QQQQQ, chaotic female doppelganger Doll Mistress ------ |@@..| -xx--- [QQQQQ the Puppet Trainer] St7 Dx9 Co9 In12 Wi5 Ch8 DolDopFemCha S105 Dlvl:2 $17 HP-5(15) Pw11(11) AC9 MC3 Mov10 Xp1/7 Wt72/900 T279 Latest messages This door is locked. In what direction? [47896321><] This door is locked. In what direction? [47896321><] WHAMMM!!! In what direction? [47896321><] WHAMMM!!! In what direction? [47896321><] WHAMMM!!! In what direction? [47896321><] As you kick the door, it crashes open! The heisenbug touches you! [-1 -> 14] You get zapped! [-11 -> 3] You hit the bug. The heisenbug touches you! [-1 -> 2] Warning: HP low! You die... Your inventory Weapons a - an uncursed +1 worm tooth (weapon in hand) {2} v - an uncursed +0 long sword {16} Armor b - an uncursed +2 dwarvish cloak (being worn) {4} c - a cursed +0 victorian underwear (being worn) {5} Comestibles d - 2 uncursed food rations {2} e - 3 uncursed tripe rations {3} g - 5 uncursed pears {3} h - an uncursed cream pie {1} i - 19 uncursed slime molds {10} j - an uncursed apple {1} k - an uncursed tin of goblin meat {1} l - 2 uncursed cram rations {2} Scrolls q - 5 uncursed scrolls of healing {5} r - 4 uncursed scrolls of mana {4} s - 3 uncursed scrolls of phase door {3} t - 2 uncursed scrolls of standard id {2} u - an uncursed scroll of cure {1} Spellbooks m - an uncursed spellbook of wind (0:2) {1} n - an uncursed spellbook of mana bolt (0:4) {1} Potions o - an uncursed potion of gain level {1} Tools p - 7 uncursed wax candles {4} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 11 You carried 0 sins You could not have this property at all: glib combat You could not have this property extrinsically: confusion resistance You could not have this property intrinsically: flying Scroll identification only worked 100 times out of 139 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 195 Monsters only dropped their musable items with 85% chance Monsters only dropped their equipment with 91% chance Scroll drop chance was reduced to 73% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 75% Potion drop chance was reduced to 93% Monster death drops spawned with only 93% chance The following skill could not be trained at all: protection spells The following skill was trained at half the usual rate: divination spells The following skill was trained at one fifth the usual rate: dart The following skill was limited to basic proficiency: shield The following skill was limited to skilled proficiency: paddle The following skill was limited to expert proficiency: spear The following skill became untrainable if you tried to train it too early: short sword (turn 89) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 22568 Monster spawn increase reached its maximum at turn 70627 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 781614 The monster class that cannot be genocided was blob The monster class that was spawned more often: golem (freq bonus 2) The monster species that spawned more often: werewaterelemental (freq bonus 8) The monster species that spawned more often: Orochimaru, the Snake Ninja (freq bonus 4) The monster species that spawned more often: greedy nymph (freq bonus 9) The monster species that spawned more often: giant silver ant (freq bonus 18) The monster species that spawned more often: tough trove (freq bonus 3) The monster species that spawned more often: sea elf (freq bonus 12) The monster species that spawned more often: daughter of bedlam (freq bonus 12) The monster species that spawned more often: gracious maid (freq bonus 14) The monster species that spawned more often: mosquit swarm (freq bonus 9) The monster species that spawned more often: kobold zombie (freq bonus 8) The monster species that spawned more often: skeletal rat (freq bonus 24) The monster species that spawned more often: Evillan (freq bonus 42) The monster species that spawned more often: guzzling vortex (freq bonus 12) The monster species that spawned more often: fiery carcass (freq bonus 8) The monster species that spawned more often: burned out kogepan (freq bonus 30) The monster species that spawned more often: crude turret (freq bonus 20) The monster species that spawned more often: theme ape (freq bonus 48) The monster species that spawned more often: cubed jelly (freq bonus 36) The monster species that spawned more often: dark light (freq bonus 8) The monster species that spawned more often: crystal patch (freq bonus 6) The monster trait that was more common: monsters with seduction dialogue (freq bonus 2) The monster trait that was more common: monsters whose attacks badly poison you (freq bonus 10) The monster trait that was more common: monsters whose attacks allow it to seduce you and steal several items (freq bonus 1) The monster trait that was more common: monsters that can spontaneously betray you (freq bonus 4) The monster trait that was more common: monsters whose attacks polymorph you (freq bonus 1) The monster trait that was more common: monsters whose attacks burn you (freq bonus 1) The monster trait that was more common: monsters whose attacks dim you (freq bonus 2) The monster trait that was more common: monsters whose attacks increase your carried weight (freq bonus 1) The monster species that never randomly spawned: indigo force fungus The monster species that never randomly spawned: trap-installing dragon The monster species that never randomly spawned: money stealer The monster species that never randomly spawned: cuban singer The monster species that never randomly spawned: woolooloo The monster species that never randomly spawned: apocalypse The monster species that never randomly spawned: cortex The monster species that never randomly spawned: concrete ogre The monster species that never