¨[øXtôÐ Player: ProzacElf Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-04-20.06:56:40.ttyrec Time: (1492671400) Thu Apr 20 06:56:40 2017 ¨[øX‡§)0This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2016 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Shall I pick a character's race, role, gender and alignment for you? [ynq] ©[øXãÄy(0lqq~qqqqqk(B(0x~~~(B@(0~~~~x(B(0~~~~~(BB$(0~~x(B(0x~~~~~~~~x(B(0mqqqqqqqqj(B[ProzacElf the Radical Elf ] St12 Dx10 Co16 In12 Wi13 Ch4 DunSkiMalLaw+O S0 Dlvl:1 $0 HP 18(18)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 Wt81/1500 T1  It is written in the Book of Orome:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid ©[øXÅSit in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Orome seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Radical Elf, have been heralded from birth as the instrument of Orome. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Orome!--More--¯[øX׋½¯[øX’‹Hello ProzacElf, welcome to SlashEMExtended! You are a lawful male homicider skillor Dunmer.--More--Æ[øX‹XïYou are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore.--More--Ç[øX™½ Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy--More--Ç[øXô Š [ProzacElf the Radical Elf ] St12 Dx10 Co16 In12 Wi13 Ch4 DunSkiMalLaw+O S0  18(18)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 Wt81/1500 T1 The moon is waning tonight.É[øXg§h[ProzacElf the Radical Elf ] St12 Dx10 Co16 In12 Wi13 Ch4 DunSkiMalLaw+O S0  18(18)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 Wt81/1500 T2 @<Ê[øX÷  [ProzacElf the Radical Elf ] St12 Dx10 Co16 In12 Wi13 Ch4 DunSkiMalLaw+O S0  18(18)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 Wt81/1500 T3 (0~(B@(0~(BBË[øXtcö(0~(B@[ProzacElf the Radical Elf ] St12 Dx10 Co16 In12 Wi13 Ch4 DunSkiMalLaw+O S0  18(18)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 Wt81/1500 T3 Cliff Racer picks up 2 gold pieces {0}.[ProzacElf the Radical Elf ] St12 Dx10 Co16 In12 Wi13 Ch4 DunSkiMalLaw+O S0  18(18)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 Wt81/1500 T4 (0~(BBË[øXåb ”[ProzacElf the Radical Elf ] St12 Dx10 Co16 In12 Wi13 Ch4 DunSkiMalLaw+O S0  18(18)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 Wt81/1500 T5 (0~(B@(0~(BBÌ[øXÄYou displaced Cliff Racer.[ProzacElf the Radical Elf ] St12 Dx10 Co16 In12 Wi13 Ch4 DunSkiMalLaw+O S0  18(18)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 Wt81/1500 T6 B<(0~(B@Í[øX f @(0~(B[ProzacElf the Radical Elf ] St12 Dx10 Co16 In12 Wi13 Ch4 DunSkiMalLaw+O S0  18(18)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 Wt81/1500 T6 Cliff Racer drops 2 gold pieces.[ProzacElf the Radical Elf ] St12 Dx10 Co16 In12 Wi13 Ch4 DunSkiMalLaw+O S0  18(18)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 Wt81/1500 T7 $BÎ[øXZ!…[ProzacElf the Radical Elf ] St12 Dx10 Co16 In12 Wi13 Ch4 DunSkiMalLaw+O S0  18(18)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 Wt81/1500 T8 B(0~(B@(0~(BÎ[øXŸ»@(0~(B2 gold pieces.[ProzacElf the Radical Elf ] St12 Dx10 Co16 In12 Wi13 Ch4 DunSkiMalLaw+O S2 2 18(18)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 Wt81/1500 T9 B(0~(BÏ[øX(1ó[ProzacElf the Radical Elf ] St12 Dx10 Co16 In12 Wi13 Ch4 DunSkiMalLaw+O S2  18(18)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 Wt81/1500 T10 #,,@(0~(B(0~(B(0~(BBÐ[øXÿÙÉ[ProzacElf the Radical Elf ] St12 Dx10 Co16 In12 Wi13 Ch4 DunSkiMalLaw+O S2  18(18)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 Wt81/1500 T11 ###@(0~(BB(0~(BÐ[øXªõ Ì[ProzacElf the Radical Elf ] St12 Dx10 Co16 In12 Wi13 Ch4 DunSkiMalLaw+O S2  18(18)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 Wt81/1500 T12 #,@,B(0~(BÑ[øXf_¼[ProzacElf the Radical Elf ] St12 Dx10 Co16 In12 Wi13 Ch4 DunSkiMalLaw+O S2  18(18)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 Wt81/1500 T13 #,,@,(0~(BÑ[øXÉ”ë Weapons a - ) an uncursed +2 dark elven dagger (weapon in hand) {4} b - ) an uncursed +2 dark elven bow (alternate weapon; not wielded) {12} c - ) 100 uncursed +0 dark elven arrows (in quiver) {50} Scrolls d - ? 