AV3c Player: OmgItBurns Game: dnhslex Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2022-09-27.20:00:01.ttyrec Time: (1664308801) Tue Sep 27 20:00:01 2022 AV3c0dnhslex by Amy, based on dNethack by Chris_ANG, Copyright 2012-2018  Based on NetHack, Copyright 1985-2003 by Stichting Mathematisch  Centrum and M. Stephenson. See license for details. AV3cWShall I pick a character's race, role, gender and alignment for you? [ynq] BV3c\ nChoosing Character's Role Pick a role for your character  a - an Archeologist A - an Anachrononaut b - a Barbarian B - a Binder c - a Caveman/Cavewoman C - a Convict h - a Healer k - a Knight m - a Monk n - a Nobleman/Noblewoman p - a Priest/Priestess P - a Pirate r - a Rogue R - a Ranger s - a Samurai t - a Tourist T - a Troubadour v - a Valkyrie w - a Wizard * - Random q - Quit(end) DV3c+DV3c$Choosing Race Pick the race of your Archeologist  h - human c - clockwork automaton C - Chiropteran d - dwarf D - Drow e - elf g - gnome H - Half-dragon i - incantifier o - orc v - vampire y - yuki-onna * - Random q - Quit(end) GV3cz +GV3c Choosing Gender Pick the gender of your human Archeologist  m - male f - female * - Random q - Quit(end) KV3c5+Choosing Alignment Pick the alignment of your male human Archeologist  l - lawful n - neutral c - chaotic * - Random q - Quit(end) LV3c- b+LV3c~ ------------|......x...||@f.....x..||..........+------------LV3c OmgItBurns the Digger St:14 Dx:10 Co:14 In:13 Wi:16 Ch:8 Lawful S:0 Dlvl:1 $:0 HP: 13(13)  Pw: 2(2)  Br:1 AC:9 Xp:1/0 T:1 It is written in the Book of Quetzalcoatl:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Quetzalcoatl seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Digger, have been heralded from birth as the instrument of Quetzalcoatl. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiLV3cij eny has come. For the sake of us all: Go bravely with Quetzalcoatl!--More--OV3cOqOV3cl/uHello OmgItBurns, welcome to dnhslex! You are a lawful male human Archeologist.--More--QV3cw QV3cb  Armor b - [ an uncursed +0 leather jacket (being worn) c - [ an uncursed +0 fedora (being worn)(end) RV3cY  13(13)  Pw: 2(2)  Br:1 AC:9 Xp:1/0 T:1RV3cY  Armor b - [ an uncursed +0 leather jacket (being worn) c - [ an uncursed +0 fedora (being worn)(end) YV3c>  13(13)  Pw: 2(2)  Br:1 AC:9 Xp:1/0 T:1ZV3cU  13(13)  Pw: 2(2)  Br:2 AC:9 Xp:1/0 T:2@<\V3c; Count: 66]V3c= Count: 666^V3cCount: 6664^V3c+Unknown command '^?'. 13(13)  Pw: 2(2)  Br:2 AC:9 Xp:1/0 T:2_V3co 13(13)  Pw: 2(2)  Br:2 AC:9 Xp:1/0 T:2_V3c;i 13(13)  Pw: 2(2)  Br:2 AC:9 Xp:1/0 T:2aV3c 13(13)  Pw: 2(2)  Br:2 AC:9 Xp:1/0 T:2 Armor b - [ an uncursed +0 leather jacket (being worn) c - [ an uncursed +0 fedora (being worn)(end) aV3c 2aV3c6  13(13)  Pw: 2(2)  Br:2 AC:9 Xp:1/0 T:2 Armor b - [ an uncursed +0 leather jacket (being worn) c - [ an uncursed +0 fedora (being worn)(end) fV3cJ  13(13)  Pw: 2(2)  Br:2 AC:9 Xp:1/0 T:2fV3c  Armor b - [ an uncursed +0 leather jacket (being worn) c - [ an uncursed +0 fedora (being worn)(end) fV3c 13(13)  Pw: 2(2)  