C[g Player: Peanurt Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2024-12-12.20:13:42.ttyrec Time: (1734034422) Thu Dec 12 20:13:42 2024 C[gY*This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2022 b y Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IR C.See license for details. C[gBaShall I pick a character's race, role, gender and alignment for you? [ynq] C[g/ C[gcContent warning: This game is rated R, or Mature Content. The content of this game may be unsuitable for underage players. Additionally, some of this game's content may include features that can be triggering to some players, including but not limited to strong language, graphical descriptions of violence, sexual assault, self injury and mental disabilities. If you feel that you could be triggered by the exposure to this kind of content, you might want to opt out of this game. The author, Amy, takes no responsibility for any harm caused by playing this game. If you wish to not see this message on every new game start, you can hide it by adding OPTIONS=!contentwarning to your user configuration file.--More--D[gxĿu@#&)/+D[g[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu Dlvl:1 $0 HP 21(21)  Pw 8(8)  AC4 Exp1 T1 It is written in the Book of His Holiness:  After the Creation, the cruel god Moloch rebelled  against the authority of Marduk the Creator.  Moloch stole from Marduk the most powerful of all  the artifacts of the gods, the Amulet of Yendor,  and he hid it in the dark cavities of Gehennom, the  Under World, where he now lurks, and bides his time. Your god His Holiness seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods. You, a newly trained Usher, have been heralded from birth as the instrument of His Holiness. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For tD[gNhe sake of us all: Go bravely with His Holiness! --More--D[g D[g' Ŀu@#&)/+D[gG M[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu Dlvl:1 $0 HP 21(21)  Pw 8(8)  AC4 Exp1 T1 Hello Peanurt, welcome to SlashEMExtended! You are a neutral male metal Yeoman.--More-- D[gO  You are playing 'Unix SlashEMExtended Version 2.9.5 (774b1fed) - last build Fri Nov 22 02:47:50 2024.' on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--D[g) IMPORTANT ADVICE FOR NEWBIES: The default control scheme on this server is vikeys (hjklyubn), which is borderline unplayable :-P You may want to switch to the *number pad*. I've created an easy way to achieve that: press Shift-O during the first 50 game turns to get a dialogue that allows you to switch, then you no longer need to wonder why the number pad keys only display 'Count: 22222' or some such garbage, but will be able to actually move. Seasoned players may add OPTIONS=number_pad:2 to their config file to turn the number pad on by default, or OPTIONS=nonumpadmessage to turn this reminder message off. --More--9D[gHMessage of the day: The #monster command has been improved considerably and is now a menu that presents all the available abilities. Feel free to use it and tell me what you think. --More--?D[g3 ?D[g$IAttention, main weather broadcast coming in:--More--@D[gEc The sky is cloudy.@D[g [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T1 The moon is waxing tonight.BD[g)<u@BD[giAThe saddled pony kicks the demonoid.--More--HD[g(N @The demonoid is killed!%HD[gN There is a wall in the way![Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T5 MD[g{ %[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T5 [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T6 u@ND[g &[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T6 [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T7 %u@PD[g. :[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T7 u@PD[g0 EThe saddled pony picks up a demonoid corpse {1450}.[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T8 [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T9 +uRD[gk [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T9 [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T10 u@TD[g[E+[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T10 u@TD[gGVThe saddled pony drops a demonoid corpse {1450}.[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T11 %uXD[g$+@XD[gFy Things that are here: a demonoid corpse {1450} a directional wand {0}--More--fD[g '[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T11 [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T12 uiD[gB![Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T12 [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T13 @u%jD[gaq [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T13 [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T14 [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T15 @umD[g %[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T15 [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T16 @unD[gz@ Things that are here: a demonoid corpse {1450} a directional wand {0}--More--sD[g=<[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T16 [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T17 uuD[g "%@uD[gE '[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T17 The saddled pony picks up a club {12}.[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T18 uvD[g\i$[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T18 [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T19 u@wD[g=[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T19 u@wD[g1The saddled pony drops a club {12}.[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T20 [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T21 <u)zD[g,[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T21 [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T22 @u|D[gj!.[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T22 [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T23 @u|D[g>J #[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T23 [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T24 @u~D[g[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T24 [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T25 u@D[g/  [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T25 [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T26 [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T27 )u@D[g{V  [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T27 [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T28 u@D[g 1 [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T28 [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T29 <u@D[gcf There is a wall in the way![Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T29 D[g# $[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T29 [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T30 u@D[gJ [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T30 [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T31 u@D[g,@D[g+Z [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T31 The saddled pony picks up a club {12}.u--More--D[gl8The saddled pony drops a club {12}.