|[ Player: Nirol Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2018-11-08.00:01:56.ttyrec Time: (1541635316) Thu Nov 8 00:01:56 2018 |[This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] |[y### Ŀ r@    [Nirol the Lubber ] St7 Dx11 Co9 In8 Wi6 Ch8 KorDeaFemCha Dlvl:1 $31 HP 12(12)  Pw 5(5)  AC9 Exp1 T1 It is written in the Book of Papa Legba:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Papa Legba seek|[s to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Lubber, have been heralded from birth as the instrument of Papa Legba. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Papa Legba!--More---}[7+Ahoy Nirol, welcome to SlashEMExtended! Ye be a khaotic female deathmold Korsair.--More--_}[V Ye be playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRK khannel on Freenode. Ye should absolutely do that, unless ye want to figure out this komplex game on yer own. Amy and other players will be glad to give ye advice!--More--g}[ Message o' the day: Ye kan now give an alias name to new kharacters if ye set the askforalias option! This kan be done by adding OPTIONS=askforalias to yer konfiguration file.--More--u}[i [Nirol the Lubber ] St7 Dx11 Co9 In8 Wi6 Ch8 KorDeaFemCha  12(12)  Pw 5(5)  AC9 Exp1 T1Be kareful! New moon tonight.x}[.o [Nirol the Lubber ] St7 Dx11 Co9 In8 Wi6 Ch8 KorDeaFemCha  12(12)  Pw 5(5)  AC9 Exp1 T2 [Nirol the Lubber ] St7 Dx11 Co9 In8 Wi6 Ch8 KorDeaFemCha  12(12)  Pw 5(5)  AC9 Exp1 T2<@z}[5Do ye want to turn on the number pad? [yn] (n) |}[\T HnDo ye want to turn this annoying message off? [yn] (n) }[t yIn order to turn the message off for all subsequent games too, add OPTIONS=nonumpadmessage to yer konfiguration file.--More--}[1  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  gmmode [false]  supergmmode [false]  wonderland [false]  askforalias [false]  hybridangbander [false]  hybridaquarian [false]  hybridcurser [false]  hybridhaxor [false]  hybridhomicider [false] (1 of 8)}[ O hybridsuxxor [false]  hybridwarper [false]  hybridrandomizer [false]  hybridnullrace [false]  hybridmazewalker [false]  hybridsoviet [false]  hybridxrace [false]  hybridheretic [false]  hybridsokosolver [false]  hybridspecialist [false]  hybridamerican [false]  hybridminimalist [false]  hybridnastinator [false]  hybridrougelike [false]  hybridsegfaulter [false]  hybridironman [false]  hybridamnesiac [false]  hybridproblematic [false]  hybridwindinhabitant [false]  hybridaggravator [false]  hybridevilvariant [false]  hybridlevelscaler [false]  hybriderosator [false] (2 of 8)}[< hybridroommate [false]  hybridextravator [false]  randomhybrids [true]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false]  e - bash_reminder [true]  f - checkpoint [true]  g - cmdassist [true]  h - color [true]  i - confirm [true]  j - classic_status [true]  k - cursesgraphics [false]  l - DECgraphics [false]  m - eatingconfirm [false]  n - eatingwalls [true]  o - eight_bit_tty [false]  p - extmenu [false]  q - gmmessage [true]  r - graffitihilite [true]  s - help [true]  t - hilite_pet [true] (3 of 8)}[ +}[qf a - hitpointbar [true]  b - IBMgraphics [true]  c - ignintr [false]  d - invweight [true]  e - knapsacklimit [false]  f - lit_corridor [true]  g - lootabc [false]  h - mail [true]  i - materialglyph [false]  j - statuscolors [true]  k - menucolors [false]  l - menu_on_esc [true]  m - menu_glyphs [false]  n - missing_safety [true]  o - mon_polycontrol [false]  p - moreforced [true]  q - numpadmessage [false]  r - null [true]  s - perm_invent [true]  t - pickup_thrown [true]  u - pickup_cursed [false]  v - pokedex [true]  w - prayconfirm [true] (4 of 8)}[E+}[  a - pushweapon [false]  b - quiver_fired [false]  c - qwertz_layout [false]  d - rest_on_space [false]  e - safe_pet [true]  f - showexp [false]  g - showrace [false]  h - showrealtime [false]  i - showscore [false]  j - showsym [true]  k - showdmg [true]  l - showweight [false]  m - showmc [false]  n - showmovement [false]  o - showlongstats [false]  p - showsanity [false]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - tabcursesconfirm [false]  w - tech_description [true] (5 of 8)~[9 +~[,L+~[@+ ~[w+~[ +++++++++++++++++++~[ -~[Md- ~[&j+"~[NG -%~[-&~[-*~[:--~[C-.~[-5~[a-;~[9L-<~[+>~[g{-@~[-A~[nf-B~[V -D~[M  -H~[  -J~[  -L~[_ a - time [true]  b - timed_autosave [true]  c - quick_autosave [false]  d - tombstone [true]  e - toptenwin [false]  f - travel [true]  g - use_inverse [false]  h - verbose [true]  i - wallglyph [true]   Compounds (selecting will prompt for new value):  name [Nirol]  role [Korsair]  race [deathmold]  gender [female]  align [chaotic]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dragonname [(none)]  monkeyname [(none)]  parrotname [(none)]  girlname [(none)] (6 of 8)V~[E +c~[9 boyname [(none)]  ravenname [(none)]  dumpfile [/dgldir/userdata/%n/slex/dumplog/%d.txt]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  plalias [(none)]  ratname [(none)]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  a - boulder [`]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$"])[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [all]  k - pilesize [5] (7 of 8)f~[~j +m~[ a - runmode [run]  b - scores [3 top/2 around]  c - suppress_alert [(none)]  d - tileset [(none)]  e - autopickup exceptions (0 currently set) (8 of 8)p~[XS### ----.-- |...r<. |.{..@| |...... |.....| -------[Nirol the Lubber ] St7 Dx11 Co9 In8 Wi6 Ch8 KorDeaFemCha S0 Dlvl:1 $31 HP 12(12)  Pw 5(5)  AC9 MC0 Sn0 Xp1/0 Wt49/980 T2Set fruit to what? t~[Pt~[i eu~[Nau~[cu~[nhv~[S@[Nirol the Lubber ] St7 Dx11 Co9 In8 Wi6 Ch8 KorDeaFemCha S0 Dlvl:1 $31 HP 12(12)  Pw 5(5)  AC9 MC0 Sn0 Xp1/0 Wt49/980 T2### ----.-- |...r<. |.{..F| |...... |.....| -------w~[  Amulets d - an uncursed amulet of magical breathing {0} Weapons a - a blessed +1 cutlass (weapon in foreclaw) {16} b - 7 uncursed +1 gullies (alternate weapon; not wielded) {28} Comestibles g - an uncursed tin of sparrow meat {0} h - a blessed sea biscuit {0} Scrolls j - 5 uncursed scrolls of healing {0} k - 4 uncursed scrolls of mana {0} l - 3 uncursed scrolls of phase door {0} m - 2 uncursed scrolls of standard id {0} n - an uncursed scroll of cure {0} Potions f - 2 uncursed potions of rum {0} Rings c - an uncursed ring of sustain ability {0} Tools e - an uncursed oilskin sack {5} i - an uncursed thoroughly greased figurine of a brown fungus {0}(end) ~[?'u## [Nirol the Lubber ] St7 Dx11 Co9 In8 Wi6 Ch8 KorDeaFemCha S0 Dlvl:1 $31 HP 12(12)  Pw 5(5)  AC9 MC0 Sn0 Xp1/0 Wt49/980 T2 [Nirol the Lubber ] St7 Dx11 Co9 In8 Wi6 Ch8 KorDeaFemCha S0  12(12)  Pw 5(5)  AC9 MC0 Sn0 Xp1/0 Wt49/980 T2~[j Unknown kommand '^I'.[Nirol the Lubber ] St7 Dx11 Co9 In8 Wi6 Ch8 KorDeaFemCha S0  12(12)  Pw 5(5)  AC9 MC0 Sn0 Xp1/0 Wt49/980 T2~[Unknown kommand ' '.