Br:2 AC:9 Xp:1/0 T:2fV3c" Armor b - [ an uncursed +0 leather jacket (being worn) c - [ an uncursed +0 fedora (being worn)(end) gV3c_ 13(13)  Pw: 2(2)  Br:2 AC:9 Xp:1/0 T:2gV3c Armor b - [ an uncursed +0 leather jacket (being worn) c - [ an uncursed +0 fedora (being worn)(end) gV3c| 2gV3cR| i 13(13)  Pw: 2(2)  Br:2 AC:9 Xp:1/0 T:2hV3c  13(13)  Pw: 2(2)  Br:2 AC:9 Xp:1/0 T:2 Armor b - [ an uncursed +0 leather jacket (being worn) c - [ an uncursed +0 fedora (being worn)(end) iV3c2< 13(13)  Pw: 2(2)  Br:2 AC:9 Xp:1/0 T:2iV3c< Armor b - [ an uncursed +0 leather jacket (being worn) c - [ an uncursed +0 fedora (being worn)(end) iV3c  13(13)  Pw: 2(2)  Br:2 AC:9 Xp:1/0 T:2jV3ci 13(13)  Pw: 2(2)  Br:2 AC:9 Xp:1/0 T:2kV3c 13(13)  Pw: 2(2)  Br:2 AC:9 Xp:1/0 T:2 Armor b - [ an uncursed +0 leather jacket (being worn) c - [ an uncursed +0 fedora (being worn)(end) lV3c 13(13)  Pw: 2(2)  Br:2 AC:9 Xp:1/0 T:2mV3c# 13(13)  Pw: 2(2)  Br:3 AC:9 Xp:1/0 T:3.x.@.x.fnV3ci 13(13)  Pw: 2(2)  Br:3 AC:9 Xp:1/0 T:3oV3cQ 13(13)  Pw: 2(2)  Br:3 AC:9 Xp:1/0 T:3 Armor b - [ an uncursed +0 leather jacket (being worn) c - [ an uncursed +0 fedora (being worn)(end) pV3c  13(13)  Pw: 2(2)  Br:3 AC:9 Xp:1/0 T:3qV3ci 13(13)  Pw: 2(2)  Br:3 AC:9 Xp:1/0 T:3wV3cˡ 13(13)  Pw: 2(2)  Br:3 AC:9 Xp:1/0 T:3 Armor b - [ an uncursed +0 leather jacket (being worn) c - [ an uncursed +0 fedora (being worn)(end) xV3cv 13(13)  Pw: 2(2)  Br:3 AC:9 Xp:1/0 T:3xV3cw Armor b - [ an uncursed +0 leather jacket (being worn) c - [ an uncursed +0 fedora (being worn)(end) xV3c 13(13)  Pw: 2(2)  Br:3 AC:9 Xp:1/0 T:3xV3c& Armor b - [ an uncursed +0 leather jacket (being worn) c - [ an uncursed +0 fedora (being worn)(end) xV3c`'2xV3c'i 13(13)  Pw: 2(2)  Br:3 AC:9 Xp:1/0 T:3xV3c' Armor b - [ an uncursed +0 leather jacket (being worn) c - [ an uncursed +0 fedora (being worn)(end) xV3c  13(13)  Pw: 2(2)  Br:3 AC:9 Xp:1/0 T:3xV3c  Armor b - [ an uncursed +0 leather jacket (being worn) c - [ an uncursed +0 fedora (being worn)(end) yV3c 13(13)  Pw: 2(2)  Br:3 AC:9 Xp:1/0 T:3yV3c Armor b - [ an uncursed +0 leather jacket (being worn) c - [ an uncursed +0 fedora (being worn)(end) yV3c$ 13(13)  Pw: 2(2)  Br:3 AC:9 Xp:1/0 T:3yV3c}$ Armor b - [ an uncursed +0 leather jacket (being worn) c - [ an uncursed +0 fedora (being worn)(end) yV3c2yV3cͤi 13(13)  Pw: 2(2)  Br:3 AC:9 Xp:1/0 T:3yV3c Armor b - [ an uncursed +0 leather jacket (being worn) c - [ an uncursed +0 fedora (being worn)(end) yV3c  13(13)  Pw: 2(2)  Br:3 AC:9 Xp:1/0 T:3yV3c  Armor b - [ an uncursed +0 leather jacket (being worn) c - [ an uncursed +0 fedora (being worn)(end) yV3c"W  13(13)  Pw: 2(2)  Br:3 AC:9 Xp:1/0 T:3yV3cW  Armor b - [ an uncursed +0 leather jacket (being worn) c - [ an uncursed +0 fedora (being worn)(end) zV3c  13(13)  Pw: 2(2)  Br:3 AC:9 Xp:1/0 T:3zV3cE Armor b - [ an uncursed +0 leather jacket (being worn) c - [ an uncursed +0 fedora (being worn)(end) zV3c 13(13)  Pw: 2(2)  Br:3 AC:9 Xp:1/0 T:3zV3cW Armor b - [ an uncursed +0 leather jacket (being worn) c - [ an uncursed +0 fedora (being worn)(end) zV3c 13(13)  Pw: 2(2)  Br:3 AC:9 Xp:1/0 T:3zV3c Armor b - [ an uncursed +0 leather jacket (being worn) c - [ an uncursed +0 fedora (being worn)(end) zV3c  13(13)  Pw: 2(2)  Br:3 AC:9 Xp:1/0 T:3zV3c  Armor b - [ an uncursed +0 leather jacket (being worn) c - [ an uncursed +0 fedora (being worn)(end) zV3c9  13(13)  Pw: 2(2)  Br:3 AC:9 Xp:1/0 T:3zV3c{  Armor b - [ an uncursed +0 leather jacket (being worn) c - [ an uncursed +0 fedora (being worn)(end) zV3c] K 13(13)  Pw: 2(2)  Br:3 AC:9 Xp:1/0 T:3 Armor b - [ an uncursed +0 leather jacket (being worn) c - [ an uncursed +0 fedora (being worn)(end) zV3c7  13(13)  Pw: 2(2)  Br:3 AC:9 Xp:1/0 T:3zV3c  Armor b - [ an uncursed +0 leather jacket (being worn) c - [ an uncursed +0 fedora (being worn)(end) zV3cyK 13(13)  Pw: 2(2)  Br:3 AC:9 Xp:1/0 T:3 Armor b - [ an uncursed +0 leather jacket (being worn) c - [ an uncursed +0 fedora (being worn)(end) zV3cK 13(13)  Pw: 2(2)  Br:3 AC:9 Xp:1/0 T:3 Armor b - [ an uncursed +0 leather jacket (being worn) c - [ an uncursed +0 fedora (being worn)(end) {V3c70 13(13)  Pw: 2(2)  Br:3 AC:9 Xp:1/0 T:3{V3c0 Armor b - [ an uncursed +0 leather jacket (being worn) c - [ an uncursed +0 fedora (being worn)(end) V3c+ 13(13)  Pw: 2(2)  Br:3 AC:9 Xp:1/0 T:3V3cei 13(13)  Pw: 2(2)  Br:3 AC:9 Xp:1/0 T:3V3c,What do you want to drop? [a-k or ?*] V3c Never mind. 13(13)  Pw: 2(2)  Br:3 AC:9 Xp:1/0 T:3V3c o 13(13)  Pw: 2(2)  Br:3 AC:9 Xp:1/0 T:3V3c  13(13)  Pw: 2(2)  Br:3 AC:9 Xp:1/0 T:3 Armor b - [ an uncursed +0 leather jacket (being worn) c - [ an uncursed +0 fedora (being worn)(end) V3c0 13(13)  Pw: 2(2)  Br:3 AC:9 Xp:1/0 T:3V3c1 Armor b - [ an uncursed +0 leather jacket (being worn) c - [ an uncursed +0 fedora (being worn)(end) V3c4 13(13)  Pw: 2(2)  Br:3 AC:9 Xp:1/0 T:3V3c^4 Armor b - [ an uncursed +0 leather jacket (being worn) c - [ an uncursed +0 fedora (being worn)(end) V3c~  13(13)  Pw: 2(2)  Br:3 AC:9 Xp:1/0 T:3V3cL  Armor b - [ an uncursed +0 leather jacket (being worn) c - [ an uncursed +0 fedora (being worn)(end) V3cM 13(13)  Pw: 2(2)  Br:3 AC:9 Xp:1/0 T:3V3c  13(13)  Pw: 2(2)  Br:4 AC:9 Xp:1/0 T:4x.f@x...V3c߿  13(13)  Pw: 2(2)  Br:4 AC:9 Xp:1/0 T:4fx.<.@x.V3ci 13(13)  Pw: 2(2)  Br:4 AC:9 Xp:1/0 T:4 Armor b - [ an uncursed +0 leather jacket (being worn) c - [ an uncursed +0 fedora (being worn)(end) V3c 13(13)  Pw: 2(2)  Br:4 AC:9 Xp:1/0 T:4V3c4 Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of NetHack. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. (end) V3c˃+V3cy k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects/fighting  F: fight even if you don't sense a monster  With the qwertz_movement option, the z key replaces the y key.  (this requires option QWERTZ to be set at compile-time).  