Y  Player: Parker Game: Grunthack Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-09-27.16:57:48.ttyrec Time: (1506531468) Wed Sep 27 16:57:48 2017 Y  - [42]  73 852 Parker-Rog-Hum-Mal-Cha died in The Gnomish Mines on   level 4. Killed by a dwarvish lord. - [33] 74 850 AmyBSOD-Arc-Dwa-Fem-Law died in The Dungeons of Doom on level 18. Killed by an ogre. - [15] 75 815 Elvis-Wiz-Elf-Mal-Neu died in The Gnomish Mines on level 5. Killed by a gnomish zombie. - [19] Y) bAccess to /dgldir/userdata/Parker/grunthack/Parker.gruntrc denied (2). Hit return to continue: YAU )0GruntHack Based on NetHack by Stichting Mathematisch Centrum and M. Stephenson.  See license for details. Shall I pick a character's race, role, gender and alignment for you? [ynq] Yy       ---.---  |.....|  |......  |...d@|  ------- Parker the  Parker the Tenderfoot  Parker the Tenderfoot St:16  Parker the Tenderfoot St:16 Dx:10  Parker the Tenderfoot St:16 Dx:10 Co:14  Parker the Tenderfoot St:16 Dx:10 Co:14 In:13  Parker the Tenderfoot St:16 Dx:10 Co:14 In:13 Wi:14  Parker the Tenderfoot St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8  Parker the Tenderfoot St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8 Chaotic Parker the Tenderfoot St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8 Chaotic Dlvl:1  Dlvl:1 $:0  Dlvl:1 $:0 HP: 15(15)  Pw: 2(2)  YAC:7   Exp:1  It is written in the Book of Mars:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Mars seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Tenderfoot, have been heralded from birth as the instrument of Mars. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Mars!--More--Y Hello Parker, welcome to GruntHack! You are a chaotic male human Ranger.Y^   ---.---  |.....|  |....@.  |...<|  -------Y'_  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autoopen [true]  c - autopickup [false]  d - autoquiver [false]  e - bones [true]  f - checkpoint [true]  g - cmdassist [true]  h - color [true]  i - confirm [true]  j - cursesgraphics [true]  k - DECgraphics [false]  l - eight_bit_tty [false]  m - extmenu [false]  n - fixinv [true]  o - help [true]  p - hilite_pet [false]  q - hilite_hidden_stairs [false]  r - hilite_obj_piles [false] (1 of 5)Y, +Y a - hitpointbar [false]  b - IBMgraphics [false]  c - ignintr [false]  d - lit_corridor [false]  e - lootabc [false]  f - mail [true]  g - menucolors [false]  h - menu_glyphs [true]  i - null [true]  j - old_C_behaviour [false]  k - paranoid_hit [false]  l - paranoid_quit [false]  m - paranoid_remove [false]  n - perm_invent [false]  o - pickup_thrown [true]  p - prayconfirm [true]  q - pushweapon [false]  r - quiver_fired [false]  s - rest_on_space [false]  t - safe_pet [true]  u - showborn [false]  v - showexp [false]  w - showbuc [false] (2 of 5)YF+Y3 # a - showrace [false]  b - showmonrace [false]  c - showscore [false]  d - showsym [true]  e - silent [true]  f - sortpack [true]  g - sound [true]  h - sparkle [true]  i - standout [false]  j - statuscolors [true]  k - time [false]  l - timed_delay [true]  m - tombstone [true]  n - toptenwin [false]  o - travel [true]  p - use_inverse [false]  q - win_edge [false]  r - verbose [true]   Compounds (selecting will prompt for new value):  name [Parker]  role [Ranger]  race [human] (3 of 5)Y͆ gender [male]  align [chaotic]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [/dgldir/userdata/%n/grunthack/dumplog/%t.txt]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - boulder [`]  b - disclose [ni ns na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [all]  k - runmode [run]  l - scores [3 top/2 around]  m - sortloot [none] (4 of 5)Y+Y a - suppress_alert [(none)]  b - autopickup exceptions (0 currently set)   Variable playground locations:  hackdir [unknown]  leveldir [unknown]  savedir [unknown]  bonesdir [unknown]  datadir [unknown]  scoredir [unknown]  lockdir [unknown]  configdir [unknown]  troubledir [unknown] (5 of 5)Y_     Ŀ   @  d<   Parker the Tenderfoot  Parker the Tenderfoot St:16  Parker the Tenderfoot St:16 Dx:10  Parker the Tenderfoot St:16 Dx:10 Co:14  Parker the Tenderfoot St:16 Dx:10 Co:14 In:13  Parker the Tenderfoot St:16 Dx:10 Co:14 In:13 Wi:14  Parker the Tenderfoot St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8  Parker the Tenderfoot St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8 Chaotic Parker the Tenderfoot