Noibr, neutral female xorn Transsylvanian --------- ----- ........| |.>.|# |.......| #####--...--,,,,,,|.......| #####|.....-,#####--------- #####--...--############## |...| ########### -.---# ########### #,, ########### ### ,,# -----|--------------.--### ,##$#####|.....................|### #,#####,,,......................|### #,####,,##|.....................|### ----.--##,###|.....................|### |.....| #,## ----------------------- |.....| #,# ### |....<| ,,# ------- ### #@# [Noibr the Heel Wearer] St12 Dx13 Co10 In6 Wi8 Ch9 TrsXorFemNeu Dlvl:1 $0 HP16(16) Pw6(6) AC-8 Exp1 T174 Latest messages Hello Noibr, welcome to SlashEMExtended! You are a neutral female xorn Transsylvanian. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: This is a bleeding-edge beta version of SLASH'EM Extended that may have bugs and incomplete features. On the whole, it should be playable, but it will probably be replaced with a more polished version soon, and that will break saves. You can play an old version by selecting the 'SLASH'EM Extended - old version' option on the launch menu. If your savegame seems to be gone completely, get on the IRC and pester Amy, she can probably bring it back. You're dressed like a '69 whore! The moon is waning tonight. You hear a door open. You hear water falling on coins. You hear a door open. You hear someone counting money. You hear the footsteps of a guard on patrol. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 12 You carried 0 sins You could not have this property at all: hallu party You could not have this property extrinsically: curse resistance You could not have this property intrinsically: glib combat Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 13 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 29 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 85% chance Wand drop chance was reduced to 73% Amulet drop chance was reduced to 85% Potion drop chance was reduced to 91% Armor drop chance was reduced to 92% Tool drop chance was reduced to 82% Food drop chance was reduced to 79% Concealing monsters were spawned underneath items 24% of the time only Monster death drops spawned with only 90% chance The following skill could not be trained at all: two-weapon combat The following skill was trained at half the usual rate: divination spells The following skill was trained at one fifth the usual rate: devices The following skill was limited to basic proficiency: lance The following skill was limited to skilled proficiency: enchantment spells The following skill was limited to expert proficiency: firearms The following skill became untrainable if you tried to train it too early: lightsaber (turn 20) The following skill became untrainable if you tried to train it too early: missile weapons (turn 40) The following skill became untrainable after a while: unicorn horn (turn 84465) The following skill couldn't be trained before a certain turn number is reached: club (turn 35435) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 54635 Monster spawn increase reached its maximum at turn 275705 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 736515 The monster class that cannot be genocided was mummy The monster class that was spawned more often: humanoid (freq bonus 6) The monster species that spawned more often: full refuge (freq bonus 14) The monster species that spawned more often: dark elven warrior (freq bonus 20) The monster species that spawned more often: greater chaos servant (freq bonus 66) The monster species that spawned more often: Jannik (freq bonus 8) The monster species that spawned more often: fragment (freq bonus 12) The monster species that spawned more often: hand of god (freq bonus 54) The monster species that spawned more often: snow frog (freq bonus 8) The monster species that spawned more often: atom frighteningly juice (freq bonus 40) The monster species that spawned more often: kobold spellmaster (freq bonus 60) The monster species that spawned more often: pewterer revolution (freq bonus 8) The monster species that spawned more often: betokened flexion preboiling misreport (freq bonus 72) The monster species that spawned more often: uber stalkish (freq bonus 28) The monster species that spawned more often: American black rat (freq bonus 16) The monster species that spawned more often: giant flea (freq bonus 32) The monster species that spawned more often: black drudding (freq bonus 28) The monster species that spawned more often: luminescent warp fungus (freq bonus 20) The monster species that spawned more often: normalized preselected (freq bonus 120) The monster species that spawned more often: autobomb (freq bonus 13) The monster species that spawned more often: ruthless orc (freq bonus 11) The monster species that spawned more often: valavi (freq bonus 24) The monster trait that was more common: monsters whose attacks are randomized with a very evil RNG (freq bonus 14) The monster trait that was more common: monsters that originate from Animeband (freq bonus 6) The monster trait that was more common: monsters whose attacks poison you and drain constitution (freq bonus 2) The monster trait that was more common: monsters that have explosion attacks (freq bonus 3) The monster trait that was more common: monsters that eat stone (freq bonus 2) The monster species that never randomly spawned: tripartite gally The monster species that never randomly spawned: giant group mimic The monster species that never randomly spawned: lotus naga The monster species that never randomly spawned: bad stalk The monster species that never randomly