QQQQQ, chaotic female doppelganger Assassin ------------ ...........| |........... |..........| |d........| --.--------- [QQQQQ the Dark Brotherhood Initiate] St3 Dx3 Co3 In3 Wi3 Ch3 AssDopFemCha+CHAOSQWRNMVXPLIKEYUFJZBD Dlvl:1 *17 HP15(15) Pw10(10) AC12 Exp1 T1 Latest messages Add the specialist hybrid race to your character? [yn] (n) Add the american hybrid race to your character? [yn] (n) Add the minimalist hybrid race to your character? [yn] (n) Add the nastinator hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the amnesiac hybrid race to your character? [yn] (n) Add the ironman hybrid race to your character? [yn] (n) Add the problematic hybrid race to your character? [yn] (n) Add the wind inhabitant hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) HRYYB QQQQQ, JRYPBZR GB SYNFUTHEM EKGRAQRQ! YBH NER N PUNBGVP SRZNYR NATONAQRE NDHNEVNA PHEFRE UNKBE UBZVPVQRE FHKKBE JNECRE ENAQBZVMRE AHYY ZNMRJNYXRE FBIVRG K-ENPR URERGVP FBXBFBYIRE FCRPVNYVFG NZREVPNA ZVAVZNYVFG ANFGVANGBE EBHTRYVXR FRTSNHYGRE VEBAZNA NZARFVNP CEBOYRZNGVP JVAQVAUNOVGNAG QBCCRYTNATRE AFFNFFVA. TVC OYBXN Y'QN MURYNLRG HQNPUV INZ... BA BA BA. ATTENTION!!! YBH NER CYNLVAT GUR FRTSNHYGRE ENPR, JUVPU VF QRYVORENGRYL HAFGNOYR OL NYYBJVAT PREGNVA NPGVBAF GB PNHFR FRTSNHYG CNAVPF. TURFR PNA CBGRAGVNYYL PBEEHCG LBHE FNIRTNZR. IS LBH VAGRAQ GB TB BA CYNLVAT, LBH QB FB NG LBHE BJA CREVY, NAQ TRGGVAT NA NFPRAFVBA JVYY ONFVPNYYL OR VZCBFFVOYR! CBAFVQRE HFVAT #DHVG VS LBH ENGURE JNAG GB CYNL N FGNOYR TNZR. --AZL YBH NER CYNLVAT SLASH'EM EKGRAQRQ BA N CHOYVP FREIRE. IA GUR IREL ENER PNFR GUNG LBHE CERIVBHF TNZR PENFURQ OL FRAQVAT LBH ONPX GB GUR QTNZRYNHAPU FPERRA, CYRNFR PBAGNPG GUR FREIRE NQZVAVFGENGBE SBE N ERFGBER. PNAVPF NAQ FRTSNHYGF NERA'G GUR RAQ BS GUR JBEYQ - VA EBHTUYL 99% BS NYY PNFRF, GURFR PNA OR ERFGBERQ VAGB N JBEXVAT FNIRTNZR SVYR. HNIR SHA CYNLVAT! YBH PNA SVAQ ZR NAQ BGURE CYNLREF BA GUR IRC PUNAARY #FYNFURZRKGRAQRQ BE #RZ.FYNFURZ.ZR BA FERRABQR. IS LBH ARRQ TNZRCYNL URYC, FCBVYREF BE BGURE VASBEZNGVBA, OR FHER GB WBVA NAQ I'YY TYNQYL TVIR LBH UVAGF BA UBJ GB CYNL! :-) --AZL TUR ZBBA VF JNKVAT GBAVTUG. UAXABJA PBZZNAQ ' '. UAXABJA PBZZNAQ '^Q'. # RRNYYL DHVG [LRF/AB]? Your inventory Weapons b - an uncursed +2 tsep (weapon in hand) {7} Scrolls c - 2 uncursed scrolls of volshebnaya sila {2} d - an uncursed scroll of identifikatsiya odin punkt {1} Rings a - an uncursed ring of soprotivleniye otravleniyu {1} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: glib combat You could nothave this property extrinsically: searching You could not have this property intrinsically: petrification resistance Scroll identification only worked 100 times out of 176 Potion identification only worked 3 times out of 9 Amulet identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 3 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 34% chance Scroll drop chance was reduced to 85% Amulet drop chance was reduced to 60% Potion drop chance was reduced to 98% The following skill could not be trained at all: dart The following skill was trained at half the usual rate: matter spells The following skill was trained at one fifth the usual rate: sling The following skill was limited to basic proficiency: attack spells The following skill was limited to skilled proficiency: attack spells The following skill was limited to expert proficiency: two-handed weapons The following skill became untrainable if you tried to train it too early: javelin (turn 1) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 85125 Monster spawn increase reached its maximum at turn 112321 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 316820 The monster class that cannot be genocided was jabberwock The monster class that was spawned more often: vortex (freq bonus 4) The monster species that spawned more often: waterspout gargoyle (freq bonus 12) The monster species that spawned more often: speedy mountain nymph (freq bonus 10) The monster species that spawned more often: funnel net spider (freq bonus 12) The monster species that spawned more often: greener spider (freq bonus 16) The monster species that