St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8 Chaotic Dlvl:1  Dlvl:1 $:0  Dlvl:1 $:0 HP: 15(15)  Pw: 2(2)  AC:7  Exp:1 Set boulder to what? YYH 0Y wParker the Tenderfoot  Parker the Tenderfoot St:16  Parker the Tenderfoot St:16 Dx:10  Parker the Tenderfoot St:16 Dx:10 Co:14  Parker the Tenderfoot St:16 Dx:10 Co:14 In:13  Parker the Tenderfoot St:16 Dx:10 Co:14 In:13 Wi:14  Parker the Tenderfoot St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8  Parker the Tenderfoot St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8 Chaotic Parker the Tenderfoot St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8 Chaotic Dlvl:1  Dlvl:1 $:0  Dlvl:1 $:0 HP: 15(15)  Pw: 2(2)  AC:7  Exp:1      Ŀ   @  d<   Y T         d@   <    Yn               Ŀ     @   < YU              @    d  Y                 @     < Y'              @       YG            @         YX            @          YG           @   d        YT        @   d         Y          @             Y         @              Y!!           @                 Y2"y       @            Yc k      @            Yڝ'  :  @          Y{You hit the gecko!   The gecko bites! St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8  Chaotic  $:0  HP: 12(15)  Pw: 2(2)  AC:7  Exp:1 Y:T  Weapons a - ) a +1 dagger (weapon in hand) b - ) a +1 bow (alternate weapon; not wielded) c - ) 53 blessed +2 arrows (in quiver) d - ) 37 +0 arrows Armor e - [ an uncursed +2 cloak of displacement (being worn) Comestibles f - % 4 uncursed cram rations(end) Y4vYL You kill the gecko! St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8  Chaotic  $:0  HP: 12(15)  Pw: 2(2)  AC:7  Exp:1     YW  Ŀ @>+     +    Y& Ŀ @>+    +    Yz6 Ŀ @>+ +      <Y> Ŀ @>+ +      <Y}K Ŀ @+ +     Y ,TĿ@+  Parker the Tenderfoot  Parker the Tenderfoot St:16  Parker the Tenderfoot St:16 Dx:10  Parker the Tenderfoot St:16 Dx:10 Co:14  Parker the Tenderfoot St:16 Dx:10 Co:14 In:13  Parker the Tenderfoot St:16 Dx:10 Co:14 In:13 Wi:14  Parker the Tenderfoot St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8  Parker the Tenderfoot St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8 Chaotic Parker the Tenderfoot St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8 Chaotic Dlvl:2  Dlvl:2 $:0  Dlvl:2 $:0 HP: 12(15)  Pw: 2(2)  AC:7  Exp:1 Y Ŀ @+  +     Ŀ   < Parker the Tenderfoot  Parker the Tenderfoot St:16  Parker the Tenderfoot St:16 Dx:10  Parker the Tenderfoot St:16 Dx:10 Co:14  Parker the Tenderfoot St:16 Dx:10 Co:14 In:13  Parker the Tenderfoot St:16 Dx:10 Co:14 In:13 Wi:14  Parker the Tenderfoot St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8  Parker the Tenderfoot St:16 DY5sx:10 Co:14 In:13 Wi:14 Ch:8 Chaotic Parker the Tenderfoot St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8 Chaotic Dlvl:1  Dlvl:1 $:0  Dlvl:1 $:0 HP: 12(15)  Pw: 2(2)  AC:7  Exp:1    Y:b - a +1 bow (weapon in hand).--More--Y a - a +1 dagger (alternate weapon; not wielded).     cYϗ @ Ŀ >@+ +     dY   +      eYb St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8  Chaotic  $:0  HP: 13(15)  Pw: 2(2)  AC:7  Exp:1  Ŀ   >@    +      fY_ Ŀ  >@    +         fYVe    >  @  +        gYt mĿ   @         hY>     @        hY! c      @   d   The jackal bites! St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8  Chaotic  $:0  HP: 12(15)  Pw: 2(2)  AC:7  Exp:1   kY ;      @  d     nY In what direction? pY'The arrow misses the jackal. The jackal bites! St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8  Chaotic  $:0  HP: 10(15)  Pw: 2(2)  AC:7  Exp:1   sY&In what direction? tYneYou shoot 2 arrows.The 1st arrow hits the jackal!--More--uY*,You kill the jackal!) St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8  Chaotic  $:0  HP: 10(15)  Pw: 2(2)  AC:7  Exp:1 )uY{ z )  vYB       @     You see here 2 blessed +2 arrows.    xYpc - 2 blessed +2 arrows (in quiver).  yYW~    ٰ      @   )    zY    ٰ      @     You see here a blessed +2 arrow.  {Y ic - a blessed +2 arrow (in quiver). |YK 2Unknown command 'M-'.~Y    +ٰ     r  @      The sewer rat strikes at your displaced image and misses you!Y!  St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8  Chaotic  $:0  HP: 11(15)  Pw: 2(2)  AC:7  Exp:1 +ٰ     r   @          Y         @          Y: 4       @       Y=M        @      YwyIn what direction? Yc 2You shoot 2 arrows.)Y GThe 1st arrow hits it.)Y MThe 2nd arrow hits it.