F^tK Player: Nirol Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-02-14.18:04:13.ttyrec Time: (1581703453) Fri Feb 14 18:04:13 2020 F^KThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] F^NyF^(Ŀ$'@[Nirol the Cantrip Caster ] St10 Dx7 Co5 In14 Wi16 Ch9 AltMayMalLaw Dlvl:1 $0 HP 12(12)  Pw 41(41)  AC8 Exp1 T1 It is written in the Book of Eilistraee:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  F^(Your goddess Eilistraee seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Cantrip Caster, have been heralded from birth as the instrument of Eilistraee. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Eilistraee!--More--$F^=Ŀ$'@$F^ {Hello Nirol, welcome to SlashEMExtended! You are a lawful male maymes Altmer. --More--xF^dU You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--|F^h Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy--More--F^ [Nirol the Cantrip Caster ] St10 Dx7 Co5 In14 Wi16 Ch9 AltMayMalLaw  12(12)  Pw 41(41)  AC8 Exp1 T1The moon is waning tonight.F^DDo you want to turn on the number pad? [yn] (n) F^qJnDo you want to turn this annoying message off? [yn] (n) F^Bw yIn order to turn the message off for all subsequent games too, add OPTIONS=nonumpadmessage to your configuration file.--More--F^0>*  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  gmmode [false]  supergmmode [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [true]  a - autodig [false]  b - autopickup [false]  c - autoopen [true] (1 of 7)F^_t +F^;p  a - autoquiver [false]  b - bash_reminder [true]  c - checkpoint [true]  d - cmdassist [true]  e - color [true]  f - confirm [true]  g - classic_status [true]  h - cursesgraphics [false]  i - DECgraphics [false]  j - eatingconfirm [false]  k - eatingwalls [true]  l - eight_bit_tty [false]  m - extmenu [false]  n - gmmessage [true]  o - graffitihilite [true]  p - help [true]  q - hilite_pet [true]  r - hitpointbar [true]  s - IBMgraphics [true]  t - ignintr [false]  u - invweight [true]  v - knapsacklimit [false]  w - lit_corridor [true] (2 of 7)F^+F^+F^ -F^H-F^, +F^B  a - lootabc [false]  b - mail [true]  c - materialglyph [false]  d - memorizationknown [false]  e - statuscolors [true]  f - menucolors [false]  g - menu_on_esc [true]  h - menu_glyphs [false]  i - missing_safety [true]  j - mon_polycontrol [false]  k - moreforced [true]  l - numpadmessage [false]  m - null [true]  n - paranoidquit [true]  o - perm_invent [true]  p - pickup_thrown [true]  q - pickup_cursed [false]  r - pokedex [true]  s - prayconfirm [true]  t - pushweapon [false]  u - quiver_fired [false]  v - qwertz_layout [false]  w - rest_on_space [false] (3 of 7)&F^jO a - safe_pet [true]  b - showexp [false]  c - showrace [false]  d - showrealtime [false]  e - showscore [false]  f - showsym [true]  g - showdmg [true]  h - showweight [false]  i - showmc [false]  j - showmovement [false]  k - showlongstats [false]  l - showsanity [false]  m - showsymbiotehp [false]  n - silent [true]  o - sortpack [true]  p - sound [true]  q - sparkle [true]  r - standout [false]  s - tabcursesconfirm [false]  t - tech_description [true]  u - time [true]  v - timed_autosave [true]  w - quick_autosave [false] (4 of 7)*F^H+*F^H+.F^`S+3F^+5F^L +CF^  a - tombstone [true]  b - toptenwin [false]  c - travel [true]  d - use_inverse [false]  e - verbose [true]  f - wallglyph [true]   Compounds (selecting will prompt for new value):  name [Nirol]  role [Altmer]  race [maymes]  gender [male]  align [lawful]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dragonname [(none)]  monkeyname [(none)]  parrotname [(none)]  girlname [(none)]  boyname [(none)]  ravenname [(none)]  dumpfile [/dgldir/userdata/%n/slex/dumplog/%d.txt] (5 of 7)GF^b+KF^KH ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  plalias [(none)]  ratname [(none)]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  a - boulder [`]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$"])[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [all]  k - pilesize [5]  l - runmode [run]  m - scores [3 top/2 around]  n - sortloot [none] (6 of 7)LF^w+LF^}  a - suppress_alert [(none)]  b - tileset [(none)]  c - autopickup exceptions (0 currently set) (7 of 7)NF^S#O------------...........||..........|......$....||.....'....|......@....||..........|------------[Nirol the Cantrip Caster ] St10 Dx7 Co5 In14 Wi16 Ch9 AltMayMalLaw S0 Dlvl:1 $0 HP 12(12)  Pw 41(41)  AC8 MC0 Xp1/0 Wt32/990 T1Set fruit to what? OF^2$pOF^ eOF^ aPF^6cPF^uhPF^5 <[Nirol the Cantrip Caster ] St10 Dx7 Co5 In14 Wi16 Ch9 AltMayMalLaw S0 Dlvl:1 $0 HP 12(12)  Pw 41(41)  AC8 MC0 Xp1/0 Wt32/990 T1------------...........||..........|......$....||.....'....|......@....||..........|------------QF^ڈ  Weapons a - a blessed +2 quarterstaff (weapon in hands) {16} Armor b - a blessed +2 robe (being worn) {16} Scrolls f - an uncursed scroll of teleportation {0} g - an uncursed scroll of material change {0} j - 5 uncursed scrolls of healing {0} k - 4 uncursed scrolls of mana {0} l - 3 uncursed scrolls of phase door {0} m - 2 uncursed fireproof scrolls of standard id {0} n - an uncursed scroll of cure {0} o - an uncursed scroll of heal other {0} Spellbooks h - a blessed spellbook of create monster (0:3) {0} i - a blessed finalized spellbook of chemistry (0:3) {0} Potions d - an uncursed potion of sickness {0} e - an uncursed finalized potion of gain ability {0} Wands c - an uncursed wand of secret door detection (0:12) {0}(end) ^F^Z0+------------...........||..........|......$....||.....'....|......@....||..........|------------ [Nirol the Cantrip Caster ] St10 Dx7 Co5 In14 Wi16 Ch9 AltMayMalLaw S0 Dlvl:1 $0 HP 12(12)  Pw 41(41)  AC8 MC0 Xp1/0 Wt32/990 T1spellbook of chemistry - This is a spellbook. Color: red. Material: paper. Appearance: menstruation. Spell level: 1. Reading it allows you to learn a new spell permanently, or refresh your memory if you a^F^{0)lready know the spell. --More--`F^  Casting this spell has no effect, but knowing it increases the likelihood of the chemistry set actually working.--More--eF^n [Nirol the Cantrip Caster ] St10 Dx7 Co5 In14 Wi16 Ch9 AltMayMalLaw S0  12(12)  Pw 41(41)  AC8 MC0 Xp1/0 Wt32/990 T1fF^L Weapons a - a blessed +2 quarterstaff (weapon in hands) {16} Armor b - a blessed +2 robe (being worn) {16} Scrolls f - an uncursed scroll of teleportation {0} g - an uncursed scroll of material change {0} j - 5 uncursed scrolls of healing {0} k - 4 uncursed scrolls of mana {0} l - 3 uncursed scrolls of phase door {0} m - 2 uncursed fireproof scrolls of standard id {0} n - an uncursed scroll of cure {0} o - an uncursed scroll of heal other {0} Spellbooks h - a blessed spellbook of create monster (0:3) {0} i - a blessed finalized spellbook of chemistry (0:3) {0} Potions d - an uncursed potion of sickness {0} e - an uncursed finalized potion of gain ability {0} Wands c - an uncursed wand of secret door detection (0:12) {0}(end) sF^y+------------...........||..........|......$....||.....'....|......@....||..........