%QZ!8 Ï Player: Paliculo Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2018-01-06.18:02:13.ttyrec Time: (1515261733) Sat Jan 6 18:02:13 2018 %QZ–X LThis is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2016 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. %QZ4[ FShall I pick your lawful male human's role for you? [ynq] 3QZmPy3QZ@øÚÄÄÄÄÄ¿+@<<<<³³<<<<<³<<<<<³ÀÄÄÄÄÄÙ[Paliculo the Poschengband Noob ] St8 Dx8 Co9 In13 Wi10 Ch4 WilHumMalLaw S0 Dlvl:1 $0 HP 10(10)  Pw 9(9)  AC-4 MC3 Mov12 Xp1/0 Wt942/950 T1  It is written in the Book of Leo Tolstoi:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Y3QZ‰øßour god Leo Tolstoi seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Poschengband Noob, have been heralded from birth as the instrument of Leo Tolstoi. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Leo Tolstoi!--More--4QZ%YšÚÄÄÄÄÄ¿+@<<<<³³<<<<<³<<<<<³ÀÄÄÄÄÄÙ4QZÙ^rHello Paliculo, welcome to SlashEMExtended! You are a lawful male human Wild Talent.--More--9QZï- IMPORTANT NOTICE: You can change to number pad with shift-O, then scroll down to the number_pad option and select it. Set that option to 2 and you can use the number pad. If you don't get it to work, contact me (Amy). We will make it work.--More--FQZ2­u You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--SQZÉ Message of the day: You can play in Game Master mode now, which allows me (Amy) to send you mail in-game to spawn monsters. Add OPTIONS=gmmode to your options file to enable it. You can turn off the gmmessages option if you want the identity of those monsters to be hidden until you run into them, otherwise the game will tell you directly what I spawned :-) --Amy--More--bQZùŽ“[Paliculo the Poschengband Noob ] St8 Dx8 Co9 In13 Wi10 Ch4 WilHumMalLaw S0  10(10)  Pw 9(9)  AC-4 MC3 Mov12 Xp1/0 Wt942/950 T1 The moon is waning tonight.jQZ6À €[Paliculo the Poschengband Noob ] St8 Dx8 Co9 In13 Wi10 Ch4 WilHumMalLaw S0  10(10)  Pw 9(9)  AC-4 MC3 Mov12 Xp1/0 Wt942/950 T2 \@+kQZn®a[Paliculo the Poschengband Noob ] St8 Dx8 Co9 In13 Wi10 Ch4 WilHumMalLaw S0  10(10)  Pw 9(9)  AC-4 MC3 Mov12 Xp1/0 Wt942/950 T3 <@mQZø¾ Weapons  a - ) an uncursed +0 mace (weapon in hand) {12}  b - ) an uncursed +0 elven arrow (in quiver) {0}  c - ) the uncursed +2 dart named Akara's Thanks {0}  d - ) an uncursed +0 elven dagger (alternate weapon; not wielded) {4}  e - ) an uncursed +0 crossbow bolt {0}  Armor  f - [ an uncursed +1 bronze plate mail (being worn) {200}  g - [ an uncursed +0 pair of gauntlets of swimming (being worn) {4}  h - [ an uncursed +1 splint mail {160}  i - [ an uncursed +0 fedora (being worn) {2}  j - [ an uncursed +0 cloak of protection (being worn) {4}  Comestibles  p - % an uncursed fortune cookie {0}  q - % 4 uncursed apples {0}  r - % an uncursed food ration {0}QZ@¿m  Scrolls  u - ? an uncursed scroll of enchant weapon {0}  v - ? an uncursed scroll of identify {0}  E - ? 5 uncursed scrolls of healing {0}  F - ? 4 uncursed scrolls of mana {0}  G - ? 3 uncursed scrolls of phase door {0}  H - ? 2 uncursed scrolls of standard id {0}  I - ? an uncursed scroll of cure {0} (1 of 2)ƒQZOJ Spellbooks  w - + an uncursed spellbook of jumping (0:4) {0}  Potions  s - ! an uncursed potion of enlightenment {0}  t - ! an uncursed potion of gain ability {0}  Rings  k - = an uncursed ring of levitation {0}  l - = an uncursed mood ring {0}  Wands  x - / an uncursed wand of polymorph (0:3) {0}  y - / an uncursed wand of make invisible (4:3) {0}  Tools  m - ( an uncursed +0 torch {20}  n - ( an uncursed -1 pick-axe {32}  o - ( an uncursed large box {500}  Gems  z - * an uncursed +0 worthless piece of radiant glass {1}  A - * an uncursed +5 worthless piece of yellowish brown glass {1}  B - * an uncursed +0 worthless ƒQZJ®piece of teal glass {1}  C - * an uncursed +0 worthless piece of pink glass {1}  D - * 8 uncursed +0 rocks {0} (2 of 2)”QZ r Weapons  a - ) an uncursed +0 mace (weapon in hand) {12}  b - ) an uncursed +0 elven arrow (in quiver) {0}  c - ) the uncursed +2 dart named Akara's Thanks {0}  d - ) an uncursed +0 elven dagger (alternate weapon; not wielded) {4}  e - ) an uncursed +0 crossbow bolt {0}  Armor  f - [ an uncursed +1 bronze plate mail (being worn) {200}  g - [ an uncursed +0 pair of gauntlets of swimming (being worn) {4}  h - [ an uncursed +1 splint mail {160}  i - [ an uncursed +0 fedora (being worn) {2}  j - [ an uncursed +0 cloak of protection (being worn) {4}  Comestibles  p - % an uncursed fortune cookie {0}  q - % 4 uncursed apples {0}  r - % an uncursed food ration {0} ”QZ_rù Scrolls  u - ? an uncursed scroll of enchant weapon {0}  v - ? an uncursed scroll of identify {0}  E - ? 