--More--Y KYou kill it! St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8  Chaotic  $:0  HP: 11(15)  Pw: 2(2)  AC:7  Exp:1  YR B   )  @       Y}     @         Things that are here: 2 blessed +2 arrows a sewer rat corpse--More--Yw    Y  Pick up what?  Weapons (')') a - ) 2 blessed +2 arrows Comestibles ('%') b - % a sewer rat corpse(end) Y> ++Yc - 2 blessed +2 arrows (in quiver).g - a sewer rat corpse. Y8What do you want to eat? [fg or ?*] Y This sewer rat corpse tastes terrible!  --More--Yn tYou finish eating the sewer rat corpse.  Yx Weapons a - ) a +1 dagger (alternate weapon; not wielded) b - ) a +1 bow (weapon in hand) c - ) 53 blessed +2 arrows (in quiver) d - ) 37 +0 arrows Armor e - [ an uncursed +2 cloak of displacement (being worn) Comestibles f - % 4 uncursed cram rations(end) Y7+YJL        @      YN        @      YI       @     ?Y St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8  Chaotic  $:0  HP: 12(15)  Pw: 2(2)  AC:7  Exp:1          @    ?! $Y1        Ŀ  @  ?! $ YE       Ŀ @ ?! $ Y     Ŀ  @! +$ You see here a scroll labeled THARR.    YB vh - a scroll labeled THARR.  Yk ]   Ŀ x@!+$Y,  Ŀ x@!+$Y"M  Ŀ @x !+$Y?In what direction? Y 2You shoot 2 arrows.)Yي )Y_ EThe 1st arrow misses the grid bug.)Y4)Y --More--Y+ ^The 2nd arrow misses the grid bug.x)Y'In what direction? Y 2You shoot 2 arrows.)Y HThe 1st arrow hits the grid bug!--More--Yi 0You kill the grid bug!) St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8  Chaotic  $:0  HP: 12(15)  Pw: 2(2)  AC:7  Exp:1 )Yj)Y> ))Yo ))YC)YS})YR)YF()Y-)Y3   Ŀ ))) @!+$YI L  Ŀ )))@+$You see here a black potion.YGVi - a black potion.Yu   Ŀ @)) +$You see here a blessed +2 arrow.Ycic - a blessed +2 arrow (in quiver).YW}dĿ @) +$You see here 2 blessed +2 arrows. St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8  Chaotic  $:0  HP: 13(15)  Pw: 2(2)  AC:7  Exp:1   Yjc - 2 blessed +2 arrows (in quiver).YZQ   Ŀ @) +$Y      Ŀ @) +$YK      Ŀ @) +$YXE    Ŀ @) +$YĿ @ +$You see here a blessed +2 arrow.Y }c - a blessed +2 arrow (in quiver).  Y  Ŀ  @+$YD      Ŀ +@You see here 29 gold pieces.  Y5 N29 gold pieces. St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8  Chaotic  $:29   HP: 13(15)  Pw: 2(2)  AC:7  Exp:1 <YNm       Ŀ +@Y     Ŀ +@YYH Yk2YJ 2  St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8  Chaotic  $:29  HP: 14(15)  Pw: 2(2)  AC:7  Exp:1   Y?{ 2Y\  Y>2Y9 3 Y YS   Ŀ @<+YI @<YYF  Yג 2 Y F Y> 1Y"G  Y2YZ\  Y00a St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8  Chaotic  $:29  HP: 15(15)  Pw: 2(2)  AC:7  Exp:1 You hear the splashing of a naiad.Y׈ 9 Yr 2Y V  <Y/ Ŀ @ <+YV 0    Ŀ @ +Y       @Ŀ  +Yp          @ Yo0      @   Y8       F  @    Y#B       @   YtIn what direction? YW )Y. You kill it! St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8  Chaotic  $:29  HP: 15(15)  Pw: 2(2)  AC:7  Exp:1     Ys ^   )  @    Y      d  @     You see here a blessed +2 arrow.The fox bites! St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8  Chaotic  $:29  HP: 14(15)  Pw: 2(2)  AC:7  Exp:1   Y'In what direction? Y gYou shoot 2 arrows.The 1st arrow misses the fox.--More--Y_The 2nd arrow misses the fox.The fox bites! St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8  Chaotic  $:29  HP: 11(15)  Pw: 2(2)  AC:7  Exp:1 YY'In what direction? YYou shoot 2 arrows.The 1st arrow hits the fox.You kill the fox!) St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8  Chaotic  $:29  HP: 11(15)  Pw: 2(2)  AC:7  Exp:1 )YW St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8  Chaotic  $:29  HP: 12(15)  Pw: 2(2)  AC:7  Exp:1   )Y~c - a blessed +2 arrow (in quiver).Y +        @       You see here 3 blessed +2 arrows.  Y4c - 3 blessed +2 arrows (in quiver).Y#rĿ+         @      Yr[Ŀ+   )  @       Y8 Ŀ+     @      You see here a blessed +2 arrow.  YMRc - a blessed +2 arrow (in quiver).Y"%SĿ+ @       Y Ŀ+@    Y"Ŀ+@    YAĿ@+ Y In what direction? Y  (This door is locked.Y I Weapons a - ) a +1 dagger (alternate weapon; not wielded) b - ) a +1 bow (weapon in hand) c - ) 53 blessed +2 arrows (in quiver) d - ) 37 +0 arrows Armor e - [ an uncursed +2 cloak of displacement (being worn) Comestibles f - % 4 uncursed cram rations Scrolls h - ? a scroll labeled THARR Potions i - ! a black potion(end) YB;Ŀ@++YIn what direction? Y (This door is locked.YZW.This door is locked.Y.This door is locked.YĿ+@   Yu Ŀ@+ YO!This door is locked.Y$&In what direction? Y2 oWHAMMM!!!  