Kh Player: PPF Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2025-09-08.21:33:44.ttyrec Time: (1757367224) Mon Sep 8 21:33:44 2025 KhThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2022 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. Kh#WShall I pick a character's race, role, gender and alignment for you? [ynq] Kh} EnChoosing Character's Role Pick a role for your character   Scroll with the space bar or the > key, NOT the arrow keys!   a - an Acid Mage  b - an Activistor  c - an Aklyst  d - an Alltecher  e - an Altmer  f - an Amazon  g - an Anachronist  h - an Anachronounbinder  i - an Archeologist  j - an Artist  k - an Assassin  l - an Astronaut  m - an Augurer  n - a Barbarian  o - a Bard  p - a Binder  q - a Bleeder  r - a Bloodseeker  s - a Bosmer  t - a Bully  u - a Butt Lover  v - a Camperstriker  w - a Cartomancer  x - a Caveman/Cavewoman  y - a Cellar Child  z - a Chaos Sorceror (1 of 6)Khk A - a Chevalier  B - a Climacterial  C - a Combatant  D - a Convict  E - a Cook  F - a Courier  G - a Cracker  H - a Cruel Abuser  I - a Cyberninja  J - a Dancer  K - a Death Eater  L - a Demagogue  M - a Diablist  N - a Dissident  O - a Diver  P - a Doll Mistress  Q - a Doom Marine  R - a DQ Slime  S - a Dragonmaster  T - a Druid  U - a Drunk  V - a Dunmer  W - an Electric Mage  X - an Elementalist  Y - an Elph  Z - an Emera  a - an Empath  b - an Erdrick  c - a Failed Existence  d - a Feat Master (2 of 6)Kh e - a Feminist  f - a Fencer  g - a Fighter  h - a Firefighter  i - a Fjorde  j - a Flame Mage  k - a Form Changer  l - a Foxhound Agent  m - a Gamer  n - a Gang Scholar  o - a Gangster  p - a Geek  q - a Genderstarist  r - a Gladiator  s - a Goff  t - a Goldminer  u - a Graduate  v - a Grenadonin  w - a Gunner  x - a Half Baked  y - a Healer  z - a Hedderjedi  A - a Hussy  B - an Ice Mage  C - an Intel Scribe  D - a Janitor  E - a Jedi  F - a Jester  G - a Jockey  H - a Justice Keeper (3 of 6)Khhp  I - a Knight  J - a Korsair  K - a Kurwa  L - a Ladiesman  M - a Librarian  N - a Locksmith  O - a Lunatic  P - a Mahou Shoujo  Q - a Mason  R - a Mastermind  S - a Medium  T - a Midget  U - a Mill Swallower  V - a Monk  W - a Murderer  X - a Musician  Y - a Mystic  Z - a Necromancer  a - a Ninja  b - a Nobleman/Noblewoman  c - a Noob Mode Barb  d - a Nuclear Physicist  e - an Occult Master  f - an Officer  g - an Ordinator  h - an Otaku  i - a Paladin  j - a Pickpocket  k - a Pirate  l - a Poison Mage (4 of 6)Kh  m - a Pokemon  n - a Politician  o - a Practicant  p - a Preversioner  q - a Priest/Priestess  r - a Prostitute  s - a Psion  t - a Psyker  u - a Quarterback  v - a Ranger  w - a Ringseeker  x - a Rocker  y - a Rogue  z - a Sage  A - a Saiyan  B - a Samurai  C - a Scientist  D - a Secret Advice Member  E - a Shadow Jedi  F - a Shapeshifter  G - a Shoe Fetishist  H - a Singslave  I - a Slave Master  J - a Social Justice Warrior  K - a Software Engineer  L - a Space Marine  M - a Spacewars Fighter  N - a Spellmaster  O - a Stormboy  P - a Supermarket Cashier (5 of 6)Kh Q - a Symbiant  R - a Thalmor  S - a Topmodel  T - a Tosser  U - a Tourist  V - a Tracer  W - a Transsylvanian  X - a Transvestite  Y - a Twelph  Z - an Unbeliever  a - an Undead Slayer  b - an Undertaker  c - an User of Stand  d - a Valkyrie  e - a Vanilla Valk  f - a Walscholar  g - a Wandkeeper  h - a Warrior  i - a Weirdboy  j - a Wild Talent  k - a Wizard  l - a Womanizer  m - a XelNaga  n - a Yautja  o - a Yeoman  p - a YSexymate  q - a Zookeeper  r - a Zyborg  * - Random  ! - Quit (6 of 6)Kh; m - a Pokemon  n - a Politician  o - a Practicant  p - a Preversioner  q - a Priest/Priestess  r - a Prostitute  s - a Psion  t - a Psyker  u - a Quarterback  v - a Ranger  w - a Ringseeker  x - a Rocker  y - a Rogue  z - a Sage  A - a Saiyan  B - a Samurai  C - a Scientist  D - a Secret Advice Member  E - a Shadow Jedi  F - a Shapeshifter  G - a Shoe Fetishist  H - a Singslave  I - a Slave Master  J - a Social Justice Warrior  K - a Software Engineer  L - a Space Marine  M - a Spacewars Fighter  N - a Spellmaster  O - a Stormboy  P - a Supermarket Cashier (5 of 6)KhmD I - a Knight  J - a Korsair  K - a Kurwa  L - a Ladiesman  M - a Librarian  N - a Locksmith  O - a Lunatic  P - a Mahou Shoujo  Q - a Mason  R - a Mastermind  S - a Medium  T - a Midget  U - a Mill Swallower  V - a Monk  W - a Murderer  X - a Musician  Y - a Mystic  Z - a Necromancer  a - a Ninja  b - a Nobleman/Noblewoman  c - a Noob Mode Barb  