spawned: slime The monster species that never randomly spawned: obtrusion sprained goon The monster species that never randomly spawned: male girl teacher The monster species that never randomly spawned: nounal magneto The monster species that never randomly spawned: magic bulb The monster species that never randomly spawned: adelie onsen penguin The RNG hath decreed that this item was never generated: gain strength (granite) The RNG hath decreed that this item was never generated: whetstone (gray) The RNG hath decreed that this item was never generated: amnesia (forgotten) The RNG hath decreed that this item was never generated: worthless piece of cyan glass (cyan) The RNG hath decreed that this item was never generated: plastic mace ((null)) The RNG hath decreed that this item was never generated: teleportation (iridium) The RNG hath decreed that this item was never generated: silver dragon scale mail ((null)) The RNG hath decreed that this item was never generated: oilskin sack (bag) The RNG hath decreed that this item was never generated: golden dragon scale mail ((null)) The RNG hath decreed that this item was never generated: clove of garlic ((null)) The RNG hath decreed that this item was generated more often: anger peaceful monster (volatile, freq bonus 4) The RNG hath decreed that this item was generated more often: mommy stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: granite scourge ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: solar beam (beaming, freq bonus 34) The RNG hath decreed that this item was generated more often: anger peaceful monster (volatile, freq bonus 7) The RNG hath decreed that this item was generated more often: recovery (reddish, freq bonus 14) The RNG hath decreed that this item was generated more often: katyusha (headpiece, freq bonus 45) The RNG hath decreed that this item was generated more often: cloak of totter (birthcloth, freq bonus 52) The RNG hath decreed that this item was generated more often: polymorph (silver, freq bonus 14) The RNG hath decreed that this item was generated more often: autocursing (gentle, freq bonus 43) The RNG hath decreed that this item was generated more often: charging (HACKEM MUCHE, freq bonus 14) The RNG hath decreed that this item was generated more often: gray center stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: alter reality (mysterious, freq bonus 4) The RNG hath decreed that this item was generated more often: mind shielding (oblivion, freq bonus 16) The RNG hath decreed that this item was generated more often: eater stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: anger helm (tribal helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: speed monster (brass, freq bonus 7) The RNG hath decreed that this item was generated more often: Ultimate Tsuyoshi Special (camo, freq bonus 7) The RNG hath decreed that this item was generated more often: metal lamellar armor ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: multi shoes (rainbow boots, freq bonus 12) The RNG hath decreed that this item was always generated cursed: elemental beam (wet) The RNG hath decreed that this item was always generated cursed: nasty cloak (chilling cloak) The RNG hath decreed that this item was always generated cursed: golden arrow ((null)) The RNG hath decreed that this item was always generated cursed: gain dexterity (obsidian) The RNG hath decreed that this item was always generated cursed: unwieldy gloves (graffiti gloves) The RNG hath decreed that this item was always generated cursed: right mouse button stone (gray) The RNG hath decreed that this item was always generated cursed: jumpsuit (silver clothes) The RNG hath decreed that this item was always generated cursed: magictorch (khaki) The RNG hath decreed that this item was always generated cursed: battering ram (candy) The RNG hath decreed that this item was always generated cursed: The Nemean Lion hide ((null)) The RNG hath decreed that this trap was always invisible: blesscurse trap The RNG hath decreed that this trap was generated more often: leg trap (freq bonus 3) Trap randomization happened for 1 in 323 traps Next attribute increase check would have come at turn 350 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 6 You resisted hallucinations You had the following problem: You could not move diagonally. (0) You had not decided on your sexuality yet You were prevented from having curse resistance (0) You were prevented from hallu partying (0) You had 1327 points of nutrition remaining You could walk through walls Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Kersey, Vecna and Sing Your deity was Vecna The version you were playing was: Unix SlashEMExtended Version 2.3.0 (ff8e4fa0) - last build Mon Aug 13 08:01:00 2018. You could have safely prayed (0) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor hippie heels (red overknees) Scrolls scroll of healing (ACROBAT BATTLEBOOK UNARMEDCOMBAT) scroll of mana (TICHAMIRA ZVINO PANGUVA PAMAWERE) scroll of phase door (DESUM TETRAL) scroll of standard id (TYPE OF ICE BLOCK HAEHAEHAEHAEHAEHAEHAE) scroll of cure (SUCCUBI CAN CONTRACT SLEXUALLY TRANSMITTED DISEASES) * scroll of extra healing (REHASH EM EXTENDED HASH EM EXTENDED BREAKFAST) * scroll of greater mana restoration (KEJU HIRWI) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Grand Master) (22 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) implants [Unskilled] (max Skilled) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Legendary) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) Goodbye Noibr the Transsylvanian...