Y&In what direction? Y,0WHAMMM!!! St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8  Chaotic  $:29  HP: 13(15)  Pw: 2(2)  AC:7  Exp:1 Y5&In what direction? Y nWHAMMM!!!  Yϝ &In what direction? Y XWHAMMM!!!Y&In what direction? YSpWHAMMM!!!  Y &In what direction? YAs you kick the door, it crashes open!Ŀ    Ye;Ŀ  @      Y Ŀ @    YYT  @           Y1!Ŀ   @        Y     ٰ@           Y?>Ŀ  ٰ@      Y*   ٰ@       YOĿ   ٰ@    Y OĿ @ ٰ      Y7Ŀ@    Y St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8  Chaotic  $:29  HP: 14(15)  Pw: 2(2)  AC:7  Exp:1 Ŀ@      YĿ  ٰ@       Y B  ٰ@        Y   ٰ@      Y   ٰ@      Y6  ٰ@0  Y~`  ٰ0  With great effort you move the boulder.  ٰ@0     Y  ٰ@0   YV  ٰ@0     Y  ٰ0  You try to move the boulder, but in vain. Y   ٰ0  You try to move the boulder, but in vain. Y?!    ٰ@0   You hear some noises in the distance.--More-- YoAYou have a sad feeling for a moment, then it passes.Y|V    ٰ@0     Y;   ٰ@0   Y)    ٰ@0     Y:-   ٰ@0   Y  ٰ@0      Y ' St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8  Chaotic  $:29  HP: 15(15)  Pw: 2(2)  AC:7  Exp:1   ٰ0  @       Y R       @      Y?     @     +Y` A        @    +Y     @+Yd7     @+  Y=   + @   Y[     +    @   YKt   @  Y Y2Y2  YW2YKA2  Y% 2Y 2  Y+2Y2  Yf    @   Y&C8     +  @  Y2   + @    Y} 8     @+    Yű  @+  YNBIn what direction? Y9The door opens.         YO    @      YAz     @      YA^    @     !Y4       @     !Yʹ '      @     "Y      @      #Y   @+    $YPIn what direction? $Y3S KThe door opens.Ŀ   :   + --More--'YvbHThe iguana strikes at your displaced image and misses you!)Y'In what direction? *YA-)*Y ^The arrow hits the iguana.+Y 'In what direction? ,Y;2You shoot 2 arrows.),Y GThe 1st arrow misses the iguana.),Yk --More---Y PThe 2nd arrow hits the iguana!You kill the iguana! St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8  Chaotic  $:29  HP: 15(15)  Pw: 2(2)  AC:7  Exp:1 ).Yt eĿ   @)  + /Y>Ŀ  @  +You see here 2 blessed +2 arrows.0YH1jc - 2 blessed +2 arrows (in quiver).0YO Ŀ  @  +0Yi+Ŀ  @+1Y/Ŀ  @+1YM Ŀ  @+2Y&Ŀ  @+2Y_oĿ  @+2Y# Ŀ  @+3YĿ  @+3YS=Ŀ  @+4Y" In what direction? 4Y _The door opens.Ŀ    5YQ cĿ  @   6YHkVĿ @  8Y8Y 19Y7 9Y29Y`a\  9Yk \  :Yi\  :Y Ŀ@   ;Y_tĿ  @    ;Y "Ŀ  @  Y­ F ?YnZ  ?YǓV  <?Yi ]Ŀ@    < ?Y /Ŀ@     @YY  @Y F  AYY  AYZ  AYuq /Ŀ@     AYȅ Ŀ@      BYG BYc [  BY8M[  CY1l.Ŀ@    CYpKbĿ@    CY!M G EY<bĿ@    EY -Ŀ@   FYl[  FYZ  FYQTX  GY>Ŀ@  GYfĿ@    GY*W  HYTD HY3E HY Ŀ@ HYl<Ŀ@   IYĿ@ IYbV+  IYM Y  KY`In what direction? KYsCThe door resists!  LY &In what direction? LY "The door opens. Ŀ   MYW  Ŀ @     YK6 Ŀ @  Y} n Ŀ @    YA%] Ŀ  @  Y Ŀ @      YͤQ Ŀ @    Yy  Ŀ @     Yu. Ŀ @  Y   Ŀ @     Y& Ŀ0@ Y+  Ŀ0@   Y # Ŀ0@  Y3e Ŀ0 @   Yg Ŀ@  Y1Ŀ  @     YZ?Ŀ   @  Y2Ŀ  @     YĿ    @   YsĿ    @     Y      @     Yw:r   @       Y:   @     Yh   @      Y- V      @   Y*Dx       @   Y>^C       @   Y61   @   Y Y r   YY:%    Y Y     Y Y3" ^    Y 6Y^    YN@G  Y^<       @     Y&F Y [        @   YhU        @ Y,      Y{\  YG       Y? [  YZr     Y!X  @Yr     Y'-     @   @Y{          @  YBPick an object.YY Yu YF@ a human or elf (kobold werejackal)Y I Weapons a - ) a +1 dagger (alternate weapon; not wielded) b - ) a +1 bow (weapon in hand) c - ) 52 blessed +2 arrows (in quiver) d - ) 37 +0 arrows Armor e - [ an uncursed +2 cloak of displacement (being worn) Comestibles f - % 4 uncursed cram rations Scrolls h - ? a scroll labeled THARR Potions i - ! a black potion(end) YG ĿĿ+Ŀٰ00Y&H [1m@Y0     @   @Y_In what direction? Y& 2You shoot 2 arrows.)Y3 WThe 1st arrow hits the kobold werejackal!--More--Y[You kill the kobold werejackal!% St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8  Chaotic  $:29  HP: 21(21)  Pw: 4(4)  AC:7  Exp:2 Welcome to experience level 2. St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8  Chaotic  $:29  HP: 21(21)  Pw: 4(4)  AC:7  Exp:2 )YeU)Y+#)%Y  )    Y'"e    )    @  Y;    ) @    You see here a kobold werejackal corpse.      Yf8    @  %    You see here a blessed +2 arrow. Y c - a blessed +2 arrow (in quiver).      Y@\I     @    Y)       @       Ys,  @     Y-3    @        Y@M      @    Yc7         @       Y$         @    Y          @     YL        @     Ym z        @         Y^e    ٰ      @       Y    ٰ    @          YO{ (    ٰ  @        YG      @            Yp      @         Y    @          Y@D Ŀ  ٰ @        YUIĿ   @        Yc7Ŀ    @          Y    @           Yq    @        Y[Vn    @         YGG      @       Y/     @        Y     @   Y^     YѪXY[    Y D Yҍ      Y-D Y+    Y#D Y      YJ  Y     Y D YE     YDYz     Y|D Y   Y W YG      YzLY.    