[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T32 [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T33 u)D[gr+[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T33 [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T34 u@D[gΞ [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T34 [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T35 u@D[g ;You can't open anything -- you have no hands!--More--D[gTTry to open it with another part of your body instead? [yn] (n) D[gz & yD[g{ MA cloud of darkness falls upon you.@D[g|  [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T35 Bli --More--D[g? .Off - you just blinded yourself!--More--D[gj4[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T35 Bli [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T36 Bli @D[g;You can't open anything -- you have no hands!--More--D[g[TTry to open it with another part of your body instead? [yn] (n) D[g^ T yOff - you just blinded yourself!--More--D[g4[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T36 Bli [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T37 Bli @D[g;Wait! There's something there you can't see!--More--D[gJ.[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T37 Bli [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T38 Bli ID[gQ@You can see again.[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T39 u@D[gD[gb!You attack thin air.[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T39 [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T40 )uD[g 6@D[gK! *You see here a club {12}.[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T40 [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T41 uD[g; [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T41 [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T42 @uD[gY $[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T42 [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T43 @u)D[g)E/[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T43 [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T44 [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T45 @uD[gThere is a set of iron bars in the way![Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T45 D[gw D[g There is a set of iron bars in the way![Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T45 D[g D[gH There is a set of iron bars in the way![Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T45 D[g[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T46 [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T47 u@)D[gx$@D[gYou see here a club {12}.[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T47 [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T48 uD[g% "[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T48 [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T49 )u@D[g?o  [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T49 [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T50 [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T51 u@D[g;You can't open anything -- you have no hands!--More--D[giTTry to open it with another part of your body instead? [yn] (n) D[g-& yD[g/.The door resists! [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T51 --More--D[gH]BThe saddled pony picks up a club {12}.[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T52 uD[g3 IYou can't open anything -- you have no hands!--More--D[gTTry to open it with another part of your body instead? [yn] (n) D[g3& yD[gHThe door resists!D[gF [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T52 The saddled pony drops a club {12}.[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T53 u)D[gOIYou can't open anything -- you have no hands!--More--D[gTTry to open it with another part of your body instead? [yn] (n) D[gy& yD[gUA cloud of darkness falls upon you.@D[gW [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T53 Bli --More--D[g@L.Off - you just blinded yourself!--More--D[g?/ 4[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T53 Bli [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T54 Bli @D[gs;You can't open anything -- you have no hands!--More--D[g TTry to open it with another part of your body instead? [yn] (n) D[gT yOff - you just blinded yourself!--More--D[gNc[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T54 Bli Attention, main weather broadcast coming in:--More--D[g> ;The sky is cloudy.[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T55 Bli @D[gD[gDThere is a wall in the way![Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T55 Bli @D[gҜ  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) D[g`+y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects PRESS SHIFT-O TO OPEN THE OPTIONS MENU! THIS LETS YOU TURN ON THE NUMBER PAD! I REPEAT: PRESS SHIFT-O TO OPEN THE OPTIONS MENU! DO THAT DURING THE FIRST 50 TURNS TO BE ASKED WHETHER YOU WANT TO TURN ON THE NUMBER PAD SO YOU DON'T HAVE TO SEARCH FORD[g THE OPTION MANUALLY  With the qwertz_layout option, the y and z keys are swapped  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: --More--E[g? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char)  (^Y if option qwertz_layout is set) O options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port teE[gPleport (if you can) ^X show show your attributes ^Y poly' polymorph (if possible) a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name an individual monster (ex. baptize your dog) --More--LE[g [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu Dlvl:1 $0 HP 21(21)  Pw 8(8)  AC4 Exp1 T55 Bli Ŀ<#+%)@+YE[g2 ,You have no legs to kick with.--More--\E[gz7Try a full-body tackle instead? [yn] (n) _E[g7 y_E[g  [Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T55 Leg  Bli Argh! That didn't work![Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T55 Leg  Bli [Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T56 Leg  Bli [Peanurt the Usher ] S_E[g #t11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T57 Leg  Bli @eE[gIWait! There's something there you can't see!