^7  Player: Octothorpe Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-06-22.19:22:20.ttyrec Time: (1592853740) Mon Jun 22 19:22:20 2020 ^> This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] ^ nChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Aklyst  d - an Altmer  e - an Amazon  f - an Anachronist  g - an Anachronounbinder  h - an Archeologist  i - an Artist  j - an Assassin  k - an Astronaut  l - an Augurer  m - a Barbarian  n - a Bard  o - a Binder  p - a Bleeder  q - a Bloodseeker  r - a Bosmer  s - a Bully  t - a Camperstriker  u - a Cartomancer  v - a Caveman/Cavewoman  w - a Cellar Child  x - a Chaos Sorceror  y - a Chevalier  z - a Combatant  A - a Convict  B - a Cook  C - a Courier  D - a Cracker  E - a Cruel Abuser  F - a Cyberninja  G - a Death Eater  H - a Demagogue  I - a Dissident  J - a Diver  K - a Doll Mistress  L - a Doom Marine  M^  - a DQ Slime  N - a Dragonmaster  O - a Druid  P - a Drunk  Q - a Dunmer  R - an Electric Mage  S - an Elementalist  T - an Elph  U - an Emera  V - an Empath  W - an Erdrick (1 of 4)^r  X - a Failed Existence  Y - a Feat Master  Z - a Feminist  a - a Fencer  b - a Fighter  c - a Firefighter  d - a Fjorde  e - a Flame Mage  f - a Form Changer  g - a Foxhound Agent  h - a Gamer  i - a Gang Scholar  j - a Gangster  k - a Geek  l - a Genderstarist  m - a Gladiator  n - a Goff  o - a Goldminer  p - a Graduate  q - a Grenadonin  r - a Gunner  s - a Healer  t - a Hussy  u - an Ice Mage  v - an Intel Scribe  w - a Janitor  x - a Jedi  y - a Jester  z - a Justice Keeper  A - a Knight  B - a Korsair  C - a Kurwa  D - a Ladiesman  E - a Librarian  F - a Locksmith  G - a Lunatic  H - a Mahou Shoujo  I - a Mason  J - a Mastermind  K - a Medium  L - a Midget  M - a Mill Swallower  N - a Monk  O - a Murderer^  P - a Musician  Q - a Mystic  R - a Necromancer  S - a Ninja  T - a Nobleman/Noblewoman  U - a Nuclear Physicist  V - an Occult Master (2 of 4)^3+Choosing Race Pick the race of your Fencer   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - android  l - angbander  m - angel  n - aquarian  o - argonian  p - asgardian  q - asura  r - atlantean  s - aztpok  t - bacteria  u - bastard  v - batman  w - beacher  x - blait  y - bodymorpher  z - borg  A - bossrusher  B - bover  C - breton  D - burninator  E - carthage  F - celtic  G - centaur  H - cerberus  I - chiquai  J - chiropteran  K - clockwork automaton  L - cockatrice  M - colorator  N - cortex  O - cupid  P - curser  Q - dark seducer  R - deathmold  S - deep elf^Ql  T - destabilizer  U - developer  V - devil  W - dinosaur (1 of 6)^}x 2 +Use hybrid races? [yn] (n) )^c nChoosing Gender Pick the gender of your devilish Fencer  m - male f - female * - Random ! - Quit(end) .^D F+Choosing Alignment Pick the alignment of your male devilish Fencer  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) :^'l+;^Z+Ŀ@@+$;^[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha Dlvl:1 $0 HP 17(17)  Pw 18(18)  AC7 Exp1 T1  It is written in the Book of Luna:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your goddess Luna seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Alcor, have been heralded from birth as the instrument of Luna. You are destined to recover the Amulet for your deity, or die in;^ the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Luna!--More--P^+ HHello Octothorpe, welcome to SlashEMExtended! You are a chaotic male devilish Fencer.--More--S^j4You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--\^,x  Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy--More--h^[} [Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T1 Be careful! New moon tonight.Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck!p^  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) {^~|[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T1 c - an uncursed +1 leather armor (being worn) {60}.[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T1 Unknown command '~'.--More--}^LYou might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) ^MnTurn the number pad on? [yn] (n) ^By[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T1 ^O Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ^[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T1 c - an uncursed +1 leather armor (being worn) {60}.[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T1 [Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T2 <@Unknown command '~'.[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 C^h5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T2 ^ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ^{D[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T2 c - an uncursed +1 leather armor (being worn) {60}.[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T2 (For instructions type a ?)^F Use [2468] to move the cursor to the monster you want to name. Use [HJKL] to move the cursor 8 units at a time. Or enter a background symbol (ex. <). Type a . when you are at the right place. Type Space or Escape when you're done. --More--^$T^Done.[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T2 ^+p Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ^ # Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) ^  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ^(^[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T2 ^/[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T3 @@^b3[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T4 <@@^?[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T5 @@^=[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T6 @@^s?[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T7 @@^A[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T8 @@^rThere is a wall in the way![Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T8 ^_ {[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T9 @#@#^`_[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T10 #@^n[[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T11 @@^@[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T11 The ordinator called Andragil the battler picks up a spellbook {0}.[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T12 @^You displaced your ordinator called Andragil the battler.@@You see here 10 gold pieces {0}.[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T12 The ordinator called Andragil the battler drops a spellbook {0}.[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T13 +@^̕ E[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T13 [Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T14 @$@^;M[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T15 @@^_J[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T16 @@^ F[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T17 @@^F[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T18 @@^t@[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T18 The ordinator called Andragil the battler picks up a spellbook {0}.