QQQQQ, chaotic female doppelganger Doll Mistress --- .. .. .$ #,# . #,# .. #,## . #,,# ##,## #,,# ,f# ##,# -@----,,# --....--,# |.`....|,# |......-,# |......|## --....-- ------ [QQQQQ the Puppet Trainer] St5 Dx18 Co6 In11 Wi9 Ch14 DolDopFemCha S314 Dlvl:4 $16 HP0(16) Pw21(21) AC5 MC3 Mov10 Xp2/37 Wt129/700 T368 Latest messages As you read the scroll, it disappears. You feel healthier! The kitten misses. Unknown command '^J'. You hit the kitten. The kitten bites you! [-3 -> 13] The kitten misses. Unknown command '^J'. (2x) You hit the kitten. The kitten bites you! [-4 -> 9] Unknown command '^J'. You hit the kitten. The kitten misses. The kitten bites you! [-6 -> 3] Warning: HP low! The kitten bites you! You die... Your inventory Weapons a - an uncursed +1 worm tooth (weapon in hand) {2} w - 21 uncursed +0 crossbow bolts {11} y - an uncursed +0 pike {60} z - 12 uncursed +0 darts (in quiver) {6} Armor b - an uncursed +2 dwarvish cloak (being worn) {4} c - a cursed +0 victorian underwear (being worn) {5} Comestibles d - an uncursed food ration {1} e - an uncursed lembas wafer {1} f - 5 uncursed tripe rations {5} g - 3 uncursed apples {2} h - an uncursed egg {1} i - an uncursed sprig of wolfsbane {1} j - an uncursed tin of cave goblin meat {1} k - 9 uncursed slime molds {5} l - 2 uncursed cram rations {2} A - 4 uncursed melons {2} Scrolls q - 4 uncursed scrolls of healing {2} r - 4 uncursed scrolls of mana {4} s - 3 uncursed scrolls of phase door {3} t - 2 uncursed scrolls of standard id {2} u - an uncursed scroll of cure {1} Spellbooks m - an uncursed spellbook of clairvoyance (0:4) {1} n - an uncursed spellbook of sleep (6:3) {1} Potions o - an uncursed potion of sleeping {1} x - a blessed potion of confusion {1} Tools p - 7 uncursed wax candles {4} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 12 You carried 0 sins You could not have this property at all: drain resistance You could not have this property extrinsically: wallwalking You could not have this property intrinsically: speed Scroll identification only worked 100 times out of 721 Potion identification only worked 3 times out of 30 Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 20 Gem identification only worked 100 times out of 155 Tool identification only worked 5 times out of 19 Monsters only dropped their equipment with 64% chance Book drop chance was reduced to 93% Scroll drop chance was reduced to 78% Wand drop chance was reduced to 68% Amulet drop chance was reduced to 68% Potion drop chance was reduced to 70% Concealing monsters were spawned underneath items 97% of the time only The following skill could not be trained at all: devices The following skill was trained at half the usual rate: attack spells The following skill was trained at one fifth the usual rate: enchantment spells The following skill was limited to basic proficiency: high heels The following skill was limited to skilled proficiency: shuriken The following skill was limited to expert proficiency: two-weapon combat The following skill became untrainable if you tried to train it too early: healing spells (turn 1) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 23163 Monster spawn increase reached its maximum at turn 68473 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 490776 The monster class that cannot be genocided was vampire The monster class that was spawned more often: human or elf (freq bonus 4) The monster species that spawned more often: quickling queen (freq bonus 12) The monster species that spawned more often: dark mushroom (freq bonus 6) The monster species that spawned more often: golden warp patch (freq bonus 18) The monster species that spawned more often: omochi beast (freq bonus 64) The monster species that spawned more often: snore spore (freq bonus 20) The monster species that spawned more often: wrinkled colony (freq bonus 15) The monster species that spawned more often: desert kobold shaman (freq bonus 6) The monster species that spawned more often: swarming sneak thief (freq bonus 20) The monster species that spawned more often: operation (freq bonus 56) The monster species that spawned more often: yardie (freq bonus 5) The monster species that spawned more often: kagero cuttie (freq bonus 32) The monster species that spawned more often: Haxxor (freq bonus 12) The monster species that spawned more often: teal naga hatchling (freq bonus 7) The monster species that spawned more often: Simone's thick hugging boot (freq bonus 24) The monster species that spawned more often: teal patch (freq bonus 18) The monster species that spawned more often: big flying baby (freq bonus 108) The monster species that spawned more often: refuge Uhlert (freq bonus 10) The monster species that spawned more often: ghoul queen (freq bonus 18) The monster species that spawned more often: petty heath (freq bonus 14) The monster species that spawned more often: green shinto priest (freq bonus 5) The monster trait that was more common: monsters that can tunnel (freq bonus 1) The monster trait that was more common: monsters that can teleport (freq bonus 2) The monster species that never randomly spawned: forsaken lady The monster species that never randomly spawned: straw golem The monster species that never randomly spawned: nasty griffin The monster species that never randomly spawned: giant toad The monster species that never randomly spawned: stalker The monster species that never randomly spawned: undead scorpion The monster species that never randomly spawned: very old psychic dragon The monster species that never randomly