spawned more often: Dancer (freq bonus 6) The monster species that spawned more often: poison trove (freq bonus 9) The monster species that spawned more often: smoke golem (freq bonus 14) The monster species that spawned more often: èD1IÜõÆ:¨ (freq bonus 14) The monster species that spawned more often: door mimic (freq bonus 9) The monster species that spawned more often: water vortex (freq bonus 8) The monster species that spawned more often: brass dragon (freq bonus 6) The monster species that spawned more often: giant sapphire dragonfly (freq bonus 7) The monster species that spawned more often: adult black dragon (freq bonus 12) The monster species that spawned more often: Lord Sultur (freq bonus 14) The monster species that spawned more often: vacuum growth (freq bonus 5) The monster species that spawned more often: lair toughguy (freq bonus 14) The monster species that spawned more often: small kobold (freq bonus 7) The monster species that spawned more often: lictor (freq bonus 24) The monster species that spawned more often: man-at-arms (freq bonus 22) The monster species that spawned more often: Almuth's block-heeled boot (freq bonus 5) The monster species that never randomly spawned: rot turret The monster species that never randomly spawned: spike giant The monster species that never randomly spawned: covetous hill orc The monster species that never randomly spawned: dunadan The monster species that never randomly spawned: giant army ant The monster species that never randomly spawned: inertia mushroom The monster species that never randomly spawned: korean woman The monster species that never randomly spawned: grey centipede The monster species that never randomly spawned: ancient turret The monster species that never randomly spawned: swamp creature Items generated only 1 time in 4 The RNG hath decreed that this item was never generated: undo genocide (42) The RNG hath decreed that this item was never generated: strakh (light blue) The RNG hath decreed that this item was never generated: spellbinder (bound) The RNG hath decreed that this item was never generated: green mate (St.John's Wort) The RNG hath decreed that this item was never generated: psychic dragon scales ((null)) The RNG hath decreed that this item was never generated: heavy stone ball ((null)) The RNG hath decreed that this item was never generated: unidentify stone (gray) The RNG hath decreed that this item was never generated: red dragon scales ((null)) The RNG hath decreed that this item was never generated: great dagger ((null)) The RNG hath decreed that this item was never generated: spear ((null)) The RNG hath decreed that this item was generated more often: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA, freq bonus 9) The RNG hath decreed that this item was generated more often: engraving stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: red tea (baloon flower, freq bonus 14) The RNG hath decreed that this item was generated more often: helm of hunger (krylatyy shlem, freq bonus 7) The RNG hath decreed that this item was generated more often: sandwich ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: prizvat' nezhit' (black, freq bonus 17) The RNG hath decreed that this item was generated more often: gauntlets of safeguard (oranzhevyye perchatki, freq bonus 6) The RNG hath decreed that this item was generated more often: silver bullet ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: vyzvat' rvotu (rank, freq bonus 21) The RNG hath decreed that this item was generated more often: cloak of magic resistance (dekorativnyye spravit'sya, freq bonus 12) The RNG hath decreed that this item was generated more often: light (VERR YED HORRE, freq bonus 4) The RNG hath decreed that this item was generated more often: sawed-off shotgun ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of life saving (spherical, freq bonus 3) The RNG hath decreed that this item was generated more often: magiya otobrazheniye (dusty, freq bonus 11) The RNG hath decreed that this item was generated more often: crystal boots (steklyannyye sapogi, freq bonus 7) The RNG