If the numberV3c_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities. General commands: ? help display one of several informative texts #quit quit end the game without saving current game S save save the game (to be continued later) and exit ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char)  (if the qwertz_movement option is not set) O options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number --More--V3cV history display game history X twotweapon toggle two-weapon combat ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name an individual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something E engrave write a message or draw in the dust on the floor V3c(E- use fingers) f fire fire ammunition from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items--More--V3ct I$: count your money o open open a door p pay pay your bill (in a shop) P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver ^Q ward draw a ward on the floor r read read a scroll or spellbook R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x xchange swap wielded and secondary weapons X twotweapon toggle two-weapon combat z zap zap a wand (if qwertz_movement is not set) Z Zap cast a spell (if qwertz_movement is not set) < up go up the stairs 3c45;1H> down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * ask for combination of ),[,=,",( all at once $ gold count your gold + spells list the spells you know; also rearrange them if desired _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here --More--V3c; farlook look at what is somewhere else by selecting a map symbol Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? Display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters M-c chat talk to someone M-d dip dip an object into something M-e enhance advance or check weapons skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name an item or type of object M-o offer offer a sacrifice to the gods M-p pray pray to the gods for help M-q quit stop playing 3cR1HM-r rub rub a lamp or a stone M-s sit sit down M-t turn turn undead M-u untrap untrap something M-v version print compile time options for this version--More--V3c\EM-w wipe wipe off your face If the "number_pad" option is on, these additional variants are available: n followed by number of times to repeat the next command h help display one of several informative texts, like '?' j jump jump to another location k kick kick something (usually a door) l loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object)--More--V3c~u 13(13)  Pw: 2(2)  Br:4 AC:9 Xp:1/0 T:4V3cM 13(13)  Pw: 2(2)  Br:4 AC:9 Xp:1/0 T:5  13(13)  Pw: 2(2)  Br:4 AC:9 Xp:1/0 T:5.@V3c1& What type of object do you want an inventory of?  a - Weapons (')') b - Armor ('[') c - Comestibles ('%') d - Tools ('(') e - Gems ('*')(end) V3c} b+V3cS x Weapons (')') a - ) an uncursed +2 bullwhip (weapon in hand)(end) V3cN 13(13)  Pw: 2(2)  Br:4 AC:9 Xp:1/0 T:5V3c]Count: 62V3c o 13(13)  Pw: 2(2)  Br:4 AC:9 Xp:1/0 T:5V3cȠ 13(13)  Pw: 2(2)  Br:4 AC:9 Xp:1/0 T:5 Armor b - [ an uncursed +0 leather jacket (being worn) c - [ an uncursed +0 fedora (being worn)(end) V3c9  13(13)  Pw: 2(2)  Br:4 AC:9 Xp:1/0 T:5V3c9  Armor b - [ an uncursed +0 leather jacket (being worn) c - [ an uncursed +0 fedora (being worn)(end) V3c  13(13)  Pw: 2(2)  Br:4 AC:9 Xp:1/0 T:5V3c  Armor b - [ an uncursed +0 leather jacket (being worn) c - [ an uncursed +0 fedora (being worn)(end) V3cK 13(13)  Pw: 2(2)  Br:4 AC:9 Xp:1/0 T:5V3cL  13(13)  Pw: 2(2)  Br:4 AC:9 Xp:1/0 T:5 Armor b - [ an uncursed +0 leather jacket (being worn) c - [ an uncursed +0 fedora (being worn)(end) V3cN  13(13)  Pw: 2(2)  Br:4 AC:9 Xp:1/0 T:5V3c?.f.