Nirol, lawful male incantifier Bully ----- |.... $ |.#.| $ |...| |.#.| $ |>..|## $ |....,### |...|,,,### |...-,,,,,------------- |#..|##,#,|...........- |...| #,#,|...........| --------- ----- #,#,|............ |FFFFFF.. $ #,,,-....<......| #,|%@FF#..| $ ###,-------------###,..#FFFF.| #,,,,,,,,,,,,,,,,,,--------- #################### [Nirol the Little Mobber] St8 Dx7 Co12 In6 Wi6 Ch6 BulIncMalLaw S2115 Dlvl:4 $37 HP62(62) Pw74(74) AC-4 Xp6/462 Wt308/1350 T1757 Latest messages You hit the gray growth. You got hit by botox spores! You feel even worse. You still feel deathly sick. You hit the gray growth. You hit the gray growth! You miss the gray growth. You got hit by botox spores! You feel even worse. The shrieker shrieks. You hit the gray growth. The gray growth is startled for a moment. Unknown command ' '. What do you want to wield? [- abnpqsz or ?*] (2x) Never mind. You miss the gray growth. (2x) You hear a door open. Your banded mail deflects the porter lichen's attack. You still feel deathly sick. You die from your illness. Your inventory Weapons a - an uncursed +0 club (weapon in hand) {12} b - an uncursed +0 knife (alternate weapon; not wielded) {2} p - 11 uncursed +0 darts (in quiver) {6} q - 4 uncursed +0 orcish daggers {16} s - an uncursed +0 elven bow {12} Armor c - a cursed +3 dunce cap (being worn) {2} d - a cursed +3 T-shirt (being worn) {2} y - a cursed +1 banded mail (being worn) {160} T - an uncursed +0 elven cloak (being worn) {4} Comestibles e - 10 uncursed candy bars {6} x - an uncursed tripe ration {1} F - an uncursed tripe ration {1} Scrolls h - 3 uncursed scrolls of healing {2} i - 4 uncursed scrolls of mana {4} j - 3 uncursed scrolls of phase door {3} v - an uncursed scroll of taming {1} Spellbooks Q - an uncursed spellbook of acid sphere (0:1) {1} Potions f - 2 uncursed potions of fruit juice {2} Rings t - a cursed -1 ring of adornment (on right hand) {1} A - an uncursed ring of teleport control (on left hand) {1} Wands N - an uncursed wand of locking (0:2) {1} Tools g - an uncursed sack {5} n - a blessed +0 torch {20} u - an uncursed lock pick {1} z - 2 blessed +0 torches {40} Gems C - 2 uncursed +2 rose quartz stones {2} The sack is empty. Final attributes You were devoutly aligned Your alignment was 18 Your max alignment was 18 You carried 0 sins You could not have this property at all: the Force You could not have this property extrinsically: teleport control You could not have this property intrinsically: stoned chilling Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 22 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 120 Scroll drop chance was reduced to 82% Musable item generation frequency was reduced by 69% Ring drop chance was reduced to 99% Wand drop chance was reduced to 89% Amulet drop chance was reduced to 88% Potion drop chance was reduced to 67% Monster death drops spawned with only 97% chance The following skill could not be trained at all: matter spells The following skill was trained at half the usual rate: polearms The following skill was trained at one fifth the usual rate: elemental spells The following skill was limited to basic proficiency: attack spells The following skill was limited to skilled proficiency: divination spells The following skill was limited to expert proficiency: unicorn horn The following skill became untrainable if you tried to train it too early: morning star (turn 16) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 46034 Monster spawn increase reached its maximum at turn 83294 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2971020 The monster class that cannot be genocided was Keystone Kop The monster class that was spawned more often: giant humanoid (freq bonus 2) The monster species that spawned more often: really dangerous mold (freq bonus 6) The monster species that spawned more often: petty flying bone fish (freq bonus 4) The monster species that spawned more often: ultra cockroach (freq bonus 10) The monster species that spawned more often: goyaman (freq bonus 10) The monster species that spawned more often: glare force fungus (freq bonus 10) The monster species that spawned more often: fathien elite (freq bonus 4) The monster species that spawned more often: gnarled fly (freq bonus 4) The monster species that spawned more often: death field eel (freq bonus 4) The monster species that spawned more often: rainbow mushroom (freq bonus 5) The monster species that spawned more often: bang gang girl (freq bonus 3) The monster species that spawned more often: evil spawn of Shub-Niggurath (freq bonus 24) The monster species that spawned more often: war bear (freq bonus 10) The monster species that spawned more often: cacodemon (freq bonus 10) The monster species that spawned more often: black centipede (freq bonus 12) The monster species that spawned more often: bramble thresher (freq bonus 10) The monster species that spawned more often: school eel (freq bonus 10) The monster species that spawned more often: personal guard (freq bonus 12) The monster species that spawned more often: eldrak (freq bonus 8) The monster species that spawned more often: threshold patch (freq bonus 10) The monster species that spawned more often: super-old asshole teacher (freq bonus 5) The monster species that never randomly spawned: bronze thunderlord The monster species that never randomly spawned: frost bird