DŽh-  Player: Pedgux Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2025-09-01.11:34:31.ttyrec Time: (1756726471) Mon Sep 1 11:34:31 2025 DŽh [Bad syntax in OPTIONS in /dgldir/userdata/Pedgux/slex/Pedgux.slexrc: windowtype:curses. DŽhm Hit return to continue: ʄhm ʄh>This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2022 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. ʄh WShall I pick a character's race, role, gender and alignment for you? [ynq] ̄hnChoosing Character's Role Pick a role for your character   Scroll with the space bar or the > key, NOT the arrow keys!   a - an Acid Mage  b - an Activistor  c - an Aklyst  d - an Alltecher  e - an Altmer  f - an Amazon  g - an Anachronist  h - an Anachronounbinder  i - an Archeologist  j - an Artist  k - an Assassin  l - an Astronaut  m - an Augurer  n - a Barbarian  o - a Bard  p - a Binder  q - a Bleeder  r - a Bloodseeker  s - a Bosmer  t - a Bully  u - a Butt Lover  v - a Camperstriker  w - a Cartomancer  x - a Caveman/Cavewoman  y - a Cellar Child  z - a Chaos Sorceror  A - a Chevalier  B - a Climacterial  C - a Combatant  D - a Convict  E - a Cook  F - a Courier  G - a Cracker  H - a Cruel Abuser  I - a CybernīhYHnja  J - a Dancer  K - a Death Eater (1 of 5)ӄh L - a Demagogue  M - a Diablist  N - a Dissident  O - a Diver  P - a Doll Mistress  Q - a Doom Marine  R - a DQ Slime  S - a Dragonmaster  T - a Druid  U - a Drunk  V - a Dunmer  W - an Electric Mage  X - an Elementalist  Y - an Elph  Z - an Emera  a - an Empath  b - an Erdrick  c - a Failed Existence  d - a Feat Master  e - a Feminist  f - a Fencer  g - a Fighter  h - a Firefighter  i - a Fjorde  j - a Flame Mage  k - a Form Changer  l - a Foxhound Agent  m - a Gamer  n - a Gang Scholar  o - a Gangster  p - a Geek  q - a Genderstarist  r - a Gladiator  s - a Goff  t - a Goldminer  u - a Graduate  v - a Grenadonin  w - a Gunner  x - a Half Baked  y - a Healer  z - a Hedderjedi (2 of 5)Ԅh+ Pick a role for your character   Scroll with the space bar or the > key, NOT the arrow keys!   a - an Acid Mage  b - an Activistor  c - an Aklyst  d - an Alltecher  e - an Altmer  f - an Amazon  g - an Anachronist  h - an Anachronounbinder  i - an Archeologist  j - an Artist  k - an Assassin  l - an Astronaut  m - an Augurer  n - a Barbarian  o - a Bard  p - a Binder  q - a Bleeder  r - a Bloodseeker  s - a Bosmer  t - a Bully  u - a Butt Lover  v - a Camperstriker  w - a Cartomancer  x - a Caveman/Cavewoman  y - a Cellar Child  z - a Chaos Sorceror  A - a Chevalier  B - a Climacterial  C - a Combatant  D - a Convict  E - a Cook  F - a Courier  G - a Cracker  H - a Cruel Abuser  I - a Cyberninja  J - a Dancer  K - a Death EԄhater (1 of 5)ڄhK+Choosing Race Pick the race of your Butt Lover   Scroll with the space bar or the > key, NOT the arrow keys!   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - android  l - angbander  m - angel  n - aquarian  o - argonian  p - asgardian  q - asura  r - atlantean  s - aztpok  t - babylonian  u - bacteria  v - badstatter  w - bastard  x - batman  y - beacher  z - blait  A - bodymorpher  B - borg  C - bossrusher  D - bover  E - breton  F - buldozgar  G - burninator  H - carthage  I - celtic  J - centaur  K - cerberus (1 of 8)䄵h t { L - challenger  M - changeling  N - chiquai  O - chiropteran  P - clockwork automaton  Q - cockatrice  R - colorator  S - cortex  T - cupid  U - curser  V - dark seducer  W - deathmold  X - de-energiser  Y - deep elf  Z - destabilizer  a - developer  b - devil  c - dictionary attack  d - dinosaur  e - dolgsman  f - doppelganger  g - dorian  h - dragon  i - droughter  j - drow  k - dryad  l - dufflepud  m - dunadan  n - duthol  o - dwarf  p - dynamo  q - egymid  r - elemental  s - elf  t - engchip  u - ent  v - erosator  w - etherealoid  x - evilvariant  y - expert  z - extravator (2 of 8)턵hJ)+Use hybrid races? [yn] (n) hKnChoosing Gender Pick the gender of your deep elven Butt Lover  m - male f - female * - Random ! - Quit(end) hx ;+Choosing Alignment Pick the alignment of your male deep elven Butt Lover  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) hyb+h%, NContent warning: This game is rated R, or Mature Content. The content of this game may be unsuitable for underage players. Additionally, some of this game's content may include features that can be triggering to some players, including but not limited to strong language, graphical descriptions of violence, sexual assault, self injury and mental disabilities. If you feel that you could be triggered by the exposure to this kind of content, you might want to opt out of this game. The author, Amy, takes no responsibility for any harm caused by playing this game. If you wish to not see this message on every new game start, you can hide it by adding OPTIONS=!contentwarning to your user configuration file.--More--h(v *Ŀ@8hx [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha Dlvl:1 $0 HP 11(11)  Pw 13(13)  AC7 Exp1 T1  It is written in the Book of Marlen:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your goddess Marlen seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Stroking Hands, have been heralded from birth as the instrument of Marlen. You are destined to recover the Amulet for your deity, orh)y die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Marlen!