5 uncursed scrolls of healing {5} e - ? 4 uncursed scrolls of mana {4} f - ? 2 uncursed scrolls of phase door {2} g - ? an invisible uncursed scroll of phase door {1} h - ? 2 uncursed scrolls of standard id {2} i - ? an uncursed scroll of cure {1}(end) ×[øX©¿É[ProzacElf the Radical Elf ] St12 Dx10 Co16 In12 Wi13 Ch4 DunSkiMalLaw+O S2  18(18)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 Wt81/1500 T13 ×[øXÕ– ¡[ProzacElf the Radical Elf ] St12 Dx10 Co16 In12 Wi13 Ch4 DunSkiMalLaw+O S2  18(18)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 Wt81/1500 T14 #,B@,Ø[øX±9¡[ProzacElf the Radical Elf ] St12 Dx10 Co16 In12 Wi13 Ch4 DunSkiMalLaw+O S2  18(18)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 Wt81/1500 T15 #,B@,Ø[øX‚¡[ProzacElf the Radical Elf ] St12 Dx10 Co16 In12 Wi13 Ch4 DunSkiMalLaw+O S2  18(18)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 Wt81/1500 T16 #,B@,Ø[øX*Ï ¹[ProzacElf the Radical Elf ] St12 Dx10 Co16 In12 Wi13 Ch4 DunSkiMalLaw+O S2  18(18)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 Wt81/1500 T17 #,B@,#Ø[øX^É ¹[ProzacElf the Radical Elf ] St12 Dx10 Co16 In12 Wi13 Ch4 DunSkiMalLaw+O S2  18(18)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 Wt81/1500 T18 #B,@,#Ù[øX„²[ProzacElf the Radical Elf ] St12 Dx10 Co16 In12 Wi13 Ch4 DunSkiMalLaw+O S2  18(18)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 Wt81/1500 T19 #,,@,#Ù[øX¹Þ[ProzacElf the Radical Elf ] St12 Dx10 Co16 In12 Wi13 Ch4 DunSkiMalLaw+O S2  18(18)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 Wt81/1500 T20 #B,,,@,#Ù[øX· ä[ProzacElf the Radical Elf ] St12 Dx10 Co16 In12 Wi13 Ch4 DunSkiMalLaw+O S2  18(18)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 Wt81/1500 T21 #B,,,@,#Ú[øX{%ã[ProzacElf the Radical Elf ] St12 Dx10 Co16 In12 Wi13 Ch4 DunSkiMalLaw+O S2  18(18)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 Wt81/1500 T22 #B,,,@,#Ú[øXÛÆó[ProzacElf the Radical Elf ] St12 Dx10 Co16 In12 Wi13 Ch4 DunSkiMalLaw+O S2  18(18)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 Wt81/1500 T23 (0x(B(0~(B,,,@,#Ú[øXé3[ProzacElf the Radical Elf ] St12 Dx10 Co16 In12 Wi13 Ch4 DunSkiMalLaw+O S2  18(18)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 Wt81/1500 T24 (0qqqk(B(0~~x(B(0~~x(B(0~x(B(0~(B#B,,,@##Û[øX¹Çý[ProzacElf the Radical Elf ] St12 Dx10 Co16 In12 Wi13 Ch4 DunSkiMalLaw+O S2  18(18)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 Wt81/1500 T25 (0q(B(0~(B(0~(B##@,,Û[øXÃBq[ProzacElf the Radical Elf ] St12 Dx10 Co16 In12 Wi13 Ch4 DunSkiMalLaw+O S2  18(18)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 Wt81/1500 T26 (0qqqqqq(B(0~~~~(B!(0~(B(0~~~~~(B(0~~~(B(0~~(B(0q(B@(0j(B,,,Û[øXbä —[ProzacElf the Radical Elf ] St12 Dx10 Co16 In12 Wi13 Ch4 DunSkiMalLaw+O S2  18(18)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 Wt81/1500 T27 (0lqqq(B(0x~~~~(B(0x~~~~~~(B(0x~~~~~~~~(B(0x~~~~~~~~~~(B@(0mqqqqqqqqqqq(B(0~(B,Ü[øX¿_m[ProzacElf the Radical Elf ] St12 Dx10 Co16 In12 Wi13 Ch4 DunSkiMalLaw+O S2  18(18)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 Wt81/1500 T28 @(0~(BÜ[øXÓ n[ProzacElf the Radical Elf ] St12 Dx10 Co16 In12 Wi13 Ch4 DunSkiMalLaw+O S2  18(18)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 Wt81/1500 T29 @(0~(BÜ[øXÍn[ProzacElf the Radical Elf ] St12 Dx10 Co16 In12 Wi13 Ch4 DunSkiMalLaw+O S2  18(18)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 Wt81/1500 T30 @(0~(BÝ[øX’cThere is a wall in the way![ProzacElf the Radical Elf ] St12 Dx10 Co16 In12 Wi13 Ch4 DunSkiMalLaw+O S2  18(18)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 Wt81/1500 T30 Ý[øXQ®^[ProzacElf the Radical Elf ] St12 Dx10 Co16 In12 Wi13 Ch4 DunSkiMalLaw+O S2  18(18)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 Wt81/1500 T31 @(0~(BÝ[øXÓÞ €@(0~(BYou see here a bubbly potion {1}.[ProzacElf the Radical Elf ] St12 Dx10 Co16 In12 Wi13 Ch4 DunSkiMalLaw+O S2  18(18)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 Wt81/1500 T32 Þ[øX’L ±@!Uh-oh, should have watched your step...############+Suddenly, you hear grating noises and the locking of doors![ProzacElf the Radical Elf ] St12 Dx10 Co16 In12 Wi13 Ch4 DunSkiMalLaw+O S2  18(18)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 Wt81/1500 T33 ß[øX.pThere is a wall in the way![ProzacElf the Radical Elf ] St12 Dx10 Co16 In12 Wi13 Ch4 DunSkiMalLaw+O S2  18(18)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 Wt81/1500 T33 à[øXIÔpThere is a wall in the way![ProzacElf the Radical Elf ] St12 Dx10 Co16 In12 Wi13 Ch4 DunSkiMalLaw+O S2  18(18)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 Wt81/1500 T33 â[øXCãp[ProzacElf the Radical Elf ] St12 Dx10 Co16 In12 Wi13 Ch4 DunSkiMalLaw+O S2  18(18)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 Wt81/1500 T34 (0~(B@ã[øX¹@cThere is a wall in the way![ProzacElf the Radical Elf ] St12 Dx10 Co16 In12 Wi13 Ch4 DunSkiMalLaw+O S2  18(18)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 Wt81/1500 T34 ä[øX‰† 3In what direction? [hykulnjb><] ä[øXŒ0tThe bubbly potion doesn't come loose.[ProzacElf the Radical Elf ] St12 Dx10 Co16 In12 Wi13 Ch4 DunSkiMalLaw+O S2  18(18)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 Wt81/1500 T35 æ[øXÑg3In what direction? [hykulnjb><] æ[øX2 tThe bubbly potion doesn't come loose.[ProzacElf the Radical Elf ] St12 Dx10 Co16 In12 Wi13 Ch4 DunSkiMalLaw+O S2  18(18)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 Wt81/1500 T36 ç[øXÅ;3In what direction? [hykulnjb><] è[øX¹íThe bubbly potion doesn't come loose.Ouch! That hurts![ProzacElf the Radical  Elf] St12 Dx10 Co16 In12 Wi13 Ch4 DunSkiMalLaw+O S2  16(18)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 Wt81/1500 T36 [-2 -> 16][ProzacElf the Radical  Elf] St12 Dx10 Co16 In12 Wi13 Ch4 DunSkiMalLaw+O S2  16(18)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 Wt81/1500 T37 è[øXÐøÌ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ê[øX1+ Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) ì[øX.d„+Really quit [yes/no]? í[øXÙ­ yí[øX˜ô eí[øX^¨ sî[øXÀU[ProzacElf the Radical   16(18)  Pw 8(8) (0lqqqqqqqqqqqqqk(B(0x~~~~~(B##(0~(B!#(0~~~x(B(0x~~~~~~~(B@###(0~~x(B(0x~~(B#(0~~(B#(0~(B#(0~~~~~x(B(0x~(B#(0~~~~(B#(0~~(B#(0~~~x(B(0mqqqqqqqqqqqq(B+(0j(B##############,##,,,,,,,,,,,,,,#[î[øXûUË38;5;2m(0lqq~qqqqqk(B########(0x~~~(B<(0~~~~x(B(0~~~~~~~~~x(B(0x~~~~~~~~x(B(0mqqqqqqqqj(B[ProzacElf the Radical  Elf] St12 Dx10 Co16 In12 Wi13 Ch4 DunSkiMalLaw+O S2 Dlvl:1 $2 HP 16(18)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 Wt81/1500 T37 Do you want your possessions identified? DYWYPI? [ynq] (n) ï[øXÂ#õy Weapons a - ) an uncursed +2 dark elven dagger (weapon in hand) {4} b - ) an uncursed +2 dark elven bow (alternate weapon; not wielded) {12} c - ) 100 uncursed +0 dark elven arrows (in quiver) {50} Scrolls d - ? 5 uncursed scrolls of healing {5} e - ? 4 uncursed scrolls of mana {4} f - ? 