[Nirol the Lubber ] St7 Dx11 Co9 In8 Wi6 Ch8 KorDeaFemCha S0  12(12)  Pw 5(5)  AC9 MC0 Sn0 Xp1/0 Wt49/980 T2~[$ Amulets d - an uncursed amulet of magical breathing {0} Weapons a - a blessed +1 cutlass (weapon in foreclaw) {16} b - 7 uncursed +1 gullies (alternate weapon; not wielded) {28} Comestibles g - an uncursed tin of sparrow meat {0} h - a blessed sea biscuit {0} Scrolls j - 5 uncursed scrolls of healing {0} k - 4 uncursed scrolls of mana {0} l - 3 uncursed scrolls of phase door {0} m - 2 uncursed scrolls of standard id {0} n - an uncursed scroll of cure {0} Potions f - 2 uncursed potions of rum {0} Rings c - an uncursed ring of sustain ability {0} Tools e - an uncursed oilskin sack {5} i - an uncursed thoroughly greased figurine of a brown fungus {0}(end) ~[4,u## [Nirol the Lubber ] St7 Dx11 Co9 In8 Wi6 Ch8 KorDeaFemCha S0 Dlvl:1 $31 HP 12(12)  Pw 5(5)  AC9 MC0 Sn0 Xp1/0 Wt49/980 T2 [Nirol the Lubber ] St7 Dx11 Co9 In8 Wi6 Ch8 KorDeaFemCha S0  12(12)  Pw 5(5)  AC9 MC0 Sn0 Xp1/0 Wt49/980 T2~[p# ~[l enhance~[2 Current skills: (0 slots available)   Fighting Skills  bare-handed combat Unskilled (max Expert)  high heels Basic (max Master)  general combat Basic (max Master)  shield Unskilled (max Expert)  body armor Unskilled (max Expert)  two-handed weapons Unskilled (max Expert)  polymorphing Unskilled (max Expert)  devices Unskilled (max Expert)  searching Basic (max Master)  spirituality Unskilled (max Expert)  petkeeping Basic (max Expert)  missile weapons Basic (max Master)  implants Basic (max Master)  form IV (Ataru) Unskilled (max Expert)  form V (Djem So) Unskilled (max Expert)  form VIII (Wedi) Basic (max Master)  two-weapon combat Unskilled (max Expert)  Weapon Skills  dagger Basic (max Expe~[&3Mrt)  knife Unskilled (max Expert) (1 of 2)~[: axe Unskilled (max Expert)  pick-axe Unskilled (max Expert)  short sword Unskilled (max Expert)  long sword Unskilled (max Expert)  scimitar Basic (max Expert)  saber Unskilled (max Expert)  polearms Unskilled (max Expert)  spear Unskilled (max Expert)  trident Unskilled (max Expert)  firearms Basic (max Legendary)  dart Unskilled (max Expert)  whip Unskilled (max Expert)  Spellcasting Skills  attack spells Unskilled (max Expert)  divination spells Unskilled (max Expert)  elemental spells Unskilled (max Expert) (2 of 2)~[c :[Nirol the Lubber ] St7 Dx11 Co9 In8 Wi6 Ch8 KorDeaFemCha S0 Dlvl:1 $31 HP 12(12)  Pw 5(5)  AC9 MC0 Sn0 Xp1/0 Wt49/980 T2### ----.-- |...r<. |.{..F| |...... |.....| -------~[X # ~[t~[R1echnique~[ _ Choose a technique  Name Level Status a - double thrownage 1 Prepared b - appraisal 1 Prepared c - panic digging 1 Prepared d - phase door 1 Prepared e - invoke deity 1 Prepared(end) ~[+Use this technique just before ye start throwing darts, daggers or similar throwing weapons, and ye kan throw many more projectiles per turn!--More--~[0 = Use this technique? [yn] (n) ~[!T n[Nirol the Lubber ] St7 Dx11 Co9 In8 Wi6 Ch8 KorDeaFemCha S0  12(12)  Pw 5(5)  AC9 MC0 Sn0 Xp1/0 Wt49/980 T2~[cUnknown kommand '''.[Nirol the Lubber ] St7 Dx11 Co9 In8 Wi6 Ch8 KorDeaFemCha S0  12(12)  Pw 5(5)  AC9 MC0 Sn0 Xp1/0 Wt49/980 T2~[S There be a wall in the way![Nirol the Lubber ] St7 Dx11 Co9 In8 Wi6 Ch8 KorDeaFemCha S0  12(12)  Pw 5(5)  AC9 MC0 Sn0 Xp1/0 Wt49/980 T2~[$_[Nirol the Lubber ] St7 Dx11 Co9 In8 Wi6 Ch8 KorDeaFemCha S0  12(12)  Pw 5(5)  AC9 MC0 Sn0 Xp1/0 Wt49/980 T3.rF~[n6[Nirol the Lubber ] St7 Dx11 Co9 In8 Wi6 Ch8 KorDeaFemCha S0  12(12)  Pw 5(5)  AC9 MC0 Sn0 Xp1/0 Wt49/980 T3 [Nirol the Lubber ] St7 Dx11 Co9 In8 Wi6 Ch8 KorDeaFemCha S0  12(12)  Pw 5(5)  AC9 MC0 Sn0 Xp1/0 Wt49/980 T4---.......Fr~[Z [Nirol the Lubber ] St7 Dx11 Co9 In8 Wi6 Ch8 KorDeaFemCha S0  12(12)  Pw 5(5)  AC9 MC0 Sn0 Xp1/0 Wt49/980 T5Fr..