@V3c 13(13)  Pw: 2(2)  Br:4 AC:9 Xp:1/0 T:5The grid bug misses the kitten.x.V3cB0The kitten bites the grid bug.V3c}The grid bug is killed! 13(13)  Pw: 2(2)  Br:4 AC:9 Xp:1/0 T:6.V3cL +Pick an object.V3c c @ a human or elf (human archeologist called OmgItBurns)--More--V3c68} 13(13)  Pw: 2(2)  Br:4 AC:9 Xp:1/0 T:6V3cACPick an object.V3c 13(13)  Pw: 2(2)  Br:4 AC:9 Xp:1/0 T:6 Armor b - [ an uncursed +0 leather jacket (being worn) c - [ an uncursed +0 fedora (being worn)(end) V3c 13(13)  Pw: 2(2)  Br:4 AC:9 Xp:1/0 T:6V3c7 Armor b - [ an uncursed +0 leather jacket (being worn) c - [ an uncursed +0 fedora (being worn)(end) V3cU 13(13)  Pw: 2(2)  Br:4 AC:9 Xp:1/0 T:6V3c Armor b - [ an uncursed +0 leather jacket (being worn) c - [ an uncursed +0 fedora (being worn)(end) V3c{s  13(13)  Pw: 2(2)  Br:4 AC:9 Xp:1/0 T:6V3ckYou kill the grid bug!4  13(13)  Pw: 2(2)  Br:4 AC:9 Xp:1/1 T:7.fV3c  13(13)  Pw: 2(2)  Br:4 AC:9 Xp:1/1 T:8..f@V3c- 13(13)  Pw: 2(2)  Br:4 AC:9 Xp:1/1 T:9.f@V3c1 13(13)  Pw: 2(2)  Br:4 AC:9 Xp:1/1 T:9f..@V3c(X  13(13)  Pw: 2(2)  Br:4 AC:9 Xp:1/1 T:10.f.@V3cJ  13(13)  Pw: 2(2)  Br:4 AC:9 Xp:1/1 T:11.f.@V3cg Weapons a - ) an uncursed +2 bullwhip (weapon in hand) Armor b - [ an uncursed +0 leather jacket (being worn) c - [ an uncursed +0 fedora (being worn) Comestibles d - % 3 uncursed food rations Tools e - ( an uncursed +1 pick-axe (alternate weapon; not wielded) f - ( an uncursed tinning kit (0:65) h - ( an uncursed sack i - ( 3 uncursed +0 torches j - ( an uncursed tin opener k - ( an uncursed oil lamp Gems g - * an uncursed touchstone(end) V3c_o+V3co Do what with the torches?  d - Drop this item I - Describe this item t - Throw this item w - Hold this item in your hands(end) V3cPV3cj 13(13)  Pw: 2(2)  Br:4 AC:9 Xp:1/1 T:11V3cIn what direction? V3cJ j 13(13)  Pw: 2(2)  Br:4 AC:9 Xp:1/1 T:11V3ce 'In what direction? V3ciNever mind. 13(13)  Pw: 2(2)  Br:4 AC:9 Xp:1/1 T:11V3cQ 13(13)  Pw: 2(2)  Br:4 AC:9 Xp:1/1 T:12f.@..V3cX j 13(13)  Pw: 2(2)  Br:4 AC:9 Xp:1/1 T:12V3c 13(13)  Pw: 2(2)  Br:4 AC:9 Xp:1/1 T:12@.f.V3c j 13(13)  Pw: 2(2)  Br:4 AC:9 Xp:1/1 T:12V3c!Dj 13(13)  Pw: 2(2)  Br:4 AC:9 Xp:1/1 T:12V3c j 13(13)  Pw: 2(2)  Br:4 AC:9 Xp:1/1 T:12V3c-6 13(13)  Pw: 2(2)  Br:4 AC:9 Xp:1/1 T:13.@V3c#In what direction? V3c{cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--V3c------------|..........||<......f@.||..........+------------V3c/3OmgItBurns the Digger St:14 Dx:10 Co:14 In:13 Wi:16 Ch:8 Lawful S:4 Dlvl:1 $:0 HP: 13(13)  Pw: 2(2)  Br:4 AC:9 Xp:1/1 T:13Never mind. 13(13)  Pw: 2(2)  Br:4 AC:9 Xp:1/1 T:13V3cE'In what direction? V3cI{cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--V3cu/------------|..........