QQQQQ, chaotic female doppelganger Doll Mistress ---------------------- |}}}| |....................----- ----}}}| ---- |..--....-----------.....-- |..}}}- ----|..| |..|-----|................---.}}}- |((.-..----..|...).|---....^............I}.| --------------- |(..|....|.o.-..![/|..|.---------.-....}.}.---.............| |.].|........|..[!/|..|.| ..|...|....}I......--------.--.|------ -----..`...a@-------.--.| -#.|...|...}}}}.....|%%...|...|.||....--------- |....`....@.*..%(.[..| ...|---|..}}}}}.....|%....|...|.||......|.|...-- -........?.`-(-----.-| .. |.}}}}}I....)|... |---|.|-.......>.....| -...---8---..|..| |..| .. |.}}}}}......-%|---|...|.|..............-- -....|.....|..|..| |..|-|---- |..}}}}I...........|...|.|...............-- ......|..`..|..----+-----.....| |=}}}}}}}........).--.--.|-...............| |.#....|.._..|...........%.....- ---.}}}}}}}-.---)-.........--..............-- | .....|.$...|...------.............}}..}}}}|..|.)|..[......................|# -..#..--------... |.....----...}}..}}}}.|(.|..|....--.-..-------..-.--.-- --. .. ---- |.....+ |..}.}..}}}}.-------...--..--.| --....|-- - ---- -.....| |.}}}....}}}..............<.|.| ---..| ......| -}}}.....}}}.---...----....---- |..| -------- }}}.---.}}}}.| --.-- ------ ---- |}}-- ---}}}}| -- [QQQQQ the Spell Capturer] St7 Dx14 Co7 In16 Wi8 Ch7 DolDopFemCha S17480 Min:7 $390 HP-8(85) Pw10(98) AC3 MC3 Mov10 Xp9/4180 Wt329/1200 T5031 Sat Fea Latest messages The cazador stings you! [-23 -> 23] The cazador stings you! [-16 -> 7] # Invoke your deity for healing. If successful, some or all of your hit point damage will be restored, but there may be negative outcomes depending on certain circumstances. Use this technique? [yn] (n) Yukari Yakumo commends your efforts and grants you a boon. The cazador stings you! [-9 -> 5] The cazador stings you! You return to doppelganger form! [-27 -> 3] Warning: HP low! What do you want to read? [#l-nrtzV or ?*] (2x) Never mind. What do you want to use or apply? [akpvwBEFHLNP-TW or ?*] Your lamp is now on. The cazador stings you! You die... Final attributes You were stridently aligned Your alignment was 4 Your max alignment was 25 You carried 0 sins You could not have this property at all: fire resistance You could not have this property extrinsically: the Force You could not have this property intrinsically: sleep resistance Ring identification only worked 4 times out of 16 Wand identification only worked 3 times out of 40 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 10 Monsters only dropped their musable items with 83% chance Scroll drop chance was reduced to 82% Musable item generation frequency had a negative bias of 4% Ring drop chance was reduced to 74% Wand drop chance was reduced to 67% Amulet drop chance was reduced to 49% Potion drop chance was reduced to 76% Monster death drops spawned with only 79% chance The following skill could not be trained at all: body spells The following skill was trained at half the usual rate: lance The following skill was trained at one fifth the usual rate: attack spells The following skill was limited to basic proficiency: enchantment spells The following skill was limited to skilled proficiency: riding The following skill was limited to expert proficiency: body armor The following skill became untrainable if you tried to train it too early: boomerang (turn 17) Number of artifacts generated was 1 Number of fake artifacts generated was 1 Your remaining amount of free polymorphs was 9 Monster spawn increase started at turn 18815 Monster spawn increase reached its maximum at turn 56825 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1221792 The monster class that cannot be genocided was turret The monster class that was spawned more often: trove (freq bonus 1) The monster species that spawned more often: lava warp patch (freq bonus 12) The monster species that spawned more often: Danielle (freq bonus 14) The monster species that spawned more often: burner ant (freq bonus 5) The monster species that spawned more often: rhaumbusun (freq bonus 24) The monster species that spawned more often: Kop Lieutenant (freq bonus 4) The monster species that spawned more often: skeleton serpent (freq bonus 16) The monster species that spawned more often: sand maggot (freq bonus 8) The monster species that spawned more often: trainer of which there is only one (freq bonus 6) The monster species that spawned more often: werexorn (freq bonus 3) The monster species that spawned more often: plasma bomb (freq bonus 6) The monster species that spawned more often: humming terminal (freq bonus 12) The monster species that spawned more often: human thief (freq bonus 2) The monster species that spawned more often: ancient blue dragon (freq bonus 8) The monster species that spawned more often: young water dragon (freq bonus 14) The monster species that spawned more often: frost monster (freq bonus 6) The monster species that spawned more often: Marvin (freq bonus 2) The monster species that spawned more often: crusher snakeman (freq bonus 6) The monster species that spawned more often: skilled light (freq bonus 12) The monster species that spawned more often: blink force fungus (freq bonus 90) The monster species that spawned more often: werekangaroo (freq bonus 16) The monster trait that was more common: monsters that want the Candelabrum of Invocation (freq bonus 6) The monster trait that was more common: monsters whose attacks suck your blood (freq bonus 2) The monster species that never randomly spawned: cyan mold The monster species that never randomly spawned: bulbasaur The monster species that never randomly spawned: kobold caster The monster species that never randomly spawned: blood stone The monster species that never randomly spawned: Olog-hai professor The monster species that never randomly spawned: Robo-Ky The monster species that never randomly spawned: magma hound The monster species that never randomly spawned: Victoria's lady pump The monster species that never randomly spawned: Detective Lieutenant The monster species that never randomly spawned: ebony force fungus The RNG hath decreed that this item was never generated: paranoia stone (gray) The RNG hath decreed that this item was never generated: jagged star ((null)) The RNG hath decreed that this item was never generated: infravision (unwritten) The RNG hath decreed that this item was never generated: wedge sandals (heeled sandals) The RNG hath decreed that this item was never generated: gain corruption (wrath) The RNG hath decreed that this item was never generated: cure hallucination (glowing) The RNG hath decreed that this item was never generated: worthless piece of black glass (black) The RNG hath decreed that this item was never generated: golden saber ((null)) The RNG hath decreed that this item was never generated: amnesia (DUAM XNAHT) The RNG hath decreed that this item was never generated: airstep boots (calf-leather sandals) The RNG hath decreed that this item was generated more often: forgotten spell (nonexistant, freq bonus 154) The RNG hath decreed that this item was generated more often: amulet of wrong seeing (too expensive, freq bonus 6) The RNG hath decreed that this item was generated more often: gnomish boots (little black boots, freq bonus 46) The RNG hath decreed that this item was generated more often: darkness (colluded, freq bonus 105) The RNG hath decreed that this item was generated more often: unidentify stone (gray, freq bonus 23) The RNG hath decreed that this item was generated more often: storm stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: swimming (aquatic, freq bonus 14) The RNG hath decreed that this item was generated more often: conundrum nunchiaku ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: leather jacket ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: amulet of strangulation (oval, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of curse catching (dnethack cloak, freq bonus 101) The RNG hath decreed that this item was generated more often: bronze lance ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: chloroform (impregnated, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of bones (charnel, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of power (bloody, freq bonus 10) The RNG hath decreed that this item was generated more often: dark elven short sword (black runed short sword, freq bonus 17) The RNG hath decreed that this item was generated more often: clay chain ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: tar chain mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of waterwalking (rubber, freq bonus 6) The