~[[Nirol the Lubber ] St7 Dx11 Co9 In8 Wi6 Ch8 KorDeaFemCha S0  12(12)  Pw 5(5)  AC9 MC0 Sn0 Xp1/0 Wt49/980 T5 [Nirol the Lubber ] St7 Dx11 Co9 In8 Wi6 Ch8 KorDeaFemCha S0  12(12)  Pw 5(5)  AC9 MC0 Sn0 Xp1/0 Wt49/980 T6rF..~[+What do ye want to drink? [f or ?*.] ~[Z9&An angry demon klimbs out o' the fountain...[Nirol the Lubber ] St7 Dx11 Co9 In8 Wi6 Ch8 KorDeaFemCha S0  12(12)  Pw 5(5)  AC9 MC0 Sn0 Xp1/0 Wt49/980 T7.r~[I  Amulets d - an uncursed amulet of magical breathing {0} Weapons a - a blessed +1 cutlass (weapon in foreclaw) {16} b - 7 uncursed +1 gullies (alternate weapon; not wielded) {28} Comestibles g - an uncursed tin of sparrow meat {0} h - a blessed sea biscuit {0} Scrolls j - 5 uncursed scrolls of healing {0} k - 4 uncursed scrolls of mana {0} l - 3 uncursed scrolls of phase door {0} m - 2 uncursed scrolls of standard id {0} n - an uncursed scroll of cure {0} Potions f - 2 uncursed potions of rum {0} Rings c - an uncursed ring of sustain ability {0} Tools e - an uncursed oilskin sack {5} i - an uncursed thoroughly greased figurine of a brown fungus {0}(end) ~[Ru## [Nirol the Lubber ] St7 Dx11 Co9 In8 Wi6 Ch8 KorDeaFemCha S0 Dlvl:1 $31 HP 12(12)  Pw 5(5)  AC9 MC0 Sn0 Xp1/0 Wt49/980 T7 [Nirol the Lubber ] St7 Dx11 Co9 In8 Wi6 Ch8 KorDeaFemCha S0  12(12)  Pw 5(5)  AC9 MC0 Sn0 Xp1/0 Wt49/980 T7~[ZQDon't even bother. Yer kurrent form kan't realistically wear armor!--More--~[lFBut ye may try to wear something anyway. Do it? [yn] (n) ~[͡ n[Nirol the Lubber ] St7 Dx11 Co9 In8 Wi6 Ch8 KorDeaFemCha S0  12(12)  Pw 5(5)  AC9 MC0 Sn0 Xp1/0 Wt49/980 T7~[ymDon't be ridiculous! Yer kurrent form kannot realistically wield a weapon! --More--~[l5 Try anyway? [yn] (n) ~[8yWhat do ye want to wield? [- ab or ?*] ~[ Ye be already wielding that![Nirol the Lubber ] St7 Dx11 Co9 In8 Wi6 Ch8 KorDeaFemCha S0  12(12)  Pw 5(5)  AC9 MC0 Sn0 Xp1/0 Wt49/980 T7~[r`^Don't even bother. Yer kurrent form kan't realistically wear armor!--More--~[VFBut ye may try to wear something anyway. Do it? [yn] (n) ~[F n[Nirol the Lubber ] St7 Dx11 Co9 In8 Wi6 Ch8 KorDeaFemCha S0  12(12)  Pw 5(5)  AC9 MC0 Sn0 Xp1/0 Wt49/980 T7~[v9What do ye want to put on? [cd or ?*] ~[ Amulets d - an uncursed amulet of magical breathing {0} Rings c - an uncursed ring of sustain ability {0}(end) ~[8 \+d - an uncursed amulet o' magical breathing (being worn) {0}.[Nirol the Lubber ] St7 Dx11 Co9 In8 Wi6 Ch8 KorDeaFemCha S0  12(12)  Pw 5(5)  AC9 MC0 Sn0 Xp1/0 Wt49/980 T7--More--~[Blahonir touches ye![Nirol the Lubb er] St7 Dx11 Co9 In8 Wi6 Ch8 KorDeaFemCha S0  11(12)  Pw 5(5)  AC9 MC0 Sn0 Xp1/0 Wt49/980 T7[-1 -> 11][Nirol the Lubber] St7 Dx11 Co9 In8 Wi6 Ch8 KorDeaFemCha S0  -16(12)  Pw 5(5)  AC9 MC0 Sn0 Xp1/0 Wt49/980 T7Ye die...~[)Y[ -16(12)  Pw 5(5)--More--~[+---......### ----.-- |....<. |.F.r.| |..&... |.....| ------- [Nirol the Lubber] St7 Dx11 Co9 In8 Wi6 Ch8 KorDeaFemCha S0 Dlvl:1 $31 HP -16(12)  Pw 5(5)  AC9 MC0 Sn0 Xp1/0 Wt49/980 T7Ye didn't even score a single point. Ye noob!