--More--h4[Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T7 [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T8 @<8hx:[Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T8 [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T9 @8h #  h! [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T9 !hUT Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) !hf[Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T9 !h+What do you want to throw? [a or ?*] "h "h Never mind.[Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T9 #hc Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) %h)f[Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T9 %h Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) %h6f[Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T9 &h# &ht&h) echnique&h^ chnique&h hnique(h!g Choose a technique  Name Level Status a - appraisal 1 Prepared b - panic digging 1 Prepared c - phase door 1 Prepared d - invoke deity 1 Prepared e - buc test 1 Prepared ? - Sort techs(end) /ha +In situations where there is no other way forward, you can use this technique to transform walls on the eight squares surrounding you into open floor. Of course it only works if those squares are diggable, and it also paralyzes you for up to 20 turns, so be careful about using it when monsters are around!--More--5hqJ Use this technique? [yn] (n) 7hz y7hvYou perform the panic digging ritual and are paralyzed for a while.7hSome solid rock is pulverized![Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T9 Par [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T10 Par [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T10 Par [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11) K Pw 13(13)  AC7 Exp1 T11 Par [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T11 Par [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T12 Par [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T12 Par [Pedgux the Stroking Hands ] St10 Dx17h2 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T13 Par 7h![Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T13 Par [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T14 Par [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T14 Par [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(7h 13)  AC7 Exp1 T15 Par [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T15 Par [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T16 Par [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T16 Par [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha 7h[24;13H 11(11)  Pw 13(13)  AC7 Exp1 T17 Par [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T17 Par [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T18 Par [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T18 Par [7hPedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T19 Par [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T19 Par <87h[Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T20 You can move again.[Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T20 ;hg+[Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T20 [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T21 @8;hW;h^<You displaced Jessica.[Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T21 [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T22 8@=h=h2bYou displaced Jessica.[Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T22 [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T23 #8@=hĭ @[Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T23 [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T24 ###@8>hThere is a wall in the way![Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T24 >h4L[Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T24 [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T25 @8>hV [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T25 [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T26 +$##@>hThere is a wall in the way![Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T26 ?hi?hھThere is a wall in the way![Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T26 ?hTbC[Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T26 [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T27 ##@?hL[Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T27 [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T28 ##@?h$ `[Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T28 [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T29 ##@?h6 [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T29 [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T30 \[@@hK[Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T30 [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T31 @@hg*@@hks You see here 28 gold pieces {0}.[Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T31 [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T32 Ah&'[Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T32 [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T33 $@XAhPThis is a burning wagon, which will burn you. Really step on it? [yn] (n) Ch y[Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T33 @Ch "The wagon burns you!ChB J[Pedgux the Stroking Ha nds] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  10(11)  Pw 13(13)  AC7 Exp1 T34 Brn [-1 -> 10][Pedgux the Stroking Ha nds] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  10(11)  Pw 13(13)  AC7 Exp1 T34 Brn Eh2\@Eh~You see here an enchanted splint mail {160}.