||<......f@.||..........+------------V3c/3OmgItBurns the Digger St:14 Dx:10 Co:14 In:13 Wi:16 Ch:8 Lawful S:4 Dlvl:1 $:0 HP: 13(13)  Pw: 2(2)  Br:4 AC:9 Xp:1/1 T:13Never mind. 13(13)  Pw: 2(2)  Br:4 AC:9 Xp:1/1 T:13V3cY What do you wish to do?  a - Name a monster b - Name an individual item c - Name all items of a certain type d - View discoveries (end) V3c#> ZV3ch> j 13(13)  Pw: 2(2)  Br:4 AC:9 Xp:1/1 T:13V3cMYou don't have anything to drink. 13(13)  Pw: 2(2)  Br:4 AC:9 Xp:1/1 T:13V3ci PNote: Please use #quit if you wish to exit the game.--More--V3c3What do you want to ready? [- or ?*] V3c 1You don't have that object.--More--V3cp 3What do you want to ready? [- or ?*] V3cLNever mind. 13(13)  Pw: 2(2)  Br:4 AC:9 Xp:1/1 T:13V3c>5PNote: Please use #quit if you wish to exit the game.--More--V3c 3What do you want to ready? [- or ?*] W3cQNever mind. 13(13)  Pw: 2(2)  Br:4 AC:9 Xp:1/1 T:13W3cPNote: Please use #quit if you wish to exit the game.--More--W3c 3What do you want to ready? [- or ?*] W3cNever mind. 13(13)  Pw: 2(2)  Br:4 AC:9 Xp:1/1 T:13W3c~ 13(13)  Pw: 2(2)  Br:4 AC:9 Xp:1/1 T:14  13(13)  Pw: 2(2)  Br:4 AC:9 Xp:1/1 T:14..f@W3c ; BNote: Please use #quit if you wish to exit the game.--More--W3c3What do you want to ready? [- or ?*] W3c"Never mind. 13(13)  Pw: 2(2)  Br:4 AC:9 Xp:1/1 T:14W3cL p 13(13)  Pw: 2(2)  Br:4 AC:9 Xp:1/1 T:14 W3cBNote: Please use #quit if you wish to exit the game.--More-- W3c jWhat do you want to ready? [- or ?*] You don't have that object.--More-- W3cY0jWhat do you want to ready? [- or ?*] You don't have that object.--More--W3c8 3What do you want to ready? [- or ?*] W3cO Never mind. 13(13)  Pw: 2(2)  Br:4 AC:9 Xp:1/1 T:14W3c٣W3cBNote: Please use #quit if you wish to exit the game.--More--W3cjWhat do you want to ready? [- or ?*] You don't have that object.--More--W3c) jWhat do you want to ready? [- or ?*] You don't have that object.--More--W3cQTjWhat do you want to ready? [- or ?*] You don't have that object.--More--W3c jWhat do you want to ready? [- or ?*] You don't have that object.--More--W3c?jWhat do you want to ready? [- or ?*] You don't have that object.--More--W3cjWhat do you want to ready? [- or ?*] You don't have that object.--More--W3c4jWhat do you want to ready? [- or ?*] You don't have that object.--More--W3cjWhat do you want to ready? [- or ?*] You don't have that object.--More--W3cjWhat do you want to ready? [- or ?*] You don't have that object.--More--W3c jWhat do you want to ready? [- or ?*] You don't have that object.--More--W3cQjWhat do you want to ready? [- or ?*] You don't have that object.--More--W3cZjWhat do you want to ready? [- or ?*] You don't have that object.--More--W3c jWhat do you want to ready? [- or ?*] You don't have that object.--More--W3c jWhat do you want to ready? [- or ?*] You don't have that object.--More--W3c]jWhat do you want to ready? [- or ?*] You don't have that object.--More--W3cArWhat do you want to ready? [- or ?*] No count allowed with this command.