5 uncursed scrolls of healing {0}  F - ? 4 uncursed scrolls of mana {0}  G - ? 3 uncursed scrolls of phase door {0}  H - ? 2 uncursed scrolls of standard id {0}  I - ? an uncursed scroll of cure {0} (1 of 2)–QZ'vA[Paliculo the Poschengband Noob ] St8 Dx8 Co9 In13 Wi10 Ch4 WilHumMalLaw S0 Dlvl:1 $0 HP 10(10)  Pw 9(9)  AC-4 MC3 Mov12 Xp1/0 Wt942/950 T3 ÚÄÄÄÄÄ¿+\<<<<³³<<@<<³+<<<<<³ÀÄÄÄÄÄÙ™QZ‹8 Weapons  a - ) an uncursed +0 mace (weapon in hand) {12}  b - ) an uncursed +0 elven arrow (in quiver) {0}  c - ) the uncursed +2 dart named Akara's Thanks {0}  d - ) an uncursed +0 elven dagger (alternate weapon; not wielded) {4}  e - ) an uncursed +0 crossbow bolt {0}  Armor  f - [ an uncursed +1 bronze plate mail (being worn) {200}  g - [ an uncursed +0 pair of gauntlets of swimming (being worn) {4}  h - [ an uncursed +1 splint mail {160}  i - [ an uncursed +0 fedora (being worn) {2}  j - [ an uncursed +0 cloak of protection (being worn) {4}  Comestibles  p - % an uncursed fortune cookie {0}  q - % 4 uncursed apples {0}  r - % an uncursed food ration {0}[0;10™QZÓ8m  Scrolls  u - ? an uncursed scroll of enchant weapon {0}  v - ? an uncursed scroll of identify {0}  E - ? 5 uncursed scrolls of healing {0}  F - ? 4 uncursed scrolls of mana {0}  G - ? 3 uncursed scrolls of phase door {0}  H - ? 2 uncursed scrolls of standard id {0}  I - ? an uncursed scroll of cure {0} (1 of 2)žQZ• A[Paliculo the Poschengband Noob ] St8 Dx8 Co9 In13 Wi10 Ch4 WilHumMalLaw S0 Dlvl:1 $0 HP 10(10)  Pw 9(9)  AC-4 MC3 Mov12 Xp1/0 Wt942/950 T3 ÚÄÄÄÄÄ¿+\<<<<³³<<@<<³+<<<<<³ÀÄÄÄÄÄÙŸQZ ² á Choose which spell to cast   Name Level Category Fail Memory a - jumping 1 body 65% 100%(end) ¡QZÍv[Paliculo the Poschengband Noob ] St8 Dx8 Co9 In13 Wi10 Ch4 WilHumMalLaw S0  10(10)  Pw 9(9)  AC-4 MC3 Mov12 Xp1/0 Wt942/950 T3 ¡QZîf:[Paliculo the Poschengband Noob ] St8 Dx8 Co9 In13 Wi10 Ch4 WilHumMalLaw S0  10(10)  Pw 9(9)  AC-4 MC3 Mov12 Xp1/0 Wt942/950 T3 ¢QZs¡# ¢QZz©quit¢QZõ|uit¢QZÝ– it¢QZWî t¢QZêž *Really quit [yes/no]? £QZ‰Ð y¤QZ ¡e¤QZR°s¤QZº Ô[Paliculo the Poschengband Noob  10(10)  Pw 9(9) ¤QZ>  Weapons  a - ) an uncursed +0 mace (weapon in hand) {12}  b - ) an uncursed +0 elven arrow (in quiver) {0}  c - ) the uncursed +2 dart named Akara's Thanks {0}  d - ) an uncursed +0 elven dagger (alternate weapon; not wielded) {4}  e - ) an uncursed +0 crossbow bolt {0}  Armor  f - [ an uncursed +1 bronze plate mail (being worn) {200}  g - [ an uncursed +0 pair of gauntlets of swimming (being worn) {4}  h - [ an uncursed +1 splint mail {160}  i - [ an uncursed +0 fedora (being worn) {2}  j - [ an uncursed +0 cloak of protection (being worn) {4}  Comestibles  p - % an uncursed fortune cookie {0}  q - % 4 uncursed apples {0}  r - % an uncursed food ration {0}[0;10¤QZãc m  Scrolls  u - ? an uncursed scroll of enchant weapon {0}  v - ? an uncursed scroll of identify {0}  E - ? 5 uncursed scrolls of healing {0}  F - ? 4 uncursed scrolls of mana {0}  G - ? 3 uncursed scrolls of phase door {0}  H - ? 