QQQQQ, chaotic female doppelganger Doll Mistress -- ----- ---. =.=== ... -==.==- . |=====| . |=$=.*| . |==*==| . -====-- |...| #,# -|--- #@# #*# ,,, #`,# ----.---- #-|--------# ---.--- |.....}.|#,--........(-#|{.`..| |}}.}.}..}}............,......| 1 +..}}.}}|,#|....}.....|#|..<..| |.}..}..|,}-........|.| |.....| ---------##--...}....-- ------ ---------- [QQQQQ the Yin Seal Thrower] St8 Dx16 Co5 In11 Wi5 Ch9 DolDopFemCha S412 Dlvl:2 $8 HP-1(26) Pw28(28) AC6 MC0 Mov10 Xp3/76 Wt79/850 T794 Cnf Latest messages You hear the chime of a cash register. You finish eating the cram ration. What do you want to eat? [dfgi-l or ?*] Blecch! Rotten food! You feel numb. You are feeling mildly nauseated. Count: 50 You feel slightly confused. You can't seem to think straight. You feel incredibly sick. You suddenly vomit! You feel your numbness fading out. You stop waiting. You're no longer afraid. You can move again. Count: 50 You feel a bit steadier now. You stop waiting. You fall into the lava! You burn to a crisp... Your inventory Weapons h - 6 blessed +0 darts {3} w - 14 uncursed +3 ya {7} y - 25 uncursed +0 crossbow bolts {14} A - 8 cursed -9 daggers (wielded) {32} Armor e - an uncursed +0 pair of leather gloves (being worn) {4} Comestibles d - 2 uncursed tripe rations {2} g - 8 uncursed carrots {5} i - an uncursed tin of sewer rat meat {1} Scrolls q - 5 uncursed scrolls of healing {5} r - 4 uncursed scrolls of mana {4} Potions o - a cursed potion of salt water {1} Wands v - an uncursed wand of undead turning (0:2) {1} Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 13 You carried 0 sins You could not have this property at all: acid resistance You could not have this property extrinsically: displacement You could not have this property intrinsically: quad attacks Scroll identification only worked 100 times out of 107 Ring identification only worked 4 times out of 18 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 27 Gem identification only worked 100 times out of 194 Tool identification only worked 5 times out of 11 Monsters only dropped their equipment with 89% chance Scroll drop chance was reduced to 99% Musable item generation frequency had a negative bias of 36% Potion drop chance was reduced to 92% Concealing monsters were spawned underneath items 96% of the time only The following skill could not be trained at all: martial arts The following skill was trained at half the usual rate: two-weapon combat The following skill was trained at one fifth the usual rate: general combat The following skill was limited to basic proficiency: divination spells The following skill was limited to skilled proficiency: bare-handed combat The following skill was limited to expert proficiency: high heels The following skill became untrainable if you tried to train it too early: broadsword (turn 9) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 24719 Monster spawn increase reached its maximum at turn 60965 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 204384 The monster class that cannot be genocided was ogre The monster class that was spawned more often: eye or sphere (freq bonus 7) The monster species that spawned more often: CD-ROM dragon (freq bonus 24) The monster species that spawned more often: arctic fern (freq bonus 78) The monster species that spawned more often: big turret (freq bonus 24) The monster species that spawned more often: club racquet (freq bonus 10) The monster species that spawned more often: pile of very angry coins (freq bonus 20) The monster species that spawned more often: rabid wolf (freq bonus 36) The monster species that spawned more often: Robin (freq bonus 16) The monster species that spawned more often: faunungol (freq bonus 24) The monster species that spawned more often: charcoal growth (freq bonus 10) The monster species that spawned more often: green firebird (freq bonus 8) The monster species that spawned more often: wraith (freq bonus 54) The monster species that spawned more often: ice block (freq bonus 20) The monster species that spawned more often: bulldog (freq bonus 36) The monster species that spawned more often: mirror jelly (freq bonus 30) The monster species that spawned more often: Marike (freq bonus 12) The monster species that spawned more often: albino mold (freq bonus 36) The monster species that spawned more often: porter flying dwarf (freq bonus 27) The monster species that spawned more often: jitterbug (freq bonus 66) The monster species that spawned more often: lava wall (freq bonus 24) The monster species that spawned more often: orange laser (freq bonus 30) The monster trait that was more common: monsters that collect items (freq bonus 2) The monster trait that was more common: monsters that want the Amulet of Yendor (freq bonus 4) The monster trait that was more common: monsters that can be tamed with food (freq bonus 2) The monster trait that was more common: monsters that are breathless (freq bonus 4) The monster species that never randomly spawned: lava warp patch The monster species that never randomly spawned: ice eel The monster species that never randomly spawned: ogre mummy The monster species that never randomly spawned: Whitebeard's Ghost The monster species that never randomly spawned: icyorn The monster species that never randomly spawned: Marian's persian boot The monster species that never randomly spawned: Mare The monster species that never randomly spawned: fragmentation grenade The monster species that never randomly spawned: baby draken The monster species that never randomly spawned: greater balrog The RNG hath decreed that this item was never generated: artifact creation (LOOKIE WHAT I FOUND) The RNG hath decreed that this item was never generated: silver bullet ((null)) The RNG hath decreed that this item was never generated: amulet of restful sleep (triangular) The RNG hath decreed that this item was never generated: stone