[Pedgux the Stroking Ha nds] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  10(11)  Pw 13(13)  AC7 Exp1 T34 Brn [Pedgux the Stroking Ha nds] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  10(11)  Pw 13(13)  AC7 Exp1 T35 Brn EhU.Eh0@There is a wall in the way![Pedgux the Stroking Ha nds] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  10(11)  Pw 13(13)  AC7 Exp1 T35 Brn Ehz% Eh& @There is a wall in the way![Pedgux the Stroking Ha nds] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  10(11)  Pw 13(13)  AC7 Exp1 T35 Brn Fh|[Pedgux the Stroking Ha nds] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  10(11)  Pw 13(13)  AC7 Exp1 T35 Brn [Pedgux the Stroking Ha nds] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  10(11)  Pw 13(13)  AC7 Exp1 T36 Brn X@[Fh _You kill the grid xorn![Pedgux the Stroking Ha nds] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  10(11)  Pw 13(13)  AC7 Exp1 T36 Brn [Pedgux the Stroking Ha nds] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  10(11)  Pw 13(13)  AC7 Exp1 T37 Brn Fh Fh @There is a wall in the way![Pedgux the Stroking Ha nds] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  10(11)  Pw 13(13)  AC7 Exp1 T37 Brn Fh Fh @There is a wall in the way![Pedgux the Stroking Ha nds] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  10(11)  Pw 13(13)  AC7 Exp1 T37 Brn GheGh2f@There is a wall in the way![Pedgux the Stroking Ha nds] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  10(11)  Pw 13(13)  AC7 Exp1 T37 Brn Gh&X[Pedgux the Stroking Ha nds] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  10(11)  Pw 13(13)  AC7 Exp1 T37 Brn [Pedgux the Stroking Ha nds] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  10(11)  Pw 13(13)  AC7 Exp1 T38 Brn @Hh~q[Pedgux the Stroking Ha nds] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  10(11)  Pw 13(13)  AC7 Exp1 T38 Brn [Pedgux the Stroking Ha nds] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  10(11)  Pw 13(13)  AC7 Exp1 T39 Brn @Hhgq[Pedgux the Stroking Ha nds] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  10(11)  Pw 13(13)  AC7 Exp1 T39 Brn [Pedgux the Stroking Ha nds] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  10(11)  Pw 13(13)  AC7 Exp1 T40 Brn @Hh[[Pedgux the Stroking Ha nds] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  10(11)  Pw 13(13)  AC7 Exp1 T40 Brn @HhDYour burns disappear.[Pedgux the Stroking Ha nds] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  10(11)  Pw 13(13)  AC7 Exp1 T41 Hh Z[Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T42 @Hh, [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T42 Hh4 <[Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T44 [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T45 @Ih0![Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T45 [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T46 @Ih+ [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T46 [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T47 @Jhݳ[Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T47 [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T48 @Jh$1[Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T48 [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T49 @Ph  Weapons a - the uncursed +0 mace named The TreeEnt (weapon in hand) {12} Armor b - a cursed +0 T-shirt (being worn) {2} c - an uncursed +0 Hawaiian shorts (being worn) {5} d - an uncursed +0 pair of sneakers (being worn) {2} Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} j - an uncursed scroll of heal other {0}(end) ZhA Q\[#####[Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T49 [hY [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T49 [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T50 @\h[Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T50 [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T51 @\hq[Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T51 [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T52 @]h} APick an object with the cursor and press the , key.^hch&ch&S a doorway or the floor of a room or the dark part of a room (floor of a room)[Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T52 ehӚ [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T52 [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T53 @fh'iAPick an object with the cursor and press the , key.fh ghn ghȵ S a doorway or the floor of a room or the dark part of a room (floor of a room)[Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T53 jh| [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T53 [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T54 @khp[Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T54 [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T55 @kh@kh֟There is a wall in the way![Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T56 kh* [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T56 [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T57 @lh There is a wall in the way![Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T57 lhhlhThere is a wall in the way![Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T57 lh[Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T57 [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T58 @lh [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T58 [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T59 @<lh@ 3[Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T59 [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T60 #@mhThere is a wall in the way![Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T60 mhmh:There is a wall in the way![Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T60 mh[$ mha% There is a wall in the way![Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T60 mh mh There is a wall in the way![Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T60 mhL?mhR@There is a wall in the way![Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T60 nh+[Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T60 [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T61 @nhA* [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T61 [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T62 <@nha There is a wall in the way![Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T62 oh`oh|There is a wall in the way![Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T62 ohQohRThere is a wall in the way![Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T62 oh[Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T62 [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T63 @oh [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T63 [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T64 @oh I There is a wall in the way![Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T64 ohL oh There is a wall in the way![Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T64 ph [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T64 [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T65 @pheThere is a wall in the way![Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T65 phphThere is a wall in the way![Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T65 ph5 [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T65 [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T66 @phu  [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T66 [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T67 @ph!  [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T67 [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T68 @qhl [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T68 [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T69 @qh"aThere is a wall in the way![Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T69 qh qhThere is a wall in the way![Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T69 qh&[Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T69 [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T70 @qhThere is a wall in the way![Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T70 qhڌ [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T70 [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T71 @qh6 There is a wall in the way![Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T71 qh- qh@ There is a wall in the way![Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T71 qhrqhoThere is a wall in the way![Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T71 rhrRrhSThere is a wall in the way![Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T71 rhErhFThere is a wall in the way![Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T71 rhrhThere is a wall in the way![Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T71 rhhrhiThere is a wall in the way![Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T71 rhq$rhE%There is a wall in the way![Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T71 rh vrhvThere is a wall in the way![Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T71 rh rh There is a wall in the way![Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T71 rh;a rh b There is a wall in the way![Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T71 sh [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T71 [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T72 @sh ,[Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T72 [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T73 @sh' $[Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T73 [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T74 @sh *@sh KJessica jumps near you from the rock above.[Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T74 [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T75 8th# uhXquituh(uituh*ituhtstuh[Really quit? WARNING: this will erase your game permanently! [yes/no]? vhyvh wh whJ- wh wh& wh֙ wh8 wh wh wh\ wh whDA whƻ whnp whp [Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha  11(11)  Pw 13(13)  AC7 Exp1 T75 yh# yhquityh)g uityhP ityhM tzhW[Really quit? WARNING: this will erase your game permanently! [yes/no]? zh yzhSY ezh szh[Pedgux the Stroking Hands  11(11)  Pw 13(13) zh +$\[#########@##ıĿ8zh5[Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha Dlvl:1 $0 HP 11(11)  Pw 13(13)  AC7 Exp1 T75 Do you want your possessions identified? DYWYPI? [ynq] (n) {hpn Weapons a - the uncursed +0 mace named The TreeEnt (weapon in hand) {12} Armor b - a cursed +0 T-shirt with text "Procrastinators of all countries, unite... tomorrow!" (being