spawned: SS trooper The monster species that never randomly spawned: nerf orb The monster species that never randomly spawned: vulpix The RNG hath decreed that this item was never generated: vileness (EVIL PATCH IDEAS ARE WRITTEN WITH EPI PENS) The RNG hath decreed that this item was never generated: gnomish suit (little blue vest) The RNG hath decreed that this item was never generated: tourmaline (red) The RNG hath decreed that this item was never generated: high boots (jackboots) The RNG hath decreed that this item was never generated: helm of warning (meteoric helmet) The RNG hath decreed that this item was never generated: poured club ((null)) The RNG hath decreed that this item was never generated: stunning (viscous) The RNG hath decreed that this item was never generated: cream pie ((null)) The RNG hath decreed that this item was never generated: magic missile (vellum) The RNG hath decreed that this item was never generated: gauntlets of swimming (black gloves) The RNG hath decreed that this item was generated more often: know enchantment (sky blue, freq bonus 15) The RNG hath decreed that this item was generated more often: no skill (shattering, freq bonus 76) The RNG hath decreed that this item was generated more often: boogeyman helmet (frequent helmet, freq bonus 15) The RNG hath decreed that this item was generated more often: anti-magic field (transient, freq bonus 19) The RNG hath decreed that this item was generated more often: low stats (cheap, freq bonus 14) The RNG hath decreed that this item was generated more often: gauntlets of bad casting (uncanny gloves, freq bonus 21) The RNG hath decreed that this item was generated more often: light (cloth, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of prescience (enduring cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: fire (natural, freq bonus 22) The RNG hath decreed that this item was generated more often: sleep (runed, freq bonus 25) The RNG hath decreed that this item was generated more often: bean ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: felt-tip marker ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: verisiert stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: enlighten (faded, freq bonus 9) The RNG hath decreed that this item was generated more often: special leather armor ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: flintlock ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: dissolve food (hungry, freq bonus 4) The RNG hath decreed that this item was generated more often: jumping boots (hiking boots, freq bonus 4) The RNG hath decreed that this item was generated more often: gauntlets of plugsuit (tightly fitting gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: chaos bolt (credited, freq bonus 10) The RNG hath decreed that this item was always generated cursed: material stability (rock solid) The RNG hath decreed that this item was always generated cursed: brittle spear ((null)) The RNG hath decreed that this item was always generated cursed: amulet of wrong seeing (too expensive) The RNG hath decreed that this item was always generated cursed: flintlock ((null)) The RNG hath decreed that this item was always generated cursed: poison brand (curare-impregnated) The RNG hath decreed that this item was always generated cursed: punishment (VE FORBRYDERNE) The RNG hath decreed that this item was always generated cursed: tortilla ((null)) The RNG hath decreed that this item was always generated cursed: vibroblade (gray short sword) The RNG hath decreed that this item was always generated cursed: jacinth (orange) The RNG hath decreed that this item was always generated cursed: chemistry set (box of obscure-looking glass devices) The RNG hath decreed that this trap was always invisible: terrain trap The RNG hath decreed that this trap was generated more often: white spell trap (freq bonus 5) Next attribute increase check would have come at turn 3706 Strength training was 8 Dexterity training was -1 Wisdom training was 2 Constitution training was 17 You were poison resistant You were prevented from having drain resistance (0) You were prevented from having phasing (0) You had 1107 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sakuya, Reimu and Yukari Yakumo Your deity was Yukari Yakumo The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (513) You are dead Spells known in the end Name Level Category Fail Memory a - clairvoyance 3 divine 0% 197% b - sleep 2 enchant 0% 97% Techniques known in the end Name Level Status attire charm 2X Prepared(0) liquid leap 2 R Prepared(0) appraisal 2 R Prepared(0) panic digging 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) Discoveries Armor dwarvish cloak (hooded cloak) Scrolls scroll of healing (NETHACK4 IS SATANIC BECAUSE IT REMOVED RCFILES) scroll of mana (AS ISE DAT) scroll of phase door (DUAM XNAHT) scroll of standard id (VENZAR BORGAVVE) scroll of cure (WAKTU UNTUK MATI) scroll called confuse monster (ATTACK BY POLYGONAL) Spellbooks spellbook of clairvoyance (spiral-bound) spellbook of sleep (fugacious) Potions potion of sleeping (shining) potion of confusion (black) Tools wax candle (candle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You followed a strict vegan diet You eaten 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 18 times You killed 5 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (21 of 160) martial arts [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Legendary) (38 of 160) firearms [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye QQQQQ the Doll Mistress...