|------------ [Nirol the Cantrip Caster ] St10 Dx7 Co5 In14 Wi16 Ch9 AltMayMalLaw S0 Dlvl:1 $0 HP 12(12)  Pw 41(41)  AC8 MC0 Xp1/0 Wt32/990 T1scroll of material change - This is a scroll. Color: bright green. Material: paper. Appearance: MAKE ATTACK WHEN BATTLE. Reading it has a magic effect and uses up the scroll; some scroll effects are differsF^>ent if they are read while you are confused.--More--F^ 9 Many items' materials will be rerolled if you read this.[Nirol the Cantrip Caster ] St10 Dx7 Co5 In14 Wi16 Ch9 AltMayMalLaw S0  12(12)  Pw 41(41)  AC8 MC0 Xp1/0 Wt32/990 T1F^tUnknown command ' '.[Nirol the Cantrip Caster ] St10 Dx7 Co5 In14 Wi16 Ch9 AltMayMalLaw S0  12(12)  Pw 41(41)  AC8 MC0 Xp1/0 Wt32/990 T1F^  Weapons a - a blessed +2 quarterstaff (weapon in hands) {16} Armor b - a blessed +2 robe (being worn) {16} Scrolls f - an uncursed scroll of teleportation {0} g - an uncursed scroll of material change {0} j - 5 uncursed scrolls of healing {0} k - 4 uncursed scrolls of mana {0} l - 3 uncursed scrolls of phase door {0} m - 2 uncursed fireproof scrolls of standard id {0} n - an uncursed scroll of cure {0} o - an uncursed scroll of heal other {0} Spellbooks h - a blessed spellbook of create monster (0:3) {0} i - a blessed finalized spellbook of chemistry (0:3) {0} Potions d - an uncursed potion of sickness {0} e - an uncursed finalized potion of gain ability {0} Wands c - an uncursed wand of secret door detection (0:12) {0}(end) F^?D------------...........||..........|......$....||.....'....|......@....||..........|------------ [Nirol the Cantrip Caster ] St10 Dx7 Co5 In14 Wi16 Ch9 AltMayMalLaw S0 Dlvl:1 $0 HP 12(12)  Pw 41(41)  AC8 MC0 Xp1/0 Wt32/990 T1 [Nirol the Cantrip Caster ] St10 Dx7 Co5 In14 Wi16 Ch9 AltMayMalLaw S0  12(12)  Pw 41(41)  AC8 MC0 Xp1/0 Wt32/990 T1F^ # F^mtF^echniqueF^3j Choose a technique  Name Level Status a - blessing 1 Prepared b - sigil of control 1 Prepared c - sigil of tempest 1 Prepared d - sigil of discharge 1 Prepared e - draw energy 1 Prepared f - power surge 1 Prepared g - appraisal 1 Prepared h - panic digging 1 Prepared i - phase door 1 Prepared j - invoke deity 1 Prepared(end) F^+------------...........||..........|......$....|Using this technique allows you to uncurse a cursed item or bless an uncursed one.--More--F^ > Use this technique? [yn] (n) F^n[Nirol the Cantrip Caster ] St10 Dx7 Co5 In14 Wi16 Ch9 AltMayMalLaw S0  12(12)  Pw 41(41)  AC8 MC0 Xp1/0 Wt32/990 T1F^Ö# F^HXtF^e& echniqueF^ j Choose a technique  Name Level Status a - blessing 1 Prepared b - sigil of control 1 Prepared c - sigil of tempest 1 Prepared d - sigil of discharge 1 Prepared e - draw energy 1 Prepared f - power surge 1 Prepared g - appraisal 1 Prepared h - panic digging 1 Prepared i - phase door 1 Prepared j - invoke deity 1 Prepared(end) F^I/+------------...........||..........|......$....|This technique allows you to determine the enchantment value of your currently wielded weapon. If you use it while wielding a non-weapon (e.g. a wand), the timeout of this technique will be much longer.--More--F^LJ Use this technique? [yn] (n) F^0n[Nirol the Cantrip Caster ] St10 Dx7 Co5 In14 Wi16 Ch9 AltMayMalLaw S0  12(12)  Pw 41(41)  AC8 MC0 Xp1/0 Wt32/990 T1F^# F^ mF^e onsterF^ You don't have another special ability in your normal form![Nirol the Cantrip Caster ] St10 Dx7 Co5 In14 Wi16 Ch9 AltMayMalLaw S0  12(12)  Pw 41(41)  AC8 MC0 Xp1/0 Wt32/990 T1F^Я# F^ enhanceF^ nhanceF^,%  Current skills: (0 slots available)   Fighting Skills  bare-handed combat Unskilled (max Expert)  body armor Basic (max Expert)  devices Basic (max Expert)  memorization Basic (max Grand Master)  Weapon Skills  dagger Unskilled (max Expert)  knife Unskilled (max Expert)  axe Unskilled (max Expert)  short sword Unskilled (max Expert)  club Unskilled (max Expert)  paddle Unskilled (max Expert)  mace Unskilled (max Expert)  quarterstaff Basic (max Expert)  polearms Unskilled (max Expert)  spear Unskilled (max Expert)  javelin Unskilled (max Expert)  trident Unskilled (max Expert)  sling Unskilled (max Expert)  firearms F^A% c Unskilled (max Expert)  dart Unskilled (max Expert) (1 of 2)F^Y( G shuriken Unskilled (max Expert)  Spellcasting Skills  attack spells Basic (max Wizard)  healing spells Basic (max Wizard)  divination spells Basic (max Wizard)  enchantment spells Basic (max Wizard)  protection spells Basic (max Wizard)  body spells Basic (max Wizard)  occult spells Basic (max Wizard)  elemental spells Basic (max Wizard)  chaos spells Basic (max Wizard)  matter spells Basic (max Wizard) (2 of 2)F^{6[Nirol the Cantrip Caster ] St10 Dx7 Co5 In14 Wi16 Ch9 AltMayMalLaw S0 Dlvl:1 $0 HP 12(12)  Pw 41(41)  AC8 MC0 Xp1/0 Wt32/990 T1------------...........||..........|......$....||.....'....|......@....||..........|------------F^ # F^ enhanceF^ nhanceF^$A Current skills: (0 slots available)   Fighting Skills  bare-handed combat Unskilled (max Expert)  body armor Basic (max Expert)  devices Basic (max Expert)  memorization Basic (max Grand Master)  Weapon Skills  dagger Unskilled (max Expert)  knife Unskilled (max Expert)  axe Unskilled (max Expert)  short sword Unskilled (max Expert)  club Unskilled (max Expert)  paddle Unskilled (max Expert)  mace Unskilled (max Expert)  quarterstaff Basic (max Expert)  polearms Unskilled (max Expert)  spear Unskilled (max Expert)  javelin Unskilled (max Expert)  trident Unskilled (max Expert)  sling Unskilled (max Expert)  firearms F^@Ac Unskilled (max Expert)  dart Unskilled (max Expert) (1 of 2)F^\U G shuriken Unskilled (max Expert)  Spellcasting Skills  attack spells Basic (max Wizard)  healing spells Basic (max Wizard)  divination spells Basic (max Wizard)  enchantment spells Basic (max Wizard)  protection spells Basic (max Wizard)  body spells Basic (max Wizard)  occult spells Basic (max Wizard)  elemental spells Basic (max Wizard)  chaos spells Basic (max Wizard)  matter spells Basic (max Wizard) (2 of 2)F^٦ 6[Nirol the Cantrip Caster ] St10 Dx7 Co5 In14 Wi16 Ch9 AltMayMalLaw S0 Dlvl:1 $0 HP 12(12)  Pw 41(41)  AC8 MC0 Xp1/0 Wt32/990 T1------------...........||..........|......$....||.....'....|......@....||..........|------------F^^ You displaced Midas.[Nirol the Cantrip Caster ] St10 Dx7 Co5 In14 Wi16 Ch9 AltMayMalLaw S0  12(12)  Pw 41(41)  AC8 MC0 Xp1/0 Wt32/990 T2@'F^+Pick an object.F^wF^ ' a golem (tame gold golem called Midas, on a staircase) (base level 5) (female)  Accessing Pokedex entry for gold golem...   Base statistics of this monster type:  Base level = 5, difficulty = 6, AC = 6, magic resistance = 0, alignment 0. Slow (9). Normal generation, with frequency 12. Resists sleep, poison, acid. Leaves no corpse. Big, not genocidable, breathless, amphibious, thick-skinned, nonliving. This monster is of neuter gender. May be eaten by vegans. Origin: Vanilla NetHack or SLASH'EM. Is a valid polymorph form.  Attacks:  2d3, claw (punch, hit, etc.) - ordinary physical F^"t  2d3, claw (punch, hit, etc.) - ordinary physical  --More--F^N------------ ...........| |..........