d - a Nuclear Physicist  e - an Occult Master  f - an Officer  g - an Ordinator  h - an Otaku  i - a Paladin  j - a Pickpocket  k - a Pirate  l - a Poison Mage (4 of 6)Kh m - a Pokemon  n - a Politician  o - a Practicant  p - a Preversioner  q - a Priest/Priestess  r - a Prostitute  s - a Psion  t - a Psyker  u - a Quarterback  v - a Ranger  w - a Ringseeker  x - a Rocker  y - a Rogue  z - a Sage  A - a Saiyan  B - a Samurai  C - a Scientist  D - a Secret Advice Member  E - a Shadow Jedi  F - a Shapeshifter  G - a Shoe Fetishist  H - a Singslave  I - a Slave Master  J - a Social Justice Warrior  K - a Software Engineer  L - a Space Marine  M - a Spacewars Fighter  N - a Spellmaster  O - a Stormboy  P - a Supermarket Cashier (5 of 6)Kh  I - a Knight  J - a Korsair  K - a Kurwa  L - a Ladiesman  M - a Librarian  N - a Locksmith  O - a Lunatic  P - a Mahou Shoujo  Q - a Mason  R - a Mastermind  S - a Medium  T - a Midget  U - a Mill Swallower  V - a Monk  W - a Murderer  X - a Musician  Y - a Mystic  Z - a Necromancer  a - a Ninja  b - a Nobleman/Noblewoman  c - a Noob Mode Barb  d - a Nuclear Physicist  e - an Occult Master  f - an Officer  g - an Ordinator  h - an Otaku  i - a Paladin  j - a Pickpocket  k - a Pirate  l - a Poison Mage (4 of 6)Kh+Choosing Race Pick the race of your Occult Master   Scroll with the space bar or the > key, NOT the arrow keys!   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - android  l - angbander  m - angel  n - aquarian  o - argonian  p - asgardian  q - asura  r - atlantean  s - aztpok  t - babylonian  u - bacteria  v - badstatter  w - bastard  x - batman  y - beacher  z - blait (1 of 10)KhE)+Use hybrid races? [yn] (n) Kh'nChoosing Gender Pick the gender of your ancient Occult Master  m - male f - female * - Random ! - Quit(end) Kh_;+Choosing Alignment Pick the alignment of your male ancient Occult Master  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) Kh b+KhYou learn how to perform air dash!--------......B||......|..@u...||......||......---------Kh[PPF the Risky Apprentice ] St8 Dx7 Co7 In17 Wi14 Ch6 OccAncMalNeu Dlvl:1 $1 HP 9(9)  Pw 35(35)  AC11 Exp1 T1  It is written in the Book of Opatos of Earth:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Opatos of Earth seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Risky Apprentice, have been heralded from birth as the instrument of Opatos of Earth. You are destined to recover the AmuKh=let for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Opatos of Earth!--More--Kh`KhKhrHello PPF, welcome to SlashEMExtended! You are a neutral male ancient Occult Master.--More--KhRYou are playing 'Unix SlashEMExtended Version 2.9.6 (7f71e5de) - last build Sun Jul 20 05:21:26 2025.' on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--Kh1 Message of the day: The #monster command has been improved considerably and is now a menu that presents all the available abilities. Feel free to use it and tell me what you think.--More--Kh3  Kh4 :Attention, main weather broadcast coming in:Kh $The sky is cloudy.Kh? [PPF the Risky Apprentice ] St8 Dx7 Co7 In17 Wi14 Ch6 OccAncMalNeu  9(9)  Pw 35(35)  AC11 Exp1 T1 You are lucky! Full moon tonight.LhD  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) Lhsh + Welcome to NetHack! ( description of version 3.4 )  NetHack is a Dungeons and Dragons like game where you (the adventurer) descend into the depths of the dungeon in search of the Amulet of Yendor, reputed to be hidden somewhere below the twentieth level. You begin your adventure with a pet that can help you in many ways, and can be trained to do all sorts of things. On the way you will find useful (or useless) items, quite possibly with magic properties, and assorted monsters. You can attack a monster by trying to move onto the space a monster is on (but often it is much wiser to leave it alone).  Unlike most adventure games, which give you a verbal description of your location, NetHack gives you a visual image of the dungeoLhh Un level you are on. NetHack uses the following symbols:  - and | The walls of a room, possibly also open doors or a grave.  . The floor of a room or a doorway.  # A corridor, or iron bars, or a tree, or possibly a kitchen  sink (if your dungeon has sinks), or a drawbridge.  > Stairs down: a way to the next level.  < Stairs up: a way to the previous level.  @ You (usually), or another human.  ) A weapon of some sort.  [ A suit or piece of armor.  % Something edible (not necessarily healthy).  / A wand.  = A ring.  ? A scroll. --More--LhO ! A potion.  ( Some other useful object (pick-axe, key, lamp...)  $ A pile of gold.  * A gem or rock (possibly valuable, possibly worthless).  + A closed door, or a spell book containing a spell  you can learn.  ^ A trap (once you detect it).  " An amulet, or a spider web.  0 An iron ball.  _ An altar, or an iron chain.  { A fountain.  } A pool of water or moat or a pool of lava.  \ An opulent throne.  ` A boulder or statue.  A to Z, a to z, and several others: Monsters.  I Invisible or unseen monster's last known location  You can find out what a symbol represents by typing  '/' and following the directions to move the cursor  Lh@P} to the symbol in question. For instance, a 'd' may  turn out to be a dog. y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't --More-- LhW < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  F: fight even if you don't sense a monster PRESS SHIFT-O TO OPEN THE OPTIONS MENU! THIS LETS YOU TURN ON THE NUMBER PAD! I REPEAT: PRESS SHIFT-O TO OPEN THE OPTIONS MENU! DO THAT DURING THE FIRST 50 TURNS TO BE ASKED WHETHER YOU WANT TO TURN ON THE NUMBER PAD SO YOU DON'T HAVE TO SEARCH FOR THE OPTION MANUALLY (alternately, you can open the main menu by pressing escape and select 'g' for game commands, which lets you switch the number pad on and off with 'n')  With the qwertz_layout option, the y and z keys are swapped.  If the number_pad option is set, the number keys move instead.  Depending on the platform, LhW Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities. Important hints: - Can't find whatever command you're looking for? Contact Amy and ask her!  https://www.reddit.com/r/slashemextended  Or use the #em.slashem.me IRC channel on Libera. - There is no "dig" command. In order to dig, equip and 'a'pply a pick-axe. - Press s to search for secret doors and corridors. - Press Ctrl-D (or k in number pad mode) to kick. --More-- Lhp/ - Press Shift-F and then a direction to forcibly attack a location in melee. - Press the comma key to pick up items. - In order to look at a tile on the screen, press / and answer 'y' when asked  whether to specify an object with the cursor. Now move the cursor around  with the standard movement keys, and press , (comma) when on the target  square to get a description of what is there.  You can also use the ; (semicolon) key to directly get a cursor for looking  at things, but then you have to use the command every time you want to look  at a single tile; using the / command is usually more convenient.  Remember: press the comma key when at the target location!  Don't press Escape or Space, or you'll just cancel the command! - Some commands, like 'e'at, allow you to target the floor. In order to do  so, press the comma key at the prompt that asks you for the target item. Commands:  Lh/  NetHack knows the following commands:  ? Help menu.  ` Main Menu.  / Tell what a symbol represents. You may choose to specify  a location or give a symbol argument.  & Tell what a command does.  < Go up a staircase (if you are standing on it).  > Go down a staircase (if you are standing on it).  . Rest, do nothing for one turn.  _ Travel via a shortest-path algorithm to a point on the map  a Apply (use) a tool (pick-axe, key, lamp...)  A Remove all armor.  ^A Redo the previous command --More--LhOm ^B Steal  c Close a door.  C Call (name) an individual monster.  d Drop something. d7a: drop seven items of object a.  D Drop multiple items. This command is implemented in two  different ways. One way is:  "D" displays a list of all of your items, from which you can  pick and choose what to drop. A "+" next to an item means  that it will be dropped, a "-" means that it will not be  dropped. Toggle an item to be selected/deselected by typing  the letter adjacent to its description. Select all items  with "+", deselect all items with "=". The moves  you from one page of the listing to the next.  The other way is:  "D" will ask the question "What kinds of things do you want [Lhm17;1H to drop? [!%= au]". You should type zero or more object  symbols possibly followed by 'a' and/or 'u'.  Da - drop all objects, without asking for confirmation.  Du - drop only unpaid objects (when in a shop).  D%u - drop only unpaid food.  ^D Kick (for doors, usually).  f Fire ammunition from quiver.  F Followed by direction, fight a monster (even if you don't  sense it).  