YL Y    Y˕N Yq/      YLLY7^)    @        Y      @    Ysd      @:        The gecko strikes at your displaced image and misses you!Y}You begin bashing monsters with your bow.You hit the gecko.  YgV&In what direction? YǼdYou shoot 2 arrows.The 1st arrow hits the gecko!--More--Yi+You kill the gecko!) St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8  Chaotic  $:29  HP: 21(21)  Pw: 4(4)  AC:7  Exp:2 )Y@s )The 2nd arrow hits it.You kill it! St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8  Chaotic  $:29  HP: 21(21)  Pw: 4(4)  AC:7  Exp:2      Y|5   @     You see here a blessed +2 arrow.YQj c - a blessed +2 arrow (in quiver).    Y    @      Y@_    @            Y XĿ    @      YaeĿ    @          YĿ   @)      Y:     @      You see here a blessed +2 arrow.  YR {c - a blessed +2 arrow (in quiver). Y4     @          Y ~Ŀ   @ٰ      YopĿ @         YZ  YI[   Y8Io  Y o    Y w   Yi     Y c   Y     Y, *Ŀ  @    Yio    Y[   Y     Ynn  Y      Yc p    Y{IĿ @          Y o   Y5 [  Y    Y1#2Ŀ @         Y|o  Ybo   YP o   Y!,       Y:3Ŀ  @       Y(Ŀ  @      Y@ }Ŀ @     Yu Ŀ   @          Y}V ;   ٰ       @         Y0J   ٰ           @        Y               @   Y        Ŀ @ +YP               Ŀ @   +Y%        Ŀ @   + YG        Ŀ  @   + Y}  +                  @  Ŀ     + YJ  +     @                YE_  +@                  The door resists!Y &In what direction? Y3The door opens.  d              Y&In what direction? YYou kill the jackal! St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8  Chaotic  $:29  HP: 21(21)  Pw: 4(4)  AC:7  Exp:2 )    Y? /  @              There is an open door here.  Things that are here: a blessed +2 arrow a jackal corpse--More--Y  Y4  Pick up what?  Weapons (')') a - ) a blessed +2 arrow Comestibles ('%') b - % a jackal corpse(end) Y++Y֋Ŀ00c - a blessed +2 arrow (in quiver).j - a jackal corpse.  Y 7What do you want to eat? [fj or ?*] Y1This jackal corpse tastes terrible!       --More--YYou finish eating the jackal corpse.    GY kĿ @       $   HYR aĿ  @     $    IYA8Ŀ     @  $ JY3Ŀ  @    $  JY#3Ŀ    @  $ KYĿ  @You see here 45 gold pieces.    MYr7?45 gold pieces. St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8  Chaotic  $:74   HP: 21(21)  Pw: 4(4)  AC:7  Exp:2 MY Ŀ   @   NY1Ŀ   @NY @Ŀ   @      OYq>6Ŀ    @   OYtĿ    @       PYO`Ŀ      @    PY- Ŀ    @               RY ٰ     @            RY|    ٰ     @        SYV9    ٰ     @     SY! i      @         SY    @      TY\,-   @         UY+  @  ٰ     UY Ŀ  >@    +ٰ         UYr+ Ŀ   >@    +ٰ     VYޢ} Ŀ  >@    +       VY P Ŀ  @   +  `Yd LĿ@+  Parker the Tenderfoot  Parker the Tenderfoot St:16  Parker the Tenderfoot St:16 Dx:10  Parker the Tenderfoot St:16 Dx:10 Co:14  Parker the Tenderfoot St:16 Dx:10 Co:14 In:13  Parker the Tenderfoot St:16 Dx:10 Co:14 In:13 Wi:14  Parker the Tenderfoot St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8  Parker the Tenderfoot St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8 Chaotic Parker the Tenderfoot St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8 Chaotic Dlvl:2  Dlvl:2 $:74  Dlvl:2 $:74 HP: 21(21)  Pw: 4(4)  AC:7  Exp:2 fYĿ<@+  gYIn what direction? gY? The door opens.Ŀ<     hY0J   < @     iYs\    Ŀ < @    iYD\     <@     jY{v      @    kY#     @     kY       @       lY \          @        mYR$U       @        nY  Ŀ     @       oY@]BĿ    @    pY/`Ŀ   @  pY Ŀ @  qYe%Ŀ @   qY?lĿ  @     rY Ŀ @      rY.zr    @      sY^     @       ?+sYI '     @     ?+tY @      @     ?>+uY.     @ ?>+vY,L    Ŀ@>+You see here a scroll labeled DAIYEN FOOELS.xY ?k - a scroll labeled DAIYEN FOOELS.yYu*   Ŀ>@+yY !   Ŀ>@You see here a dusty spellbook.{Y=2l - a dusty spellbook.}Y!'@Specify unknown object by cursor? [ynq] (q) ~Y> qYK0Unknown command '|'.Y 0Unknown command ' '.Y/Y"Unknown command '|'.YT0Unknown command ' '.YX# YdipYi,ipYy sYcYoY{ <disco: unknown extended command.Y Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of NetHack. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. (end) YB+ĿĿy k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a brY:Canching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects/fighting  F: fight even if you don't sense a monster  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities. General commands: ? help display one of several informative texts #quit quit end the game without saving current game S save save the game (to be conYMDtinued later) and exit ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char) --More--YO options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history X explore switch the game to explore (discovery) mode ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name an individual monster (ex. baptize your dog) d drop drop an objecYt. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something E engrave write a message in the dust on the floor (E- use fingers) --More--Ylf fire fire ammunition from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money o open open a door p pay pay your bill (in a shop) P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver r read read a scroll or spellbook R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor Yx xchange swap wielded and secondary weapons z zap zap a wand Z Zap cast a spell < up go up the stairs --More--Y> down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * ask for combination of ),[,=,",( all at once $ gold count your gold + spells list the spells you know; also rearrange them if desired _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? Display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) HM-a adjust adjust inventory letters M-c chat talk to someone M-d dip dip an object into something M-e enhance advance or check weapons skills M-f force force a lock --More--Y>M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name an item or type of object M-o offer offer a sacrifice to the gods M-p pray pray to the gods for help M-q quit stop playing M-r rub rub a lamp or a stone M-s sit sit down M-t turn turn undead M-u untrap untrap something M-v version print compile time options for this version M-w wipe wipe off your face If the "number_pad" option is on, these additional variants are available: n followed by number of times to repeat the next command h help display one of several informative texts, like '?' j jump jump to another location k kick kick something (usually a door) l loot Y>b loot a box on the floor N name name an item or type of object --More--YTu untrap untrap something (usually a trapped object)--More--YParker the Tenderfoot  Parker the Tenderfoot St:16  Parker the Tenderfoot St:16 Dx:10  Parker the Tenderfoot St:16 Dx:10 Co:14  Parker the Tenderfoot St:16 Dx:10 Co:14 In:13  Parker the Tenderfoot St:16 Dx:10 Co:14 In:13 Wi:14  Parker the Tenderfoot St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8  Parker the Tenderfoot St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8 Chaotic Parker the Tenderfoot St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8 Chaotic Dlvl:2  Dlvl:2 $:74  Dlvl:2 $:74 HP: 21(21)  Pw: 4(4)  AC:7  Exp:2 Ŀ |mĿ < Ŀ>@YI~"Unknown command '|'.Y6 @Specify unknown object by cursor? [ynq] (q) Y:0nSpecify what? (type the word) YZY?1  Weapons a - ) a +1 dagger (alternate weapon; not wielded) b - ) a +1 bow (weapon in hand) c - ) 51 blessed +2 arrows (in quiver) d - ) 37 +0 arrows Armor e - [ an uncursed +2 cloak of displacement (being worn) Comestibles f - % 4 uncursed cram rations Scrolls h - ? a scroll labeled THARR k - ? a scroll labeled DAIYEN FOOELS Spellbooks l - + a dusty spellbook Potions i - ! a black potion(end) Y 3 KĿĿ<Ŀ>Y   Ŀ>@YFq   Ŀ@>Y   @Ŀ>Y   @ >YL    @ >Y@m     @ >Y/s+   @    >Y 0    @     Y_  @     Y%H @      YĿ@    YP/Ŀ @    Y, Ŀ @  YĿ @ YX Ŀ   @ YӍTĿ    @   Ye a Ŀ     @   Y[ Ŀ     @      Y*     @      Y)c    @       Y  @       Y/+ Y  + @      Y   +  @     YK !  +    @     Yyy +   @   YFk   ! @      Y:h   ! @       Y   !@       Y  !@       YփĿ  !@       Y$ "Ŀ @      You see here a murky potion.Y&-m - a murky potion.Y     @    !YE    @    !Y    @    "Y     @    #Y    @    #Yt     @    $Y    @    $Y     @    %Y+P    @    &Yw    @    &Y<     @    'YK    @    'Y     @    (Yj    @    )Y    @    )YɃ    @    *Y)     @    +YR  +@   ,Y4In what direction? -Y3(%The door resists!.Y&In what direction? .YܝOThe door resists!/YI&In what direction? /YEThe door opens.      /Y UĿ  @   $+0YnVĿ @  $+1YĿ  @  $  + 1Yc6:Ŀ  @ $  +2YȸQĿ   $@ +2Yd `Ŀ   @+You see here 16 gold pieces.  4Y( Q16 gold pieces. St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8  Chaotic  $:90   HP: 21(21)  Pw: 4(4)  AC:7  Exp:2 sY( =Ŀ   @+  tYp)Ŀ   @+uYIn what direction? uYr}The door opens.Ŀ        vY*vĿ   @     wYv$  @      xY   @      yYfm +   yY \  zY- In what direction? zY*This door is locked.