--More--gE[g[Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T57 Leg  Bli [Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T58 Leg  Bli I@iE[gFYou attack thin air.[Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T58 Leg  Bli [Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T59 Leg  Bli @kE[g[Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T59 Leg  Bli [Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T60 Leg  Bli @lE[g7 [Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T60 Leg  Bli [Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T61 Leg  Bli @lE[gx [Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T61 Leg  Bli [Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T62 Leg  Bli [Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T63 Leg  Bli @mE[gn [Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T63 Leg  Bli [Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T64 Leg  Bli @mE[gD [Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T64 Leg  Bli [Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T65 Leg  Bli @nE[g}  [Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T65 Leg  Bli [Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T66 Leg  Bli @oE[gޤ [Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T66 Leg  Bli [Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T67 Leg  Bli @oE[g [Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T67 Leg  Bli [Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T68 Leg  Bli [Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T69 Leg  Bli @oE[g= [Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T69 Leg  Bli [Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T70 Leg  Bli @oE[gw  [Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T70 Leg  Bli [Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T71 Leg  Bli @You can't open anything -- you have no hands!--More--qE[g54 TTry to open it with another part of your body instead? [yn] (n) tE[g8q n[Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T71 Leg  Bli @{E[g;,You have no legs to kick with.--More--}E[gmC7Try a full-body tackle instead? [yn] (n) E[gDyYour rear limb is in no shape for kicking.--More--E[gB(Y[Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T71 Leg  Bli @E[ghX Drop what type of items?  a - All types b - Weapons (')') c - Armor ('[') d - Comestibles ('%') e - Scrolls ('?') f - Potions ('!') g - Tools ('(') A - Auto-select every item U - Items known to be Uncursed(end) E[gpi[Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T71 Leg  Bli @E[g,You have no legs to kick with.--More--E[g3 7Try a full-body tackle instead? [yn] (n) E[g>YDyYour rear limb is in no shape for kicking.--More--E[gFY[Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T71 Leg  Bli @E[g) ;You can't open anything -- you have no hands!--More--E[gL TTry to open it with another part of your body instead? [yn] (n) E[g & yE[gThe door resists![Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T71 Leg  Bli [Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T72 Leg  Bli @E[g_) E[g* tThere is a wall in the way![Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T72 Leg  Bli @E[g]tIYou can't open anything -- you have no hands!--More--E[g~TTry to open it with another part of your body instead? [yn] (n) E[gT yOff - you just blinded yourself!--More--E[gV,[Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T72 Leg  Bli [Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T73 Leg  Bli @E[g\;Wait! There's something there you can't see!--More--E[gr[Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T73 Leg  Bli [Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T74 Leg  Bli IE[gw[ [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T75 Bli Your rear limb feels somewhat better.[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T75 Bli @E[grE[gtDThere is a wall in the way![Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T75 Bli @E[gPcmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) Hint: Shift-O opens the options. To change between vi-like keys and the number pad, use the number_pad option. Add OPTIONS=number_pad:2 to your options file to turn the number pad on. Add OPTIONS=number_pad:0 to your options file to turn the number pad off. (Editing the options file might not take effect until you start a new game)--More--E[g [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu Dlvl:1 $0 HP 21(21)  Pw 8(8)  AC4 Exp1 T75 Bli Ŀ<#+%)I@+E[g$UYou attack thin air.[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T75 Bli [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T76 Bli @E[gѸE[g(DThere is a wall in the way![Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T76 Bli @E[gIYou can't open anything -- you have no hands!--More--E[gTTry to open it with another part of your body instead? [yn] (n) E[ga]A n[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T76 Bli @E[g`H [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T76 Bli [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T77 Bli @E[gG[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T77 Bli [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T78 Bli @E[g"<[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T78 Bli [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T79 Bli @E[gq@You try to feel what is lying here on the floor.--More--E[gYYou feel here a club {12}.[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T79 Bli [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T80 Bli [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T81 Bli @E[gi@)You try to feel what is lying here on the floor.--More--E[g- Things that you feel here: a demonoid corpse {1450} a directional wand {0}--More--E[gRV[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T81 Bli [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T82 Bli @E[g 5[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T82 Bli [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T83 Bli @%E[gLC[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T83 Bli [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T84 Bli @E[gI= [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T84 Bli [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T85 Bli @E[gcS [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T85 Bli [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T86 Bli [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T87 Bli @E[gy@You try to feel what is lying here on the floor.--More--E[gnd RYou feel here a spellbook {0}.