RNG hath decreed that this item was generated more often: disarming (wet, freq bonus 4) The RNG hath decreed that this item was always generated cursed: silver dragon scale shield (silver dragonhide shield) The RNG hath decreed that this item was always generated cursed: crossbow ((null)) The RNG hath decreed that this item was always generated cursed: magic missile (steel) The RNG hath decreed that this item was always generated cursed: fire (natural) The RNG hath decreed that this item was always generated cursed: wooden flute (flute) The RNG hath decreed that this item was always generated cursed: tin ((null)) The RNG hath decreed that this item was always generated cursed: wooden geta ((null)) The RNG hath decreed that this item was always generated cursed: inertia (grass green) The RNG hath decreed that this item was always generated cursed: chromatic beam (chromatic) The RNG hath decreed that this item was always generated cursed: alter reality (mysterious) The RNG hath decreed that this trap was always invisible: automatic vulnerability trap The RNG hath decreed that this trap was generated more often: animation trap (freq bonus 16) Next attribute increase check would have come at turn 7402 Strength training was 50 Dexterity training was -50 Wisdom training was -27 Constitution training was 50 You were poison resistant You were stricken with fear (20) You were prevented from having fire resistance (0) You were prevented from using the force like a real jedi (0) Your chance to block was 10% You leeched mana You were warned You had 3126 points of nutrition remaining You were stealthy You aggravated monsters You had polymorph control You were fast You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sakuya, Reimu and Yukari Yakumo Your deity was Yukari Yakumo The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (625) You are dead Spells known in the end Name Level Category Fail Memory a - godmode 8 protect 100% 650% b - forgotten spell 1 occult 0% 50% Techniques known in the end Name Level Status attire charm 9X Prepared(0) liquid leap 9 R Not Ready(2122) appraisal 9 R Prepared(0) panic digging 9 R Prepared(0) phase door 9 R Soon(84) invoke deity 9 R Not Ready(2507) disarm 4 O Prepared(0) research 3X Reloading(224) Discoveries Armor dwarvish cloak (hooded cloak) levitation boots (jungle boots) Scrolls scroll of healing (OWERED HITTING BY LOOK SOUP) scroll of mana (ABRA KA DABRA) scroll of phase door (FALLOUT 4 IS DUMBED DOWN) scroll of standard id (BODY KNOCK ON EARTH WILL HURT) scroll of cure (VELOX NEB) scroll of magic mapping (BU MISH MISH EMAS) scroll of tele level (GENTLE PEEPTOE HIGH HEELS) scroll of growth (HIWEDALE OOO) scroll of fire (CURSED PLUS3 DOUBLE BREXIT) scroll of create monster (LIANSAI ZHONG DU DE GUANJUN XIANZAI LAI ZHUNBEI BODOU) scroll of earth (FROTZ) Spellbooks spellbook of godmode (light blue) spellbook of forgotten spell (light green) Potions potion of fire (St.John's Wort) potion of oil (wormwood) potion of hallucination (distilled) potion of enlightenment (effervescent) potion called confusion (venomous) potion of full healing (emerald) Wands wand of digging (long) wand of sleep (saffron) Tools wax candle (candle) magic lamp (lamp) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 31 times You eaten food with animal by-products 18 times You eaten meat 18 times You have communicated with the gods 2 times You prayed to the gods 1 time You hit with a wielded weapon 372 times You killed 107 monsters You read items or engraved 43 times You never genocided any monsters You never polymorphed an object You changed form 2 times You used no wishes You remained celibate Your skills at the end (14 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (60 of 160) devices [Unskilled] (max Expert) (2 of 20) petkeeping [Basic] (max Grand Master) (107 of 160) martial arts [Unskilled] (max Expert) (1 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Skilled] (max Legendary) (387 of 540) firearms [Basic] (max Legendary) (21 of 160) whip [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (23 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) occult spells [Basic] (max Expert) (20 of 160) elemental spells [Unskilled] (max Expert) (1 of 20) matter spells [Unskilled] (max Expert) (1 of 20) Goodbye QQQQQ the Doll Mistress...