worn) {2} c - an uncursed +0 Hawaiian shorts (being worn) {5} d - an uncursed +0 pair of sneakers (being worn) {2} Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} j - an uncursed scroll of heal other {0}(end) |h+$\[########Do you want to see your attributes? [ynq] (n) |hnFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have the double effect of this property: stunnopathy. Potion identification only worked 3 times out of 10. Ring identification only worked 4 times out of 13. Implant identification only worked 1 times out of 13. Wand identification only worked 3 times out of 4. Spellbook identification only worked 2 times out of 5. Tool identification only worked 5 times out of 9. Monsters only dropped their musable items with 87% chance. Monsters only dropped their equipment with 97% chance. Scroll drop chance was reduced to 96%. Potion drop chance was reduced to 96%. Armor drop chance was reduced to 93%. Tool drop chance was reduced to 93%. Food drop chance was reduced to 99%. Shop item generation was reduced to 87%. Concealing monsters were spaw|h)ned underneath items 80% of the time only. Monster death drops spawned with only 94% chance. Mastering the following skill taught you the hidden power: javelin. The following skill was trained at half the usual rate: squeaking. The following skill was trained at one fifth the usual rate: occult spells. The following skill was limited to skilled proficiency: elemental spells. The following skill was limited to expert proficiency: divination spells. The following skill became harder to train at higher skill levels: polymorphing. Monster spawn rate multiplier was currently 100. Number of artifacts generated was 1. Number of fake artifacts generated was 0. Your hairstyle was 'messy' and your beard type is 'comrade'. Your current martial arts style was 'brawling'. Your amount of casino chips was 0. The last time you got a new haircut was 5074 turns ago. |h[37;1HYour areola diameter was 28. Monster spawn increase would have started at turn 73356. Monster spawn increase had reached its maximum at turn 334765. In this game, Eevee's evolution was flareon. Maximum amount of combined random monster spawn freqs was 4890. --More--Your limit for ascension was at turn 3358269. The monster class that cannot be genocided was imp or minor demon. The monster class that was spawned more often: umber hulk (freq bonus 2). The monster species that was spawned more often: fun-making hc schoolgirl (freq bonus 8). The monster species that was spawned more often: spilling scanted (freq bonus 10). The monster species that was spawned more often: Spectral Kchief (freq bonus 30). The monster species that was spawned more often: scuttling retired (freq bonus 12). The monster species that was spawned more often: translated disk nevada outstay (freq bonus 8). The monster species that was sp|hawned more often: flecto rubber (freq bonus 15). The monster species that was spawned more often: long live the golden (freq bonus 5). The monster species that was spawned more often: grontah sephirah (freq bonus 6). The monster species that was spawned more often: grandmaster newt (freq bonus 20). The monster species that was spawned more often: talpie (freq bonus 7). The monster species that was spawned more often: infectio kobold (freq bonus 3). The monster species that was spawned more often: imprecisely being (freq bonus 10). The monster species that was spawned more often: mediator (freq bonus 6). The monster species that was spawned more often: midlayer farting noise (freq bonus 20). The monster species that was spawned more often: jumping ego kraken (freq bonus 10). The monster species that was spawned more often: halide ineffectually (freq bonus 24). The monster|h species that was spawned more often: antimatter force patch (freq bonus 15). The monster species that was spawned more often: grating chicken (freq bonus 40). The monster species that was spawned more often: eleven-headed hydra (freq bonus 18). The monster species that was spawned more often: dressing spirit (freq bonus 48). The monster trait that was more common: monsters that count as vampire (freq bonus 4). The monster trait that was more common: monsters with bleedout attacks (freq bonus 2). The monster trait that was more common: monsters that eat both meat and veggies (freq bonus 4). The monster trait that was more common: monsters whose attacks allow the monster to heal its damaged hit points (freq bonus 1). The monster trait that was more common: monsters whose attacks delete your data (freq bonus 1). The monster trait that was more common: monsters with debt-increasing attacks (freq bonus 2). The monster species that was never ran|hdomly spawned: ethereal bathing sandal. The monster species that was never randomly spawned: ovarial betokening. The monster species that was never randomly spawned: ovally collocation. The monster species that was never randomly spawned: tellable plucking suspiciously. The monster species that was never randomly spawned: berbalang ghost. The monster species that was never randomly spawned: elevator pudding. The monster species that was never randomly spawned: Katrin the Violet Beauty. The monster species that was never randomly spawned: nightly colony. The monster species that was never randomly spawned: doleful