e Eat food. Vampires cannot eat as such. However, they can  gain nutrition by draining blood from fresh corpses using  this command.  E Engrave a message on the floor.  E- - write in the dust with your fingers. --More--Lh  f Fire ammunition from quiver.  i Display your inventory.  I Display selected parts of your inventory, as in  I* - list all gems in inventory.  Iu - list all unpaid items.  Ix - list all used up items that are on your shopping bill.  I$ - count your money.  n# repeat next command  N name or classify an item  o Open a door.  O Review current options and possibly change them.  A menu displaying the option settings will be displayed  and most can be changed by simply selecting their entry.  Options are usually set before the game with a NETHACKOPTIONS  environment variable, or via a config file (defaults.nh,  Slash'EM Defaults, nethack.cnf, .nethackrc, etc.), not with [1LhG E7;1H the 'O' command.  p Pay your shopping bill/Shopkeeper services.  P Put on an accessory (ring, amulet, etc).  ^P Repeat last message (subsequent ^P's repeat earlier messages).  The behavior can be varied via the msg_window option.  q Drink (quaff) something (potion, water, etc).  Q Select ammunition for quiver.  r Read a scroll or spell book.  R Remove an accessory (ring, amulet, etc).  ^R Redraw the screen.  s Search for secret doors and traps around you.  S Save the game.  t Throw an object or shoot a projectile.  T Take off armor. --More--Lh  ^T Teleport, if you are able.  v Displays the version number.  V Display a longer identification of the version, including the  history of the game.  w Wield weapon. w- means wield nothing, use bare hands.  W Wear armor.  x Switch weapon slots.  X List the spells you know (same as '+').  ^X Show your attributes.  ^Y polymorph (if possible) (^Z if qwertz_layout is set)  z Zap a wand. (y if qwertz_layout is set)  Z Cast a spell. (Y if qwertz_layout is set)  ^Z Suspend the game. (^Y if qwertz_layout is set)  : Look at what is here.  ; Look at what is somewhere else.  , Pick up some things.  @ Toggle the pickup option.  ^ Ask for the type of a trap you found earlieLh %r.  ) Tell what weapon you are wielding.  [ Tell what armor you are wearing.  = Tell what rings you are wearing.  " Tell what amulet you are wearing.  ( Tell what tools you are using.  * List and change items in use.  * Tell what equipment you are using; combines the preceding five.  $ Count your gold pieces.  + List the spells you know; also rearrange them if desired.  \ Show what types of objects have been discovered.  ! Escape to a shell, if supported in your version and OS.  # Introduces one of the "extended" commands. To get a list of --More--Lh  the commands you can use with "#" type "#?". The extended  commands you can use depends upon what options the game was  compiled with, along with your class and what type of monster  you most closely resemble at a given moment. If your keyboard  has a meta key (which, when pressed in combination with another  key, modifies it by setting the 'meta' (8th, or 'high') bit),  these extended commands can be invoked by meta-ing the first  letter of the command. An alt key may have a similar effect.  If the "number_pad" option is on, some additional letter commands  are available:  h displays the help menu, like '?'  j Jump to another location.  k Kick (for doors, usually).  K List vanquished monsters (whether by you or not).Lh] F  l Loot a box on the floor.  n followed by number of times to repeat the next command  N Name an object or type of object.  u Untrap a trapped object or door.  You can put a number before a command to repeat it that many times,  as in "40." or "20s.". If you have the number_pad option set, you  must type 'n' to prefix the count, as in "n40." or "n20s".  Some information is displayed on the bottom line or perhaps in a  box, depending on the platform you are using. You see your  attributes, your alignment, what dungeon level you are on, how many  hit points you have now (and will have when fully recovered), what --More--Lhp ; your armor class is (the lower the better), your experience level,  and the state of your stomach. Optionally, you may or may not see  other information such as spell points, how much gold you have, etc.  Have Fun, and Happy Hacking!--More--LhK[PPF the Risky Apprentice ] St8 Dx7 Co7 In17 Wi14 Ch6 OccAncMalNeu Dlvl:1 $1 HP 9(9)  Pw 35(35)  AC11 Exp1 T1 --------......B||......|..@u...||......||......