|[Nirol the Cantrip Caster ] St10 Dx7 Co5 In14 Wi16 Ch9 AltMayMalLaw S0  12(12)  Pw 41(41)  AC8 MC0 Xp1/0 Wt32/990 T2F^v You stop. Midas is in the way![Nirol the Cantrip Caster ] St10 Dx7 Co5 In14 Wi16 Ch9 AltMayMalLaw S0  12(12)  Pw 41(41)  AC8 MC0 Xp1/0 Wt32/990 T3F^b^@.You see here 11 gold pieces {0}.[Nirol the Cantrip Caster ] St10 Dx7 Co5 In14 Wi16 Ch9 AltMayMalLaw S0  12(12)  Pw 41(41)  AC8 MC0 Xp1/0 Wt32/990 T4'<F^711 gold pieces.[Nirol the Cantrip Caster ] St10 Dx7 Co5 In14 Wi16 Ch9 AltMayMalLaw S11 11 HP 12(12)  Pw 41(41)  AC8 MC0 Xp1/0 Wt32/990 T4F^T *[Nirol the Cantrip Caster ] St10 Dx7 Co5 In14 Wi16 Ch9 AltMayMalLaw S11  12(12)  Pw 41(41)  AC8 MC0 Xp1/0 Wt32/990 T5@'..F^'$[Nirol the Cantrip Caster ] St10 Dx7 Co5 In14 Wi16 Ch9 AltMayMalLaw S11  12(12)  Pw 41(41)  AC8 MC0 Xp1/0 Wt32/990 T6@'..F^ There is a wall in the way![Nirol the Cantrip Caster ] St10 Dx7 Co5 In14 Wi16 Ch9 AltMayMalLaw S11  12(12)  Pw 41(41)  AC8 MC0 Xp1/0 Wt32/990 T6F^@..[Nirol the Cantrip Caster ] St10 Dx7 Co5 In14 Wi16 Ch9 AltMayMalLaw S11  12(12)  Pw 41(41)  AC8 MC0 Xp1/0 Wt32/990 T7F^?.'You hear a door open.[Nirol the Cantrip Caster ] St10 Dx7 Co5 In14 Wi16 Ch9 AltMayMalLaw S11  12(12)  Pw 41(41)  AC8 MC0 Xp1/0 Wt32/990 T10.,,@.'#..F^)h----.>.......,,,#@##,#,..#.You see here a food ration {0}.[Nirol the Cantrip Caster ] St10 Dx7 Co5 In14 Wi16 Ch9 AltMayMalLaw S11  12(12)  Pw 41(41)  AC8 MC0 Xp1/0 Wt32/990 T13F^C` p - a food ration {0}.[Nirol the Cantrip Caster ] St10 Dx7 Co5 In14 Wi16 Ch9 AltMayMalLaw S11  12(12)  Pw 41(41)  AC8 MC0 Xp1/0 Wt32/990 T13F^v A--..|||##(00(B@,#,,'There is a wall in the way![Nirol the Cantrip Caster ] St10 Dx7 Co5 In14 Wi16 Ch9 AltMayMalLaw S11  12(12)  Pw 41(41)  AC8 MC0 Xp1/0 Wt32/990 T14F^! +Pick an object.F^ F^(00(B a wall monster (novice dark wall) (base level 0)  Accessing Pokedex entry for novice dark wall...   Base statistics of this monster type:  Base level = 0, difficulty = 1, AC = 10, magic resistance = 0, alignment -5. Almost immobile (2). Normal generation, with frequency 5. No resistances. Leaves no corpse. Big, genocidable, breathless, amphibious, carnivorous, herbivorous. Is a valid polymorph form.  Attacks:  1d2, lash - ordinary physical  1d2, trample - ordinary physical  --More--F^------ .>.. ...| ..| ..| #.# (00(B@,, ##,# #,------------[Nirol the Cantrip Caster ] St10 Dx7 Co5 In14 Wi16 Ch9 AltMayMalLaw S11  12(12)  Pw 41(41)  AC8 MC0 Xp1/0 Wt32/990 T14F^You kill the novice dark wall![Nirol the Cantrip Caster ] St10 Dx7 Co5 In14 Wi16 Ch9 AltMayMalLaw S39  12(12)  Pw 41(41)  AC8 MC0 Xp1/7 Wt32/990 T15,F^h [Nirol the Cantrip Caster ] St10 Dx7 Co5 In14 Wi16 Ch9 AltMayMalLaw S39  12(12)  Pw 41(41)  AC8 MC0 Xp1/7 Wt32/990 T16-----.............-@-,,.F^qU[Nirol the Cantrip Caster ] St10 Dx7 Co5 In14 Wi16 Ch9 AltMayMalLaw S39  12(12)  Pw 41(41)  AC8 MC0 Xp1/7 Wt32/990 T17-|.|{..|.....|.......@---------.,,,F^ [Nirol the Cantrip Caster ] St10 Dx7 Co5 In14 Wi16 Ch9 AltMayMalLaw S39  12(12)  Pw 41(41)  AC8 MC0 Xp1/7 Wt32/990 T18-@.F^K[Nirol the Cantrip Caster ] St10 Dx7 Co5 In14 Wi16 Ch9 AltMayMalLaw S39  12(12)  Pw 41(41)  AC8 MC0 Xp1/7 Wt32/990 T19@.F^ [Nirol the Cantrip Caster ] St10 Dx7 Co5 In14 Wi16 Ch9 AltMayMalLaw S39  12(12)  Pw 41(41)  AC8 MC0 Xp1/7 Wt32/990 T20@.'F^*-----------|........@.||...........|..........|-.{........||@.........|------------[Nirol the Cantrip Caster ] St10 Dx7 Co5 In14 Wi16 Ch9 AltMayMalLaw S89 Dlvl:2 $11 HP 12(12)  Pw 41(41)  AC8 MC0 Xp1/7 Wt32/990 T20 [Nirol the Cantrip Caster ] St10 Dx7 Co5 In14 Wi16 Ch9 AltMayMalLaw S89  12(12)  Pw 41(41)  AC8 MC0 Xp1/7 Wt32/990 T21F^!------------|.......@..-|{.........||..........||..........|----------'-,,,,##,##,------------#,...........|##|..........|...........||..........|......<....||..........|------------[Nirol the Cantrip Caster ] St10 Dx7 Co5 In14 Wi16 Ch9 AltMayMalLaw S89 Dlvl:1 $11 HP 12(12)  Pw 41(41)F^2!  AC8 MC0 Xp1/7 Wt32/990 T21 [Nirol the Cantrip Caster ] St10 Dx7 Co5 In14 Wi16 Ch9 AltMayMalLaw S89  12(12)  Pw 41(41)  AC8 MC0 Xp1/7 Wt32/990 T22'.F^N '[Nirol the Cantrip Caster ] St10 Dx7 Co5 In14 Wi16 Ch9 AltMayMalLaw S89  12(12)  Pw 41(41)  AC8 MC0 Xp1/7 Wt32/990 T23>@'.F^3[Nirol the Cantrip Caster ] St10 Dx7 Co5 In14 Wi16 Ch9 AltMayMalLaw S89  12(12)  Pw 41(41)  AC8 MC0 Xp1/7 Wt32/990 T24@.F^ ![Nirol the Cantrip Caster ] St10 Dx7 Co5 In14 Wi16 Ch9 AltMayMalLaw S89  12(12)  Pw 41(41)  AC8 MC0 Xp1/7 Wt32/990 T25@.'.F^0 [Nirol the Cantrip Caster ] St10 Dx7 Co5 In14 Wi16 Ch9 AltMayMalLaw S89  12(12)  Pw 41(41)  AC8 MC0 Xp1/7 Wt32/990 T26@.'.F^3[Nirol the Cantrip Caster ] St10 Dx7 Co5 In14 Wi16 Ch9 AltMayMalLaw S89  12(12)  Pw 41(41)  AC8 MC0 Xp1/7 Wt32/990 T27@..'F^@[Nirol the Cantrip Caster ] St10 Dx7 Co5 In14 Wi16 Ch9 AltMayMalLaw S89  12(12)  Pw 41(41)  AC8 MC0 Xp1/7 Wt32/990 T28@.F^ ![Nirol the Cantrip Caster ] St10 Dx7 Co5 In14 Wi16 Ch9 AltMayMalLaw S89  12(12)  Pw 41(41)  AC8 MC0 Xp1/7 Wt32/990 T29'@..F^ -What do you want to drink? [de or ?*.] F^HfhAn endless stream of snakes pours forth![Nirol the Cantrip Caster ] St10 Dx7 Co5 In14 Wi16 Ch9 AltMayMalLaw S89  12(12)  Pw 41(41)  AC8 MC0 Xp1/7 Wt32/990 T30SS'.SSSF^a Choose which spell to cast   Name Level Category Fail Memory a - create monster 4 + attack 65% 300% b - chemistry 1 + divine 0% 100%(end) F^\b------------|SS...'.>..-|@S........||SS........|[Nirol the Cantrip Caster ] St10 Dx7 Co5 In14 Wi16 Ch9 AltMayMalLaw S89  12(12)  Pw 41(41)  AC8 MC0 Xp1/7 Wt32/990 T30F^)What do you want to zap? [c or ?*] F^Gc - an uncursed wand of secret door detection (0:12) {0}.--More--F^OY6What do you want to zap? [c or ?*] F^gNever mind.[Nirol the Cantrip Caster ] St10 Dx7 Co5 In14 Wi16 Ch9 AltMayMalLaw S89  12(12)  Pw 41(41)  AC8 MC0 Xp1/7 Wt32/990 T30F^ό9What do you want to read? [f-o or ?*] F^&so Scrolls f - an uncursed scroll of teleportation {0} g - an uncursed scroll of material change {0} j - 5 uncursed scrolls of healing {0} k - 4 uncursed scrolls of mana {0} l - 3 uncursed scrolls of phase door {0} m - 2 uncursed fireproof scrolls of standard id {0} n - an uncursed scroll of cure {0} o - an uncursed scroll of heal other {0} Spellbooks h - a blessed spellbook of create monster (0:3) {0} i - a blessed finalized spellbook of chemistry (0:3) {0}(end) F^fo------------|SS...'.>..-|@S........||SS........||..........|----------.-,,,,##,##,------------#,...........|##|..........|What do you want to read? [f-o or ?*] F^H7Never mind.[Nirol the Cantrip Caster ] St10 Dx7 Co5 In14 Wi16 Ch9 AltMayMalLaw S89  12(12)  Pw 41(41)  AC8 MC0 Xp1/7 Wt32/990 T30F^  Choose which spell to cast   Name Level Category Fail Memory a - create monster 4 + attack 65% 300% b - chemistry 1 + divine 0% 100%(end) F^c b------------|SS...'.>..-|@S........||SS........