chain ((null)) The RNG hath decreed that this item was never generated: menu nose gloves (moth-bitten gloves) The RNG hath decreed that this item was never generated: message suppression stone (gray) The RNG hath decreed that this item was never generated: polyform (radiant green) The RNG hath decreed that this item was never generated: quite heavy iron ball ((null)) The RNG hath decreed that this item was never generated: out of memory helmet (masked helmet) The RNG hath decreed that this item was never generated: cloak of turn loss (running cloak) The RNG hath decreed that this item was generated more often: physician bar ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: amulet of acid resistance (venomous, freq bonus 8) The RNG hath decreed that this item was generated more often: dropless stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: purple dragon scale mail ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: white dragon scale shield (white dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: lembas wafer ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: polymorph control (emerald, freq bonus 6) The RNG hath decreed that this item was generated more often: tele level (GON GET YA, freq bonus 20) The RNG hath decreed that this item was generated more often: sapphire (blue, freq bonus 6) The RNG hath decreed that this item was generated more often: dissolve food (hungry, freq bonus 14) The RNG hath decreed that this item was generated more often: heavy chain ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: hyper beam (pokemon logo, freq bonus 7) The RNG hath decreed that this item was generated more often: magic dragon scale shield (magic dragonhide shield, freq bonus 5) The RNG hath decreed that this item was generated more often: bent sable (bent sword, freq bonus 7) The RNG hath decreed that this item was generated more often: lapis lazuli (blue, freq bonus 2) The RNG hath decreed that this item was generated more often: droven chain mail (crested black mail, freq bonus 6) The RNG hath decreed that this item was generated more often: healing (white, freq bonus 10) The RNG hath decreed that this item was generated more often: speedbug boots (profiled boots, freq bonus 7) The RNG hath decreed that this item was generated more often: carrot ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of unlight (absorbing cloak, freq bonus 8) The RNG hath decreed that this item was always generated cursed: trap detection (HOYO HOYO) The RNG hath decreed that this item was always generated cursed: gauntlets of leech (fingerless gloves) The RNG hath decreed that this item was always generated cursed: touchstone (gray) The RNG hath decreed that this item was always generated cursed: muting helm (covered helmet) The RNG hath decreed that this item was always generated cursed: inka blade ((null)) The RNG hath decreed that this item was always generated cursed: cure sickness (indigo) The RNG hath decreed that this item was always generated cursed: green spell helmet (greenery helmet) The RNG hath decreed that this item was always generated cursed: ice box of digestion (cooling box) The RNG hath decreed that this item was always generated cursed: aurora beam (alarming) The RNG hath decreed that this item was always generated cursed: searching (miracle) The RNG hath decreed that this trap was always invisible: wakeup call trap The RNG hath decreed that this trap was generated more often: multiplicator trap (freq bonus 3) Next attribute increase check would have come at turn 3958 Strength training was 12 Dexterity training was -1 Wisdom training was 3 Constitution training was 31 You were poison resistant You were confused (12) You were prevented from having acid resistance (0) You were prevented from having displacement (0) You were warned You had 1338 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sakuya, Reimu and Yukari Yakumo Your deity was Yukari Yakumo The version you were playing was: Unix SlashEMExtended Version 1.9.3 (a1474e4f) - last build Tue May 23 11:23:24 2017. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 matter 0% 123% b - repair armor 3 matter 0% 193% c - restore ability 4 healing 90% 94% Techniques known in the end Name Level Status attire charm 3X Prepared(0) liquid leap 3 R Not Ready(1111) appraisal 3 R Prepared(0) panic digging 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) Discoveries Weapons ya (bamboo arrow) Armor dwarvish cloak (hooded cloak) leather gloves (parked gloves) Scrolls scroll of healing (MENTAL TRICK THE FORC AND DEFEN) scroll of mana (SPEE WORK WHEN TOUCH) scroll of phase door (TYPE OF ICE BLOCK HAEHAEHAEHAEHAEHAEHAE) scroll of standard id (TAT CA MOU AGUOI DANG CHOI CON QUAI VAT BO TUI VI VAY LA I) scroll of cure (JUBILEX HAS A SAVEGAME CORRUPTION SPIT ATTACK IN GRUNTHACK) scroll of teleportation (NIOQUO TARGO) scroll of gold detection (POKEDEX REGISTRATION COMPLETE) scroll of lava (BEE VERSUS SPIDER THE CONTEST) scroll called fear (XELSE DAM NE HTD NADAEHRE HTI HYMA) Spellbooks spellbook of shocking sphere (black) spellbook of repair armor (goofy) spellbook of restore ability (generous) Potions potion of salt water (cooling) potion of speed (iridescent) potion of paralysis (rosemary) Wands wand of undead turning (pentagonal) Tools wax candle (candle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 4 times You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 15 times You killed 11 monsters You read items or engraved 6 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (1 of 20) petkeeping [Basic] (max Grand Master) (28 of 160) martial arts [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Legendary) (34 of 160) firearms [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (1 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (1 of 20) matter spells [Basic] (max Expert) (27 of 160) Goodbye QQQQQ the Doll Mistress...