[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T87 Bli [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T88 Bli @E[g~ H+@E[g DThere is a wall in the way![Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T90 Bli @E[g L[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T90 Bli [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T91 Bli @E[ggw@You try to feel what is lying here on the floor.--More--E[g>]You feel here a spellbook {0}.[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T91 Bli [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T92 Bli [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T93 Bli @E[g&%@E[g%=q - a spellbook {0}.[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T93 Bli @E[g=  Weapons  a - an uncursed +2 short sword (weapon in foreclaw) {12}  b - an uncursed +1 partisan (alternate weapon; not wielded) {32  Armor  c - an uncursed +1 leather armor (being worn) {60}  d - an uncursed +0 pair of high boots (being worn) {8}  e - an uncursed +0 pair of regular gloves (being worn) {4}  Comestibles  f - 36 uncursed apples {0}  g - 32 uncursed carrots {0}  Scrolls  k - 5 uncursed scrolls of healing {0}  l - 4 uncursed scrolls of mana {0}  m - 3 uncursed scrolls of phase door {0}  n - 2 uncursed scrolls of standard id {0}  o - an uncursed scroll of cure {0}  p - an uncursed scroll of heal other {0}  Spellbooks  q - a spellbook {0}  Potions  h - an uncursed finalized potion of water {0}  i - 2 uncursed potions of water {0}  Tools  j - an uncursed +0 fishing pole {12} E[g[ [25;1H(end) F[gx+Ŀ<#@%))+[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu Dlvl:1 $0 HP 21(21)  Pw 8(8)  AC4 Exp1 T93 Bli short sword - This is a weapon. Color: cyan. Material: iron. Appearance: (null). Skill: short sword. You can wield it to attack enemies. Some weapons are also suitable for throwing. --More--F[gE3 F[gF_A basic short sword that doesn't deal a lot of damage.[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T93 Bli @F[g| w@You try to feel what is lying here on the floor.--More--"F[gNYou feel here a club {12}.[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T93 Bli [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T94 Bli @#F[gH' A[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T94 Bli [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T95 Bli )@$F[g ;[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T95 Bli [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T96 Bli @%F[g;[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T96 Bli [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T97 Bli @&F[gF[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T97 Bli [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T98 Bli [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T99 Bli @)F[g~D[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T99 Bli [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T100 Bli @*F[g^UE[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T100 Bli [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T101 Bli @+F[g> [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T101 Bli [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T102 Bli @0F[gq `Don't be ridiculous! Your current form cannot realistically wield a weapon!--More--3F[g6 Try anyway? [yn] (n) 5F[g (n[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T102 Bli @8F[g8F[gEThere is a wall in the way![Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T102 Bli @=F[g: JYou can't close anything -- you have no hands!--More--?F[g[u \Try to close it with another part of your body instead? [yn] (n) AF[g:n[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T102 Bli @CF[g)(For instructions type a ?)LF[g6#Use [hjkl] to move the cursor to the monster you want to name. Use [HJKL] to move the cursor 8 units at a time. Or enter a background symbol (ex. <). Type a . when you are at the right place. Type Space or Escape when you're done. --More--TF[g Ŀ<#)%))@+TF[gv  [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu Dlvl:1 $0 HP 21(21)  Pw 8(8)  AC4 Exp1 T102 Bli VF[g" VF[gb# /Done.[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T102 Bli @\F[g  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) `F[g&+y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects PRESS SHIFT-O TO OPEN THE OPTIONS MENU! THIS LETS YOU TURN ON THE NUMBER PAD! I REPEAT: PRESS SHIFT-O TO OPEN THE OPTIONS MENU! DO THAT DURING THE FIRST 50 TURNS TO BE ASKED WHETHER YOU WANT TO TURN ON THE NUMBER PAD SO YOU DON'T HAVE TO SEARCH FOR`F[g& THE OPTION MANUALLY  With the qwertz_layout option, the y and z keys are swapped  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: --More--bF[gk ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char)  (^Y if option qwertz_layout is set) O options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port tebF[g Pleport (if you can) ^X show show your attributes ^Y poly' polymorph (if possible) a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name an individual monster (ex. baptize your dog) --More--oF[g d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something (or drain corpse, if vampire) E engrave write a message in the dust on the floor (E- use fingers) f fire fire item from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money n# repeat repeat next command N name name or classify an item o open open a door p pay pay your bill (in a shop)/shopkeeper services P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunoF[g Dition for quiver r read read a scroll or spell book R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x exchange swap weapon slots X 2weapon toggle two-weapon combat z zap zap a wand (y if option qwertz_layout is set) --More--F[gZ Zap cast a spell (Y if option qwertz_layout is set) < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * items list and change items in use $ gold count your gold + spells list the spells you know _ travel move via a shortest-path algorithm to a point on the map. rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? Display extended command help (if the platform allows this) M-2 twoweapon toggle two-wF[g&$eapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters M-b bereave steal M-c chat talk to someone M-d dip dip an object into something M-e enhance advance or check weapons skills --More--F[g M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name an item or type of object M-o offer offer a sacrifice to the gods M-p pray pray to the gods for help M-q quit quit the game M-r rub rub a lamp or a stone M-s sit sit down M-t tech use a class specific technique M-u untrap untrap something M-y youpoly polymorph yourself M-v version print compile time options for this version M-w wipe wipe off your face If the "number_pad" option is on, these additional variants are available: n followed by number of times to repeat the next command h help display one of several informative texts, like '?' j jump jump to another F[g6 Blocation k kick kick something (usually a door) K kills list vanquished monsters (whether by you or not) l loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object) --More--F[gZ[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu Dlvl:1 $0 HP 21(21)  Pw 8(8)  AC4 Exp1 T102 Bli Ŀ<#)%))@+F[g~h Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) F[gv+Specify unknown object by cursor? [ynq] (q) F[g!UyPlease move the cursor to an unknown object.