2 uncursed scrolls of standard id {0}  I - ? an uncursed scroll of cure {0} (1 of 2)¥QZáÒ Spellbooks  w - + an uncursed spellbook of jumping (0:4) {0}  Potions  s - ! an uncursed potion of enlightenment {0}  t - ! an uncursed potion of gain ability {0}  Rings  k - = an uncursed ring of levitation {0}  l - = an uncursed mood ring {0}  Wands  x - / an uncursed wand of polymorph (0:3) {0}  y - / an uncursed wand of make invisible (4:3) {0}  Tools  m - ( an uncursed +0 torch {20}  n - ( an uncursed -1 pick-axe {32}  o - ( an uncursed large box {500}  Gems  z - * an uncursed +0 worthless piece of radiant glass {1}  A - * an uncursed +5 worthless piece of yellowish brown glass {1}  B - * an uncursed +0 worthless ¥QZÓ®piece of teal glass {1}  C - * an uncursed +0 worthless piece of pink glass {1}  D - * 8 uncursed +0 rocks {0} (2 of 2)¥QZö{ x Contents of the large box:  an uncursed potion of speed {0}--More--¦QZ[9Final Attributes: You were stridently aligned. Your alignment was 5. Your max alignment was 10. You carried 0 sins. You could not have this property at all: cold resistance. You could not have this property extrinsically: sleep resistance. You could not have this property intrinsically: jumping. Scroll identification only worked 100 times out of 162. Ring identification only worked 4 times out of 13. Armor identification only worked 15 times out of 98. Spellbook identification only worked 2 times out of 3. Gem identification only worked 100 times out of 160. Tool identification only worked 5 times out of 10. Scroll drop chance was reduced to 57%. Wand drop chance was reduced to 77%. Amulet drop chance was reduced to 70%. Potion drop chance was reduced to 81%. Concealing monsters were spawned underneath items 70% of the time only. M¦QZ¯9%onster death drops spawned with only 90% chance. The following skill could not be trained at all: high heels. The following skill was trained at half the usual rate: polearms. The following skill was trained at one fifth the usual rate: morning star. --More--¦QZÊ The following skill was limited to basic proficiency: enchantment spells. The following skill was limited to skilled proficiency: missile weapons. The following skill was limited to expert proficiency: devices. The following skill became untrainable if you tried to train it too early: martial arts (turn 4). Number of artifacts generated was 0. Number of fake artifacts generated was 1. Monster spawn increase would have started at turn 15279. Monster spawn increase had reached its maximum at turn 58479. In this game, Eevee's evolution was flareon. Your limit for ascension was at turn 1548006. The monster class that cannot be genocided was trove. The monster class that was spawned more often: fungus or mold (freq bonus 2). The monster species that was spawned more often: Kroo the Kobold King (freq bonus 9). The monster species that was spawned more often: low minator (freq bonus 12). The monster speci¦QZ<Ê Îes that was spawned more often: dromiceiomimus (freq bonus 32). The monster species that was spawned more often: false warp patch (freq bonus 12). The monster species that was spawned more often: romanistic thermometric (freq bonus 10). The monster species that was spawned more often: dopefish (freq bonus 12). The monster species that was spawned more often: river moccasin (freq bonus 5). --More--§QZ-8The monster species that was spawned more often: slighter scarred (freq bonus 6).The monster species that was spawned more often: chlorofluorocarbon lighthouse nestle (freq bonus 16). The monster species that was spawned more often: black and white fungus (freq bonus 54). The monster species that was spawned more often: Danielle's high-heeled sandal (freq bonus 15). The monster species that was spawned more often: glass smasher (freq bonus 12). The monster species that was spawned more often: hidden bird (freq bonus 10). The monster species that was spawned more often: slimy fungus (freq bonus 16). The monster species that was spawned more often: lava force fungus (freq bonus 3).The monster species that was spawned more often: pimping prostitute (freq bonus 24). The monster species that was spawned more often: Amelie (freq bonus 12). The monster species that was spawned more often: Vampire Katcher §QZd8ø(freq bonus 18). The monster species that was spawned more often: blood golem (freq bonus 6). The monster species that was spawned more often: Marleen (freq bonus 36). The monster trait that was more common: monsters whose attacks cause fake messages to appear (freq bonus 4). The monster trait that was more common: monsters that burble (freq bonus 1). The monster trait that was more common: monsters whose