|[Nirol the Cantrip Caster ] St10 Dx7 Co5 In14 Wi16 Ch9 AltMayMalLaw S89  12(12)  Pw 41(41)  AC8 MC0 Xp1/7 Wt32/990 T30 F^%You hit the river moccasin![Nirol the Cantrip Caster ] St10 Dx7 Co5 In14 Wi16 Ch9 AltMayMalLaw S89  12(12)  Pw 41(41)  AC8 MC0 Xp1/7 Wt32/990 T30The river moccasin bites you![Nirol the Cantrip Cast er] St10 Dx7 Co5 In14 Wi16 Ch9 AltMayMalLaw S89  11(12)  Pw 41(41)  AC8 MC0 Xp1/7 Wt32/990 T30[-1 -> 11]--More-- F^XThe river moccasin bites you![Nirol the Cantrip  Caster] St10 Dx7 Co5 In14 Wi16 Ch9 AltMayMalLaw S89  9(12)  Pw 41(41)  AC8 MC0 Xp1/7 Wt32/990 T30[-2 -> 9]--More-- F^e/The river moccasin bites you![Nirol the Cantri p Caster] St10 Dx7 Co5 In14 Wi16 Ch9 AltMayMalLaw S89  8(12)  Pw 41(41)  AC8 MC0 Xp1/7 Wt32/990 T30[-1 -> 8]--More-- F^ƴ1The river moccasin bites you!The river moccasin's bite was poisoned![Nirol the Cantri p Caster] St6 Dx7 Co5 In14 Wi16 Ch9 AltMayMalLaw S89  8(12)  Pw 41(41)  AC8 MC0 Xp1/7 Wt32/790 T30--More-- F^PN You feel weaker!You lose Strength[Nirol the Ca ntrip Caster] St6 Dx7 Co5 In14 Wi16 Ch9 AltMayMalLaw S89  6(12)  Pw 41(41)  AC8 MC0 Xp1/7 Wt32/790 T30[-2 -> 6][Nirol  the Cantrip Caster] St6 Dx7 Co5 In14 Wi16 Ch9 AltMayMalLaw S89  3(12)  Pw 41(41)  AC8 MC0 Xp1/7 Wt32/790 T30[-3 -> 3]--More--F^x3 The river moccasin misses.[Nirol  the Cantrip Caster] St6 Dx7 Co5 In14 Wi16 Ch9 AltMayMalLaw S89  3(12)  Pw 41(41)  AC8 MC0 Xp1/7 Wt32/790 T31.'F^You miss the river moccasin.[Nirol  the Cantrip Caster] St6 Dx7 Co5 In14 Wi16 Ch9 AltMayMalLaw S89  3(12)  Pw 41(41)  AC8 MC0 Xp1/7 Wt32/790 T31--More--F^IYour robe blocks the river moccasin's attack.--More--F^L3The river moccasin bites you![Niro l the Cantrip Caster] St6 Dx7 Co5 In14 Wi16 Ch9 AltMayMalLaw S89  2(12)  Pw 41(41)  AC8 MC0 Xp1/7 Wt32/790 T31[-1 -> 2]Warning: HP low!--More--F^& 7The river moccasin bites you![Nirol the Cantrip Caster] St6 Dx7 Co5 In14 Wi16 Ch9 AltMayMalLaw S89  1(12)  Pw 41(41)  AC8 MC0 Xp1/7 Wt32/790 T31[-1 -> 1]Warning: HP low!--More--F^The river moccasin misses.The river moccasin bites you![Nirol the Cantrip Caster] St6 Dx7 Co5 In14 Wi16 Ch9 AltMayMalLaw S89  0(12)  Pw 41(41)  AC8 MC0 Xp1/7 Wt32/790 T31--More--F^viYou die...[ 0(12)  Pw 41(41)--More--F^------------|SS.....>..-|@S..'.....||SS........||..........|----------.-,,,,##,##,------------#,...........|##|..........|...........||..........|......<....||..........|------------[Nirol the Cantrip Caster] St6 Dx7 Co5 In14 Wi16 Ch9 AltMayMalLaw S89 Dlvl:1 $11 HP 0(12) [24F^ʡ{;19H Pw 41(41)  AC8 MC0 Xp1/7 Wt32/790 T31Do you want your possessions identified? DYWYPI? [ynq] (n) F^n Weapons  a - a blessed +2 quarterstaff (weapon in hands) {16}  Armor  b - a blessed +2 robe (being worn) {16}  Comestibles  p - an uncursed food ration {0}  Scrolls  f - an uncursed scroll of teleportation {0}  g - an uncursed scroll of material change {0}  j - 5 uncursed scrolls of healing {0}  k - 4 uncursed scrolls of mana {0}  l - 3 uncursed scrolls of phase door {0}  m - 2 uncursed fireproof scrolls of standard id {0}  n - an uncursed scroll of cure {0}  o - an uncursed scroll of heal other {0}  Spellbooks  h - a blessed spellbook of create monster (0:3) {0}  i - a blessed finalized spellbook of chemistry (0:3) {0}  Potions  d - an uncursed potion of sickness {0}  e - an uncursed finalized potion of gain ability {0}  Wands  c - an uncursed wand of secret door detection (0:12) {0} F^= [K(end) F^J------------|SS.....>..-|@S..'.....||SS........||..........|----------.-,,,,##,##,------------#,...........|##|..........|...........||..........|......<....||..........|------------[Nirol the Cantrip Caster] St6 Dx7 Co5 In14 Wi16 Ch9 AltMayMalLaw S89 Dlvl:1 $11 HP 0(12)  PF^vhw 41(41)  AC8 MC0 Xp1/7 Wt32/790 T31Do you want to see your attributes? [ynq] (n) F^%nFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 11. You carried 0 sins. You could not have this property extrinsically: numbopathy. Ring identification only worked 4 times out of 62. Implant identification only worked 1 times out of 37. Wand identification only worked 3 times out of 11. Spellbook identification only worked 2 times out of 4. Gem identification only worked 100 times out of 156. Tool identification only worked 5 times out of 17. Monsters only dropped their musable items with 92% chance. Scroll drop chance was reduced to 67%. Ring drop chance was reduced to 53%. Potion drop chance was reduced to 66%. Food drop chance was reduced to 81%. Concealing monsters were spawned underneath items 99% of the time only. The following skill was trained at one fifth the usual rate: body armor. The following skill was limitedF^% to skilled proficiency: chaos spells. The following skill became untrainable after a while: saber (turn 25805). The following skill became harder to train at higher skill levels: bare-handed --More--F^s combat. Heavy curses were more common by 8%. Number of artifacts generated was 2. Number of fake artifacts generated was 2. Monster spawn increase would have started at turn 14945. Monster spawn increase had reached its maximum at turn 77437. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 661964. The monster class that cannot be genocided was gremlin. The monster species that was spawned more often: pegasi (freq bonus 24). The monster species that was spawned more often: whistle head nerve head (freq bonus 3). The monster species that was spawned more often: race X (freq bonus 32). The monster species that was spawned more often: athena protector (freq bonus 3).The monster species that was spawned more often: fabricate epidemiology puffily eon (freq bonus 1). The monster species that was spawned more often: steel lord (freq bonus 6). The monster spF^ *ecies that was spawned more often: phalarope jacobin underestimating (freq bonus 4). The monster species that was spawned more often: weoweo laser (freq bonus 12). The monster species that was spawned more often: giant red swarm ant (freq bonus 6). --More--F^The monster species that was spawned more often: grosbeak dark (freq bonus 2). The monster species that was spawned more often: Undead Keelhauler (freq bonus 6).The monster species that was spawned more often: sloth shrunken head (freq bonus 8). The monster species that was spawned more often: antimatter fungus (freq bonus 1).The monster species that was spawned more often: +1 sm wall (freq bonus 6). The monster species that was spawned more often: elder green dragon (freq bonus 12). The monster species that was spawned more often: wretched defiler (freq bonus 12). The monster species that was spawned more often: killer food ration (freq bonus 3).The monster species that was spawned more often: bionic naga hatchling (freq bonus 3). The monster species that was spawned more often: fry (freq bonus 9). The monster species that was spawned more often: leprosy drunkest (freq bonus 9).