QQQQQ, chaotic female doppelganger Doll Mistress ----------------## .............@..,# |.{...........%|,# ------- --------,# #,# #,------ #,|....| #,.....| ##|....| |....| |<...| ------ [QQQQQ the Puppet Trainer] St7 Dx12 Co8 In12 Wi6 Ch6 DolDopFemCha+HAXUJ S4 Dlvl:1 *0 HP13(14) Pw11(11) AC9 MC3 Mov10 Xp1/1 Wt447/850 T51 Latest messages Patchouli Knowledge drops a key {1}. There is a broken door here. You see here a key {1}. Patchouli Knowledge picks up a key {1}. You see here a statue of a thick jackal {450}. The statue comes to life! The thick jackal bites you! [-1 -> 13] Unknown command '^J'. You never hit at all, you wimp-type! The thick jackal misses. You miss the thick jackal. The thick jackal bites you! [-1 -> 13] You quartered the thick jackal. You kill the thick jackal! You see here a thick jackal corpse {300}. There is a wall in the way! Unknown command '^Q'. Really quit [yes/no]? Your inventory Weapons a - an uncursed +1 worm tooth (weapon in hand) {2} Armor b - an uncursed +2 dwarvish cloak (being worn) {4} c - a cursed +0 victorian underwear (being worn) {5} Comestibles d - 6 uncursed tripe rations {6} e - an uncursed charred bread {1} f - 3 uncursed apples {2} g - an uncursed orange {1} h - an uncursed food ration {1} i - an uncursed kobold corpse {400} j - an uncursed tin of twen meat {1} k - 2 uncursed cram rations {2} Scrolls p - 5 uncursed scrolls of healing {5} q - 4 uncursed scrolls of mana {4} r - 3 uncursed scrolls of phase door {3} s - 2 uncursed scrolls of standard id {2} t - an uncursed scroll of cure {1} Spellbooks l - an uncursed spellbook of force bolt (0:10) {1} m - an uncursed spellbook of create monster (0:9) {1} Potions n - an uncursed potion of object detection {1} Tools o - 7 uncursed wax candles {4} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: free action You could not have this property extrinsically: improved vision You could not have this property intrinsically: acid resistance Ring identification only worked 4 times out of 10 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 155 Monsters only dropped their musable items with 85% chance Scroll drop chance was reduced to 84% Potion drop chance was reduced to 65% Concealing monsters were spawned underneath items 98% of the time only The following skill could not be trained at all: saber The following skill was trained at half the usual rate: matter spells The following skill was trained at one fifth the usual rate: occult spells The following skill was limited to basic proficiency: broadsword The following skill was limited to skilled proficiency: two-handed weapons The following skill was limited to expert proficiency: spirituality The following skill became untrainable if you tried to train it too early: axe (turn 110) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 27065 Monster spawn increase reached its maximum at turn 44141 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 155524 The monster class that cannot be genocided was ghost The monster class that was spawned more often: golem (freq bonus 8) The monster species that spawned more often: martial arts assassin (freq bonus 12) The monster species that spawned more often: stumbling horror (freq bonus 18) The monster species that spawned more often: wereghost (freq bonus 10) The monster species that spawned more often: quantum fungus (freq bonus 20) The monster species that spawned more often: asshole gnome rogue (freq bonus 26) The monster species that spawned more often: magma spirit (freq bonus 20) The monster species that spawned more often: squint-eyed rogue (freq bonus 10) The monster species that spawned more often: dragon (freq bonus 20) The monster species that spawned more often: Soft Sarah (freq bonus 10) The monster species that spawned more often: teal warp fungus (freq bonus 44) The monster species that spawned more often: vampiric growth (freq bonus 12) The monster species that spawned more often: six of hearts (freq bonus 10) The monster species that spawned more often: azure force fungus (freq bonus 18) The monster species that spawned more often: four of hearts (freq bonus 22) The monster species that spawned more often: fierce battlehorse (freq bonus 28) The monster species that spawned more often: withering mimic (freq bonus 10) The monster species that spawned more often: girly girl (freq bonus 22) The monster species that spawned more often: CD-ROM dragon (freq bonus 13) The monster species that spawned more often: Gunnhild's General Store (freq bonus 44) The monster species that spawned more often: giant blue ant (freq bonus 14) The monster species that never randomly spawned: mimic The monster species that never randomly spawned: death turret The monster species that never randomly spawned: depression permamimic The monster species that never randomly spawned: eldritch spore The monster species that never randomly spawned: hammer of the underworld The monster species that never randomly spawned: rhino beetle The monster species that never randomly spawned: village idiot The monster species that never randomly spawned: carver shaman The monster species that never randomly spawned: clock mushroom The monster species that never randomly spawned: fire rogue The monster class that always generated with extra speed: dragon The RNG hath decreed that this item was never generated: cure random status (fleecy-colored) The RNG hath decreed that this item was never generated: pike ((null)) The RNG hath decreed that this item was never generated: amulet of item teleportation (starwars) The RNG hath decreed that this item was never generated: starlightstone (gray) The RNG hath decreed that this item was never generated: manacloak (dragonhide cloak) The RNG hath decreed that this item was never generated: fedora ((null)) The RNG hath decreed that this