[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T19 @^O[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T20 @@$^0[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T21 #@@#x^p[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T22 @@#x^M[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T23 @@#^s[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T24 #@@^ i[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T25 ##@^Z[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T25 [Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T26 @^~6[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T27  ### @  +^t[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T28 #@+^[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T29 #@^[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T30 @^! Z[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T31 @^ There is nothing here to pick up.[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T31 ^ [Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T32 @^Fa0[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T33 @^ [Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T34 @^![Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T35 @^i#@[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T35 You hear some noises in the distance.[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T36 ^ R[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T37 #@^u @[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T37 [Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T38 #@#^There is a wall in the way![Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T38 ^?There is a wall in the way![Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T38 ^ There is a wall in the way![Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T38 ^M>[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T39 @^| 9[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T40 @^ 9[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T41 @^P"[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T42 @^![Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T43 @^-![Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T44 @^ %[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T45 @^ [Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T46 @^[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T47 @^`@Something is written here in the dust.Use "r." to read it.[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T48 ^G :What do you want to read? [dg-l or ?*.] ^a Scrolls g - 5 uncursed scrolls of healing {0} h - 4 uncursed scrolls of mana {0} i - 3 uncursed scrolls of phase door {0} j - 2 uncursed scrolls of standard id {0} k - an uncursed scroll of cure {0} l - an uncursed strongly greased scroll of heal other {0} Rings d - an uncursed +2 ring of increase accuracy {0}(end) ^E^Never mind.[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T48  ^k[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T49 @ ^ F@Something is written here in the dust.Use "r." to read it.[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T49 [Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T50 ^ :What do you want to read? [dg-l or ?*.] ^dSomething is written here in the dust.You read: "Always leave auto-pickup on. It's handy if you walk over a footrice co?pse because you will pick it up, preventing enemics from grabbing it".[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T50 &^P 8What do you want to drop? [a-l or ?*] (^j1You drop an uncursed +2 ring of increase accuracy {0}.[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T50 +^)2d - an uncursed +2 ring of increase accuracy {0}.[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T50 -^"[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T51 @-^x [Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T52 @-^ [Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T53 @-^k*[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T54 @.^F0[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T55 @.^{jR@[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T56 You hear the footsteps of a guard on patrol..^'[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T57 @.^g 8[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T58 @.^.8[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T59 @/^7[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T60 @/^There is a wall in the way![Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T60 0^y Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) 3^T + Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) 5^i + Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  gmmode [false]  supergmmode [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [true]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false]  e - bash_reminder [true]  f - checkpoint [true]  g - cmdassist [true]  h - color 5^ ( [true]  i - confirm [true]  j - classic_status [true]  k - cursesgraphics [false]  l - DECgraphics [false]  m - eatingconfirm [false]  n - eatingwalls [true]  o - eight_bit_tty [false]  p - extmenu [false]  q - gmmessage [true]  r - graffitihilite [true]  s - help [true]  t - hilite_pet [true]  u - hitpointbar [true]  v - IBMgraphics [true]  w - ignintr [false]  x - inertiaconfirm [false]  y - invweight [true]  z - knapsacklimit [false]  A - lit_corridor [true]  B - lootabc [false]  C - mail [true]  D - materialglyph [false]  E - memorizationknown [false] (1 of 3)9^[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha Dlvl:1 $0 HP 17(17)  Pw 18(18)  AC7 Exp1 T60 Ŀ ####### @# # ++#+Ŀ###<$##9^Ǜ[m#c - an uncursed +1 leather armor (being worn) {60}.[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T60 Unknown command 'B'.[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T60 ;^. Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  gmmode [false]  supergmmode [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [true]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false]  e - bash_reminder [true]  f - checkpoint [true]  g - cmdassist [true]  h - color [true]  i - confirm [true]  j - classic_status [true]  k - cur;^.sesgraphics [false]  l - DECgraphics [false]  m - eatingconfirm [false]  n - eatingwalls [true]  o - eight_bit_tty [false]  p - extmenu [false]  q - gmmessage [true]  r - graffitihilite [true]  s - help [true]  t - hilite_pet [true]  u - hitpointbar [true]  v - IBMgraphics [true]  w - ignintr [false]  x - inertiaconfirm [false]  y - invweight [true]  z - knapsacklimit [false]  A - lit_corridor [true]  B - lootabc [false]  C - mail [true]  D - materialglyph [false]  E - memorizationknown [false] (1 of 3)O^$#S^C[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha Dlvl:1 $0 HP 17(17)  Pw 18(18)  AC7 Exp1 T60 --------- |.......