Nirol, chaotic male soviet Acid Mage -------- |......| |..:...| |.....$| |..@...| |..d...+ -.------ [Nirol the Oozer] St11 Dx10 Co13 In18 Wi4 Ch6 AciSovMalCha S0 Dlvl:1 $0 HP15(15) Pw18(18) AC7 Xp1/0 Wt119/1300 T1 Latest messages Hello Nirol, welcome to SlashTHEM Extended! You are a chaotic male soviet Acid Mage. Tip bloka l'da zhelayet udachi vam... on on on. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waning tonight. Set fruit to what? What do you want to drink? [d or ?*] Never mind. # Really quit [yes/no]? # Really quit [yes/no]? Your inventory Weapons a - a blessed +1 dubina s zheleznym nakonechnikom (weapon in hands) {16} Armor b - an uncursed +0 shipovannykh kozhanyy dospekh (being worn) {80} Comestibles c - 2 uncursed ratsion pitaniyas {2} Scrolls e - an uncursed scroll of ocharovat' bronyu {1} j - 5 uncursed scrolls of istseleniye {5} k - 4 uncursed scrolls of volshebnaya sila {4} l - 3 uncursed scrolls of faza dver' {3} m - 2 uncursed scrolls of identifikatsiya odin punkt {2} n - an uncursed scroll of lecheniye {1} Spellbooks h - a blessed spellbook of kislota sfera (7:2) {1} i - a blessed spellbook of potok kisloty (0:2) {1} Potions d - an uncursed potion of istseleniye {1} Rings g - an uncursed ring of ustoychivost' {1} Wands f - an uncursed wand of kislota (0:4) {1} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: infravision You could not have this property extrinsically: petrification resistance You could not have this property intrinsically: corrosivity Scroll identification only worked 100 times out of 105 Ring identification only worked 4 times out of 15 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 167 Monsters only dropped their musable items with 94% chance Musable item generation frequency was reduced by 44% Wand drop chance was reduced to 91% Concealing monsters were spawned underneath items 67% of the time only Monster death drops spawned with only 99% chance The following skill could not be trained at all: high heels The following skill was trained at half the usual rate: dagger The following skill was trained at one fifth the usual rate: unicorn horn The following skill was limited to basic proficiency: high heels The following skill was limited to skilled proficiency: devices The following skill was limited to expert proficiency: elemental spells The following skill became untrainable if you tried to train it too early: boomerang (turn 1) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 26212 Monster spawn increase reached its maximum at turn 75306 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 2074598 The monster class that cannot be genocided was quantum mechanic or other scientist The monster class that was spawned more often: ant or other insect (freq bonus 1) The monster species that spawned more often: ultramarine mold (freq bonus 3) The monster species that spawned more often: vampire adventurer (freq bonus 2) The monster species that spawned more often: underground bird (freq bonus 10) The monster species that spawned more often: water spore (freq bonus 4) The monster species that spawned more often: pit lich (freq bonus 4) The monster species that spawned more often: cold corpse (freq bonus 3) The monster species that spawned more often: petty flying bone fish (freq bonus 4) The monster species that spawned more often: Inuki (freq bonus 6) The monster species that spawned more often: plague bat (freq bonus 2) The monster species that spawned more often: weird fume (freq bonus 6) The monster species that spawned more often: disenchanter spore (freq bonus 2) The monster species that spawned more often: metal black (freq bonus 2) The monster species that spawned more often: aquatic elf (freq bonus 7) The monster species that spawned more often: remorhaz (freq bonus 4) The monster species that spawned more often: werebee (freq bonus 6) The monster species that spawned more often: yuki-playa (freq bonus 12) The monster species that spawned more often: black slime (freq bonus 6) The monster species that spawned more often: multi-hued growth (freq bonus 3) The monster species that spawned more often: numb trove (freq bonus 10) The monster species that spawned more often: cheerful leprechaun (freq bonus 8) The monster species that never randomly spawned: lesser nishikiori The monster species that never randomly spawned: Heavenly Destroyer The monster species that never randomly spawned: colorful growth The monster species that never randomly spawned: Nataliya's wedge sandal The monster species that never randomly spawned: doener The monster species that never randomly spawned: anuban jackal The monster species that never randomly spawned: Sarah's soft sneaker The monster species that never randomly spawned: The Mason The monster species that never randomly spawned: bad mushroom The monster species that never randomly spawned: blood vortex The RNG hath decreed that this item was never generated: low stats (cheap) The RNG hath decreed that this item was never generated: amulet of infinity (splashed) The RNG hath decreed that this item was never generated: night vision (blueberry) The RNG hath decreed that this item was never generated: rezhim boga (heavenly) The RNG hath decreed that this item was never generated: striking (ebony) The RNG hath decreed that this item was never generated: worthless piece of black glass (black) The RNG hath decreed that this item was never generated: pile bunker ((null)) The RNG hath decreed that this item was never generated: sliming (straight) The RNG hath decreed that