--More--~[aLDo ye want yer possessions identified? DYWYPI? [ynq] (n) ~[sn Amulets d - an uncursed amulet of magical breathing (being worn) {0} Weapons a - a blessed +1 cutlass (weapon in foreclaw) {16} b - 7 uncursed +1 gullies (alternate weapon; not wielded) {28} Comestibles g - an uncursed tin of sparrow meat {0} h - a blessed sea biscuit {0} Scrolls j - 5 uncursed scrolls of healing {0} k - 4 uncursed scrolls of mana {0} l - 3 uncursed scrolls of phase door {0} m - 2 uncursed scrolls of standard id {0} n - an uncursed scroll of cure {0} Potions f - 2 uncursed potions of rum {0} Rings c - an uncursed ring of sustain ability {0} Tools e - an uncursed oilskin sack {5} i - an uncursed thoroughly greased figurine of a brown fungus {0}(end) ~[_## [Nirol the Lubber] St7 Dx11 Co9 In8 Wi6 Ch8 KorDeaFemCha S0 Dlvl:1 $31 HP -16(12)  Pw 5(5)  AC9 MC0 Sn0 Xp1/0 Wt49/980 T7The oilskin sack be empty.--More--~[:?Do ye want to see yer attributes? [ynq] (n) ~[gnFinal Attributes: You were stridently aligned. Your alignment was 7. Your max alignment was 10. You carried 0 sins. You could not have this property at all: poison resistance. You could not have this property extrinsically: energy regeneration. You could not have this property intrinsically: sickopathy. Scroll identification only worked 100 times out of 597. Potion identification only worked 3 times out of 10. Ring identification only worked 4 times out of 5. Implant identification only worked 1 times out of 49. Wand identification only worked 3 times out of 7. Spellbook identification only worked 2 times out of 4. Tool identification only worked 5 times out of 7. Monsters only dropped their musable items with 76% chance. Monsters only dropped their equipment with 57% chance. Wand drop chance was reduced to 91%. Armor drop chance was reduced to 91%. Tool drop chance~[ was reduced to 92%. Food drop chance was reduced to 95%. Concealing monsters were spawned underneath items 95% of the time only. --More--[Monster death drops spawned with only 93% chance. The following skill could not be trained at all: matter spells. The following skill was trained at half the usual rate: techniques. The following skill was trained at one fifth the usual rate: body spells. The following skill was limited to basic proficiency: missile weapons. The following skill was limited to skilled proficiency: scimitar. The following skill was limited to expert proficiency: bare-handed combat. The following skill became untrainable if you tried to train it too early: protection spells (turn 155). The following skill became untrainable if you tried to train it too early: divination spells (turn 792). The following skill became untrainable after a while: chaos spells (turn 34202). The following skill couldn't be trained before a certain turn number is reached: trident (turn 58784). Heavy curses were more common by 1%. Number of a[rtifacts generated was 0. Number of fake artifacts generated was 0. Your remaining amount of free polymorphs was 50. Monster spawn increase would have started at turn 5570. Monster spawn increase had reached its maximum at turn 33016. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 996688. --More--[qThe monster class that cannot be genocided was light. The monster class that was spawned more often: ghost (freq bonus 2). The monster species that was spawned more often: chaos horde (freq bonus 12). The monster species that was spawned more often: hydrofoil magnate (freq bonus 10). The monster species that was spawned more often: spinneret ritual (freq bonus 12). The monster species that was spawned more often: garbage kinglet (freq bonus 36). The monster species that was spawned more often: false force patch (freq bonus 24). The monster species that was spawned more often: undead mimic (freq bonus 36). The monster species that was spawned more often: seven of clubs (freq bonus 54). The monster species that was spawned more often: cheerleader ninja (freq bonus 12). The monster species that was spawned more often: large red snake (freq bonus 8).The monster species that was spawned m[qJore often: uber lloigor (freq bonus 24). The monster species that was spawned more often: weredisenchanter (freq bonus 12). The monster species that was spawned more often: living wall (freq bonus 10). The monster species that was spawned more often: player permamimic (freq bonus --More--[q12). The monster species that was spawned more often: troll juggernaut (freq bonus 4).The monster species that was spawned more often: Kati's high-heeled sandal (freq bonus 16). The monster species that was spawned more often: uberwumpus (freq bonus 12). The monster species that was spawned more often: teacher (freq bonus 20). The monster species that was spawned more often: crappy mushroom (freq bonus 48). The monster species that was spawned more often: red patch (freq bonus 16). The monster species that was spawned more often: pimping prostitute (freq bonus 8).The monster trait that was more common: monsters that hit as a +4 weapon (freq bonus 2). The monster trait that was more common: monsters that originate from Angband (freq bonus 9). The monster trait that was more common: monsters whose attacks suck your blood (freq bonus 1). The monster trait that was more common: monsters [rthat eat stone (freq bonus 1). The monster trait that was more common: monsters whose attacks cause nasty stuff to happen (freq bonus 9). The monster trait that was more common: monsters that originate from Dungeon Lords (freq bonus 4). --More--[mThe monster species that was never randomly spawned: spike piercer. The monster species that was never randomly spawned: purple warp fungus. The monster species that was never randomly spawned: vivid missingno. The monster species that was never randomly spawned: eraser monster. The monster species that was never randomly spawned: beard clairvoyancy. The monster species that was never randomly spawned: giant black dragonfly. The monster species that was never randomly spawned: assistance yuan viridian. The monster species that was never randomly spawned: obligated descriptive. The monster species that was never randomly spawned: these crayfish. The monster species that was never randomly spawned: deedy retranslating rumanian. The RNG hath decreed that this item was never generated: plain dragon scale mail ((null)). The RNG hath decreed that this item was never generated: deep dragon scale shield (deep dragonhid[mIe shield). The RNG hath decreed that this item was never generated: blaster bolt ((null)). The RNG hath decreed that this item was never generated: weight stone (gray). The RNG hath decreed that this item was never generated: tinning kit ((null)). The RNG hath decreed that this item was never generated: orange spell gloves (cuddly gloves). The RNG hath decreed that this item was never generated: difficult