|####### |.......-,,,,,@# |.......|#,,,,,, ---+-+---,,#-+---------,,,,......{...|,###|.<.......|........$.|##|.........S^e[38;5;6m.,,|.........|#,-----------T^ -You have no ammunition readied!--More--W^f3What do you want to throw? [ab or ?*] X^@P Never mind.[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T60 Y^a;  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) `^P~_[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T60 a^^M [Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T61 ,@b^])[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T61 [Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T62 ,#,,@,b^1[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T63 ,#,,@,c^}9[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T64 #,,@,d^0 [Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T65 #,,@,e^\[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T66 #,,@,f^]G[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T67 #,,@,f^r[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T68 #,,@,f^)Y1[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T69 #,,@,#g^>1[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T70 #,,@,#g^\a1[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T71 #,,@,#h^51[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T72 #,,@,#i^'1[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T73 #,,@,#i^/ [Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T73 [Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T74 #,,@,#j^f@5[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T75 #,,@,,j^!=[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T76 #,,@##j^m: There is a wall in the way![Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T76 k^J[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T77 ,@#,,l^[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T78 ,,|,#......F.|@,.............|###-----------l^0 [Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T79 ----...,#.,,@,#m^([Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T80 ---...#.,,@,#m^f l[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T81 ---...#.,,@#n^v[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T82 ---...|.,,@-#n^LH[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T83 -|,.@o^W[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T84 .@o^J[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T85 .@q^6You don't have anything to use or apply.--More--r^K [Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T85 s^;%[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T85 [Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T86 @F..t^?b 0[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T87 @..u^[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T88 .@u^9 [Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T89 .@v^`.@Something is written here in the dust.Use "r." to read it.[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T90 w^|![Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T91 .@x^9@You kill the healtegrator!.[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T91 Ouch!You are unharmed.[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T92 |^ x@.Something is written here in the dust.Use "r." to read it.[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T93 ^S;What do you want to read? [dg-l or ?*.] ^ LSomething is written here in the dust.You read: "?d ac ?r?um".[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T93 ^ ![Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T94 .@^6You don't have anything to use or apply.--More--^y [Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T94 ^ What type of things do you want to take off?  a - All worn types b - Weapons (')') c - Armor ('[')(end) ^Xz =[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T94 ^`[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T95 .@^5[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T96 .@,,,^:B[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T97 .@##,^Q[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T97 [Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T98 ,,,@#,,#^7 h[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T99 ,@#,#,,^rThere is a wall in the way![Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T99 ^w [Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T100 ,@,^. [Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T101 ,@,,^4 [Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T102 ,,@,^c [Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T103 ,,@^4-What do you want to read? [dg-l or ?*] ^)  Never mind.[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T103 ^X [Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T104 ,@, ^i][Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T105 ,@,, ^:*@[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T106 ,@,,#, ^[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T107 ,@,,# ^0 "[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T108 ,@,,, ^n.[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T109 #@,,, ^@3[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T109 [Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T110 #,,,@### ^wO<[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T111 ,,,@,^Ld[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T112 ,,,,@,,,#^ O K[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T113 ,,@,,#^?[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T114 ,,@,,#^ E[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T115 ,,,@,#^]H+[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T116 ,,@#^[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T117 ,@,^ *[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T118 ,,@,,^.[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T119 ,@,,,^7 V[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T120 ,,,@,##^8V>[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T121 ,#@,#^ There is a wall in the way![Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T121 ^wL[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T121 [Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T122 ,,@,,#^s_[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T123 ,,#,,@###^۳+[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T124 ,,@#^l[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T125 ,@,^ R[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T126 #,,@,,#^+?[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T127 #,@,,+^g Autopickup: ON, for no objects.[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T127 ^Autopickup: OFF.[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T127 ^ %Autopickup: ON, for no objects.[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T127  ^Z@The door opens.