--More--)W3cR3What do you want to ready? [- or ?*] +W3c<You already have no ammunition readied! 13(13)  Pw: 2(2)  Br:4 AC:9 Xp:1/1 T:14-W3c7p 13(13)  Pw: 2(2)  Br:4 AC:9 Xp:1/1 T:14/W3c  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of NetHack. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. (end) 4W3c +4W3cj y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects/fighting  F: fight even if you don't sense a monster  With the qwertz_movement option, the z key replaces the y key.  (this requires option QWERTZ to be set at compile-time).  If the number4W3c _pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities. General commands: ? help display one of several informative texts #quit quit end the game without saving current game S save save the game (to be continued later) and exit ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char)  (if the qwertz_movement option is not set) O options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number --More--8W3cCyV history display game history X twotweapon toggle two-weapon combat ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name an individual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something E engrave write a message or draw in the dust on the floor 8W3cy(E- use fingers) f fire fire ammunition from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items--More--8W3cF`  I$: count your money o open open a door p pay pay your bill (in a shop) P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver ^Q ward draw a ward on the floor r read read a scroll or spellbook R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x xchange swap wielded and secondary weapons X twotweapon toggle two-weapon combat z zap zap a wand (if qwertz_movement is not set) Z Zap cast a spell (if qwertz_movement is not set) < up go up the stairs 3c` 45;1H> down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * ask for combination of ),[,=,",( all at once $ gold count your gold + spells list the spells you know; also rearrange them if desired _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here --More--9W3c v 13(13)  Pw: 2(2)  Br:4 AC:9 Xp:1/1 T:14;W3cU # W3cpy>W3cee>W3cGs>W3c A 13(13)  Pw: 2(2)>W3c^ ADo you want your possessions identified? [ynq] (n) @W3chm@nDo you want to see your attributes? [ynq] (n) AW3cLnDo you want an account of creatures vanquished? [ynq] (n) BW3c#w=nDo you want to see your conduct? [ynq] (n) CW3cn nGoodbye OmgItBurns the Archeologist... You quit in The Dungeons of Doom on dungeon level 1 with 4 points, and 0 pieces of gold, after 14 moves. You were level 1 with a maximum of 13 hit points when you quit. --More--EW3cxv  EW3cB EW3c zYou reached the 335th place on the top 2000 list. No Points Name Hp [max] 1 5824526 Demo-Bar-Orc-Fem-Law ascended to demigoddess-hood. 1275 [1308] 2 5334033 Demo-Ana-Dwa-Fem-Cha ascended to demigoddess-hood. 649 [651] 3 5331056 malor-Mon-Dwa-Mal-Cha ascended to demigod-hood. 779 [783] EW3cF 335 4 OmgItBurns-Arc-Hum-Mal-Law quit in The Dungeons of   Doom on level 1. 13 [13]