}Yk1Unknown command '^F'.~Yw'In what direction? Yp@WHAMMM!!!      YZ%'In what direction? Y,2 sWHAMMM!!!  Y  1Unknown command '^I'.YQ'In what direction? Y'uWHAMMM!!!    YT 'In what direction? YEAs you kick the door, it crashes open!        +Y9       @   +   YP      @ +   Y1v&        @+     Yu 8       + @    Yk4h         +  :  @    The newt bites! St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8  Chaotic  $:90  HP: 19(21)  Pw: 4(4)  AC:7  Exp:2 Y='In what direction? Y# hYou shoot 2 arrows.The 1st arrow misses the newt.--More--YThe 2nd arrow hits the newt!You kill the newt! St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8  Chaotic  $:90  HP: 19(21)  Pw: 4(4)  AC:7  Exp:2   )Y       +  @      You see here 2 blessed +2 arrows.  Y jc - 2 blessed +2 arrows (in quiver).YI    +@  r    Y<In what direction? YThe arrow misses the sewer rat.The sewer rat just misses!Y 'In what direction? Y6iFYou kill the sewer rat! St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8  Chaotic  $:90  HP: 19(21)  Pw: 4(4)  AC:7  Exp:2 ) Yk"3   + @    You see here 2 blessed +2 arrows.YVc - 2 blessed +2 arrows (in quiver).Ym       +@     Y[ St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8  Chaotic  $:90  HP: 20(21)  Pw: 4(4)  AC:7  Exp:2         @ +    Y%=       @   +    YX?      Ŀ  @ +          Y)@     @  Ŀ  +       Y>    @         Y83   ٰ@     Y     @     Y   @  ٰ  Y}   @   ٰ Y    @  ٰ Y+    @   Y D+      ٰ@     You hear a door open. St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8  Chaotic  $:90  HP: 21(21)  Pw: 4(4)  AC:7  Exp:2 +Y" ٰ   @      YB +     Ŀ  @ +        Yr N  Ŀ  +   @      Yd     @+  Y_ In what direction? Y *This door is locked.Y-   @   +   YO9 o   Ŀ  @+      +  Ya  Ŀ  @+   >   +  Yr Q Ŀ  @+  > +YoV Ŀ  @+   >  +Y Q Ŀ  @+  > +Y3i Ŀ  @  > +You see here a dark brown spellbook. Y_n - a dark brown spellbook.Yhiv Ŀ   @   >  +Y   Ŀ   @  >  +Yj j      Ŀ @     > +Ye       @      Yp   +    @       Y2 6   + @     YV5   @+     Ya<In what direction? Y_UThe door opens.Ŀ        Y Ŀ    @      Y6N 'Ŀ   @    YEĿ    @     Y YĿ   @     YVĿ      @      Yy< 2Ŀ    @     Y#bĿ       @       Y-     @    Y t    Ŀ   @  >  +  Ysi  Ŀ   @  >  +Y` Ŀ  @  > +  YLK Ŀ    >@ +Y  Ŀ >+@ Y EY-GYfEY{z2Y EYy GY`EY Ŀ>+@Y  Ŀ>+@Y{GY2Y6 2Y EYb3 YEY 2  Y  Ŀ>+@Y[G  YF 2Y\ 2  YF"2Y0G  Yd2Y  Y_ Ŀ>+@YY Ŀ  >+@Y EYD2  Y.2Y'G  YX EY 2  Y)EYs Ŀ >+@YS  Ŀ >+@YM  Ŀ >+@Y<; Ŀ  >@+Y Ŀ  @+Yx                   @    Parker the Tenderfoot  Parker the Tenderfoot St:16  Parker the Tenderfoot St:16 Dx:10  Parker the Tenderfoot St:16 Dx:10 Co:14  Parker the Tenderfoot St:16 Dx:10 Co:14 In:13  Parker the Tenderfoot St:16 Dx:10 Co:14 In:13 Wi:14  Parker the Tenderfoot St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8  Parker the Tenderfoot St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8 Chaotic Parker the TeYnderfoot St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8 Chaotic Dlvl:3  Dlvl:3 $:90  Dlvl:3 $:90 HP: 21(21)  Pw: 4(4)  AC:7  Exp:2 sYĿĿĿ+ĿٰsY  Ŀ   @Ŀ +< +Ŀ  > YڲLmParker the Tenderfoot  Parker the Tenderfoot St:16  Parker the Tenderfoot St:16 Dx:10  Parker the Tenderfoot St:16 Dx:10 Co:14  Parker the Tenderfoot St:16 Dx:10 Co:14 In:13  Parker the Tenderfoot St:16 Dx:10 Co:14 In:13 Wi:14  Parker the Tenderfoot St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8  Parker the Tenderfoot St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8 Chaotic Parker the Tenderfoot St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8 Chaotic Dlvl:2  Dlvl:2 $:90  Dlvl:2 $:90 HP: 21(21)  Pw: 4(4)  AC:7  Exp:2 tYQ@  Ŀ  >@+vYx-What do you want to read? [hkln or ?*] wY  Scrolls h - ? a scroll labeled THARR k - ? a scroll labeled DAIYEN FOOELS Spellbooks l - + a dusty spellbook n - + a dark brown spellbook(end) zYU+ĿĿ+You feel a wrenching sensation. @  Ŀ     >  + +  Y;Um     You can move again.}Ykn) Weapons a - ) a +1 dagger (alternate weapon; not wielded) b - ) a +1 bow (weapon in hand) c - ) 51 blessed +2 arrows (in quiver) d - ) 37 +0 arrows Armor e - [ an uncursed +2 cloak of displacement (being worn) Comestibles f - % 4 uncursed cram rations Scrolls h - ? a scroll labeled THARR k - ? a scroll labeled DAIYEN FOOELS Spellbooks l - + a dusty spellbook n - + a dark brown spellbook Potions i - ! a black potion m - ! a murky potion(end) YOĿĿ+ĿĿ>O4;49HĿ+<Ŀ>Y2You don't know any spells right now.Y;What do you want to read? [hkln or ?