standstill. The monster species that was never randomly spawned: abominably chair. The RNG hath decreed that this item was never generated: amulet versus nagging (Amulets). The RNG hath decreed that this item was never generated: gauntlets of panic (Armor). [42|hT;1H--More--|hVKThe RNG hath decreed that this item was generated more often: sniper bullet (Weapons, freq bonus 53). The RNG hath decreed that this item was generated more often: sickle (Weapons, freq bonus 15). The RNG hath decreed that this item was generated more often: quiz stone (Gems, freq bonus 4). The RNG hath decreed that this item was generated more often: clockloak (Armor, freq bonus 20). The RNG hath decreed that this item was generated more often: boulder (Boulders/Statues, freq bonus 11). The RNG hath decreed that this item was generated more often: soft lady shoe (Weapons, freq bonus 31). The RNG hath decreed that this item was generated more often: empty line helmet (Armor, freq bonus 7). The RNG hath decreed that this item was generated more often: scythe (Weapons, freq bonus 6). The RNG hath decreed that this item was generated more often: anger peaceful monster (Spellbooks, freq bonus 18). The RNG hath decreed that this item was generated mo|hqKre often: vaporize (Spellbooks, freq bonus 13). The RNG hath decreed that this item was generated more often: resist petrification (Spellbooks, freq bonus 2). The RNG hath decreed that this item was generated more often: bobble hat (Armor, freq bonus 10). The RNG hath decreed that this item was generated more often: quhab (Weapons, freq bonus 6). The RNG hath decreed that this item was generated more often: cocoa (Potions, freq bonus 6). The RNG hath decreed that this item was generated more often: fog horn (Tools, freq bonus 11). The RNG hath decreed that this item was generated more often: cure blindness (Spellbooks, freq bonus 7). The RNG hath decreed that this item was generated more often: antilevel stone (Gems, freq bonus 11). The RNG hath decreed that this item was generated more often: frilled apron (Armor, freq bonus 18). The RNG hath decreed that this item was generated more|hK often: robe of randomness (Armor, freq bonus 11). The RNG hath decreed that this item was generated more often: barding (Tools, freq bonus 3). The RNG hath decreed that this item class was generated more often: Gems (freq bonus 44). The RNG hath decreed that this item was always generated cursed: power failure (Spellbooks). The RNG hath decreed that this trap was always invisible: genetic trap. The RNG hath decreed that this trap was generated more often: tempohunger trap (freq bonus 2). Trap randomization happened for 1 in 872 traps. Traps were spawned invisible 1 times in 92. Trap difficulty was increased by 1. Traps were extra hard to find 15% of the time. Next attribute increase check would have come at turn 1152. Strength training was 1. Dexterity training was 0. Wisdom training was 0. Constitution training was 2. Your sanity was 0. Current weather was overcast. You had 1000 alla remain|hKing. You were fire resistant. You were shock resistant. You had not decided on your sexuality yet. You saw invisible. You had infravision. --More--|h#You had 1423 points of nutrition remaining. Your luck was zero. You had spell retention for remembering 30 spells. You could have safely prayed (125). You survived. --More--|hqA+$\[#########@##ıĿ8|hA)[Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha Dlvl:1 $0 HP 11(11)  Pw 13(13)  AC7 Exp1 T75 Do you want to see your discoveries? [ynq] (n) |h;n Discoveries  Armor Hawaiian shorts (flowery shorts and lei) sneakers (turning shoes) Scrolls scroll of healing (THANNOUITA KERTOMENOU PAKERBAO KRAMMASIRAT) scroll of mana (IUSTIO QUE PIS) scroll of phase door (I COMPLETED HAZARDOUS COURSE 2 WITHOUT CHEATING) scroll of standard id (THE SHITTY SLIDING ZIP CLOSURE SLITS EVERYTHING) scroll of cure (IO ERBETH IO PHOBETH IO PAKERBETH IO APOMPS) scroll of heal other (RECOPIED CONGREGATION) * scroll of extra healing (FATAL ADVENTURE TO ADULT LECHERY) * scroll of greater mana restoration (DICK GUMSHOE ITS DETECTIVE GUMSHOE PAL) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * physio venom (splash of venom)[21;5|hl<4H * segfault venom (splash of venom)(end) |h +$\[#########@##ıĿ8 [|h.0Pedgux the Stroking Hands ] St10 Dx12 Co6 In6 Wi12 Ch9 ButDeeMalCha Dlvl:1 $0 HP 11(11)  Pw 13(13)  AC7 Exp1 T75 Do you want an account of creatures vanquished? [ynq] (n) |hn Vanquished creatures:  0 newly aircurrenters (1 created) 0 eightleggers (1 created) 0 grounded parrots (1 created) a grid xorn Jessica (0 times) 0 early-leons (1 created)  6 creatures born. 1 creature vanquished. 1 boss born. 0 bosses vanquished.--More--|hDo you want to see your conduct? [ynq] (n) |h\n Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You used a wielded weapon 1 time. You killed 1 monster. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You used techniques 1 time. You had a minimum alignment of 0. You had a maximum alignment of 10.--More--|hS Goodbye Pedgux the Butt Lover... You quit in The Dungeons of Doom on dungeon level 1 with 4 points, and 0 pieces of gold, after 75 moves. You were level 1 with a maximum of 11 hit points when you quit.--More--|hkU  |h  |h8  |hX  |hQ 7 Since you quit, the score list will not be checked.