2 uncursed scrolls of phase door {2} g - ? an invisible uncursed scroll of phase door {1} h - ? 2 uncursed scrolls of standard id {2} i - ? an uncursed scroll of cure {1}(end) ï[øXÚP ÁDo you want to see your attributes? [ynq] (n) ð[øXeînFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property at all: free action. You could not have this property extrinsically: corrosivity. You could not have this property intrinsically: detect monsters. Scroll identification only worked 100 times out of 155. Potion identification only worked 3 times out of 8. Ring identification only worked 4 times out of 12. Spellbook identification only worked 2 times out of 12. Monsters only dropped their musable items with 56% chance. Monsters only dropped their equipment with 65% chance. Scroll drop chance was reduced to 89%. Ring drop chance was reduced to 75%. Wand drop chance was reduced to 75%. Amulet drop chance was reduced to 94%. Monster death drops spawned with only 98% chance. The following skill could not be trained at all: mað[øX±îtter spells. The following skill was trained at half the usual rate: short sword. The following skill was trained at one fifth the usual rate: body spells. The following skill was limited to basic proficiency: attack spells. The following skill was limited to skilled proficiency: saber. The following skill was limited to expert proficiency: sling. The following skill became untrainable if you tried to train it too early: two-handed weapons (turn 9). Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 15473. Monster spawn increase had reached its maximum at turn 51238. In this game, Eevee's evolution was leafeon. Your limit for ascension was at turn 62730. The monster class that cannot be genocided was Zouthern animal. The monster class that was spawned more often: apelike creature (freq bonus 1). The monster species that was spawnð[øXÃîed more often: secluded patch (freq bonus 12). The monster species that was spawned more often: random number generator (freq bonus 10). The monster species that was spawned more often: nexus growth (freq bonus 8). --More--ñ[øXnX The monster species that was spawned more often: dwarven child (freq bonus 10). The monster species that was spawned more often: moth (freq bonus 5). The monster species that was spawned more often: kobold zombie (freq bonus 4). The monster species that was spawned more often: stafspillir (freq bonus 5). The monster species that was spawned more often: hippogryph (freq bonus 2). The monster species that was spawned more often: finger smasher (freq bonus 3). The monster species that was spawned more often: healing growth (freq bonus 16). The monster species that was spawned more often: mithril piercer (freq bonus 12). The monster species that was spawned more often: Azathoth, the Daemon Sultan (freq bonus 4). The monster species that was spawned more often: master mystic (freq bonus 3). The monster species that was spawned more often: Bull Gates 2 (freq bonus 16). The monster species that was spawned more often: little boy (freq bonñ[øXX us 8). The monster species that was spawned more often: sparkling force patch (freq bonus 4). The monster species that was spawned more often: buckyball (freq bonus 6). The monster species that was spawned more often: cabbalist (freq bonus 3). The monster species that was spawned more often: siege door (freq bonus 8). The monster species that was spawned more often: vampire mage (freq bonus 32). The monster species that was never randomly spawned: colorless force fungus. The monster species that was never randomly spawned: migo force drone. The monster species that was never randomly spawned: pile of roulette jetons. The monster species that was never randomly spawned: dungeon crawler. The monster species that was never randomly spawned: amorphous stalk. The monster species that was never randomly spawned: athena guardian. The monster species that was never randomly spawned: internet dragon. The monster species that wasñ[øXŸX  never randomly spawned: cow. The monster species that was never randomly spawned: bavaria star. The monster species that was never randomly spawned: piranha. The RNG hath decreed that this item was never generated: bardiche (long poleaxe). The RNG hath decreed that this item was never generated: extremely heavy iron ball ((null)). The RNG hath decreed that this item was never generated: volcanic glass fragment (gray). The RNG hath decreed that this item was never generated: poker stick ((null)). The RNG hath decreed that this item was never generated: droven dagger (obsidian dagger). The RNG hath decreed that this item was never generated: special mop ((null)). The RNG hath decreed that this item was never generated: ice beam (chilly). The RNG hath decreed that this item was never generated: vanishing (fading). The RNG hath decreed that this item was never generated: power crossbow ((null)). The RNG hath decreed that this iteñ[øXäX ¶m was never generated: helmet beard ((null)). The RNG hath decreed that this item was generated more often: process card ((null), freq bonus 3). --More--ò[øX®µThe RNG hath decreed that this item was generated more often: bow ((null), freq bonus 8). The RNG hath decreed that this item was generated more often: diamond dragon scale shield (diamond dragonhide shield, freq bonus 5). The RNG hath decreed that this item was generated more often: cloak of infravision (flash cloak, freq bonus 19). The RNG hath decreed that this item was generated more often: dimmer helmet (complete helmet, freq bonus 7). The RNG hath decreed that this item was generated more often: pet-stomping platform boots (thick-soled boots, freq bonus 6). The RNG hath decreed that this item was generated more often: intrinsic loss (hardened, freq bonus 35). The RNG hath decreed that this item was generated more often: cancellation (platinum, freq bonus 12). The RNG hath decreed that this item was generated more often: fear (bewitched, freq bonus 9). The RNG hath decreed that this item was generated more often: orthoclase (yellow, freq bonus 8).ò[øXÒµ The RNG hath decreed that this item was generated more often: bec de corbin (beaked polearm, freq bonus 3). The RNG hath decreed that this item was generated more often: shoulder rings (strange rings, freq bonus 7). The RNG hath decreed that this item was generated more often: cutting (inane, freq bonus 2). The RNG hath decreed that this item was generated more often: diamond smasher ((null), freq bonus 4). The RNG hath decreed that this item was generated more often: catapult ((null), freq bonus 5). The RNG hath decreed that this item was generated more often: geolysis (GICCC, freq bonus 11). The RNG hath decreed that this item was generated more often: heavy chain ((null), freq bonus 32). The RNG hath decreed that this item was generated more often: enrage (YOU AND YOUR FRIENDS ARE DEAD, freq bonus 3). The RNG hath decreed that this item was generated more often: morganite (pink, freq bonus 11). The RNG hath decreed that this item was geò[øXßµnerated more often: enchant weapon (DAIYEN FOOELS, freq bonus 11). The RNG hath decreed that this item class was generated more often: Potions (freq bonus 44). The RNG hath decreed that this item was always generated cursed: fire stick ((null)). The