ProzacElf, neutral female null Saiyan }}}} }}}..}} }}}}.....}} }}.........} }...<......} }.........}} }......}}@@@ }}.....}}}}G }.....} }}}}..} }}}} [ProzacElf the Saiyan Apprentice] St13 Dx11 Co7 In6 Wi9 Ch6 SaiNulFemNeu S2014 Mines:4 $195 HP-13(59) Pw25(35) AC-6 MC3 Mov12 Xp6/407 Wt493/1350 T2375 Latest messages [-6 -> 36] Bugsniper swings her staff. Bugsniper hits you! [-2 -> 34] Bugsniper casts a spell at you! Your head suddenly aches very painfully! [-27 -> 7] Warning: HP low! What do you want to read? [b-etxBKNOS or ?*] As you read the scroll, it disappears. You feel healthier! Bugsniper swings her staff. Bugsniper hits you! [-8 -> 25] Bugsniper swings her staff. Bugsniper hits you! [-4 -> 21] Bugsniper casts a spell at you! Your head suddenly aches very painfully! You die... Your inventory Weapons n - an uncursed +0 dwarvish short sword {12} D - 2 uncursed +0 orcish daggers (in quiver) {8} J - 9 uncursed +0 darts {5} T - an uncursed +0 demon crossbow {20} Armor h - an uncursed +1 banded mail (being worn) {160} o - an uncursed +0 pair of iron shoes (being worn) {20} p - an uncursed +0 dwarvish iron helm (being worn) {16} s - the uncursed +0 chain mail named Cathan's Network {120} z - a blessed +0 elven cloak (being worn) {4} A - an uncursed +0 shimmering dragon scale shield (being worn) {20} H - a cursed -1 antenna {3} Comestibles I - 4 uncursed melons {2} Scrolls b - 4 uncursed scrolls of mana {4} c - 3 uncursed scrolls of phase door {3} d - an uncursed scroll of standard id {1} e - an uncursed scroll of cure {1} x - an uncursed scroll of proof armor {1} B - an uncursed scroll of summon undead {1} N - 4 uncursed scrolls of healing {2} O - a blessed scroll of mana {1} S - an uncursed scroll of enchant armor {1} Potions g - an uncursed potion of extreme power {1} l - an uncursed potion of ESP {1} q - an uncursed potion of Pan Galactic Gargle Blaster {1} C - an uncursed potion of hallucination {1} R - an uncursed potion of gain ability {1} Rings t - an uncursed +7 ring of increase damage {1} K - an uncursed ring of stealth {1} Wands w - an uncursed wand of striking (0:0) {1} L - an uncursed wand of make invisible (0:3) {1} Q - an uncursed wand of sleep (0:1) {1} Tools a - an uncursed +0 pick-axe (alternate weapon; not wielded) {32} j - a blessed tin whistle {1} k - 6 blessed wax candles {3} v - an uncursed inka saddle {1} E - a cursed sack {30} Gems m - 20 uncursed +0 rocks {11} Contents of the sack: an uncursed +0 yumi {12} 25 uncursed +0 crossbow bolts {13} 41 gold pieces {0} Final attributes You were piously aligned Your alignment was 22 Your max alignment was 27 You carried 0 sins You could not have this property at all: stealth You could not have this property extrinsically: improved vision You could not have this property intrinsically: warning Scroll identification only worked 100 times out of 229 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 8 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 39% chance Scroll drop chance was reduced to 90% Musable item generation frequency was reduced by 38% Potion drop chance was reduced to 94% Monster death drops spawned with only 94% chance The following skill could not be trained at all: bare-handed combat The following skill was trained at half the usual rate: body spells The following skill was trained at one fifth the usual rate: petkeeping The following skill was limited to basic proficiency: body spells The following skill was limited to skilled proficiency: two-weapon combat The following skill was limited to expert proficiency: general combat The following skill became untrainable if you tried to train it too early: dart (turn 25) Number of artifacts generated was 4 Number of fake artifacts generated was 0 Monster spawn increase started at turn 22320 Monster spawn increase reached its maximum at turn 40770 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 874971 The monster class that cannot be genocided was xan or other mythical/fantastic insect The monster class that was spawned more often: lich (freq bonus 2) The monster species that spawned more often: gray mewlip (freq bonus 