--More--F[gq)(For instructions type a ?)F[gM F[g;d F[gUse [hjkl] to move the cursor to an unknown object. Use [HJKL] to move the cursor 8 units at a time. Or enter a background symbol (ex. <). Type a . or , or ; or : when you are at the right place. Press Escape when you're done. --More--F[g]yĿ<#)%))@+F[gy [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu Dlvl:1 $0 HP 21(21)  Pw 8(8)  AC4 Exp1 T102 Bli F[g~AF[g(YF[gF[gG[gk@ a human or elf or you (metal yeoman called Peanurt)  Accessing Pokedex entry for yeoman...   Base statistics of this monster type:  Base level = 10, difficulty = 12, AC = 10, magic resistance = 1, alignment 3. Slow (10). Normal generation, with frequency 1. Uncommon (by factor 2). No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous. Is the same race as you. Can be seen with infravision. Is a playable role and thus likely to be well-armed. Origin: Vanilla NetHack or SLASH'EM. Is not a valid polymorph form.  Attacks:  1d6, uses weapon - ordinary physical  1d6, uses weapon - ordinary physical  --More--"G[gZ[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T102 Bli @$G[g( J [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T102 Bli [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T103 Bli @%G[gn U[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T103 Bli [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T104 Bli [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T105 Bli @'G[g* E[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T105 Bli [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T106 Bli @(G[gE[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T106 Bli [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T107 Bli @)G[g ;You can't open anything -- you have no hands!--More--+G[gA TTry to open it with another part of your body instead? [yn] (n) -G[g& B n[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T107 Bli @GG[g I [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T107 Bli [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T108 Bli @JG[gǒE[Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T108 Bli [Peanurt the Usher ] St11 Dx9 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T109 Bli @RG[g*",You have no legs to kick with.--More--TG[g V7Try a full-body tackle instead? [yn] (n) UG[g yUG[g [Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T109 Leg  Bli Argh! That didn't work![Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T109 Leg  Bli [Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T110 Leg  Bli [Peanurt the Usher ]UG[g' St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T111 Leg  Bli @cG[g:You have no legs to kick with.--More--dG[g{ 7Try a full-body tackle instead? [yn] (n) fG[g yfG[g Argh! That didn't work![Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T111 Leg  Bli [Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T112 Leg  Bli @mG[gy :You have no legs to kick with.--More--oG[gZ7Try a full-body tackle instead? [yn] (n) pG[g ypG[g Argh! That didn't work![Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T112 Leg  Bli [Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T113 Leg  Bli @uG[gRuG[gLuThere is a wall in the way![Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T113 Leg  Bli @vG[govG[gluThere is a wall in the way![Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T113 Leg  Bli @wG[gL x@You try to feel what is lying here on the floor.--More--zG[gh You feel here a demonoid corpse {1450}.[Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T113 Leg  Bli [Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T114 Leg  Bli @~G[g[Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T114 Leg  Bli [Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T115 Leg  Bli @%G[g[g;Wait! There's something there you can't see!--More--G[g![Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T115 Leg  Bli [Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T116 Leg  Bli [Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T117 Leg  Bli I@G[gD  Weapons  a - an uncursed +2 short sword (weapon in foreclaw) {12}  b - an uncursed +1 partisan (alternate weapon; not wielded) {32  Armor  c - an uncursed +1 leather armor (being worn) {60}  d - an uncursed +0 pair of high boots (being worn) {8}  e - an uncursed +0 pair of regular gloves (being worn) {4}  Comestibles  f - 36 uncursed apples {0}  g - 32 uncursed carrots {0}  Scrolls  k - 5 uncursed scrolls of healing {0}  l - 4 uncursed scrolls of mana {0}  m - 3 uncursed scrolls of phase door {0}  n - 2 uncursed scrolls of standard id {0}  o - an uncursed scroll of cure {0}  p - an uncursed scroll of heal other {0}  Spellbooks  q - a spellbook {0}  Potions  h - an uncursed finalized potion of water {0}  i - 2 uncursed potions of water {0}  Tools  j - an uncursed +0 fishing pole {12} G[g (end) G[g7+Ŀ<#)%)I@%+G[gSR [Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu Dlvl:1 $0 HP 21(21)  Pw 8(8)  AC4 Exp1 T117 Leg  Bli spellbook - This is a spellbook. Color: unknown. Material: unknown. Appearance: unknown. Spell level: 0. Spell school: unknown. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell.--More--G[g! Unfortunately you don't know more about it. You will gain more information if you identify this item.--More--G[g&cg [Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T117 Leg  Bli @G[g ,What do you want to read? [k-q or ?*] G[g'  Scrolls k - 5 uncursed scrolls of healing {0} l - 4 uncursed scrolls of mana {0} m - 3 uncursed scrolls of phase door {0} n - 2 uncursed scrolls of standard id {0} o - an uncursed scroll of cure {0} p - an uncursed scroll of heal other {0} Spellbooks q - a spellbook {0}(end) G[g+G[gBeing blind, you cannot read the mystic runes.[Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T117 Leg  Bli @G[g[Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T117 Leg  Bli [Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T118 Leg  Bli @G[gX [Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T118 Leg  Bli [Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T119 Leg  Bli @G[g[d [Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T119 Leg  Bli [Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T120 Leg  Bli @G[gl  [Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T120 Leg  Bli [Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T121 Leg  Bli @G[g\ [Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T121 Leg  Bli [Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T122 Leg  Bli [Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T123 Leg  Bli @G[g F [Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T123 Leg  Bli G[g zYou can see again.[Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T124 Leg u/@G[ge[Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T124 Leg [Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T125 Leg uG[gPick an object.G[grG[g8G[g,G[g9G[gZ u a unicorn or horse (tame saddled pony) (base level 3)  Accessing Pokedex entry for pony...   Base statistics of this monster type:  Base level = 3, difficulty = 5, AC = 6, magic resistance = 0, alignment 0. Fast (16). Normal generation, with frequency 15. No resistances. No conveyed resistances. Genocidable, herbivorous. Can be seen with infravision. Can be tamed by throwing a certain kind of food. Origin: Vanilla NetHack or SLASH'EM. Is a valid polymorph form.  Attacks:  1d6, kick - ordinary physical  1d2, bite - ordinary physical  --More--G[g~[Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T125 Leg G[gAy [Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T125 Leg [Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T126 Leg u@G[g-p[Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T126 Leg [Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T127 Leg u@G[gG[gYou displaced your saddled pony.[Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T127 Leg [Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T128 Leg @u--More--G[gn'zThe saddled pony picks up a demonoid corpse {1450}.[Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T129 Leg uG[gZ [Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T129 Leg [Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu  21(21)  Pw 8(8)  AC4 Exp1 T130 Leg @uG[gk Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) G[g+ Full Current Key Bindings List Directional keys:  y k u  \|/  h-.-l  /|\  b j n  < up  > down Shift- will move in specified direction until you hit  a wall or run into something. Ctrl- will run in specified direction until something  very interesting is seen. Miscellaneous keys: g rush until something interesting is seen G run until something extremely interesting is seen F fight even if you don't see a monster m move without picking up objects/fighting M run without picking up objects/fighting  escape from the current query/action ^a redo the previous command ^c break out of nethack (SIGINT) G[g--More--G[g$ Command keys: ^d kick something ^p toggle through previously displayed game messages ^r redraw screen ^s save the game ^t teleport around level ^x show your attributes (intrinsic ones included in debug or explore mode) " show the amulet currently worn # perform an extended command $ count your gold & tell what a command does ( show the tools currently in use ) show the weapon currently wielded * show all equipment in use (generally, ),[,=,",( commands + list known spells , pick up things at the current location . rest one move while doing nothing / show what type of thing a symbol corresponds to : look at an object ; show what type of thing a map symbol on the level corresponds to= show the ring(s) currently worn ? give a help message @ toggle the pickup option on/off A remove all armor C call (name) a particular monster (vanillG[g$ ]a) D drop specific item types E engrave writing on the floor --More--/H[gKI inventory specific item types O show option settings, possibly change them P put on an accessory (ring amulet, etc) Q select ammunition for quiver R remove an accessory (ring, amulet, etc) S save the game T take off one piece of armor V show long version and game history W wear a piece of armor X toggle two-weapon combat Z zap (cast) a spell [ show the armor currently worn \ show what object types have been discovered ^ show the type of a trap _ Travel to a specific location a apply (use) a tool (pick-axe, key, lamp...) c close a door d drop an item e eat something f fire ammunition from quiver i show your inventory o open a door p pay your shopping bill q quaff (drink) something r read a scroll or spellbook s search for traps and secret doors t throw something v show version w wield (put in use) a weapon /H[g>L --More--\H[g1 x swap wielded and secondary weapons z zap a wand M-2 toggle two-weapon combat M-? get this list of extended commands M-N name an item or type of object M-a adjust inventory letters M-b steal from monsters M-c talk to someone M-d dip an object into something M-e advance or check weapons skills M-f force a lock M-i invoke an object's powers M-j jump to a location M-l loot a box on the floor M-m use a monster's special ability M-n name an item or type of object M-o offer a sacrifice to the gods M-p pray to the gods for help M-q exit without saving current game M-r rub a lamp or a stone M-s sit down M-t perform a technique M-u untrap something M-v list compile time options for this version of Slash'EM M-w wipe off your face --More--qH[g“[Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu Dlvl:1 $0 HP 21(21)  Pw 8(8)  AC4 Exp1 T130 Leg Ŀ<#)@/uI+vH[g Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) H[g down Shift- will move in specified direction until you hit  a wall or run into something. Ctrl- will run in specified direction until something  very interesting is seen. Miscellaneous keys: g rush until something interesting is seen G run until something extremely interesting is seen F fight even if you don't see a monster m move without picking up objects/fighting M run without picking up objects/fighting  escape from the current query/action ^a redo the previous command ^c break out of nethack (SIGINT) H[gis--More--H[gCommand