RNG hath decreed that this item was always generated cursed: healing (LIFE RESTORATION). The RNG hath decreed that this item was always generated cursed: stone dragon scale mail ((null)). The RNG hath decreed that this item was always generated cursed: wishing (sorrowful). The RNG hath decreed that this item was always generated cursed: venom scattering (hooked). The RNG hath decreed that this item was always generated cursed: stinking cloud (distorted). The RNG hath decreed that this item was always generated cursed: out of memory helmet (masked helmet). The RNG hath decreed that this item was always generated cursed: elementalism (4OFAE OF9 SCC9). The RNG hath decreed that this item was alwaysò[øXìµ\ generated cursed: pitchfork ((null)). The RNG hath decreed that this item was always generated cursed: tooth of an algolian suntiger (very sharp tooth). The RNG hath decreed that this trap was always invisible: yellow spell trap. The RNG hath decreed that this trap was generated more often: cooling trap (freq bonus 9). Next attribute increase check would have come at turn 685. Strength training was -1. Dexterity training was 0. Wisdom training was -1. Constitution training was 1. You were fire resistant. --More--ó[øX7OYou were prevented from having free action (0). You were prevented from having corrosivity (0). You saw invisible. You had infravision. You had 1463 points of nutrition remaining. Your luck was zero. You could not have safely prayed (158). You survived. --More--ô[øXõ (0lqqqqqqqqqqqqqk(B(0x~~~~~(B##(0~(B!#(0~~~x(B(0x~~~~~~~(B@###(0~~x(B(0x~~(B#(0~~(B#(0~(B#(0~~~~~x(B(0x~(B#(0~~~~(B#(0~~(B#(0~~~x(B(0mqqqqqqqqqqqq(B+(0j(B##############,##,,,,,,,,,,,,,,#(0lqq~qqqqqk(B########(0x~~~(B<(0~~~~x(B(0~~~~~~~~~[3ô[øX!ô8;5;2mx(B(0x~~~~~~~~x(B(0mqqqqqqqqj(B[ProzacElf the Radical  Elf] St12 Dx10 Co16 In12 Wi13 Ch4 DunSkiMalLaw+O S2 Dlvl:1 $2 HP 16(18)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 Wt81/1500 T37 Do you want to see your discoveries? [ynq] (n) ö[øX#n Discoveries  Weapons ) dark elven dagger (black runed dagger) ) dark elven bow (black runed bow) ) dark elven arrow (black runed arrow) ) * elven short sword (runed short sword) ) * elven arrow (runed arrow) ) * elven bow (runed bow) ) * elven spear (runed spear) ) * elven dagger (runed dagger) ) * elven broadsword (runed broadsword) Armor [ * elven leather helm (leather hat) [ * elven shield (blue and green shield) [ * elven boots (area boots) [ * elven cloak (faded pall) Scrolls ? scroll of healing (IMMORTAL DUNGEON) ? scroll of mana (SLASHTHEM IS THE ö[øX8ŒHARDLY EXTENDED BUT MUCH REMOVED MOD) ? scroll of phase door (DESU SENPAI FAMY) ? scroll of standard id (SLITHLY ATTACKING IS MORE STRONGER DONT HOLD PROP ? scroll of cure (FLURRY GRUESOME ABILITY OF ALL RISED) Venoms . * blinding venom (splash of venom) . * tail spikes (splash of venom) . * faerie floss rhing (splash of venom) . * acid venom (splash of venom) . * segfault venom (splash of venom)(end) ÷[øX½’Ò[ProzacElf the Radical  Elf] St12 Dx10 Co16 In12 Wi13 Ch4 DunSkiMalLaw+O S2 Dlvl:1 $2 HP 16(18)  Pw 8(8)  AC10 MC0 Mov12 Xp1/0 Wt81/1500 T37 Do you want an account of creatures vanquished? [ynq] (n) ø[øXö˜ûn Vanquished creatures:  0 zubats (1 created)  1 creature born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--ø[øXÃå ›Do you want to see your conduct? [ynq] (n) ù[øXæÇ ón Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--ú[øXÎc¶Goodbye ProzacElf the Dunmer... You quit in The Dungeons of Doom on dungeon level 1 with 2 points, and 2 pieces of gold, after 37 moves. You were level 1 with a maximum of 18 hit points when you quit.--More--