OneRandomDude, neutral male polyinitor Acid Mage ##---------- `##,%..[.....| ,,,,|@.[.....| #,##|...a....| #,# ---------- ,,### #,,,# #,-|--- #,|...| -|----##,|..<| --....--,,|...| ..----.|,,|...| |.| |.|%,....| |.----..%#|.._| --%...\-##|_..| ------# --#-- [OneRandom the Slimer] St9 Dx10 Co7 In12 Wi7 Ch6 AciPolMalNeu Dlvl:1 $11 HP39(39) Pw46(46) AC7 Exp3 T68 Latest messages The killer bee is killed! You see here a pear {0}. There is a wall in the way! (3x) You hit the killer bee. The killer bee stings you! [-1 -> 26] The killer bee misses. You kill the killer bee! Welcome to experience level 3. You learn how to perform power surge! You cannot diagonally move through a door! There is a wall in the way! "Hello, OneRandomDude! Welcome to Yildizeli's used armor dealership!" There is an open door here. You see here a killer bee corpse {1}. What do you want to ready? [- or ?*] Never mind. What do you want to drink? [d or ?*] Never mind. Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} Armor b - an uncursed +0 studded leather armor (being worn) {80} Comestibles c - 2 uncursed food rations {0} Scrolls e - an uncursed scroll of gold detection {0} k - 5 uncursed scrolls of healing {0} l - 4 uncursed scrolls of mana {0} m - 3 uncursed scrolls of phase door {0} n - 2 uncursed scrolls of standard id {0} o - an uncursed scroll of cure {0} p - an uncursed scroll of heal other {0} Spellbooks h - a blessed spellbook of acid sphere (1:2) {0} i - a blessed spellbook of acid stream (0:5) {0} Potions d - an uncursed finalized potion of enlightenment {0} Rings g - an uncursed ring of cold resistance {0} Wands f - an uncursed wand of acid (0:10) {0} Tools j - an uncursed oil lamp (1212) {0} Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: drain resistance Scroll identification only worked 100 times out of 172 Ring identification only worked 4 times out of 10 Implant identification only worked 1 times out of 20 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 14 Monsters only dropped their equipment with 87% chance Scroll drop chance was reduced to 94% Musable item generation frequency had a negative bias of 96% Wand drop chance was reduced to 78% Amulet drop chance was reduced to 76% Potion drop chance was reduced to 88% Weapon drop chance was reduced to 89% Armor drop chance was reduced to 83% Tool drop chance was reduced to 88% Food drop chance was reduced to 96% Shop item generation was reduced to 10% Concealing monsters were spawned underneath items 92% of the time only The following skill could not be trained at all: healing spells The following skill was trained at half the usual rate: squeaking The following skill was trained at one fifth the usual rate: enchantment spells The following skill was limited to skilled proficiency: techniques The following skill became untrainable after a while: enchantment spells (turn 34496) The following skill couldn't be trained before a certain turn number is reached: body spells (turn 29333) The following skill became harder to train at higher skill levels: matter spells Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 38192 Monster spawn increase reached its maximum at turn 91345 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1255992 The monster class that cannot be genocided was Zouthern animal The monster species that spawned more often: stitched abomination (freq bonus 12) The monster species that spawned more often: klingon soldier (freq bonus 2) The monster species that spawned more often: litten pryingly (freq bonus 8) The monster species that spawned more often: zebetite metroid (freq bonus 4) The monster species that spawned more often: frost wall (freq bonus 3) The monster species that spawned more often: bland beam (freq bonus 1) The monster species that spawned more often: join xorn (freq bonus 2) The monster species that spawned more often: insupportably ethically stomached (freq bonus 2) The monster species that spawned more often: big flying baby (freq bonus 20) The monster species that spawned more often: big dark horse (freq bonus 1) The monster species that spawned more often: crimson writher (freq bonus 2) The monster species that spawned more often: root striker (freq bonus 16) The monster species that spawned more often: pony (freq bonus 4) The monster species that spawned more often: gean canach (freq bonus 2) The monster species that spawned more often: marsh wort (freq bonus 8) The monster species that spawned more often: hell witch (freq bonus 36) The monster species that spawned more often: roguery rogue (freq bonus 3) The monster species that spawned more often: clicking force fungus (freq bonus 30) The monster species that spawned more often: finnicky kaddish (freq bonus 2) The monster species that spawned more often: sexy demimondaine (freq bonus 2) The monster trait that was more common: monsters who attack with plasma clouds (freq bonus 12) The monster species that never randomly spawned: gifting scowler The monster species that never randomly spawned: wroos The monster species that never randomly spawned: simple devil The monster species that never randomly spawned: miss entrepreneurial The monster species that never randomly spawned: very old golden dragon The monster species that never randomly spawned: ordinary coronal The monster species that never randomly spawned: distention accused The monster species that never randomly spawned: transfinite hardest goose The monster species that never randomly spawned: phase mushroom The monster species that never randomly spawned: xof The RNG hath decreed that this item was never generated: implant of absorption (saintly) The RNG hath decreed that this item was never generated: orange spell stone (gray) The RNG hath decreed that this item was never generated: orcish arrow (crude arrow) The RNG hath decreed that this item was never generated: rainbow dragon scale mail ((null)) The RNG hath decreed that this item was never generated: epidote (green) The RNG hath decreed that this item was never generated: tech boost (pressing) The RNG hath decreed that this item was never generated: chest (wooden container) The RNG hath decreed that this item was never generated: agate (orange) The RNG hath decreed that