---------Lh Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) Lhi[PPF the Risky Apprentice ] St8 Dx7 Co7 In17 Wi14 Ch6 OccAncMalNeu  9(9)  Pw 35(35)  AC11 Exp1 T1 "LhM[PPF the Risky Apprentice ] St8 Dx7 Co7 In17 Wi14 Ch6 OccAncMalNeu  9(9)  Pw 35(35)  AC11 Exp1 T2 @<#LhpD[PPF the Risky Apprentice ] St8 Dx7 Co7 In17 Wi14 Ch6 OccAncMalNeu  9(9)  Pw 35(35)  AC11 Exp1 T2 [PPF the Risky Apprentice ] St8 Dx7 Co7 In17 Wi14 Ch6 OccAncMalNeu  9(9)  Pw 35(35)  AC11 Exp1 T3 .B..@u#LhhAPick an object with the cursor and press the , key.%Lh&Lh2u a unicorn or horse (tame dark nightmare called Opel Manta) (base level 5)  Accessing Pokedex entry for dark nightmare...  Base statistics of this monster type: Base level = 5, difficulty = 8, AC = 5, magic resistance = 0, alignment -9. Very fast (20). Normal generation in random groups, of escorts, with frequency 1. Resists electricity. Conveys electricity resistance. Big, genocidable, herbivorous. Can be seen with infravision. Can be tamed by throwing a certain kind of food. Is a valid polymorph form. Attacks:  1d10, kick - ordinary physical &Lh`2  1d2, bite - causes darkness around you  --More--1Lh A-------- .......| |.....B| ..<....|[PPF the Risky Apprentice ] St8 Dx7 Co7 In17 Wi14 Ch6 OccAncMalNeu  9(9)  Pw 35(35)  AC11 Exp1 T3 2Lh2LhuWYou displaced Opel Manta.[PPF the Risky Apprentice ] St8 Dx7 Co7 In17 Wi14 Ch6 OccAncMalNeu  9(9)  Pw 35(35)  AC11 Exp1 T3 [PPF the Risky Apprentice ] St8 Dx7 Co7 In17 Wi14 Ch6 OccAncMalNeu  9(9)  Pw 35(35)  AC11 Exp1 T4 .B.u@4LhvOPick an object with the cursor and press the , key.4Lh+ 4Lhj;5Lh=. a grue or a splash of venom or a doorway or the floor of a room or the dark part of a room (floor of a room)--More--8Lh}C  [PPF the Risky Apprentice ] St8 Dx7 Co7 In17 Wi14 Ch6 OccAncMalNeu  9(9)  Pw 35(35)  AC11 Exp1 T4 9Lh APick an object with the cursor and press the , key.9LhV :LhX:LhA:Lh| B a bat or bird (pheasant) (base level 1)  Accessing Pokedex entry for pheasant...  Base statistics of this monster type: Base level = 1, difficulty = 2, AC = 9, magic resistance = 0, alignment 0. Normal speed (12). Normal generation, with frequency 1. No resistances. No conveyed resistances. Small, genocidable, herbivorous flyer. Can be seen with infravision. Tries to avoid moving right next to you. Origin: Steamband. Is a valid polymorph form.  Attacks: 1d2, bite - ordinary physical :Lh  --More--@Lhhg -------- .......|[PPF the Risky Apprentice ] St8 Dx7 Co7 In17 Wi14 Ch6 OccAncMalNeu  9(9)  Pw 35(35)  AC11 Exp1 T4 CLh~ Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) FLhQ+ Full Current Key Bindings List Directional keys:  y k u  \|/  h-.-l  /|\  b j n  < up  > down Shift- will move in specified direction until you hit  a wall or run into something. Ctrl- will run in specified direction until something  very interesting is seen. Miscellaneous keys: g rush until something interesting is seen G run until something extremely interesting is seen F fight even if you don't see a monster m move without picking up objects/fighting M run without picking up objects/fighting  escape from the current query/action ^a redo the previous command ^c break out of nethack (SIGINT) FLh.Command keys: --More--OLh^d kick something ^p toggle through previously displayed game messages ^r redraw screen ^s save the game ^t teleport around level ^x show your attributes (intrinsic ones included in debug or explore mode) " show the amulet currently worn # perform an extended command $ count your gold & tell what a command does ( show the tools currently in use ) show the weapon currently wielded * show all equipment in use (generally, ),[,=,",( commands + list known spells , pick up things at the current location . rest one move while doing nothing / show what type of thing a symbol corresponds to : look at an object ; show what type of thing a map symbol on the level corresponds to = show the ring(s) currently worn ? give a help message @ toggle the pickup option on/off A remove all armor C call (name) a particular monster (vanilla) D drop specific item typOLhes E engrave writing on the floor I inventory specific item types O show option settings, possibly change them P put on an accessory (ring amulet, etc) Q select ammunition for quiver --More--XLhR remove an accessory (ring, amulet, etc) S save the game T take off one piece of armor V show long version and game history W wear a piece of armor X toggle two-weapon combat Z zap (cast) a spell [ show the armor currently worn \ show what object types have been discovered ^ show the type of a trap _ Travel to a specific location a apply (use) a tool (pick-axe, key, lamp...) c close a door d drop an item e eat something f fire ammunition from quiver i show your inventory o open a door p pay your shopping bill q quaff (drink) something r read a scroll or spellbook s search for traps and secret doors t throw something v show version w wield (put in use) a weapon x swap wielded and secondary weapons z zap a wand M-2 toggle two-weapon combat M-? get this list of extended commands M-N name an item or type of objXLh*ect --More--YLh3M-a adjust inventory letters M-b steal from monsters M-c talk to someone M-d dip an object into something M-e advance or check weapons skills M-f force a lock M-i invoke an object's powers M-j jump to a location M-l loot a box on the floor M-m use a monster's special ability M-n name an item or type of object M-o offer a sacrifice to the gods M-p pray to the gods for help M-q exit without saving current game M-r rub a lamp or a stone M-s sit down M-t perform a technique M-u untrap something M-v list compile time options for this version of Slash'EM M-w wipe off your face --More--[Lh~ [PPF the Risky Apprentice ] St8 Dx7 Co7 In17 Wi14 Ch6 OccAncMalNeu Dlvl:1 $1 HP 9(9)  Pw 35(35)  AC11 Exp1 T4 --------.......||......|..<..B.||.u@...||......---------\LhQ Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) ]Lh +y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  F: fight even if you don't sense a monster PRESS SHIFT-O TO OPEN THE OPTIONS MENU! T]Lh HIS LETS YOU TURN ON THE NUMBER PAD! I REPEAT: PRESS SHIFT-O TO OPEN THE OPTIONS MENU! DO THAT DURING THE FIRST 50 TURNS TO BE ASKED WHETHER YOU WANT TO TURN ON THE NUMBER PAD SO YOU DON'T HAVE TO SEARCH FOR THE OPTION MANUALLY (alternately, you can open the main menu by pressing escape and select 'g' for game commands, which lets you switch the number pad on and off with 'n')  With the qwertz_layout option, the y and z keys are swapped  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  Important hints: - Can't find whatever command you're looking for? Contact Amy]Lh and ask her! --More--_Lh https://www.reddit.com/r/slashemextended  Or use the #em.slashem.me IRC channel on Libera. - There is no "dig" command. In order to dig, equip and 'a'pply a pick-axe. - Press s to search for secret doors and corridors. - Press Ctrl-D (or k in number pad mode) to kick. - Press Shift-F and then a direction to forcibly attack a location in melee. - Press the comma key to pick up items. - In order to look at a tile on the screen, press / and answer 'y' when asked  whether to specify an object with the cursor. Now move the cursor around  with the standard movement keys, and press , (comma) when on the target  square to get a description of what is there.  You can also use the ; (semicolon) key to directly get a cursor for looking  at things, but then you have to use the command every time you want to look  at a single tile; using the / command is usually more convenient.  Remember: pre_Lh;ss the comma key when at the target location!  Don't press Escape or Space, or you'll just cancel the command! - Some commands, like 'e'at, allow you to target the floor. In order to do  so, press the comma key at the prompt that asks you for the target item. General commands: ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char)  (^Y if option qwertz_layout is set) --More--dLhO options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes ^Y poly' polymorph (if possible) a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name an individual monster (ex. baptize your dog) d drop ddLhwxrop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something (or drain corpse, if vampire) E engrave write a message in the dust on the floor (E- use fingers) f fire fire item from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items --More--zLhz I$: count your money n# repeat repeat next command N name name or classify an item o open open a door p pay pay your bill (in a shop)/shopkeeper services P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver r read read a scroll or spell book R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x exchange swap weapon slots X 2weapon toggle two-weapon combat z zap zap a wand (y if option qwertz_layout is set) Z Zap cast a spell (Y if option qzLhywertz_layout is set) < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * items list and change items in use $ gold count your gold + spells list the spells you know _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off --More--Lh [PPF the Risky Apprentice ] St8 Dx7 Co7 In17 Wi14 Ch6 OccAncMalNeu Dlvl:1 $1 HP 9(9)  Pw 35(35)  AC11 Exp1 T4 --------.......