keys: ^d kick something ^p toggle through previously displayed game messages ^r redraw screen ^s save the game ^t teleport around level ^x show your attributes (intrinsic ones included in debug or explore mode) " show the amulet currently worn # perform an extended command $ count your gold & tell what a command does ( show the tools currently in use ) show the weapon currently wielded * show all equipment in use (generally, ),[,=,",( commands + list known spells , pick up things at the current location . rest one move while doing nothing / show what type of thing a symbol corresponds to : look at an object ; show what type of thing a map symbol on the level corresponds to= show the ring(s) currently worn ? give a help message @ toggle the pickup option on/off A remove all armor C call (name) a particular monster (vanillH[g]a) D drop specific item types E engrave writing on the floor --More--H[gI inventory specific item types O show option settings, possibly change them P put on an accessory (ring amulet, etc) Q select ammunition for quiver R remove an accessory (ring, amulet, etc) S save the game T take off one piece of armor V show long version and game history W wear a piece of armor X toggle two-weapon combat Z zap (cast) a spell [ show the armor currently worn \ show what object types have been discovered ^ show the type of a trap _ Travel to a specific location a apply (use) a tool (pick-axe, key, lamp...) c close a door d drop an item e eat something f fire ammunition from quiver i show your inventory o open a door p pay your shopping bill q quaff (drink) something r read a scroll or spellbook s search for traps and secret doors t throw something v show version w wield (put in use) a weapon H[g --More--H[gx swap wielded and secondary weapons z zap a wand M-2 toggle two-weapon combat M-? get this list of extended commands M-N name an item or type of object M-a adjust inventory letters M-b steal from monsters M-c talk to someone M-d dip an object into something M-e advance or check weapons skills M-f force a lock M-i invoke an object's powers M-j jump to a location M-l loot a box on the floor M-m use a monster's special ability M-n name an item or type of object M-o offer a sacrifice to the gods M-p pray to the gods for help M-q exit without saving current game M-r rub a lamp or a stone M-s sit down M-t perform a technique M-u untrap something M-v list compile time options for this version of Slash'EM M-w wipe off your face --More--H[g[Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu Dlvl:1 $0 HP 21(21)  Pw 8(8)  AC4 Exp1 T130 Leg Ŀ<#)@/uI+H[g Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) H[g +y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects PRESS SHIFT-O TO OPEN THE OPTIONS MENU! THIS LETS YOU TURN ON THE NUMBER PAD! I REPEAT: PRESS SHIFT-O TO OPEN THE OPTIONS MENU! DO THAT DURING THE FIRST 50 TURNS TO BE ASKED WHETHER YOU WANT TO TURN ON THE NUMBER PAD SO YOU DON'T HAVE TO SEARCH FORH[g  THE OPTION MANUALLY  With the qwertz_layout option, the y and z keys are swapped  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: --More--H[gP ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char)  (^Y if option qwertz_layout is set) O options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port teH[gP Pleport (if you can) ^X show show your attributes ^Y poly' polymorph (if possible) a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name an individual monster (ex. baptize your dog) --More--H[g; d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something (or drain corpse, if vampire) E engrave write a message in the dust on the floor (E- use fingers) f fire fire item from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money n# repeat repeat next command N name name or classify an item o open open a door p pay pay your bill (in a shop)/shopkeeper services P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunH[g; Dition for quiver r read read a scroll or spell book R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x exchange swap weapon slots X 2weapon toggle two-weapon combat z zap zap a wand (y if option qwertz_layout is set) --More--I[gZ Zap cast a spell (Y if option qwertz_layout is set) < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * items list and change items in use $ gold count your gold + spells list the spells you know _ travel move via a shortest-path algorithm to a point on the map. rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? Display extended command help (if the platform allows this) M-2 twoweapon toggle two-wI[g$eapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters M-b bereave steal M-c chat talk to someone M-d dip dip an object into something M-e enhance advance or check weapons skills --More--5I[gM-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name an item or type of object M-o offer offer a sacrifice to the gods M-p pray pray to the gods for help M-q quit quit the game M-r rub rub a lamp or a stone M-s sit sit down M-t tech use a class specific technique M-u untrap untrap something M-y youpoly polymorph yourself M-v version print compile time options for this version M-w wipe wipe off your face If the "number_pad" option is on, these additional variants are available: n followed by number of times to repeat the next command h help display one of several informative texts, like '?' j jump jump to another 5I[g2Blocation k kick kick something (usually a door) K kills list vanquished monsters (whether by you or not) l loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object) --More--@I[g-[Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu Dlvl:1 $0 HP 21(21)  Pw 8(8)  AC4 Exp1 T130 Leg Ŀ<#)@/uI+EI[gV Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) NI[g + SlashEM Options Help: Set options as OPTIONS= in /dgldir/userdata/Peanurt/slex/Peanurt.slexrc or use `SLASHEMEXTENDEDOPTIONS=""' in your environment ( is a list of options separated by commas) or press "O" while playing and use the menu. Boolean options (which can be negated by prefixing them with '!' or "no"): alphabet_inv, ascii_map, autodig, autopickup, autoopen, autoquiver, bash_reminder, bones, checkpoint, cmdassist, color, contentwarning, confirm, classic_status, cursesgraphics, DECgraphics, eatingboulders, eatingconfirm, eatingdoors, eatingwalls, eight_bit_tty, epyxmode, extmenu, female, fixinv, fullscreen, gmmessage, graffitihilite, guicolor, help, hilitNI[g' e_pet, hitpointbar, IBMgraphics, ignintr, inertiaconfirm, invweight, knapsacklimit, large_font, legacy, lit_corridor, lootabc, mail, materialglyph, memorizationknown, statuscolors, menucolors, menu_on_esc, menu_glyphs, missing_safety, mon_polycontrol, moreforced, mouse_support, news, numpadmessage, null, paranoidquit, perm_invent, pickup_thrown, --More--RI[g