randomly spawned: hare-man The monster species that never randomly spawned: Eva The RNG hath decreed that this item was never generated: worthless piece of white glass (white) The RNG hath decreed that this item was never generated: hyperspace summon (sour) The RNG hath decreed that this item was never generated: figurine ((null)) The RNG hath decreed that this item was never generated: worthless piece of cyan glass (cyan) The RNG hath decreed that this item was never generated: impossibly heavy glass ball ((null)) The RNG hath decreed that this item was never generated: chaos gloves (transparent gloves) The RNG hath decreed that this item was never generated: level stone (gray) The RNG hath decreed that this item was never generated: measurer ((null)) The RNG hath decreed that this item was never generated: haste self (purple) The RNG hath decreed that this item was never generated: loadstone (gray) The RNG hath decreed that this item was generated more often: chalcedon (cyan, freq bonus 5) The RNG hath decreed that this item was generated more often: fire stick ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: studded leather armor ((null), freq bonus 36) The RNG hath decreed that this item was generated more often: keen memory (black lily, freq bonus 4) The RNG hath decreed that this item was generated more often: scourge ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: black dragon scale shield (black dragonhide shield, freq bonus 23) The RNG hath decreed that this item was generated more often: lightning (rainbow, freq bonus 6) The RNG hath decreed that this item was generated more often: underlayer cloak (up-down cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: silver dragon scale shield (silver dragonhide shield, freq bonus 25) The RNG hath decreed that this item was generated more often: tinning kit ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: momhat (kitchen hat, freq bonus 3) The RNG hath decreed that this item was generated more often: blue spell stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: summon sexy girl (girly, freq bonus 11) The RNG hath decreed that this item was generated more often: diode (two-wired thing, freq bonus 11) The RNG hath decreed that this item was generated more often: blank paper (plain, freq bonus 13) The RNG hath decreed that this item was generated more often: polyform (radiant green, freq bonus 8) The RNG hath decreed that this item was generated more often: polymorph (silver, freq bonus 13) The RNG hath decreed that this item was generated more often: disintegration (solid, freq bonus 9) The RNG hath decreed that this item was generated more often: elven helm (runed helm, freq bonus 5) The RNG hath decreed that this item was generated more often: striped shirt ((null), freq bonus 2) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 62) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 6) The RNG hath decreed that this item was always generated cursed: air current (court) The RNG hath decreed that this item was always generated cursed: youkan ((null)) The RNG hath decreed that this item was always generated cursed: confusion (orange) The RNG hath decreed that this item was always generated cursed: plain cloak (homicidal cloak) The RNG hath decreed that this item was always generated cursed: fog horn (horn) The RNG hath decreed that this item was always generated cursed: sturdy plateau boot for girls ((null)) The RNG hath decreed that this item was always generated cursed: nexus field (talkative) The RNG hath decreed that this item was always generated cursed: sickle ((null)) The RNG hath decreed that this item was always generated cursed: oilskin gloves (slippery gloves) The RNG hath decreed that this item was always generated cursed: impossibly heavy nuclear ball ((null)) The RNG hath decreed that this trap was always invisible: spiked pit The RNG hath decreed that this trap was generated more often: monster speed trap (freq bonus 7) Next attribute increase check would have come at turn 1468 Strength training was 3 Dexterity training was 5 Wisdom training was 1 Constitution training was 0 You were poison resistant You were prevented from having confusion resistance (0) You were prevented from having glib combat (0) You had 1207 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sakuya, Reimu and Yukari Yakumo Your deity was Yukari Yakumo The version you were playing was: Unix SlashEMExtended Version 1.9.3 (a1474e4f) - last build Tue May 23 11:23:24 2017. You could have safely prayed (159) You are dead Spells known in the end Name Level Category Fail Memory a - wind 2 elemental 0% 98% b - mana bolt 2 attack 0% 98% Techniques known in the end Name Level Status attire charm 1X LIMIT(0) liquid leap 1 R LIMIT(0) appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Discoveries Armor dwarvish cloak (hooded cloak) Scrolls scroll of healing (ELF USED TO TELL SECRET TO EN LOSE SIGHT OF WHY COMPETE) scroll of mana (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID) scroll of phase door (CLITUS DISCUS) scroll of standard id (KIRJE) scroll of cure (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI) scroll of light (ANTONIO DUCKERAS MADE ME A SHOE FETISHIST) Spellbooks spellbook of wind (pageless) spellbook of mana bolt (switching) Potions potion of gain level (raspberry) Tools wax candle (candle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 9 times You killed 2 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (27 of 160) martial arts [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Legendary) (29 of 160) firearms [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Expert) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye QQQQQ the Doll Mistress...