||......|..<..B.||.u@...||......---------Lh  Choose which spell to cast   Name Level Pw Category Fail Memory a - bo'g'ilib qolgan 1 + 5 occult 0% 100% b - inertsiya nazorat 6 + 30 occult 98% 500% c - ochlik qondirish 4 + 20 occult 25% 300% d - sotib 7 + 35 occult 99% 600%(end) LhRj+LhR[PPF the Risky Apprentice ] St8 Dx7 Co7 In17 Wi14 Ch6 OccAncMalNeu  9(9)  Pw 30(35)  AC11 Exp1 T4 In what direction? [hykulnjb><] Lh ADo you really want to input no direction? [yn] (n) Lhצ 2nIn what direction? [hykulnjb><] LhADo you really want to input no direction? [yn] (n) Lh yLhk XThe magical energy is released![PPF the Risky Apprentice ] St8 Dx7 Co7 In17 Wi14 Ch6 OccAncMalNeu  9(9)  Pw 30(35)  AC11 Exp1 T4 [PPF the Risky Apprentice ] St8 Dx7 Co7 In17 Wi14 Ch6 OccAncMalNeu  9(9)  Pw 30(35)  AC11 Exp1 T5 B..uLhR 6[PPF the Risky Apprentice ] St8 Dx7 Co7 In17 Wi14 Ch6 OccAncMalNeu  9(9)  Pw 30(35)  AC11 Exp1 T5 [PPF the Risky Apprentice ] St8 Dx7 Co7 In17 Wi14 Ch6 OccAncMalNeu  9(9)  Pw 30(35)  AC11 Exp1 T6 B..u@LhLhiYou displaced Opel Manta.[PPF the Risky Apprentice ] St8 Dx7 Co7 In17 Wi14 Ch6 OccAncMalNeu  9(9)  Pw 30(35)  AC11 Exp1 T6 [PPF the Risky Apprentice ] St8 Dx7 Co7 In17 Wi14 Ch6 OccAncMalNeu  9(9)  Pw 30(35)  AC11 Exp1 T7 B.@.u.Lh X[PPF the Risky Apprentice ] St8 Dx7 Co7 In17 Wi14 Ch6 OccAncMalNeu  9(9)  Pw 30(35)  AC11 Exp1 T7 [PPF the Risky Apprentice ] St8 Dx7 Co7 In17 Wi14 Ch6 OccAncMalNeu  9(9)  Pw 30(35)  AC11 Exp1 T8 B.u@..Lh@9[PPF the Risky Apprentice ] St8 Dx7 Co7 In17 Wi14 Ch6 OccAncMalNeu  9(9)  Pw 30(35)  AC11 Exp1 T8 [PPF the Risky Apprentice ] St8 Dx7 Co7 In17 Wi14 Ch6 OccAncMalNeu  9(9)  Pw 30(35)  AC11 Exp1 T9 ..u@.LhkA[PPF the Risky Apprentice ] St8 Dx7 Co7 In17 Wi14 Ch6 OccAncMalNeu  9(9)  Pw 30(35)  AC11 Exp1 T9 [PPF the Risky Apprentice ] St8 Dx7 Co7 In17 Wi14 Ch6 OccAncMalNeu  9(9)  Pw 30(35)  AC11 Exp1 T10 @u...Lhu 7[PPF the Risky Apprentice ] St8 Dx7 Co7 In17 Wi14 Ch6 OccAncMalNeu  9(9)  Pw 30(35)  AC11 Exp1 T10 [PPF the Risky Apprentice ] St8 Dx7 Co7 In17 Wi14 Ch6 OccAncMalNeu  9(9)  Pw 30(35)  AC11 Exp1 T11 @u..Lhc%[PPF the Risky Apprentice ] St8 Dx7 Co7 In17 Wi14 Ch6 OccAncMalNeu  9(9)  Pw 30(35)  AC11 Exp1 T11 [PPF the Risky Apprentice ] St8 Dx7 Co7 In17 Wi14 Ch6 OccAncMalNeu  9(9)  Pw 31(35)  AC11 Exp1 T12 @u.LhSu[PPF the Risky Apprentice ] St8 Dx7 Co7 In17 Wi14 Ch6 OccAncMalNeu  9(9)  Pw 31(35)  AC11 Exp1 T12 [PPF the Risky Apprentice ] St8 Dx7 Co7 In17 Wi14 Ch6 OccAncMalNeu  9(9)  Pw 31(35)  AC11 Exp1 T13 #,@.,.u<Lh- U[PPF the Risky Apprentice ] St8 Dx7 Co7 In17 Wi14 Ch6 OccAncMalNeu  9(9)  Pw 31(35)  AC11 Exp1 T13 [PPF the Risky Apprentice ] St8 Dx7 Co7 In17 Wi14 Ch6 OccAncMalNeu  9(9)  Pw 31(35)  AC11 Exp1 T14 ##@u.#.LhX,@#,BLh[PPF the Risky Apprentice ] St8 Dx7 Co7 In17 Wi14 Ch6 OccAncMalNeu  9(9)  Pw 31(35)  AC11 Exp1 T14 Lh?1u.LhFA%The pheasant bites you!LhC[PPF the Risky Apprent ice] St8 Dx7 Co7 In17 Wi14 Ch6 OccAncMalNeu  8(9)  Pw 31(35)  AC11 Exp1 T14 [-1 -> 8][PPF the Risky Apprent ice] St8 Dx7 Co7 In17 Wi14 Ch6 OccAncMalNeu  8(9)  Pw 31(35)  AC11 Exp1 T15 Lh7What do you want to zap? [e or ?*] LhTLhGUNever mind.[PPF the Risky Apprent ice] St8 Dx7 Co7 In17 Wi14 Ch6 OccAncMalNeu  8(9)  Pw 31(35)  AC11 Exp1 T15 LhT5 Choose which spell to cast   Name Level Pw Category Fail Memory a - bo'g'ilib qolgan 1 + 5 occult 0% 106% b - inertsiya nazorat 6 + 30 occult 98% 500% c - ochlik qondirish 4 + 20 occult 25% 300% d - sotib 7 + 35 occult 99% 600%(end) LhIHj+LhtH[PPF the Risky Apprent ice] St8 Dx7 Co7 In17 Wi14 Ch6 OccAncMalNeu  8(9)  Pw 26(35)  AC11 Exp1 T15 In what direction? [hykulnjb><] LhLhz.The pheasant is being strangled.Lh?JYou kill the pheasant![PPF the Risky Apprentice ] St8 Dx7 Co7 In17 Wi14 Ch6 OccAncMalNeu  9(9)  Pw 28(35)  AC11 Exp1 T16 ,.%Lh? u,,u@,LhR &There is a doorway here.Lh fYou see here a pheasant murda {25}.[PPF the Risky Apprentice ] St8 Dx7 Co7 In17 Wi14 Ch6 OccAncMalNeu  9(9)  Pw 28(35)  AC11 Exp1 T17 ..uLh8What do you want to eat? [i or ?*,] LhF;i - 5 uncursed jahon urushi ikki ulushes {0}.--More--LhL8What do you want to eat? [i or ?*,] LhLhNever mind.