[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T128 |.....|..---!^[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T129 ,,@,,#.@..---"^ [Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T130 ,,-@-.@...........-----#^#]You displaced your ordinator called Andragil the battler.[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T131 ,,,-|-----------|@.........|.......|.....|-----&^w4[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T132 ..@'^t: [Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T133 @.(^=[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T133 [Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T134 @.(^[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T135 @.(^~ ^[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T136 @,,@.#)^t{[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T137 |#@#@.#*^5)You don't find anything here to loot.[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T137 ,^R>+Pick an object.-^`KZ[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T137 c - an uncursed +1 leather armor (being worn) {60}.[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T137 (For instructions type a ?)-^! Z[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T137 c - an uncursed +1 leather armor (being worn) {60}.[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T137 (For instructions type a ?)/^BDThis ugly creature is called Octothorpe and cannot be renamed.[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T137 3^+Pick an object.5^G 6^G76^ 7^٨8^&@ a human or elf (tame ordinator called Andragil the battler) (base level 10) (male) Accessing Pokedex entry for ordinator...  Base statistics of this monster type:  Base level = 10, difficulty = 13, AC = 10, magic resistance = 2, alignment 0. Normal speed (12). Normal generation, with frequency 1. Uncommon (by factor 2). Resists sleep. Conveys sleep resistance. Not genocidable, carnivorous, herbivorous. See invisible. Has infravision. Can be seen with infravision. Is a playable role and thus likely to be well-armed. Origin: Fallout or Elder Scrolls. Is not a valid polymorph form.  8^; Attacks: 2d6, uses weapon - ordinary physical  2d6, uses weapon - ordinary physical 2d6, uses weapon - ordinary physical  --More--R^&I --------- |.......|####### |.......-,,,,,,################-------------- |.......|#,,,,,,,,,,,,,,,,,,,,#|............| ---+-+---,,#-+---------######,####|............|[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T137 V^' \[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T138 #,@.,W^$_[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T139 ,,#@,,X^q[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T140 ,##,@#,,Y^<;[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T141 ,##,@#,,,Y^^2c[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T142 ###,@#,,,Z^H[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T143 #,@,#,[^ X[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T144 ,,@,#,\^sH[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T145 ,@,,,\^| W[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T145 [Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T146 ,,@,,#,]^K=#@,,#Something is engraved here on the ground.Use "r." to read it.[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T147 `^<What do you want to read? [dg-l or ?*.] a^PSomething is engraved here on the ground.You read: "The guard intends to collect payment from your dead body!".[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T147 f^ R[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T148 ,,#@,f^u[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T149 #+@,,,g^9[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T150 d@,@h^`[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T151 ,d@@,,i^>7H[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T152 ,d@@,i^z)O[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T153 .d@@.j^P[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T154 .d@@.k^4@.You see here a geological spellbook {0}.[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T155 .d@.m^A%m - a geological spellbook {0}.[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T155 n^P[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T156 @.d@..o^<You kill the thick jackal!.[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T156 The ordinator called Andragil the battler picks up 10 gold pieces {0}.[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T157 @.q^ 9[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T157 [Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T158 @..@r^i J[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T159 @.@.s^I[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T160 @.@.t^$=[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T161 .@@.t^G b.@.@[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T162 You hear flowing water.u^i D[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T163 .@.@v^>[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T164 .@.@w^There is nothing here to pick up.[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T164 y^ X[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T165 {@.@z^Pick an object.|^"}^0T{ a sink or a toilet or a fountain or a well or a poisoned well (fountain)[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T165 ^߇ T[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T166 @..@^ G[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T167 .@@.^(,What do you want to drop? [a-m or ?*] ^ Never mind.[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T167 ^2@ 7What do you want to drink? [* or .] ^%nRThe cool draught refreshes you.[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T168 @.^ Q[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T169 @{@.^B-[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T169 [Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T170 @.@.^6G[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T171 @..@^00 >[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T172 @.@.^"Y E[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T173 @.@.^?[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T174 ,@.@.^ W[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T175 ,,@.@.^5K[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T176 ,,@,@.^ c[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T177 ,@,,{,@^[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T178 ,,,,,#@.#,#^O [Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T179 ,@,@#,.,^ d[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T180 ,@,,@.#,^S^[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T181 #@,,@.