this item was never generated: puzyr' luch (encased) The RNG hath decreed that this item was never generated: zamorozit' sfera (hardcover) The RNG hath decreed that this item was generated more often: flying boots (bitvy sapogi, freq bonus 102) The RNG hath decreed that this item was generated more often: bronze spear ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: taran (candy, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of portation (gravitatsionnyy plashch, freq bonus 10) The RNG hath decreed that this item was generated more often: bota mochi ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: poluchit' korruptsiyu (wrath, freq bonus 13) The RNG hath decreed that this item was generated more often: helm of warning (meteoricheskoye shlem, freq bonus 6) The RNG hath decreed that this item was generated more often: infravision (zinc, freq bonus 18) The RNG hath decreed that this item was generated more often: red double lightsaber (dvoynoy svetovoy mech, freq bonus 72) The RNG hath decreed that this item was generated more often: demonology (IA CTHULHU, freq bonus 30) The RNG hath decreed that this item was generated more often: elven sickle ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: swimsuit ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of teleport control (transitory, freq bonus 13) The RNG hath decreed that this item was generated more often: glass hostage chain ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: uroven' povyshen (leveled, freq bonus 2) The RNG hath decreed that this item was generated more often: consort's suit (gromko modno kostyum, freq bonus 13) The RNG hath decreed that this item was generated more often: izgonyaya strakh (fearsome, freq bonus 11) The RNG hath decreed that this item was generated more often: soft sneakers (svet obuv', freq bonus 8) The RNG hath decreed that this item was generated more often: worthless piece of cyan glass (cyan, freq bonus 11) The RNG hath decreed that this item was generated more often: steel shield ((null), freq bonus 8) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 60) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 30) The RNG hath decreed that this item was always generated cursed: misfire (vajra orb) The RNG hath decreed that this item was always generated cursed: heavy compost ball ((null)) The RNG hath decreed that this item was always generated cursed: Leo Nemaeus hide (lev kozhi) The RNG hath decreed that this item was always generated cursed: cloak of peace (inka plashch) The RNG hath decreed that this item was always generated cursed: bronze arrow ((null)) The RNG hath decreed that this item was always generated cursed: rain pipe ((null)) The RNG hath decreed that this item was always generated cursed: feather armor ((null)) The RNG hath decreed that this item was always generated cursed: long sword ((null)) The RNG hath decreed that this item was always generated cursed: ogon' (natural) The RNG hath decreed that this item was always generated cursed: horn of plenty (rog) The RNG hath decreed that this trap was always invisible: thirst trap The RNG hath decreed that this trap was generated more often: Only %a%s can go there! (freq bonus 1) Next attribute increase check would have come at turn 472 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were acid resistant You were prevented from having petrification resistance (0) You were prevented from having infravision (0) You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of The Lord of the Pit, Goldblight of the Flame and Warpfire Hellspawn Your deity was Warpfire Hellspawn You could not have safely prayed (299) You survived Spells known in the end Name Level Category Fail Memory a - kislota sfera 1 matter 0% 0% b - potok kisloty 4 matter 16% 0% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons dubina s zheleznym nakonechnikom (sotrudniki) Scrolls scroll of ocharovat' bronyu (HARDCORE AUTISTS PLAY RODNEYAN GLADIATOR LOSTSOULS) scroll of istseleniye (GOD IS IT SO HARD TO KEEP VANILLA FEATURES) scroll of volshebnaya sila (GICCC) scroll of faza dver' (REDUC ENEMY POWER BY COQUETRY) scroll of identifikatsiya odin punkt (CARPE DIEM) scroll of lecheniye (LITTLE INJURED DOUBLE PAY) Spellbooks spellbook of kislota sfera (destructive) spellbook of potok kisloty (listening) Potions potion of istseleniye (muddy) Rings ring of ustoychivost' (spanish) Wands wand of kislota (stoutwood) Vanquished creatures 0 ants (1 created) 0 little dogs (1 created) 0 visor sewer rats (1 created) 0 sand rats (2 created) 0 small snakes (1 created) 0 newts (1 created) 0 twens (1 created) 0 novice medium walls (1 created) 9 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Master) (20 of 160) Goodbye Nirol the Acid Mage... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 1 move. Killer: quit You were level 1 with a maximum of 15 hit points when you quit. No Points Name Hp [max] 1 1978191 QQQQQ-Dol-Dop-Fem-Cha died in The Giant Caverns on level 36 [max 37]. Killed by a wand of disintegration. 208 [208] 2 757771 bugsniper-Dea-Vee-Mal-Neu died in The Dungeons of Doom on level 23 [max 27]. Drowned in a pool of water. 175 [175] 3 517118 bugsniper-Ele-Dop-Fem-Law died in The Quest on level 18 [max 19]. Killed by a monster (air elemental), while praying unsuccessfully. - [136] 212 1 bugsniper-Aci-War-Fem-Cha quit in The Dungeons of Doom on level 1. 17 [17] 213 1 SexyIvy-Nec-Vam-Fem-Neu quit in The Dungeons of Doom on level 1. 20 [20] * 0 Nirol-Aci-Sov-Mal-Cha quit in The Dungeons of Doom on level 1. 15 [15]