[PPF the Risky Apprentice ] St8 Dx7 Co7 In17 Wi14 Ch6 OccAncMalNeu  9(9)  Pw 28(35)  AC11 Exp1 T17 Lh{Ycmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) Hint: Shift-O opens the options. To change between vi-like keys and the number pad, use the number_pad option. Add OPTIONS=number_pad:2 to your options file to turn the number pad on. Add OPTIONS=number_pad:0 to your options file to turn the number pad off. (Editing the options file might not take effect until you start a new game)--More--Lh7 [PPF the Risky Apprentice ] St8 Dx7 Co7 In17 Wi14 Ch6 OccAncMalNeu Dlvl:1 $1 HP 9(9)  Pw 28(35)  AC11 Exp1 T17 ##--------#,.......|#,|......|#,@.<....|,|.u....||......---------Lho Weapons f - a blessed +3 maxfiy kelishuv pichoq (weapon in hand) {2} Armor g - a cursed +0 qora libos (being worn) {10} Comestibles i - 5 uncursed jahon urushi ikki ulushes {0} Scrolls l - an uncursed scroll of sarosima hayvon {0} m - a blessed finalized scroll of titilgan bulut {0} n - an uncursed scroll of qaytish {0} o - 5 uncursed scrolls of davolash {0} p - 4 uncursed scrolls of sirli kuch {0} q - 3 uncursed scrolls of bosqich eshik {0} r - 2 uncursed scrolls of yagona identifikatsiya {0} s - an uncursed scroll of boshqalarni davolaydi {0} Spellbooks a - a blessed spellbook of bo'g'ilib qolgan (7:5) {0} b - a blessed spellbook of inertsiya nazorat (0:3) {0} c - a blessed spellbook of ochlik qondirish (0:1) {0} d - a blessed finalized spellbook of sotib (0:2) {0}LhB Potions j - an uncursed finalized potion of kasallik {0} k - a blessed finalized potion of kislota {0} Rings h - an uncursed ring of sovuq qarshilik {0} Wands e - a blessed wand of sterillamoq (0:19) {0}(end) Lh.[PPF the Risky Apprentice ] St8 Dx7 Co7 In17 Wi14 Ch6 OccAncMalNeu Dlvl:1 $1 HP 9(9)  Pw 28(35)  AC11 Exp1 T17 [PPF the Risky Apprentice ] St8 Dx7 Co7 In17 Wi14 Ch6 OccAncMalNeu  9(9)  Pw 28(35)  AC11 Exp1 T17 Lh*What do you want to eat? [i or ?*,] Lh' LhXJThis jahon urushi ikki ulush is bland.[PPF the Risky Apprentice ] St8 Dx7 Co7 In17 Wi14 Ch6 OccAncMalNeu  9(9)  Pw 28(35)  AC11 Exp1 T18 .uLh/?What do you want to read? [a-dhl-s or ?*,] Lh[ a Scrolls l - an uncursed scroll of sarosima hayvon {0} m - a blessed finalized scroll of titilgan bulut {0} n - an uncursed scroll of qaytish {0} o - 5 uncursed scrolls of davolash {0} p - 4 uncursed scrolls of sirli kuch {0} q - 3 uncursed scrolls of bosqich eshik {0} r - 2 uncursed scrolls of yagona identifikatsiya {0} s - an uncursed scroll of boshqalarni davolaydi {0} Spellbooks a - a blessed spellbook of bo'g'ilib qolgan (7:5) {0} b - a blessed spellbook of inertsiya nazorat (0:3) {0} c - a blessed spellbook of ochlik qondirish (0:1) {0} d - a blessed finalized spellbook of sotib (0:2) {0} Rings h - an uncursed ring of sovuq qarshilik {0}(end) Lh +The words on the page seem to glow faintly.Lh pYou begin to memorize the runes.[PPF the Risky Apprentice ] St8 Dx7 Co7 In17 Wi14 Ch6 OccAncMalNeu  9(9)  Pw 28(35)  AC11 Exp1 T19 u..--More--LhDYour knowledge of that spell is keener.--More--LhYou have the memorization skill, which allows you to gain extra spell memory for newly learned spells. Whenever you learn a spell, you are asked whether you want to use the skill to boost the new spell's memory. In the case of doubt you should ALWAYS ANSWER YES. If you answer no, you just throw the bonus away. (Exception is if you want a forgotten spell, but you only ever need one of those normally.)--More--Lh@ Memorize this spell to add more spell memory? In the case of doubt you should always answer yes, unless you want the bonus to go to waste. [ynq] (y) Lh|yLh(qSpell memory increased! You gained 20% extra spell memory.[PPF the Risky Apprentice ] St8 Dx7 Co7 In17 Wi14 Ch6 OccAncMalNeu  9(9)  Pw 28(35)  AC11 Exp1 T20 <u.Lh+] 9What do you want to ready? [- or ?*] Lh1You don't have that object.--More--Lh_ 3What do you want to ready? [- or ?*] LhLh3q - 3 uncursed scrolls of bosqich eshik (in quiver) {0}.[PPF the Risky Apprentice ] St8 Dx7 Co7 In17 Wi14 Ch6 OccAncMalNeu  9(9)  Pw 28(35)  AC11 Exp1 T20 Lh1  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) Lh+ Game  O - Options r - Redraw Screen n - Switch Number Pad On/Off S - Save q - Quit [M-q](end) LhF +Really quit? WARNING: this will erase your game permanently! [yes/no]? LhyLhDj eLh sLhu[PPF the Risky Apprentice  9(9)  Pw 28(35) Lh~##--------#,.......|#,|......|#,@.<u...|,|......||......---------Lh2[PPF the Risky Apprentice ] St8 Dx7 Co7 In17 Wi14 Ch6 OccAncMalNeu Dlvl:1 $1 HP 9(9)  Pw 28(35)  AC11 Exp1 T20 Do you want your possessions identified? DYWYPI? [ynq] (n) Lhl|qLh}$ LhN7 Since you quit, the score list will not be checked. Lh