[20F^(;1HThe monster trait that was more common: monsters that mumble (freq bonus 2). The monster trait that was more common: monsters that originate from dnethack (freq bonus 4). The monster trait that was more common: monsters whose attacks delete your data --More--F^v (freq bonus 4). The monster species that was never randomly spawned: rifle pudding. The monster species that was never randomly spawned: deep lemming. The monster species that was never randomly spawned: ulfheoinn. The monster species that was never randomly spawned: satiric suspenseful. The monster species that was never randomly spawned: tranquilizing cay. The monster species that was never randomly spawned: fly golem. The monster species that was never randomly spawned: permamimic hivemind. The monster species that was never randomly spawned: water stalk. The monster species that was never randomly spawned: horde mumak. The monster species that was never randomly spawned: eyrir resisted. The monster class that was always generated with extra speed: Zouthern animal. The RNG hath decreed that this item was never generated: woolen shirt ((null)). The RNG hath decreed that this item was never generated: implant of kingF^v  beefcake (cream). The RNG hath decreed that this item was never generated: hide shield ((null)). The RNG hath decreed that this item was never generated: speedwagon's hat ((null)). The RNG hath decreed that this item was never generated: jumping (fantastic). The RNG hath decreed that this item was never generated: robe of permanence (purple robe). The RNG hath decreed that this item was never generated: infravision (unwritten). --More--F^cThe RNG hath decreed that this item was never generated: tooth of an algolian suntiger (very sharp tooth). The RNG hath decreed that this item was never generated: lance ((null)). The RNG hath decreed that this item was never generated: cloak of leech (energizer cloak). The RNG hath decreed that this item was generated more often: unfindable stone (gray, freq bonus 54). The RNG hath decreed that this item was generated more often: orcish helm (iron skull cap, freq bonus 15). The RNG hath decreed that this item was generated more often: hyperspace summon (sour, freq bonus 16). The RNG hath decreed that this item was generated more often: psychic dragon scales ((null), freq bonus 21). The RNG hath decreed that this item was generated more often: conflict (ruby, freq bonus 11). The RNG hath decreed that this item was generated more often: implant of abrasion (smiting, freq bonus 2). The RNG haF^[th decreed that this item was generated more often: spoon ((null), freq bonus 3). The RNG hath decreed that this item was generated more often: implant of dread (noxious, freq bonus 9). The RNG hath decreed that this item was generated more often: remove resistance (cyclic, freq bonus 22). --More--F^cThe RNG hath decreed that this item was generated more often: implant of corruption (wailing, freq bonus 24). The RNG hath decreed that this item was generated more often: rhythmic star ((null), freq bonus 53). The RNG hath decreed that this item was generated more often: dropless stone (gray, freq bonus 16). The RNG hath decreed that this item was generated more often: deep dragon scales ((null), freq bonus 5). The RNG hath decreed that this item was generated more often: implant of swallowing (hair, freq bonus 14). The RNG hath decreed that this item was generated more often: meat stick ((null), freq bonus 9). The RNG hath decreed that this item was generated more often: implant of grace (feral, freq bonus 4). The RNG hath decreed that this item was generated more often: enchant armor (ZELGO MER, freq bonus 9). The RNG hath decreed that this item was generated more often: elvis shoes (velF^vet pumps, freq bonus 5). The RNG hath decreed that this item was generated more often: implant of dawn (sacred, freq bonus 3). The RNG hath decreed that this item was generated more often: worthless piece of yellowish brown glass (yellowish brown, freq bonus 9). The RNG hath decreed that this item class was generated more often: Amulets --More-- F^(freq bonus 64). The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 70). The RNG hath decreed that this item was always generated cursed: muting helm (covered helmet). The RNG hath decreed that this item was always generated cursed: spiked battle boot ((null)). The RNG hath decreed that this item was always generated cursed: elven sickle ((null)). The RNG hath decreed that this item was always generated cursed: large box (wooden box). The RNG hath decreed that this item was always generated cursed: disthene (teal). The RNG hath decreed that this item was always generated cursed: impossibly heavy sand ball ((null)). The RNG hath decreed that this item was always generated cursed: full lead suit ((null)). The RNG hath decreed that this item was always generated cursed: tripe ration ((null)). The RNG hath decreed that this item was always gene F^rated cursed: ring mail ((null)). The RNG hath decreed that this item was always generated cursed: two-handed trident ((null)). --More-- F^ix{The RNG hath decreed that this trap was always invisible: shifting sand trap. The RNG hath decreed that this trap was generated more often: miscast trap (freq bonus 3). Trap randomization happened for 1 in 747 traps. Trap difficulty was increased by 73. Next attribute increase check would have come at turn 363. Strength training was 1. Dexterity training was 2. Wisdom training was 0. Constitution training was 3. Your sanity was 0. You had not decided on your sexuality yet. You were prevented from having numbopathy (0). You saw invisible. You had infravision. You had 1465 points of nutrition remaining. Your luck was zero. You had spell retention for remembering 250 spells. You could not have safely prayed (555). You are dead. --More--!F^}------------|SS.....>..-|@S..'.....||SS........||..........|----------.-,,,,##,##,------------#,...........|##|..........|...........||..........|......<....||..........|------------[Nirol the Cantrip Caster] St6 Dx7 Co5 In14 Wi16 Ch9 AltMayMalLaw S89 Dlvl:1 $11 HP 0(12)  P!F^Q}iw 41(41)  AC8 MC0 Xp1/7 Wt32/790 T31Do you want to see your discoveries? [ynq] (n) !F^n Discoveries   Unique Items  Book of the Dead  Weapons  quarterstaff (staff)  * elven short sword (runed short sword)  * elven arrow (runed arrow)  * elven bow (runed bow)  * elven spear (runed spear)  * elven dagger (runed dagger)  * elven broadsword (runed broadsword)  Armor  robe (blue robe)  * elven leather helm (leather hat)  * elven shield (blue and green shield)  * elven boots (doctor claw boots)  * elven cloak (faded pall)  Scrolls  scroll of teleportation (HRUNGNIR UTGARDHALOK RUNGNIR THRYM THIASSA)  scroll of material change (MAKE ATTACK WHEN BATTLE)  scroll of healing (CLOAK OF NOOB RESISTANCE)  scroll of mana (NOU LEO ZOU JE NOG STEEDS BLEEF HOMIES MET ONS) (1 of 23)"F^L scroll of phase door (GREYSNAKE BLACKSNAKE YELLOWSNAKE)  scroll of standard id (THE CHARNAME FIELD IN RODNEYS TOWER IS LONGER THAN TH  scroll of cure (JETZT FAHREN SIE DOCH BITTE ENDLICH ZU)  scroll of heal other (YOU WILL DIE A SLOW SLOW DEATH)  * scroll of extra healing (DIEYARKONAN)  * scroll of greater mana restoration (WELCOME TO THE ASTRAL PLANE)  Spellbooks  * spellbook of create monster (origami)  * spellbook of chemistry (menstruation)  * spellbook of force bolt (sparking)  * spellbook of mana bolt (propaganda)  * spellbook of drain life (flesh-bound)  * spellbook of command undead (unseen)  * spellbook of summon undead (visaged)  * spellbook of energy bolt (linear)  * spellbook of time (vermilion)  * spellbook of giant foot (vaporized)  * spellbook of hyper beam (pristine)  * spellbook of sniper beam (lunar)  * spellbook of healing (blowing)  *"F^lM spellbook of cure dim (khaki)  * spellbook of cure blindness (woodcut)  * spellbook of cure numbness (ordering) (2 of 23)#F^q  * spellbook of blind self (lavender-scented)  * spellbook of stone to flesh (satisfied)  * spellbook of cure sickness (protected)  * spellbook of cure hallucination (green and white)  * spellbook of cure confusion (street plan)  * spellbook of cure burn (old)  * spellbook of confuse self (difficult)  * spellbook of cure stun (velvet)  * spellbook of stun self (solid)  * spellbook of extra healing (heartwarming)  * spellbook of restore ability (pornographic)  * spellbook of banishing fear (accursed)  * spellbook of cure freeze (bronze)  * spellbook of regeneration (wasteful)  * spellbook of acid ingestion (elemental)  * spellbook of cure monster (endangered)  * spellbook of cure glib (submarine)  * spellbook of full healing (red-hot)  * spellbook of cure wounded legs (shrined)  * spellbook of mass healing (mossy)  * spellbook of gain level (useful)  * spellbook o#F^q Of fixing (peaceful)  * spellbook of light (fuzzy) (3 of 23)$F^ * spellbook of darkness (canvas)  * spellbook of amnesia (red)  * spellbook of magictorch (dry)  * spellbook of detect food (long)  * spellbook of finger (discharged)  * spellbook of dissolve food (candy)  * spellbook of dememorize (fine-printed)  * spellbook of detect armor enchantment (encrypted)  * spellbook of searching (watery)  * spellbook of clairvoyance (gray)  * spellbook of detect unseen (immortal)  * spellbook of true sight (received)  * spellbook of detect water (disenchanted)  * spellbook of detect monsters (tame)  * spellbook of detect treasure (disrupted)  * spellbook of know enchantment (gloaming)  * spellbook of radar (biting)  * spellbook of identify (gold)  * spellbook of magic mapping (rough)  * spellbook of ESP (switching)  * spellbook of entrapping (pageless)  * spellbook of detect foot (pigtail)  * spellbook of map level (rough whit$F^e) (4 of 23)$F^  * spellbook of stun monster (heavy)  * spellbook of confuse monster (irritating)  * spellbook of destroy armor (iceblock)  * spellbook of slow monster (dusty)  * spellbook of apply nail polish (petrified)  * spellbook of dry up fountain (perverted)  * spellbook of cause fear (torn)  * spellbook of charm monster (nexus)  * spellbook of displacement (above ground)  * spellbook of reboot (pink)  * spellbook of enchant (fat)  * spellbook of inertia (crepuscle)  * spellbook of enchant weapon (crimson)  * spellbook of enchant armor (aquatic)  * spellbook of charging (crumbling)  * spellbook of trap creation (imba)  * spellbook of thorns (octarine)  * spellbook of dream eater (foreign)  * spellbook of genocide (wrath)  * spellbook of protection (indigo)  * spellbook of resist poison (antimatter)  * spellbook of resist sleep (scribbled)  * spellbook of endure col$F^ݢ ,d (infinity plus one) (5 of 23)%F^{ * spellbook of endure heat (heretical)  * spellbook of insulate (indecisive)  * spellbook of holy shield (burgundy)  * spellbook of curse items (backward)  * spellbook of magic shield (specific)  * spellbook of stealth (fearsome)  * spellbook of remove curse (historic)  * spellbook of remove blessing (amyflax)  * spellbook of turn undead (rattling)  * spellbook of anti disintegration (underworld)  * spellbook of botox resist (smeared)  * spellbook of acidshield (stinking)  * spellbook of resist petrification (watered)  * spellbook of dragon blood (middle-handed)  * spellbook of anti-magic field (incessant)  * spellbook of godmode (wounded)  * spellbook of fumbling (detestable)  * spellbook of jumping (ciliated)  * spellbook of cutting (silver)  * spellbook of induce vomiting (leather)  * spellbook of haste self (green eyed)  * spellbook of enlighten (flaming) [%F^D23;1H * spellbook of invisibility (forgotten) (6 of 23)%F^  * spellbook of aggravate monster (regenerating)  * spellbook of levitation (icky)  * spellbook of take selfie (gehenna)  * spellbook of untame monster (yellowish)  * spellbook of unlevitate (shrill)  * spellbook of anger peaceful monster (big)  * spellbook of make visible (beautiful)  * spellbook of teleport away (classy)  * spellbook of passwall (tartan)  * spellbook of polymorph (deep blue)  * spellbook of mutation (ruled)  * spellbook of flying (programmed)  * spellbook of character recursion (grating)  * spellbook of levelport (ochre)  * spellbook of warping (chaos-inducing)  * spellbook of knock (groundbreaking)  * spellbook of flame sphere (sealed)  * spellbook of freeze sphere (misked)  * spellbook of shocking sphere (shining)  * spellbook of acid sphere (grass green)  * spellbook of wizard lock (sublime)  * spellbook of repair armor (hardcover)  *%F^< : spellbook of repair weapon (black) (7 of 23)&F^-E * spellbook of corrode metal (sky blue)  * spellbook of fire bolt (wrinkled)  * spellbook of dig (gambling)  * spellbook of reflection (hot-cold)  * spellbook of paralysis (hugging)  * spellbook of cancellation (exciting)  * spellbook of petrify (complementary)  * spellbook of line loss (unhealthy)  * spellbook of pet syringe (moaning)  * spellbook of message (failed)  * spellbook of rumor (emanating)  * spellbook of cure random status (small round)  * spellbook of lock manipulation (withered)  * spellbook of berserk (cribbed)  * spellbook of horse hop (calligraphed)  * spellbook of swap position (yellow-stained)  * spellbook of shuffle monster (punching)  * spellbook of random speed (japanese)  * spellbook of armor smash (jetting)  * spellbook of resist random element (chilly)  * spellbook of blood stream (rolled)  * spellbook of shining wave (onyge)  * &F^RE9spellbook of chaos bolt (crumpled) (8 of 23)&F^;  * spellbook of lycanthropy (cloth)  * spellbook of BUC randomization (pressing)  * spellbook of boiler kaboom (raised)  * spellbook of bombing (pocket)  * spellbook of russian roulette (powered)  * spellbook of conflict (spiral-bound)  * spellbook of tactical nuke (coarse)  * spellbook of tech boost (pre-digested)  * spellbook of nexusport (magnificent)  * spellbook of selfdestruct (conceptual)  * spellbook of chaos terrain (cryptic)  * spellbook of vanishing (featherweight)  * spellbook of acquirement (destructive)  * spellbook of earthquake (stripy green)  * spellbook of polyform (decrepit)  * spellbook of chromatic beam (dirty)  * spellbook of gain corruption (wide)  * spellbook of throne gamble (retarded)  * spellbook of wishing (posh)  * spellbook of hellish bolt (sweet)  * spellbook of disintegration (light brown)  * spellbook of disintegration beam (appea&F^a Kring)  * spellbook of world fall (translated) (9 of 23)'F^n * spellbook of reroll artifact (brand-new)  * spellbook of final explosion (plaid)  * spellbook of attune magic (fading)  * spellbook of gain spact (fleeting)  * spellbook of ragnarok (tender)  * spellbook of