item was never generated: droven short sword (obsidian short sword) The RNG hath decreed that this item was never generated: cutting laser ((null)) The RNG hath decreed that this item was never generated: inka leash (leash) The RNG hath decreed that this item was never generated: slow monster (light green) The RNG hath decreed that this item was generated more often: darkness (obscure, freq bonus 7) The RNG hath decreed that this item was generated more often: detect foot (stinking, freq bonus 2) The RNG hath decreed that this item was generated more often: slice of pizza ((null), freq bonus 28) The RNG hath decreed that this item was generated more often: medical kit (leather bag, freq bonus 3) The RNG hath decreed that this item was generated more often: create facility (HARATTAMA KIYOTTAMA, freq bonus 7) The RNG hath decreed that this item was generated more often: leather saddle (saddle, freq bonus 2) The RNG hath decreed that this item was generated more often: mercurial dragon scale mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: worthless piece of blue glass (blue, freq bonus 8) The RNG hath decreed that this item was generated more often: clouds (VOLARE, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of escalation (cyan cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: flintlock ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: fire resistance (iron, freq bonus 16) The RNG hath decreed that this item was generated more often: gauntlets of fumbling (padded gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: robe of psionics (pink robe, freq bonus 2) The RNG hath decreed that this item was generated more often: low effect stone (gray, freq bonus 37) The RNG hath decreed that this item was generated more often: yellow dragon scale mail ((null), freq bonus 100) The RNG hath decreed that this item was generated more often: wonder (stevia, freq bonus 10) The RNG hath decreed that this item was generated more often: field boots (camouflage patterned boots, freq bonus 5) The RNG hath decreed that this item was generated more often: right mouse button stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: wishing (sorrowful, freq bonus 2) The RNG hath decreed that this item was always generated cursed: rebel stone (gray) The RNG hath decreed that this item was always generated cursed: ice box (cooling box) The RNG hath decreed that this item was always generated cursed: frost (ephemeral) The RNG hath decreed that this item was always generated cursed: shuriken (throwing star) The RNG hath decreed that this item was always generated cursed: commander gloves (light gloves) The RNG hath decreed that this item was always generated cursed: peacekeeper mail ((null)) The RNG hath decreed that this item was always generated cursed: block-heeled combat boot ((null)) The RNG hath decreed that this item was always generated cursed: magic whistle (whistle) The RNG hath decreed that this item was always generated cursed: binning kit ((null)) The RNG hath decreed that this item was always generated cursed: BFG ammo ((null)) The RNG hath decreed that this trap was always invisible: cyanide trap The RNG hath decreed that this trap was generated more often: fumbling trap (freq bonus 27) Next attribute increase check would have come at turn 1027 Strength training was 4 Dexterity training was 1 Wisdom training was -1 Constitution training was 2 You were poison resistant You were prevented from having a sight bonus (0) You were prevented from having free action (0) You had 1444 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sakuya, Reimu and Yukari Yakumo Your deity was Yukari Yakumo You could have safely prayed (61) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - create monster 4 attack 89% 300% Techniques known in the end Name Level Status attire charm 1X Prepared(0) liquid leap 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor dwarvish cloak (hooded cloak) Scrolls scroll of healing (GOT SOMETHING FOUR YOU) scroll of mana (FUS RO DAH) scroll of phase door (TEPER VY MERTVY) scroll of standard id (SORRY NISI) scroll of cure (POWER PERFORATO AS BARET) Spellbooks spellbook of force bolt (sour) spellbook of create monster (ephemeral) Potions potion of object detection (fragrant olive) Tools wax candle (candle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 pack jackals (19 created) a thick jackal (2 created) a pack fox 0 scrawny cats (1 created) 0 kobolds (1 created) 0 demimondaines (1 created) 0 marine goblins (1 created) 0 grid bugs (1 created) 0 spore lichens (1 created) 0 moulds (1 created) 0 goodwives (1 created) 0 twens (1 created) 31 creatures born. 2 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (21 of 160) martial arts [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Legendary) (21 of 160) firearms [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye QQQQQ the Doll Mistress... You quit in The Dungeons of Doom on dungeon level 1 with 4 points, and 0 pieces of gold, after 51 moves. Killer: quit You were level 1 with a maximum of 14 hit points when you quit. You reached the 18th place on the top 10000 list. No Points Name Hp [max] 1 30724 Elronnd-Wiz-Rod-Fem-Cha quit in The Dungeons of Doom on level 9. 129 [129] 2 19297 Lorskel-Wil-Vam-Mal-Neu died in The Gnomish Mines on level 11. Killed by a monster (priestess of Moloch). - [87] 3 17052 bugsniper-Ele-Dop-Mal-Cha died in The Dungeons of Doom on level 4. Drowned in a pool of water by an electric eel. 55 [93] 16 50 Lorskel-Wil-Dro-Mal-Neu quit in The Dungeons of Doom on level 1. 4 [9] 17 20 BSOD2-Wil-Chi-Mal-Law died in The Dungeons of Doom on level 1. Killed by a dart. - [10] *18 4 QQQQQ-Dol-Dop-Fem-Cha quit in The Dungeons of Doom on level 1. 13 [14] 19 1 Lorskel-Wil-Dro-Mal-Neu quit in The Dungeons of Doom on level 1. 9 [9]