h< Player: Pedgux Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2025-09-03.07:35:52.ttyrec Time: (1756884952) Wed Sep 3 07:35:52 2025 h)sBad syntax in OPTIONS in /dgldir/userdata/Pedgux/slex/Pedgux.slexrc: windowtype:curses. Hit return to continue: h  hN This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2022 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. h Restoring save file...hR h] 6[Pedgux the Assumption Spreader ] St10 Dx9 Co16 In4 Wi5 Ch11 DemMisFemCha+PT Dlvl:1 $20 HP 28(28)  Pw 7(7)  AC0 Exp1 T154 You return to level 1 in The Dungeons of Doom.--More--h ##------------------#,.......|---%.......---#,|......|##|.....#..(#..|#,.......|#,......@.#....|#,-.-.----#######,|......%@....|#,#,,,,,,,,##,,,,,#............|####h- ##,,###,###,##,####---....#...---#,,,,,,,##,,##,####,#----------#######,##,##,,,###,#...#,#-.--#-.--,,#|......#,#,|.......|,#|......|, 2m,,+...$....,#.......|###|...$)/.|##--------........|---------h l[Pedgux the Assumption Spreader ] St10 Dx9 Co16 In4 Wi5 Ch11 DemMisFemCha+PT Dlvl:1 $20 HP 28(28)  Pw 7(7)  AC0 Exp1 T154 Palim-Palim Pedgux, the specialist evilvariant missing Demagogue, welcome back to SlashEMExtended!h [Pedgux the Assumption Spreader ] St10 Dx9 Co16 In4 Wi5 Ch11 DemMisFemCha+PT  28(28)  Pw 7(7)  AC0 Exp1 T154 --More--h )The moon is waxing tonight.h\# hquithL.uithithlth[Really quit? WARNING: this will erase your game permanently! [yes/no]? hyhtwehvshW[Pedgux the Assumption Spreader  28(28)  Pw 7(7) h^##------------------#,.......|---%.......---#,|......|##|.....#..(#..|#,.......|#,......@.#....|#,-.-.----#######,|......%@....|#,#,,,,,,,,##,,,,,#............|######,hO`,###,###,##,####---....#...---#,,,,,,,##,,##,####,#----------#######,##,##,,,###,#...#,#-.--#-.--,,#|......#,#,|.......|,#|......|,,,`;9m+...$....,#.......|###|...$)/.|##--------........|---------ha=[Pedgux the Assumption Spreader ] St10 Dx9 Co16 In4 Wi5 Ch11 DemMisFemCha+PT Dlvl:1 $20 HP 28(28)  Pw 7(7)  AC0 Exp1 T154 Do you want your possessions identified? DYWYPI? [ynq] (n) hn Weapons a - an uncursed +0 mallet (weapon in foreclaw) {20} l - 16 uncursed +0 odor shots named Frost Barrier {0} Armor b - an uncursed +0 plate mail (being worn) {200} Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} j - an uncursed scroll of heal other {0} Tools c - an uncursed tin whistle {0} d - an uncursed bugle {0}(end) h Do you want to see your attributes? [ynq] (n) h6 nFinal Attributes: You had transgressed. Your alignment was -50. Your max alignment was 11. You carried 0 sins. You could not have this property extrinsically: wallwalking. Ring identification only worked 4 times out of 8. Implant identification only worked 1 times out of 10. Armor identification only worked 15 times out of 25. Spellbook identification only worked 2 times out of 11. Tool identification only worked 5 times out of 7. Monsters only dropped their equipment with 92% chance. Ring drop chance was reduced to 94%. Potion drop chance was reduced to 88%. Weapon drop chance was reduced to 92%. Armor drop chance was reduced to 90%. Shop item generation was reduced to 87%. Concealing monsters were spawned underneath items 87% of the time only. Monster death drops spawned with only 91% chance. Mastering the following skill taught you the hidden power: chaos spells.hT6  The following skill was trained at half the usual rate: divination spells. The following skill was trained at one fifth the usual rate: chaos spells. The following skill was limited to basic proficiency: shield. The following skill was limited to skilled proficiency: elemental spells. The following skill became untrainable if you tried to train it too early: devices (turn 43). The following skill became harder to train at higher skill levels: occult spells. Monster spawn rate multiplier was currently 71. Number of artifacts generated was 0. Number of fake artifacts generated was 1. Your hairstyle was 'total bundle'. Your current martial arts style was 'brawling'. Your amount of casino chips was 0. The last time you got a new haircut was 5153 turns ago. Your areola diameter was 14. Monster spawn increase would have started at turn 68937. 