pickup_cursed, pokedex, popup_dialog, prayconfirm, preload_tiles, pushweapon, quiver_fired, qwertz_layout, rest_on_space, safe_pet, should_change_color, showexp, showrace, showrealtime, showscore, showsym, showdmg, showweight, showmc, showmovement, showlongstats, showsanity, showsymbiotehp, silent, simpledescs, softkeyboard, sortpack, sound, sparkle, standout, splash_screen, tabcursesconfirm, tech_description, tiled_map, time, timed_autosave, quick_autosave, tombstone, toptenwin, travel, use_inverse, verbose, wallglyph, winggraphics, wraptext, blindfox, dudley, gehenna, hippie, iwbtg, elmstreet, lostsoul, uberlostsoul, assholemode, wonderland, zapem, askforalias, hybridangbander, hybridaquarian, hybridcurser, hybridhaxor, hybridhomicider, hybridsuxxor, hybridwarper, hybridrandomizer, hybridnullrace, hybridmazewalker, hybridsoviet, hybridxrace, RI[gǜ [24;1Hhybridheretic, hybridsokosolver, hybridspecialist, hybridamerican, hybridminimalist, hybridnastinator, hybridrougelike, hybridsegfaulter, hybridironman, hybridamnesiac, hybridproblematic, hybridwindinhabitant, --More--VI[g'hybridaggravator, hybridevilvariant, hybridlevelscaler, hybriderosator, hybridroommate, hybridextravator, hybridhallucinator, hybridbossrusher, hybriddorian, hybridtechless, hybridblait, hybridgrouper, hybridscriptor, hybridunbalancor, hybridbeacher, hybridstairseeker, hybridmatrayser, hybridfeminizer, hybridchallenger, hybridhardmoder, hybridstunfish, hybridkillfiller, hybridbadstatter, hybriddroughter, hybridvanillaoid, randomhybrids. Compound options: `align' - your starting alignment (lawful, neutral, or chaotic), `align_message' - message window alignment, `align_status' - status window alignment, `altkeyhandler' - alternate key handler, `boulder' - the symbol to use for displaying boulders, `catname' - the name of your (first) cat (e.g., catname:Tabby), `disclose' - the kinds of information to disclose at end of game, `doVI[gE(Egname' - the name of your (first) dog (e.g., dogname:Fang), `dragonname' - the name of your (first) dragon (e.g., dragonname:Wintersdotir), `monkeyname' - the name of your (first) monkey (e.g., monkeyname:DonkeyKong), `parrotname' - the name of your (first) parrot (e.g., --More--^I[g parrotname:Polly), `girlname' - the name of your (first) girl (e.g., girlname:Sarah), `boyname' - the name of your (first) boy (e.g., boyname:Jonas), `ravenname' - the name of your (first) raven (e.g., ravenname:Nevermore), `dumpfile' - where to dump data (e.g., dumpfile:/tmp/dump.nh), `dungeon' - the symbols to use in drawing the dungeon map, `effects' - the symbols to use in drawing special effects, `font_map' - the font to use in the map window, `font_menu' - the font to use in menus, `font_message' - the font to use in the message window, `font_size_map' - the size of the map font, `font_size_menu' - the size of the menu font, `font_size_message' - the size of the message font, `font_size_status' - the size of the status font, `font_size_text' - the size of the text font, `font_status' - the font to use in status window, `font_text'^I[g ^ - the font to use in text windows, `fruit' - the name of a fruit you enjoy eating, `gender' - your starting gender (male or female), `ghoulname' - the name of your (first) ghoul (e.g., ghoulname:Casper), `horsename' - the name of your (first) horse (e.g., horsename:Silver), `map_mode' - map display mode under Windows, `menucolor' - set menu colors, `menustyle' - user interface for object selection, `menu_deselect_all' - deselect all items in a menu, --More--_I[g`y `menu_deselect_page' - deselect all items on this page of a menu, `menu_first_page' - jump to the first page in a menu, `menu_headings' - bold, inverse, or underline headings, `menu_invert_all' - invert all items in a menu, `menu_invert_page' - invert all items on this page of a menu, `menu_last_page' - jump to the last page in a menu, `menu_next_page' - goto the next menu page, `menu_previous_page' - goto the previous menu page, `menu_search' - search for a menu item, `menu_select_all' - select all items in a menu, `menu_select_page' - select all items on this page of a menu, `monsters' - the symbols to use for monsters, `msghistory' - number of top line messages to save, `msg_window' - the type of message window required, `name' - your character's name (e.g., name:Merlin-W), `number_pad' - use the number pad, `objects' _I[gy  - the symbols to use for objects, `packorder' - the inventory order of the items in your pack, `petattr' - attributes for highlighting pets, `pettype' - your preferred initial pet type, `pickup_burden' - maximum burden picked up before prompt, `pickup_types' - types of objects to pick up automatically, `pilesize' - maximum number of items on floor to list automatically, `plalias' - your alias name, `player_selection' - choose character via dialog or prompts, `race' - your starting race (e.g., Human, Elf), `ratname' - the name of your (first) rat (e.g., ratname:Squeak), --More--zI[g.F`role' - your starting role (e.g., Barbarian, Valkyrie), `runmode' - display frequency when `running' or `travelling', `scores' - the parts of the score list you wish to see, `scroll_amount' - amount to scroll map when scroll_margin is reached, `scroll_margin' - scroll map when this far from the edge, `sortloot' - sort object selection lists by description, `statuscolor' - set status colors, `suppress_alert' - suppress alerts about version-specific features, `tile_width' - width of tiles, `tile_height' - height of tiles, `tile_file' - name of tile file, `tileset' - name of predefined tileset to use, `traps' - the symbols to use in drawing traps, `vary_msgcount' - show more old messages at a time, `videocolors' - color mappings for internal screen routines, `windowcolors' - the foreground/background colors of windows, `wzI[gzF*indowtype' - windowing system to use, `wolfname' - the name of your (first) wolf (e.g., wolfname:Beast). Some of the options can be set only before the game is started; those items will not be selectable in the 'O' command's menu.--More--I[gZ[Peanurt the Usher ] St11 Dx8 Co10 In9 Wi6 Ch5 YeoMetMalNeu Dlvl:1 $0 HP 21(21)  Pw 8(8)  AC4 Exp1 T130 Leg Ŀ<#)@/uI+I[gReally save? [yn] (n) I[g~ !ySaving...I[g "Be seeing you...