*] YXz Scrolls h - ? a scroll labeled THARR k - ? a scroll labeled DAIYEN FOOELS Spellbooks l - + a dusty spellbook n - + a dark brown spellbook(end) Y0?+ĿĿ+You notice you have no gold! St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8  Chaotic  $:0   HP: 21(21)  Pw: 4(4)  AC:7  Exp:2   @The wererat changes into a rat.r--More--Yǐ The wererat drops a curved sword.The wererat bites! St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8  Chaotic  $:0  HP: 20(21)  Pw: 4(4)  AC:7  Exp:2 rrr--More--YlThe wererat summons help!The wererat bites! St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8  Chaotic  $:0  HP: 18(21)  Pw: 4(4)  AC:7  Exp:2 --More--YThe sewer rat strikes at your displaced image and misses you!r--More--Y g VThe sewer rat bites! St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8  Chaotic  $:0  HP: 15(21)  Pw: 4(4)  AC:7  Exp:2 The sewer rat bites! St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8  Chaotic  $:0  HP: 14(21)  Pw: 4(4)  AC:7  Exp:2 The wererat bites! St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8  Chaotic  $:0  HP: 10(21)  Pw: 4(4)  AC:7  Exp:2 --More--YThe sewer rat strikes at your displaced image and misses you!rr--More--Y{The sewer rat bites! St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8  Chaotic  $:0  HP: 7(21)  Pw: 4(4)  AC:7  Exp:2 The sewer rat bites! St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8  Chaotic  $:0  HP: 4(21)  Pw: 4(4)  AC:7  Exp:2 The wererat summons help!--More--Y You feel hemmed in.The wererat bites! St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8  Chaotic  $:0  HP: 2(21)  Pw: 4(4)  AC:7  Exp:2 --More--Y xThe sewer rat misses the sewer rat.rThe sewer rat bites! St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8  Chaotic  $:0  HP: 1(21)  Pw: 4(4)  AC:7  Exp:2 --More--Y 4The sewer rat bites! St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8  Chaotic  $:0  HP: -1(21)  Pw: 4(4)  AC:7  Exp:2 --More--Yd9 You die... St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8  Chaotic $:0  HP: -1(21)  Pw: 4(4)  AC:7  Exp:2--More--YE GDo you want your possessions identified? [ynq] (n) Y[yDo you want your possessions' identification state identified? [ynq] (n) Y(~y Weapons  a - ) a +1 dagger (alternate weapon; not wielded)  b - ) a +1 bow (weapon in hand)  c - ) 51 blessed +2 arrows (in quiver)  d - ) 37 +0 arrows  Armor  e - [ an uncursed +2 cloak of displacement (being worn)  Comestibles  f - % 4 uncursed cram rations  Scrolls  h - ? an [uncursed] scroll labeled THARR [of enchant weapon]  k - ? an [uncursed] scroll labeled DAIYEN FOOELS [of enchant armor]  Spellbooks  l - + an [uncursed] dusty spellbook [of jumping]  n - + an [uncursed] dark brown spellbook [of magic mapping]  Potions  i - ! an [uncursed] black potion [of oil]  m - ! a [cursed] murky potion [of object detection] (end) Y8 ĿĿ+ĿrY [11;5Hrٰ@Ŀrr r>Ŀ +< +Ŀ Y  > Parker the Tenderfoot  Parker the Tenderfoot St:16  Parker the Tenderfoot St:16 Dx:10  Parker the Tenderfoot St:16 Dx:10 Co:14  Parker the Tenderfoot St:16 Dx:10 Co:14 In:13  Parker the Tenderfoot St:16 Dx:10 Co:14 In:13 Wi:14  Parker the Tenderfoot St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8  Parker the Tenderfoot St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8 Chaotic Parker the Tenderfoot St:16 Dx:10 Co:14 In:13 Wi:14 Ch:8 Chaotic Dlvl:2  Dlvl:2 $:0  Dlvl:2 $:0 HP: -1(21)  Pw: 4(4)  AC:7  Exp:2 Do you want to see your attributes? [ynq] Y (n) Yy Final Attributes:  You were fervently aligned. You had automatic searching. You were displaced. You are dead.--More--Y 6Ŀ+Do you want an account of creatures vanquished? [ynq] (n) YHy Vanquished creatures:  a little dog a werejackal an iguana 2 geckos 2 jackals a fox 2 sewer rats a grid bug a lichen 2 newts  14 creatures vanquished.--More--YwoĿ+Ŀ<Do you want to see your conduct? [ynq] (n) Y 'y Voluntary challenges:  You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never engraved Elbereth.--More--Y# ĿĿ+ ----------  / \  / REST \  / IN \  / PEACE \  / \  | Parker |  | 0 Au |  | killed by a |  | sewer rat, while |  | misunderstanding |  | a book |  | 2017 |  *| * * * | *  _______Y# -__)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Parker the Ranger... You died in The Dungeons of Doom on dungeon level 2 with 208 points, and 0 pieces of gold, after 755 moves. You were level 2 with a maximum of 21 hit points when you died. --More--eYX--More--