6 Q1HMonster spawn increase had reached its maximum at turn 334203. In this game, Eevee's evolution was glaceon. Maximum amount of combined random monster spawn freqs was 4256. Your limit for ascension was at turn 1335852. The monster class that cannot be genocided was cat or other feline. --More--h The monster species that was spawned more often: wobbly jelly (freq bonus 2). The monster species that was spawned more often: knapsack sheep (freq bonus 6). The monster species that was spawned more often: poisoning eye (freq bonus 2). The monster species that was spawned more often: fluidator tubelayer (freq bonus 4). The monster species that was spawned more often: Astaroth (freq bonus 2). The monster species that was spawned more often: corona converter (freq bonus 12). The monster species that was spawned more often: kirin beast (freq bonus 24). The monster species that was spawned more often: dandier incising (freq bonus 2). The monster species that was spawned more often: perfume dispenser (freq bonus 6). The monster species that was spawned more often: disgusting stalk (freq bonus 10). The monster species that was spawned more often: helmlich (freq bonus 4). The monster species that was spawned more often: depository mealybh$ ug (freq bonus 24). The monster species that was spawned more often: nasty colony (freq bonus 8). The monster species that was spawned more often: debutant crustily unfaithful (freq bonus 18). The monster species that was spawned more often: pig (freq bonus 5). The monster species that was spawned more often: low ooze (freq bonus 30). The monster species that was spawned more often: interventionism locket (freq bonus 20). The monster species that was spawned more often: mithril smith (freq bonus 2). The monster species that was spawned more often: cursive granulate (freq bonus 24). The monster species that was spawned more often: freemason spearlord (freq bonus 6). The monster trait that was more common: monsters that want the Book of the Dead (freq bonus 2). The monster trait that was more common: monsters that count as mercenaries (freq bonus 6). The monster trait thath  was more common: monsters whose attacks wither your equipment (freq bonus 1). The monster trait that was more common: monsters who work as barbers (freq bonus 2). The monster species that was never randomly spawned: allergology denmark. The monster species that was never randomly spawned: petty spec gurgler. The monster species that was never randomly spawned: fossate crosspatch. The monster species that was never randomly spawned: sexymate. The monster species that was never randomly spawned: boot goblin. The monster species that was never randomly spawned: seneca talesmen. The monster species that was never randomly spawned: plumed casette. The monster species that was never randomly spawned: messager. The monster species that was never randomly spawned: constitutional divesture farthingale planar. The monster species that was never randomly spawned: mapping wholesaler carefree. The RNG hath decreed that this item was neverh X generated: detect water (Scrolls). The RNG hath decreed that this item was never generated: cloak of mystery (Armor). The RNG hath decreed that this item was never generated: robe of infravision (Armor). The RNG hath decreed that this item was never generated: gain level (Potions). The RNG hath decreed that this item was never generated: stone of cursing (Gems). The RNG hath decreed that this item was never generated: invulnerability (Potions). The RNG hath decreed that this item was never generated: glass hostage chain (Chains). --More--h! The RNG hath decreed that this item was generated more often: summon ghost (Scrolls, freq bonus 23). The RNG hath decreed that this item was generated more often: amulet of the RNG (Amulets, freq bonus 8). The RNG hath decreed that this item was generated more often: breaker staff (Weapons, freq bonus 7). The RNG hath decreed that this item was generated more often: plate mail (Armor, freq bonus 13). The RNG hath decreed that this item was generated more often: avalanche (Spellbooks, freq bonus 7). The RNG hath decreed that this item was generated more often: bubblebeam (Spellbooks, freq bonus 6). The RNG hath decreed that this item was generated more often: brass knuckles (Weapons, freq bonus 84). The RNG hath decreed that this item was generated more often: Elena combat boots (Armor, freq bonus 8). The RNG hath decreed that this item was generated more often: crystal shield (Armor, freq bonus 7). The RNG hath decreed that this item was generath" ed more often: mystery shield (Armor, freq bonus 2). The RNG hath decreed that this item was generated more often: cloak of slow digestion (Armor, freq bonus 10). The RNG hath decreed that this item was generated more often: wind (Spellbooks, freq bonus 7). The RNG hath decreed that this item was generated more often: acidshield (Spellbooks, freq bonus 11). The RNG hath decreed that this item was generated more often: coral nunchiaku (Chains, freq bonus 6). The RNG hath decreed that this item was generated more often: no-light stone (Gems, freq bonus 5). The RNG hath decreed that this item was generated more often: Conny combat boots (Armor, freq bonus 8). The RNG hath decreed that this item was generated more often: magic dragon scales (Armor, freq bonus 10). The RNG hath decreed that this item was generated more often: make invisible (Wands, freq bonus 7). The RNG hath decreed that hl" this item was