#^ There is a wall in the way![Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T181 ^D $The door resists![Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T181 [Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T182 @.^The door opens.|[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T182 The ordinator called Andragil the battler drops 10 gold pieces.[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T183 @$^ +7[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T184 ,@,@.^\ G[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T185 ,,@,.,^.[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T186 ,,,@,^DJ[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T187 ,,,@,@^+[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T188 ,,@,,^~ 7[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T189 ,,,@.^ЛX[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T190 ,,,@@.^ N[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T191 ,.@$@^x f.@You see here 10 gold pieces {0}.[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T192 .@^& Q[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T193 @$@.^T.@You see here 10 gold pieces {0}.[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T193 [Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T194 <@^0 10 gold pieces.[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha 10 HP 17(17)  Pw 18(18)  AC7 Exp1 T194 ^6R[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T195 .@@.^H G[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T196 @<.@^Autopickup: OFF.[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T196 ^U%Autopickup: ON, for no objects.[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T196 ^?M[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T197 .@@.^W[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T198 ..,@@`^ Y[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T199 #@..@#^With great effort you move the boulder.[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T200 @,.@,`^/You try to move the boulder, but in vain.[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T200 ^OD[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T201 <, ----#, |>$...,@ |.### |^Ff[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T202 ,,,@,.,^: r[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T203 #@,,.#.--^[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T204 -@,,.|.|.---^ [Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T205 ,@.,,+-^ [Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T205 [Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T206 @.^nrS.@.You see here 7 gold pieces {0}.[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T207 ^;[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T208 $@@^Tn@.You see here 7 gold pieces {0}.[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T209 @.^7 gold pieces.[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha 7 17(17)  Pw 18(18)  AC7 Exp1 T209 ^ė >[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T210 .@.@^s?[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T211 ..@@^,[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T212 .@@^ &[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T213 @@|^Pick an object.^^ ^q| a wall or an open door or a grave or a wooden table or a rude straw mattress or a pentagram inscribed on the floor or an ornately carved bed (wooden table)[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T213 ^hThere is a wall in the way![Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T213 ^wYou displaced your ordinator called Andragil the battler.[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T214 @.@^1[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T215 .@@^a8[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T216 @.|@^ HThe door opens.[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T217 @.-^w \[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T217 [Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T218 .@,.@,#^Ib[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T219 .@-@##^.There is a wall in the way![Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T219 ^խ `[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T220 ,,@.@,^Gy[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T221 ,@,,-,^| X[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T222 ,@.,,^&[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T223 @.@^ *[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T224 @..^'M[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T225 #,#@.^ B[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T226 #,@.^*A[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T227 #,@,^ 7[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T228 @,,^9 4[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T229 ,@,^[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T229 [Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T230 ,,@^2[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T231 ,,@^Z8[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T232 ,.@^ cmdassist: Invalid direction key! Valid direction keys (with number_pad on) are:  7 8 9  \ | /  4- . -6  / | \  1 2 3  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) Hint: Shift-O opens the options. To change between vi-like keys and the number pad, use the number_pad option. Add OPTIONS=number_pad:2 to your options file to turn the number pad on. Add OPTIONS=number_pad:0 to your options file to turn the number pad off. (Editing the options file might not take effect until you start a new game)--More--^K[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha Dlvl:1 $17 HP 17(17)  Pw 18(18)  AC7 Exp1 T232 --------- |.......|####### |.......-,,,,,,################-------------- |.......|#,,,,,,,,,,,,,,,,,,,,#|............| ---+-|---,,#-+---------######,####|............| #,#,,,,,,,.[38^L;5;7m.....{...|#,,,,,.............| #,####,###|.<.......|#####-#------.----- #,##,##,..........|#####,,,,,,,# -.----,##,|..........,,#,,,####,## |@....,,,`[38;5^yN;6m|.........|#,#######,,,,,# |....|,###-----------#,,,,###,,##### |..|.-,#####,,##,####,## ------####,,,#,,,,,,###,-.-|------------#,|..............|#,...............|##|..........^N?....|----------------^[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T233 ^ [Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T234 >@^[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T235 @.^_ [Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T236 >@^[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T237 .@^S [Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T238 .@^7[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T239 @.^[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T240 @.^T.What do you want to wield? [- ab or ?*] ^X Never mind.[Octothorp the Alcor ] St7 Dx10 Co16 In8 Wi8 Ch5 FenDevMalCha  17(17)  Pw 18(18)  AC7 Exp1 T240