid blob (freq bonus 12) The monster species that spawned more often: dire armadillo (freq bonus 9) The monster species that spawned more often: gatling turret (freq bonus 16) The monster species that spawned more often: farting girl (freq bonus 18) The monster species that spawned more often: dungeon archer (freq bonus 3) The monster species that spawned more often: coins of precious gold (freq bonus 3) The monster species that spawned more often: young adult blood dragon (freq bonus 52) The monster species that spawned more often: wereauton (freq bonus 45) The monster species that spawned more often: demonic bladewitch (freq bonus 15) The monster species that spawned more often: large giant (freq bonus 12) The monster species that spawned more often: Ariane's fleecy combat boot (freq bonus 9) The monster species that spawned more often: Queen of Stars (freq bonus 24) The monster species that spawned more often: straw golem (freq bonus 8) The monster species that spawned more often: shimmering patch (freq bonus 4) The monster species that spawned more often: Sunali's hiking boot (freq bonus 30) The monster species that spawned more often: cold alien (freq bonus 36) The monster trait that was more common: monsters that hit as a +3 weapon (freq bonus 1) The monster trait that was more common: monsters that wander randomly (freq bonus 1) The monster species that never randomly spawned: ÝŒ8¶¦aƒÐ–<¼L The monster species that never randomly spawned: giant chieftain The monster species that never randomly spawned: poison elemental The monster species that never randomly spawned: Fenja The monster species that never randomly spawned: clock shark The monster species that never randomly spawned: poison wolf The monster species that never randomly spawned: tanked elephant The monster species that never randomly spawned: child spirit The monster species that never randomly spawned: Mac Os X The monster species that never randomly spawned: very old stone dragon The monster class that always generated with extra speed: unicorn or horse The RNG hath decreed that this item was never generated: levitation (agate) The RNG hath decreed that this item was never generated: reroll artifact (marvelous) The RNG hath decreed that this item was never generated: enlighten (faded) The RNG hath decreed that this item was never generated: tinning kit ((null)) The RNG hath decreed that this item was never generated: arcane gauntlets (runic gloves) The RNG hath decreed that this item was never generated: asterisk ((null)) The RNG hath decreed that this item was never generated: heavy status cloak (phantom cloak) The RNG hath decreed that this item was never generated: cloak of sickness (green cloak) The RNG hath decreed that this item was never generated: porter (peppermint) The RNG hath decreed that this item was never generated: vibroblade (gray short sword) The RNG hath decreed that this item was generated more often: see invisible (engagement, freq bonus 17) The RNG hath decreed that this item was generated more often: detect unseen (violet, freq bonus 18) The RNG hath decreed that this item was generated more often: clone monster (radiating, freq bonus 10) The RNG hath decreed that this item was generated more often: large box (wooden box, freq bonus 18) The RNG hath decreed that this item was generated more often: silk spear ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: knife ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: arrow ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: pet-stomping platform boots (thick-soled boots, freq bonus 7) The RNG hath decreed that this item was generated more often: lembas wafer ((null), freq bonus 72) The RNG hath decreed that this item was generated more often: maximum damage stone (gray, freq bonus 36) The RNG hath decreed that this item was generated more often: quarterstaff (staff, freq bonus 3) The RNG hath decreed that this item was generated more often: chain mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: spoon ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: crystal ball (glass orb, freq bonus 5) The RNG hath decreed that this item was generated more often: antimagic stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: farlook stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: school uniform ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: dented pot ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: IC (many-wired thing, freq bonus 5) The RNG hath decreed that this item was generated more often: delight helmet (thinking helmet, freq bonus 10) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 5) The RNG hath decreed that this item was always generated cursed: mace ((null)) The RNG hath decreed that this item was always generated cursed: artifact jackpot (DAELOELOELOELOELOE FUEUEUEUEUEUE) The RNG hath decreed that this item was always generated cursed: cloak of slow digestion (anorexia cloak) The RNG hath decreed that this item was always generated cursed: dark elven short sword (black runed short sword) The RNG hath decreed that this item was always generated cursed: sapphire dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: horn of plenty (horn) The RNG hath decreed that this item was always generated cursed: healing (white) The RNG hath decreed that this item was always generated cursed: natural candle (candle) The RNG hath decreed that this item was always generated cursed: multitrapping stone (gray) The RNG hath decreed that this item was always generated cursed: water dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: thai trap The RNG hath decreed that this trap was generated more often: random message trap (freq bonus 3) Next attribute increase check would have come at turn 495 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were prevented from having sickopathy (0) You had 1500 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Issek, Mog and Kos Your deity was Kos The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (157) You survived You didn't know any spells. Techniques known in the end Name Level Status critical strike 1X Prepared(0) liquid leap 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of gold detection (ATTACK BY SOUND WORD LEARN MESSED CAN DO) scroll of teleportation (GARVEN DEH) scroll of healing (DARWIN AWARD GOES TO THOSE WHO DIE WHILE PLAYING POKEMON GO) scroll of mana (SECTUM SEMPRA) scroll of phase door (KIITOS MUKAVAA MEILLAE OLI AIKANA JUNETHACK) scroll of standard id (MANANNANMACLIR) scroll of cure (UTOR COMPERIO) Potions potion of sickness (squishy) Tools * oilskin sack (bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Legendary) (20 of 160) short sword [Basic] (max Expert) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Basic] (max Master) (20 of 160) shuriken [Basic] (max Master) (20 of 160) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye QQQQQ the Rogue...