this item was never generated: scalpel ((null)) The RNG hath decreed that this item was never generated: obsid ((null)) The RNG hath decreed that this item was generated more often: silver gauntlets (even pair of gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: undressing stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: implant of cruelty (fascinating, freq bonus 20) The RNG hath decreed that this item was generated more often: WC (LETS PLAY NETHACK, freq bonus 11) The RNG hath decreed that this item was generated more often: finger (old, freq bonus 18) The RNG hath decreed that this item was generated more often: droven chain mail (crested black mail, freq bonus 46) The RNG hath decreed that this item was generated more often: pancake ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: energy sap ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: helm of neutral (dim colored helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: autopickup stone (gray, freq bonus 98) The RNG hath decreed that this item was generated more often: golden dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: acid (measured, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of directional swap (obfuscated, freq bonus 12) The RNG hath decreed that this item was generated more often: fleece bolt ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: worm tooth ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: ceramic knife ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: heavy cloth ball ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: gain dexterity (obsidian, freq bonus 11) The RNG hath decreed that this item was generated more often: healing (purple-red, freq bonus 5) The RNG hath decreed that this item was generated more often: stealth (pageless, freq bonus 7) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 56) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 18) The RNG hath decreed that this item was always generated cursed: bunny cake ((null)) The RNG hath decreed that this item was always generated cursed: helm of decontamination (engraved helmet) The RNG hath decreed that this item was always generated cursed: mind shielding (oblivion) The RNG hath decreed that this item was always generated cursed: repair item (BOOBIE BLITZ) The RNG hath decreed that this item was always generated cursed: charging (HACKEM MUCHE) The RNG hath decreed that this item was always generated cursed: implant of evisceration (screaming) The RNG hath decreed that this item was always generated cursed: sludge (fallthrough) The RNG hath decreed that this item was always generated cursed: grassland (deitificial) The RNG hath decreed that this item was always generated cursed: amulet of starlight (stardust) The RNG hath decreed that this item was always generated cursed: down level (silvervine) The RNG hath decreed that this trap was always invisible: gender trap The RNG hath decreed that this trap was generated more often: elongation trap (freq bonus 2) Trap randomization happened for 1 in 387 traps Traps were spawned invisible 1 times in 88 Trap difficulty was increased by 98 Traps were extra hard to find 16% of the time Next attribute increase check would have come at turn 1308 Strength training was 5 Dexterity training was 5 Wisdom training was 0 Constitution training was 4 Your sanity was 0 You were acid resistant You had not decided on your sexuality yet You were prevented from having drain resistance (0) You had infravision You had 1421 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of The Lord of the Pit, Goldblight of the Flame and Warpfire Hellspawn Your deity was Goldblight of the Flame The version you were playing was: Unix SlashEMExtended Version 2.6.6 (11933e8c) - last build Sun May 10 06:23:57 2020. You could not have safely prayed (85) You survived Spells known in the end Name Level Category Fail Memory a - acid sphere 1 + matter 1% 100% b - acid stream 4 + matter 61% 300% Techniques known in the end Name Level Status reinforce memory 3X Prepared(0) appraisal 3 R Prepared(0) panic digging 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) power surge 1X Prepared(0) Discoveries Weapons quarterstaff (staff) Scrolls scroll of gold detection (DUBYA CHENEY SATAN) scroll of healing (ACCIO CACCIO) scroll of mana (AURE ENTULUVA) scroll of phase door (PENDERFYNIAD ANGHYWIR) scroll of standard id (1FP30S) scroll of cure (FLUKY STOREFRONTS) scroll of heal other (CORONATION CULMINATION) * scroll of extra healing (LAD OS GA TIL CITADELLET) * scroll of greater mana restoration (OIL YOU ASSHOLE) Spellbooks spellbook of acid sphere (shivering) spellbook of acid stream (posh) Potions potion of enlightenment (cloudy) potion of oil (hidden tea) Rings ring of cold resistance (cobalt) Wands wand of acid (old-testamentarian) Tools oil lamp (lamp) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures 3 killer bees (4 created) 0 cocks (1 created) 0 acid hound pups (1 created) 0 tucholds (1 created) 0 spideroids (1 created) a spore lichen 0 brown spores (1 created) 0 stroke gnomes (1 created) 0 dbl claw hulks (1 created) 0 shopkeepers (1 created) 13 creatures born. 4 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 6 times You killed 3 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -3 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 1 time You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new polyinitor 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (20 of 160) implants [Basic] (max Grand Master) (20 of 160) memorization [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (26 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Master) (20 of 160) Restricted Skills high heels [Restricted] (max Restricted) (0 of 500) shield [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (2 of 500) polymorphing [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (1 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) Goodbye OneRandomDude the Acid Mage... You quit in The Dungeons of Doom on dungeon level 1 with 239 points, and 11 pieces of gold, after 68 moves. Killer: quit You were level 3 with a maximum of 39 hit points when you quit. Since you quit, the score list will not be checked.