attacks steal the amulet --More--§QZI‘ (freq bonus 1). The monster trait that was more common: monsters that mumble (freq bonus 8). The monster trait that was more common: monsters that mumble (freq bonus 2). The monster trait that was more common: monsters that eat metal (freq bonus 1). The monster trait that was more common: monsters who attack to cause fever and chills (freq bonus 5). The monster trait that was more common: monsters whose attacks create traps (freq bonus 2). The monster trait that was more common: monsters who can cast any random monster spell (freq bonus 4). The monster species that was never randomly spawned: porter rock mole. The monster species that was never randomly spawned: desecrated vortex. The monster species that was never randomly spawned: little boy. The monster species that was never randomly spawned: amnesia stalk. The monster species that was never randomly spawned: flailing aerobiology. The monster species §QZy‘ ,that was never randomly spawned: clear ooze. The monster species that was never randomly spawned: athena blocker. The monster species that was never randomly spawned: Wolf-Man. The monster species that was never randomly spawned: Marius. The monster species that was never randomly spawned: knockwurst advising. The monster class that was always generated with extra speed: dog or other canine. The RNG hath decreed that this item was never generated: more helmet (less helmet). --More--¨QZáUThe RNG hath decreed that this item was never generated: paper shotgun ((null)). The RNG hath decreed that this item was never generated: relocation (FUCK THE NOTELEPORT RULES). The RNG hath decreed that this item was never generated: curse (color changing). The RNG hath decreed that this item was never generated: elven sickle ((null)). The RNG hath decreed that this item was never generated: tarrier ((null)). The RNG hath decreed that this item was never generated: pointed helmet (narrow helmet). The RNG hath decreed that this item was never generated: high boots (jackboots). The RNG hath decreed that this item was never generated: inka mithril-coat ((null)). The RNG hath decreed that this item was never generated: red spell stone (gray). The RNG hath decreed that this item was generated more often: ribbed plate mail ((null), freq bonus 14). The RNG hath decreed that this item was ge¨QZV<nerated more often: secret whip ((null), freq bonus 62). The RNG hath decreed that this item was generated more often: lightning (rainbow, freq bonus 9). The RNG hath decreed that this item was generated more often: kicking boots (steel boots, freq bonus 10). --More--¨QZúkThe RNG hath decreed that this item was generated more often: flame sphere (canvas, freq bonus 4). The RNG hath decreed that this item was generated more often: mass healing (vermilion, freq bonus 6). The RNG hath decreed that this item was generated more often: cloak of attribute loss (pink cloak, freq bonus 15). The RNG hath decreed that this item was generated more often: droven bolt (obsidian bolt, freq bonus 7). The RNG hath decreed that this item was generated more often: grow trees (mossy, freq bonus 4). The RNG hath decreed that this item was generated more often: confusion resistance (signet, freq bonus 72). The RNG hath decreed that this item was generated more often: pear ((null), freq bonus 5). The RNG hath decreed that this item was generated more often: punishment (edgy, freq bonus 6). The RNG hath decreed that this item was generated more often: alignment stone (gray, freq bon¨QZ:lˆus 7). The RNG hath decreed that this item was generated more often: amulet of covetous warning (egyptian, freq bonus 7). The RNG hath decreed that this item was generated more often: numbness (flowing, freq bonus 7). The RNG hath decreed that this item was generated more often: failed training (finger-jamming, freq bonus 11). --More--©QZ€×vÚÄÄÄÄÄ¿+\<<<<³³<<@<<³+<<<<<³ÀÄÄÄÄÄÙ[Paliculo the Poschengband Noob ] St8 Dx8 Co9 In13 Wi10 Ch4 WilHumMalLaw S0 Dlvl:1 $0 HP 10(10)  Pw 9(9)  AC-4 MC3 Mov12 Xp1/0 Wt942/950 T3 Do you want to see your discoveries? [ynq] (y) ªQZ.q