20) The monster species that spawned more often: vampire spawn (freq bonus 5) The monster species that spawned more often: blink growth (freq bonus 7) The monster species that spawned more often: cloak mimic (freq bonus 12) The monster species that spawned more often: water patch (freq bonus 14) The monster species that spawned more often: Birgit (freq bonus 10) The monster species that spawned more often: ancient biblical dragon (freq bonus 12) The monster species that spawned more often: storm naga (freq bonus 8) The monster species that spawned more often: volcanic elemental (freq bonus 24) The monster species that spawned more often: Yasaman (freq bonus 32) The monster species that spawned more often: ancient red dragon (freq bonus 8) The monster species that spawned more often: Elif's sneaker (freq bonus 14) The monster species that spawned more often: porter python (freq bonus 8) The monster species that spawned more often: pustulent growth (freq bonus 14) The monster species that spawned more often: japanese girl (freq bonus 6) The monster species that spawned more often: slimy bug (freq bonus 8) The monster species that spawned more often: Thilo (freq bonus 5) The monster species that spawned more often: lizard-eel (freq bonus 5) The monster species that spawned more often: hungry growth (freq bonus 5) The monster species that spawned more often: piercebeak (freq bonus 18) The monster species that never randomly spawned: Klara The monster species that never randomly spawned: The extra fleecy bundle her hugging boot The monster species that never randomly spawned: justice keeper The monster species that never randomly spawned: mutated undead cockatrice The monster species that never randomly spawned: Sauron the Imprisoned The monster species that never randomly spawned: energy growth The monster species that never randomly spawned: sparkling spore The monster species that never randomly spawned: buffalo The monster species that never randomly spawned: rebel giant The monster species that never randomly spawned: nice old lady The RNG hath decreed that this item was never generated: demonology (IA CTHULHU) The RNG hath decreed that this item was never generated: elven spear (runed spear) The RNG hath decreed that this item was never generated: bad effect stone (gray) The RNG hath decreed that this item was never generated: dimmer helmet (complete helmet) The RNG hath decreed that this item was never generated: short sword ((null)) The RNG hath decreed that this item was never generated: moonstone (white) The RNG hath decreed that this item was never generated: hugging gown (contaminated coat) The RNG hath decreed that this item was never generated: cure glib (lovely) The RNG hath decreed that this item was never generated: homing torpedo ((null)) The RNG hath decreed that this item was never generated: amulet of data storage (icosaedrical) The RNG hath decreed that this item was generated more often: lightning shield (dull yellow shield, freq bonus 10) The RNG hath decreed that this item was generated more often: budo no sasu ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: banded mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: shimmering dragon scale shield (shimmering dragonhide shield, freq bonus 15) The RNG hath decreed that this item was generated more often: haste monster (royal, freq bonus 38) The RNG hath decreed that this item was generated more often: 0 candle (candle, freq bonus 29) The RNG hath decreed that this item was generated more often: helm of sensory deprivation (tight helmet, freq bonus 19) The RNG hath decreed that this item was generated more often: dark elven arrow (black runed arrow, freq bonus 7) The RNG hath decreed that this item was generated more often: create trap (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA, freq bonus 6) The RNG hath decreed that this item was generated more often: pointed helmet (narrow helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: frost (JUGEMJUGEMGOGOUNO, freq bonus 9) The RNG hath decreed that this item was generated more often: tar chain mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: wakame ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: helm of jamming (radio helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: call the elements (perpetual, freq bonus 7) The RNG hath decreed that this item was generated more often: whetstone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: rocket launcher ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: heavy elysium ball ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: fire (simmering, freq bonus 4) The RNG hath decreed that this item was generated more often: insulate (long, freq bonus 9) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 3) The RNG hath decreed that this item was always generated cursed: freezing boots (side zip boots) The RNG hath decreed that this item was always generated cursed: stinking cloud (distorted) The RNG hath decreed that this item was always generated cursed: stone of magic resistance (gray) The RNG hath decreed that this item was always generated cursed: cloak of prescience (enduring cloak) The RNG hath decreed that this item was always generated cursed: lava (LETS FAIL AND ROLL) The RNG hath decreed that this item was always generated cursed: elemental minion (propaganda) The RNG hath decreed that this item was always generated cursed: droven dagger (obsidian dagger) The RNG hath decreed that this item was always generated cursed: boots of weakness (torn boots) The RNG hath decreed that this item was always generated cursed: swimsuit ((null)) The RNG hath decreed that this item was always generated cursed: aggravate monster (grating) The RNG hath decreed that this trap was always invisible: flood trap The RNG hath decreed that this trap was generated more often: free hand trap (freq bonus 8) Next attribute increase check would have come at turn 5688 Strength training was 20 Dexterity training was 13 Wisdom training was 12 Constitution training was 50 You were cold resistant You were prevented from having stealth (0) You were prevented from having a sight bonus (0) Your chance to block was 23% You had 760 points of nutrition remaining You were displaced You aggravated monsters You could survive without air You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Moori, King Kai and Vegeta Your deity was King Kai You could not have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status pummel 6X Prepared(0) air dash 6X Prepared(0) chained blitz 6X Prepared(0) appraisal 6 R Prepared(0) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) chi strike 5X Active(2381) chi healing 3X Prepared(0) elemental fist 1X Prepared(0) Discoveries Weapons dwarvish short sword (broad short sword) orcish dagger (crude dagger) yumi (long bow) Armor shimmering dragon scale shield (shimmering dragonhide shield) elven cloak (faded pall) iron shoes (hard shoes) dwarvish iron helm (hard hat) Scrolls scroll of healing (THEN CALL IT POPO MAIL) scroll of mana (GENIE STUNT IS MORE POWER) scroll of phase door (CAO NI MA) scroll of standard id (THE MISSINGNO DOES NOT CAUSE CRASH BUGS) scroll of cure (ELF FELLOW PROTECTION LIMITATION STUNT USE) scroll called pooop (MOVE RAISED BY FEARED) scroll of proof armor (FLOW ABLES IS BACKWARD) scroll of summon undead (KLAATU BARADA NIKTO) scroll of enchant armor (LOREM IPSUM) Potions potion of extreme power (stevia) potion of ESP (fuming) potion of Pan Galactic Gargle Blaster (emerald) potion of hallucination (dangerous) potion of gain ability (iridescent) Rings ring of increase damage (clothlet) ring of stealth (rubber) Wands wand of acid (irregular) wand of striking (arcanium) wand of make invisible (bauxite) wand of sleep (sycamore) Tools tin whistle (whistle) wax candle (candle) inka saddle (saddle) sack (bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures an ant 5 jackals 0 pack jackals (4 created) a fox a large fox a wild dog 0 kittens (1 created) a wimp 0 hobbits (1 created) a dwarven child 0 dwarves (1 created) 0 gisaus (1 created) 0 dolgsmen (1 created) 0 aqua kobolds (1 created) a large kobold a poison kobold 5 petit mimics 2 mimics a group goblin 0 porter rock piercers (1 created) 2 lambs (3 created) a baby river hog 2 drains rats a breeder mouse a giant white cave mouse 0 giant rats (2 created) 0 rabid rats (1 created) 2 cave spiders 3 crawling maggots 0 tiny pseudodragons (1 created) an emu a lichen a porter lichen 2 spore lichens an ungenomold a deathmold 2 yellow growths (1 created) a red mold (0 created) 0 red patches (1 created) 0 red spores (1 created) 4 pale growths (1 created) a sucker spore a gnome (4 created) 0 gnome stalkers (1 created) a normal gnome an intermediate gnome 0 gnome lords (1 created) a gnomish wizard (2 created) 0 Keystone Detectives (5 created) 0 mummies (1 created) 0 kobold mummies (1 created) 0 insolent monkeys (4 created) 0 kobold zombies (1 created) 2 gnome zombies (3 created) 0 white friars (1 created) 0 stupid looking cos-players (1 created) a drunk jet guy a karate scrub a furry an albae an immunizer an incantifier 0 vile archers (1 created) a force mugger a Woodland-elf rogue 0 dragonball kids (1 created) 0 item masters (1 created) 0 undead acid mages (1 created) 0 shopkeepers (2 created) 2 newts 2 floor grues 2 novice light walls 0 jumping jellyfish (4 created) 0 jumping babelfish (1 created) 0 flying oysters (1 created) 0 flying piranhas (1 created) a cold trove 0 scroll troves (1 created) 117 creatures born. 69 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 7 times You eaten food with animal by-products 5 times You eaten meat 4 times You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 39 monsters You read items or engraved 8 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (5 of 20) shield [Unskilled] (max Expert) (6 of 20) body armor [Unskilled] (max Expert) (4 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (8 of 20) martial arts [Basic] (max Grand Master) (70 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye ProzacElf the Saiyan... You died in The Gnomish Mines on dungeon level 4 with 1991 points, and 236 pieces of gold, after 2375 moves. Killer: a monster (undead acid mage called bugsniper) You were level 6 with a maximum of 59 hit points when you died. You reached the 69th place on the top 10000 list. No Points Name Hp [max] 1 1978191 QQQQQ-Dol-Dop-Fem-Cha died in The Giant Caverns on level 36 [max 37]. Killed by a wand of disintegration. 208 [208] 2 757771 bugsniper-Dea-Vee-Mal-Neu died in The Dungeons of Doom on level 23 [max 27]. Drowned in a pool of water. 175 [175] 3 517118 bugsniper-Ele-Dop-Fem-Law died in The Quest on level 18 [max 19]. Killed by a monster (air elemental), while praying unsuccessfully. - [136] 4 430825 Bluescreen-Trs-Dea-Fem-Cha died in The Dungeons of Doom on level 28. Killed by a monster (bar-lgura). - [156] 5 159339 Nirol-Ele-Lic-Mal-Cha died in The Gnomish Mines on level 4 [max 12]. Killed by petrification. 153 [153] 6 122443 Lorskel-Wil-Iro-Fem-Neu died in The Dungeons of Doom on level 8 [max 12]. Killed by a monster (invisible force stalker). - [136] 7 121014 bugsniper-Aci-War-Fem-Cha died in The Dungeons of Doom on level 11 [max 12]. Drowned in a pool of water. 152 [152] 8 95269 QQQQQ-Alt-Dop-Fem-Cha died in Town on level 9 [max 11]. Killed by a solar beam. - [76] 9 89219 Lorskel-Wil-Dro-Mal-Neu died in The Spider Caves on level 9 [max 12]. Killed by a monster (spider magus). - [81] 10 81635 bugsniper-Cha-Hax-Fem-Neu quit in The Dungeons of Doom on level 11 [max 12]. 137 [137] 19 30406 ProzacElf-Mid-Yee-Fem-Law died in The Gnomish Mines on level 5. Killed by a monster (invisible Mr. Izchak, the shopkeeper). - [54] 67 2148 hatham-Use-Und-Mal-Neu died in The Gnomish Mines on level 3. Killed by a monster (dwarf). - [46] 68 2112 Nirol-Bul-Inc-Mal-Law was poisoned in The Dungeons of Doom on level 4 [max 5]. Poisoned by a gray growth. 62 [62] *69 1991 ProzacElf-Sai-Nul-Fem-Neu died in The Gnomish Mines * on level 4. Killed by a monster (undead acid mage called bugsniper). - [59] 70 1910 BendOver-Kni-Dwa-Mal-Neu turned to stone in The Dungeons of Doom on level 2. Petrified by a monster (meduquasit). - [67] 71 1899 hatham-Arc-Hum-Mal-Neu died in The Dungeons of Doom on level 3. Killed by a monster (petty river moccasin). - [72]