strangling (parchment)  * spellbook of preaching (dental)  * spellbook of forgotten spell (glowing)  * spellbook of backfire (polaravian)  * spellbook of mimicry (sourcecode)  * spellbook of blinding ray (molded)  * spellbook of spellbinder (inert)  * spellbook of infravision (antique)  * spellbook of mana battery (pure)  * spellbook of resist paralysis (deitificial)  * spellbook of BUC knowledge (soft)  * spellbook of magic whistling (legit)  * spellbook of symheal (psystryke)  * spellbook of horrify (chaotic)  * spellbook of phase door (possessive)  * spellbook of code editing (starry)  * spellbook of satisfy hunger (pergament)  * spellbook of dire'F^(ctive (fullpost) (10 of 23)'F^  * spellbook of keep satiation (priestly)  * spellbook of metal guard (chartreuse)  * spellbook of time shift (maroon)  * spellbook of add spell memory (copied)  * spellbook of totem summoning (uninscribed)  * spellbook of command demon (washed)  * spellbook of fire golem (transforming)  * spellbook of disruption shield (doorstopping)  * spellbook of tracker (leafy)  * spellbook of contingency (striped)  * spellbook of inertia control (nether)  * spellbook of one point shoot (multicolored)  * spellbook of anti-teleportation (acidic)  * spellbook of ground stomp (moldy)  * spellbook of anti-magic shell (mysterious)  * spellbook of good night (mottled)  * spellbook of possession (unwritten)  * spellbook of nexus field (junethack)  * spellbook of stinking cloud (off-build)  * spellbook of create familiar (commanded)  * spellbook of forbidden knowledge (adamantium)  'F^N c* spellbook of free action (zylon)  * spellbook of redemption (cork) (11 of 23)'F^j * spellbook of gravity beam (raging)  * spellbook of particle cannon (cadmium)  * spellbook of clone monster (listening)  * spellbook of time stop (transient)  * spellbook of alter reality (todo)  * spellbook of terror (displacing)  * spellbook of trap disarming (ongoing)  * spellbook of switcheroo (battered)  * spellbook of whispers from beyond (perceptive)  * spellbook of aule smithing (pastrami)  * spellbook of nerve poison (left-handed)  * spellbook of air current (momentary)  * spellbook of volt rock (corrupted)  * spellbook of water flame (rank)  * spellbook of grassland (stellar)  * spellbook of no effect (chromium)  * spellbook of snow (fire-red)  * spellbook of crypt (spotted)  * spellbook of wind (viridian)  * spellbook of sand (mountainous)  * spellbook of swimming (virtual)  * spellbook of powder spray (thin)  * spellbook of rain cloud (pregna'F^nt) (12 of 23)(F^/ * spellbook of paving (yellow)  * spellbook of fire (multiplicative)  * spellbook of bodyfluid strengthening (twisting)  * spellbook of purification (lovely)  * spellbook of poison brand (gun-shaped)  * spellbook of farming (hungry)  * spellbook of urine (governmental)  * spellbook of moorland (glittering)  * spellbook of clouds (cute)  * spellbook of stalactite (korean)  * spellbook of ice (phormium)  * spellbook of steam venom (dog eared)  * spellbook of ore mining (loved)  * spellbook of frost (sorrowful)  * spellbook of grave (sundered)  * spellbook of nether mist (quotidian)  * spellbook of bubble bobble (apocryphic)  * spellbook of styx (gained)  * spellbook of quicksand (unidentified)  * spellbook of thunder wave (red-listed)  * spellbook of enhance breath (clack-clack)  * spellbook of aimbot lightning (generous)  * spellbook of hold air (chthonic)(F^h (13 of 23)(F^| * spellbook of flood (serif)  * spellbook of rain (horrible)  * spellbook of diving (copper)  * spellbook of defog (blurred)  * spellbook of crystallization (mint-scented)  * spellbook of dripping tread (swirling)  * spellbook of elemental beam (colorglad)  * spellbook of multibeam (amazing)  * spellbook of battering ram (orange)  * spellbook of power failure (hand-printed)  * spellbook of gouge dick (turquoise)  * spellbook of tunnels (illgotten)  * spellbook of ash (tattered)  * spellbook of vaporize (dull black)  * spellbook of geolysis (rose-scented)  * spellbook of lava (tan)  * spellbook of water bolt (conspiratory)  * spellbook of iron prison (far away)  * spellbook of dashing (ramming)  * spellbook of burrow (challenging)  * spellbook of stasis (freed)  * spellbook of fireworks (sexual)  * spellbook of cryogenics (turboboost) (14 of 2(F^|3)(F^6 * spellbook of hyperspace summon (frightful)  * spellbook of meltdown (light blue)  * spellbook of highway (raw)  * spellbook of lockout (ephemeral)  * spellbook of grow trees (vellum)  * spellbook of sterilize (distant)  * spellbook of avalanche (multispell)  * spellbook of tunnelization (sonicboom)  * spellbook of bubblebeam (preserved)  * spellbook of geyser (paperback)  * spellbook of mountains (deep)  * spellbook of elemental minion (continued)  * spellbook of bubbling hole (talkative)  * spellbook of call the elements (tall)  * spellbook of nature beam (irresistible)  * spellbook of inferno (castle)  * spellbook of ice beam (actionistic)  * spellbook of thunder (torchlit)  * spellbook of sludge (fugacious)  * spellbook of toxic (rainbow)  * spellbook of nether beam (scooting)  * spellbook of aurora beam (dark brown)  * spellbook of chloroform (next)(F^7 (15 of 23)(F^"  * spellbook of magic missile (credited)  * spellbook of fireball (accusory)  * spellbook of cone of cold (heavenly)  * spellbook of sleep (manila)  * spellbook of finger of death (salient)  * spellbook of lightning (rainy)  * spellbook of poison blast (ethereal)  * spellbook of acid stream (chalky)  * spellbook of solar beam (stained)  * spellbook of psybeam (natural)  * spellbook of (null) (blue and white)  * spellbook of (null) (complete)  * spellbook of (null) (charcoal)  * spellbook of (null) (hellish)  * spellbook of (null) (choking)  * spellbook of (null) (feetsy)  * spellbook of (null) (square white)  * spellbook of (null) (poultry)  * spellbook of (null) (psionic)  * spellbook of (null) (right-handed)  * spellbook of (null) (antichrist)  * spellbook of (null) (adorable)  * spellbook of (null) (pen-written) (16 of 23)(F^  * spellbook of (null) (fallen)  * spellbook of (null) (mistranslated)  * spellbook of (null) (miracle)  * spellbook of (null) (hostile)  * spellbook of (null) (bursting)  * spellbook of (null) (engraved)  * spellbook of (null) (opaque)  * spellbook of (null) (mirroring)  * spellbook of (null) (colorful)  * spellbook of (null) (locked)  * spellbook of (null) (volatile)  * spellbook of (null) (stylish)  * spellbook of (null) (dawn)  * spellbook of (null) (curare-impregnated)  * spellbook of (null) (monospace)  * spellbook of (null) (printed)  * spellbook of (null) (perpetual)  * spellbook of (null) (stapled)  * spellbook of (null) (fiery)  * spellbook of (null) (gameplay-altering)  * spellbook of (null) (long yellow)  * spellbook of (null) (fleecy)  * spellbook of (null) (blooming) (17 of 23))F^/ * spellbook of (null) (ghostly)  * spellbook of (null) (swampy)  * spellbook of (null) (god-given)  * spellbook of (null) (crying)  * spellbook of (null) (perishable)  * spellbook of (null) (birdy)  * spellbook of (null) (fleecy-colored)  * spellbook of (null) (radiant green)  * spellbook of (null) (many-paged)  * spellbook of (null) (redeemed)  * spellbook of (null) (threatening)  * spellbook of (null) (unavailable)  * spellbook of (null) (beige)  * spellbook of (null) (armored)  * spellbook of (null) (pythonic)  * spellbook of (null) (rocky)  * spellbook of (null) (psychedelic)  * spellbook of (null) (nonexistant)  * spellbook of (null) (final)  * spellbook of (null) (polished)  * spellbook of (null) (ancient)  * spellbook of (null) (reversed)  * spellbook of (null) (dark) (18 of 23))F^>  * spellbook of (null) (clueless)  * spellbook of (null) (court)  * spellbook of (null) (all-ending)  * spellbook of (null) (dreamy)  * spellbook of (null) (fadeless)  * spellbook of (null) (garbage)  * spellbook of (null) (embossed)  * spellbook of (null) (charming)  * spellbook of (null) (iranian)  * spellbook of (null) (visible)  * spellbook of (null) (trembling)  * spellbook of (null) (microfiche)  * spellbook of (null) (dull)  * spellbook of (null) (light green)  * spellbook of (null) (salted)  * spellbook of (null) (colluded)  * spellbook of (null) (black-listed)  * spellbook of (null) (hallucinating)  * spellbook of (null) (scintillating)  * spellbook of (null) (pale)  * spellbook of (null) (cavernal)  * spellbook of (null) (convicted)  * spellbook of (null) (eternal) (19 of 23))F^ * spellbook of (null) (marvelous)  * spellbook of (null) (pale grey)  * spellbook of (null) (everlasting)  * spellbook of (null) (scrawled)  * spellbook of (null) (scrambled)  * spellbook of (null) (geological)  * spellbook of (null) (goofy)  * spellbook of (null) (deserted)  * spellbook of (null) (noble)  * spellbook of (null) (venerable)  * spellbook of (null) (luxurious)  * spellbook of (null) (zone-specific)  * spellbook of (null) (litter)  * spellbook of (null) (violet)  * spellbook of (null) (dripping)  * spellbook of (null) (thorny)  * spellbook of (null) (defiled)  * spellbook of (null) (insulated)  * spellbook of (null) (leveled)  * spellbook of (null) (pewet)  * spellbook of (null) (shivering)  * spellbook of (null) (fresh)  * spellbook of (null) (donkey-eared) (20 of 23))F^J * spellbook of (null) (wet)  * spellbook of (null) (inane)  * spellbook of (null) (extraordinary)  * spellbook of (null) (white)  * spellbook of (null) (winged)  * spellbook of (null) (elonic)  * spellbook of (null) (stalking)  * spellbook of (null) (white-listed)  * spellbook of (null) (stolen)  * spellbook of (null) (snowy)  * spellbook of (null) (enveloped)  * spellbook of (null) (epidermal)  * spellbook of (null) (angry)  * spellbook of (null) (faded)  * spellbook of (null) (magnum)  * spellbook of (null) (sooty)  * spellbook of (null) (lupine)  * spellbook of (null) (impenetrable)  * spellbook of (null) (multiple)  * spellbook of (null) (silly)  * spellbook of (null) (transparent)  * spellbook of (null) (pernicious)  * spellbook of (null) (large) (21 of 23))F^  * spellbook of (null) (unlucky)  * spellbook of (null) (illuminated)  * spellbook of (null) (frosty)  * spellbook of (null) (disintegrating)  * spellbook of (null) (cyan)  * spellbook of (null) (worn out)  * spellbook of (null) (metal-colored)  * spellbook of (null) (purple)  * spellbook of (null) (ragged)  * spellbook of (null) (nightly)  * spellbook of (null) (dark green)  * spellbook of (null) (indexed)  * spellbook of (null) (memorial)  * spellbook of (null) (red and white)  * spellbook of (null) (impregnated)  * spellbook of (null) (thick)  * spellbook of (null) (magenta)  * spellbook of (null) (corroded)  * spellbook of (null) (dark blue)  * spellbook of (null) (patterned)  * spellbook of (null) (sour)  * spellbook of (null) (light cyan)  * spellbook of (null) (crashy) (22 of 23))F^ * spellbook of (null) (complicated)  * spellbook of (null) (russian)  * spellbook of (null) (chromatic)  * spellbook of (null) (spacious)  * spellbook of (null) (encased)  * spellbook of (null) (waving)  * spellbook of blank paper (plain)  * Book of the Dead (papyrus)  Potions  potion of sickness (castor bean)  potion of gain ability (pungent)  Wands  wand of secret door detection (hawthorn)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (23 of 23)*F^ ------------|SS.....>..-|@S..'.....||SS........||..........|----------.-,,,,##,##,------------#,...........|##|..........|...........||..........|......<....||..........|------------[Nirol the Cantrip Caster] St6 Dx7 Co5 In14 Wi16 Ch9 AltMayMalLaw S89 Dlvl:1 $11 HP 0(12)  P*F^btw 41(41)  AC8 MC0 Xp1/7 Wt32/790 T31Do you want an account of creatures vanquished? [ynq] (n) *F^׊An Vanquished creatures:  0 lame bats (1 created) 0 early mummies (1 created) 0 river moccasins (5 created) 0 shambling wights (1 created) 0 gold golems (1 created) 0 scratchy girls (1 created) 0 immunizers (1 created) 0 shopkeepers (1 created) a novice dark wall 0 biem turrets (1 created)  14 creatures born. 1 creature vanquished. 0 bosses born. 0 bosses vanquished.--More--.F^------------|SS.....>..-|@S..'.....||SS........||..........|----------.-,,,,##,##,------------#,...........|##|..........|...........||..........|......<....||...........F^<|Do you want to see your conduct? [ynq] (n) /F^ n Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You used a wielded weapon 2 times. You killed 1 monster. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of 0. You had a maximum alignment of 10. You got poisoned 1 time. You interacted with fountains 1 time.--More--0F^ ------------|SS.....>..-|@S..'.....||SS........||..........|----------.-,,,,##,##,------------#,...........|##|..........|...........||..........|......<....||..........0F^, | ----------  / \  / REST \  / IN \  / PEACE \  / \  | Nirol |  | 11 Au |  | killed by a |  | monster (river |  | moccasin) |  | |  | |  | |  | 2020 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Nirol the Altmer... You died in The Dungeons of Doom on dungeon level 1 with 88 points, and 11 pieces of gold0F^\ $, after 31 moves. --More--2F^@[You were level 1 with a maximum of 12 hit points when you died.--More--3F^VYou reached the 367th place on the top 10000 list.  No Points Name Hp [max]  1 270152 porkman-Pri-Red-Mal-Cha died in The Dungeons of Doom  on level 15. Killed by a blaster bolt. - [189]  2 151420 Leeroy-Dra-Out-Mal-Cha died in Gamma Caves on level  31. Killed by a monster (hallucinogen-distorted  Dora's hugging boot). - [131]  3 107041 Leeroy-Dra-Out-Mal-Law died in Sewer Plant on level  43. Killed by a lead shot. - [158] 365 93 metanite64-Che-Alc-Mal-Cha quit in The Dungeons of  Doom on level 2. 21 [21] 366 88 Leeroy-Dra-Jap-Mal-Law died in The Dungeons of Doom  on level 2. Killed by an exploding crystal b3F^jall. - [16] 367 88 Nirol-Alt-May-Mal-Law died in The Dungeons of Doom on   level 1 [max 2]. Killed by a monster (river   moccasin). - [12] 368 86 redrod-Wal-Roh-Fem-Neu quit in The Dungeons of Doom  on level 1. 16 [16] 369 64 metanite64-Che-Ele-Mal-Cha quit in The Dungeons of  Doom on level 1. 23 [23] --More--