generated more often: reduce accuracy (Rings, freq bonus 5). The RNG hath decreed that this item was generated more often: bugxplore helmet (Armor, freq bonus 4). The RNG hath decreed that this item class was generated more often: Wands (freq bonus 78). The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 36). The RNG hath decreed that this item was always generated cursed: ether knout (Weapons). The RNG hath decreed that this trap was always invisible: juen trap. The RNG hath decreed that this trap was generated more often: stathalf trap (freq bonus 1). Trap randomization happened for 1 in 184 traps. Traps were spawned invisible 1 times in 97. Traps were extra hard to find 5% of the time. Next attribute increase check would have come at turn 161. Strength training was 0. Dexterity training was 1. Wisdom training was 0. Constitution training was 2. Your sh" tanity was 100. Current weather was overcast. You had 1000 alla remaining. You were possessed by the ghost of Annemarie. (329). You had not decided on your sexuality yet. You had to wait until you can use your special recursion. (9847). You had 1423 points of nutrition remaining. You had teleportitis. --More--h You regenerated. You had polymorphitis. Your luck was zero. You had spell retention for remembering 30 spells. You could not have safely prayed (290). You survived. --More--hA, ##------------------#,.......|---%.......---#,|......|##|.....#..(#..|#,.......|#,......@.#....|#,-.-.----#######,|......%@....|#,#,,,,,,,,##,,,,,#............|######hu. [38;5;10m,,###,###,##,####---....#...---#,,,,,,,##,,##,####,#----------#######,##,##,,,###,#...#,#-.--#-.--,,#|......#,#,|.......|,#|......|,,,l/ m+...$....,#.......|###|...$)/.|##--------........|---------h/ 1[Pedgux the Assumption Spreader ] St10 Dx9 Co16 In4 Wi5 Ch11 DemMisFemCha+PT Dlvl:1 $20 HP 28(28)  Pw 7(7)  AC0 Exp1 T154 Do you want to see your discoveries? [ynq] (n) h8 n Discoveries  Scrolls scroll of healing (THIS IS YOUR GRAVE) scroll of mana (THERE IS NO SPOON) scroll of phase door (SUTOMAFIRIA HYPOGAEA) scroll of standard id (NO TNILCYR ALLIK) scroll of cure (BANDSMAN GROOMS LUCK) scroll of heal other (GHOTI) * scroll of extra healing (OF COURSE A LESBIAN CAN BE INTO BALLBUSTING) * scroll of greater mana restoration (GICCC) scroll of amnesia (DAMON GANT WAS A FOOL TO COMMIT MURDER) Tools tin whistle (whistle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * physio venom (splash of venom) * segfault venom (splash of venom)(end) h2-------------%.......---|.....#..(#..|......@.#....||......%@....|#............|---....#...------------- [Pedgux the Assumption Spreader ] St10 Dx9 Co16 In4 Wi5 Ch11 DemMisFemCha+PT Dlvl:1 $20 HP 28(28)  Pw 7(7)  AC0 Exp1 T154 Do you want an account of creaturehWs vanquished? [ynq] (n) hn Vanquished creatures:  0 eatblats (1 created) a bought plant 0 melee bugs (1 created) 0 fast lichens (1 created) 0 low oozes (1 created) 0 thalmors (1 created) 0 stealer plants (1 created)  7 creatures born. 1 creature vanquished. 0 bosses born. 0 bosses vanquished.--More--hsDo you want to see your conduct? [ynq] (n) hKZn Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You read items or engraved 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You read scrolls 1 time. You suffered from amnesia 1 time. You had a minimum alignment of -50. You had a maximum alignment of 0. You had a maximum sanity of 100. You kicked doors or locked containers 1 time. You fumbled 2 times. You allowed monsters to eat organic items 3 times.--More--hh [Pedgux the Assumption Spreader ] St10 Dx9 Co16 In4 Wi5 Ch11 DemMisFemCha+PT Dlvl:1 $20 HP 28(28)  Pw 7(7)  AC0 Exp1 T154 Goodbye Pedgux the Demagogue... You quit in The Dungeons of Doom on dungeon level 1 with 30 points, and 20 pieces of gold, after 154 moves. You were level 1 with a maximum of 28 hit points when you quit.--More--h  hz h[ h~j h hS h hJC hM h< h(You reached the 37th place on the top 10000 list. No Points Name Hp [max] 1 926155 Zsj III-War-Grd-Mal-Neu died in Lawful Quest on level 25. Killed by a touch of death. 314 [342] h) 2 262454 Arabella-Dan-Out-Fem-Neu died in The Dungeons of Doom on level 32. Killed by a cowardly attack on her breasts. - [135] h ) 3 163998 Liam-Ast-Urg-Mal-Law died in Mainframe on level 50 [max 57]. Killed by a monster (mirror ogre). - [283] h)F 35 60 microecobu-Zyb-Tum-Fem-Neu died in The Dungeons of Doom on level 1. Killed by life drainage. 21 [26] 36 36 Pedgux-Ass-Hom-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a monster (New Kop), while praying unsuccessfully. - [4]  37 30 Pedgux-Dem-Mis-Fem-Cha quit in The Dungeons of Doom   on level 1. 28 [28] 38 29 crisscross-Gam-Hum-Mal-Neu escaped the dungeon [max level 1]. 20 [20] 39 5 seppokalev-Pro-And-Mal-Law died in The Dungeons of Doom on level 1. Dissolved in molten lava. 8 [8] h.