boots (winter boots). The RNG hath decreed that this item was never generated: lump of royal jelly --More--["((null)). The RNG hath decreed that this item was never generated: charm monster (magenta). The RNG hath decreed that this item was never generated: failed attempt boots (gentle sneakers). The RNG hath decreed that this item was generated more often: onion ((null), freq bonus 23). The RNG hath decreed that this item was generated more often: amulet versus stone (lunate, freq bonus 19). The RNG hath decreed that this item was generated more often: power crossbow ((null), freq bonus 19). The RNG hath decreed that this item was generated more often: dimness (viva, freq bonus 27). The RNG hath decreed that this item was generated more often: create sink (THRU THE FLOOR, freq bonus 4). The RNG hath decreed that this item was generated more often: detect food (cyan, freq bonus 12). The RNG hath decreed that this item was generated more often: course javelin ((null), freq bonus 8). T["he RNG hath decreed that this item was generated more often: amulet of speed (beam, freq bonus 27). The RNG hath decreed that this item was generated more often: robe of protection (blue robe, freq bonus 12). --More--[abThe RNG hath decreed that this item was generated more often: boulder ((null), freq bonus 18). The RNG hath decreed that this item was generated more often: victorian underwear ((null), freq bonus 13). The RNG hath decreed that this item was generated more often: fourdent ((null), freq bonus 10). The RNG hath decreed that this item was generated more often: barrier shield ((null), freq bonus 15). The RNG hath decreed that this item was generated more often: instant amnesia (HAKUNA MATATA, freq bonus 7). The RNG hath decreed that this item was generated more often: antimagic stone (gray, freq bonus 31). The RNG hath decreed that this item was generated more often: orcish helm (iron skull cap, freq bonus 7). The RNG hath decreed that this item was generated more often: untame monster (classy, freq bonus 5). The RNG hath decreed that this item was generated more often: helmet beard ((null), fr[ob]eq bonus 6). The RNG hath decreed that this item was generated more often: rare helmet (silk helmet, freq bonus 3). The RNG hath decreed that this item was generated more often: share pain (octogonal, freq bonus 4). The RNG hath decreed that this item was always generated cursed: poured club --More--[| ((null)). The RNG hath decreed that this item was always generated cursed: coffee (laurel). The RNG hath decreed that this item was always generated cursed: wind (blowing). The RNG hath decreed that this item was always generated cursed: gauntlets of steel (steel gloves). The RNG hath decreed that this item was always generated cursed: helm of full nutrition (brick helmet). The RNG hath decreed that this item was always generated cursed: remove resistance (cyclic). The RNG hath decreed that this item was always generated cursed: evil gloves (fatal gloves). The RNG hath decreed that this item was always generated cursed: bota mochi ((null)). The RNG hath decreed that this item was always generated cursed: black dragon scale shield (black dragonhide shield). The RNG hath decreed that this item was always generated cursed: mercurial dragon scale shield (mercurial dragonhide shield). [2[ 0;1HThe RNG hath decreed that this trap was always invisible: alarm. The RNG hath decreed that this trap was generated more often: level beamer (freq bonus 3). Trap randomization happened for 1 in 477 traps. --More-- [<qNext attribute increase check would have come at turn 639. Strength training was 0. Dexterity training was 0. Wisdom training was 0. Constitution training was 0. Your sanity was 0. You had not decided on your sexuality yet. You were prevented from having poison resistance (0). You were prevented from having mana regeneration (0). You had 1494 points of nutrition remaining. You could survive without air. You had polymorphitis. Your luck was zero. You could not have safely prayed (845). You are dead. --More-- [ ---......### ----.-- |....<. |.F.r.| |..&... |.....| ------- [Nirol the Lubber] St7 Dx11 Co9 In8 Wi6 Ch8 KorDeaFemCha S0 Dlvl:1 $31 HP -16(12)  Pw 5(5)  AC9 MC0 Sn0 Xp1/0 Wt49/980 T7Do ye want to see yer discoveries? [ynq] (n)  [8%n Discoveries   Amulets  amulet of magical breathing (decagonal)  Weapons  cutlass (curved sword)  Armor  * oilskin cloak (slippery cloak)  Scrolls  scroll of healing (YOU AINT GETTING OUT OF HERE ALIVE)  scroll of mana (FIRE BIRD BELLE)  scroll of phase door (NOTY AND THE AMY WERE MVPS 2017)  scroll of standard id (YOU WILL NOT ESCAPE THIS TIME)  scroll of cure (MAKED FLOT STONE TO HURTED ENEMYTRAP)  * scroll of extra healing (TELL EN MOVE WHAT HAVE)  * scroll of greater mana restoration (VY CHERTOVSKI DERMO VLAGALISHCHE IDTI UM  Potions  potion of rum (bright)  Rings  ring of sustain ability (insulating)  Tools  * oilskin sack (bag)  * grappling hook (iron hook) (1 of 2)[Z+  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (2 of 2)[C---......### ----.-- |....<. |.F.r.| |..&... |.....| ------- [Nirol the Lubber] St7 Dx11 Co9 In8 Wi6 Ch8 KorDeaFemCha S0 Dlvl:1 $31 HP -16(12)  Pw 5(5)  AC9 MC0 Sn0 Xp1/0 Wt49/980 T7Do ye want an account o' kreatures vanquished? [ynq] (n) [n Vanquished creatures:  0 goblins (1 created) 0 mega goblins (1 created) 0 sewer rats (1 created) 0 spore lichens (2 created) 0 minighosts (1 created) Blahonir (0 times) 0 twens (1 created)  8 creatures born. 0 creatures vanquished. 1 boss born. 0 bosses vanquished.--More--[  Do ye want to see yer konduct? [ynq] (n) [Wn Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--[q  ----------  / \  / REST \  / IN \  / PEACE \  / \  | Nirol |  | 31 Au |  | killed by a |  |monster (Blahonir)|  | |  | |  | |  | |  | 2018 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Nirol the Korsair... You died in The Du[q pngeons of Doom on dungeon level 1 with 0 points, and 31 pieces of gold, after 7 moves. --More--[[You were level 1 with a maximum of 12 hit points when you died.--More-- [M  No Points Name Hp [max]  1 198481 Leeroy-Tha-Red-Mal-Law died in The Dungeons of Doom  on level 12 [max 13]. Killed by a monster (serpent  magus), while fainted from lack of food. - [128]  2 192996 Leeroy-Tha-Red-Mal-Law died in Town on level 7  [max 12]. Killed by a monster  (hallucinogen-distorted Kl $_3vfC6?8ARp&HwMeotN$). - [167]  3 88252 Leeroy-Tha-Red-Fem-Law died in The Dungeons of Doom  on level 12. Killed by a tail spikes. - [78] 121 4 Leeroy-Ord-Anc-Mal-Law escaped the dungeon [max level  1]. 13 [13] 122 1 Leeroy-Tha-Red-Mal-Law escaped the dungeon [max level  1]. [M 25 [25]  0 Nirol-Kor-Dea-Fem-Cha died in The Dungeons of Doom on   level 1. Killed by a monster (Blahonir). - [12]--More--