hath decreed that this item was generated more often: shield ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: helm of neutral (tusklyy tsvetnoy shlem, freq bonus 8) The RNG hath decreed that this item was generated more often: platinum fire hook (sotrudniki klyuv, freq bonus 6) The RNG hath decreed that this item was generated more often: heavy clay ball ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: orcish spear (syroy kop'ya, freq bonus 7) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 58) The RNG hath decreed that this item was always generated cursed: obnaruzhit' sokrovishcha (gray) The RNG hath decreed that this item was always generated cursed: crown ((null)) The RNG hath decreed that this item was always generated cursed: symmetry (SENIL LELLARAP) The RNG hath decreed that this item was always generated cursed: fluorite (violet) The RNG hath decreed that this item was always generated cursed: ebb tide (SUKI TOKIMEKI TO KISS) The RNG hath decreed that this item was always generated cursed: chemistry set (korobka neyasnykh-zazerkal'ye ustroystv) The RNG hath decreed that this item was always generated cursed: massa istseleniye (vermilion) The RNG hath decreed that this item was always generated cursed: hydra bow ((null)) The RNG hath decreed that this item was always generated cursed: sila zadvizhka (red) The RNG hath decreed that this item was always generated cursed: hallucination (rainbow) The RNG hath decreed that this trap was always invisible: chaos trap The RNG hath decreed that this trap was generated more often: land mine (freq bonus 2) Next attribute increase check would have come at turn 1186 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You had a hearing break. (0) You had the following problem: A rot13 cypher had been activated for lowercase letters. (0) You had the following problem: Your possessions disenchanted themselves spontaneously. (0) You were prevented from having automatic searching (0) You were prevented from having glib combat (0) You had 1500 points of nutrition remaining You were stealthy You were extremely unlucky (-13) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of muad, Thor and Manannan Mac Lir Your deity was Manannan Mac Lir You could not have safely prayed (67) You survived You didn't know any spells. Techniques known in the end Name Level Status cutthroat 1X Prepared(0) liquid leap 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of istseleniye (ENSSICIBZ EDUDO) scroll of volshebnaya sila (CHUTZPAH) scroll of faza dver' (MONST DOT C AINT BIG ENOUGH) scroll of identifikatsiya odin punkt (CHOP CAN BREAKED THE BARRIER) scroll of lecheniye (HALUAT OMAISUUTENSA TUNNISTETTU) Rings ring of soprotivleniye otravleniyu (mead) Vanquished creatures 0 little dogs (1 created) 1 creature born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills (none) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) Spellcasting Skills (none) Goodbye QQQQQ the Assassin... You quit in The Dungeons of Doom on dungeon level 1 with 17 points, and 17 pieces of gold, after 1 move. Killer: quit You were level 1 with a maximum of 15 hit points when you quit. You reached the 82nd place on the top 10000 list. No Points Name Hp [max] 1 916234 Lorskel-Bar-Vam-Mal-Neu died in One-eyed Sam's Market on level 29. Killed by a monster (Mr. One-eyed Sam, the shopkeeper). - [314] 2 410700 billy2-Arc-Ang-Mal-Law died in The Dungeons of Doom on level 24. Killed by a monster (gargoyle), while paralyzed by a monster's passive attack. - [194] 3 76960 deadwater-Dea-Rod-Mal-Law died in The Dungeons of Doom on level 23 [max 37]. Killed by a monster (white ogre). - [114] 80 32 deadwater-Drd-Asg-Mal-Law died in The Dungeons of Doom on level 1. Killed by a monster (river moccasin). - [12] 81 31 deadwater-Psi-Dro-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a land mine. - [6] *82 17 QQQQQ-Ass-Dop-Fem-Cha quit in The Dungeons of Doom on level 1. 15 [15] 83 16 snake153-Con-Cor-Fem-Cha quit in The Dungeons of Doom on level 1. 15 [15] 84 15 Dikkin-Alt-Nym-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a bolt. - [12]