The monster species that never randomly spawned: ego-troll mummy The monster species that never randomly spawned: peacemaker The monster species that never randomly spawned: baby emerald dragon The monster species that never randomly spawned: Arabella's hugging boot The monster species that never randomly spawned: magic disintegrator The monster species that never randomly spawned: thick deep one The monster species that never randomly spawned: Johanetta's rough-sole sneaker The monster species that never randomly spawned: nightly warp fungus The monster class that always generated with extra speed: ghost The RNG hath decreed that this item was never generated: inertia (grass green) The RNG hath decreed that this item was never generated: gauntlets of no-fliction (boxing gloves) The RNG hath decreed that this item was never generated: elven leather helm (leather hat) The RNG hath decreed that this item was never generated: mind shielding (oblivion) The RNG hath decreed that this item was never generated: forgotten spell (nonexistant) The RNG hath decreed that this item was never generated: quarterstaff (staff) The RNG hath decreed that this item was never generated: apophyllite (teal) The RNG hath decreed that this item was never generated: probing (uranium) The RNG hath decreed that this item was never generated: lenses ((null)) The RNG hath decreed that this item was never generated: cure numbness (opaque) The RNG hath decreed that this item was generated more often: standard id (WHAT THE FUCK IS THIS, freq bonus 67) The RNG hath decreed that this item was generated more often: granite impaler ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: egg ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: binning kit ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: fire resistance (cooling, freq bonus 7) The RNG hath decreed that this item was generated more often: stun monster (octarine, freq bonus 7) The RNG hath decreed that this item was generated more often: iron prison (convicted, freq bonus 31) The RNG hath decreed that this item was generated more often: rainbow dragon scales ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: paranoia helmet (anti-government helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: mecha-irazu ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 10) The RNG hath decreed that this item was generated more often: resist sleep (fuzzy, freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of inventorylessness (glass cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: pack of floppies (box containing little plastic cards, freq bonus 8) The RNG hath decreed that this item was generated more often: egg ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: bread ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: cure burn (fiery, freq bonus 9) The RNG hath decreed that this item was generated more often: whetstone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: bestest cloak (slexual cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: ESP (muddy, freq bonus 8) The RNG hath decreed that this item was always generated cursed: spetum (forked polearm) The RNG hath decreed that this item was always generated cursed: levitation boots (snow boots) The RNG hath decreed that this item was always generated cursed: small piece of unrefined mithril (gray) The RNG hath decreed that this item was always generated cursed: endure heat (spotted) The RNG hath decreed that this item was always generated cursed: inventory loss stone (gray) The RNG hath decreed that this item was always generated cursed: mineral hostage chain ((null)) The RNG hath decreed that this item was always generated cursed: cloak of polymorph (changing cloak) The RNG hath decreed that this item was always generated cursed: gauntlets of safeguard (orange gloves) The RNG hath decreed that this item was always generated cursed: earthquake (battered) The RNG hath decreed that this item was always generated cursed: thunder wave (raw) The RNG hath decreed that this trap was always invisible: scent trap The RNG hath decreed that this trap was generated more often: unidentify trap (freq bonus 4) Next attribute increase check would have come at turn 1758 Strength training was 30 Dexterity training was 38 Wisdom training was 16 Constitution training was 22 You were magic-protected You were prevented from having teleport control (0) You were prevented from using the force like a real jedi (0) You leeched mana You had 812 points of nutrition remaining You were poorly adorned You were stealthy You aggravated monsters Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Everella Shrine, Butch DeLoria and Draco Malfoy Your deity was Everella Shrine You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - acid sphere 1 matter 69% 104% Techniques known in the end Name Level Status appraisal 6 R Prepared(0) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) iron skin 1X Not Ready(3506) Discoveries Weapons orcish dagger (crude dagger) elven bow (runed bow) Armor dunce cap (conical hat) elven cloak (faded pall) Scrolls scroll of healing (KINUESILI STATION) scroll of mana (TEE HEE HEHEHEHEE STOP TICLING ME YOU DAMN MORTAL) scroll of phase door (AMYBSOD DOES NOT KNOW C) scroll of standard id (FNORD) scroll of cure (SO LIEBER FLAUSCHIGER REGEN) scroll of punishment (UVAQVLN JNN QNJYNQ NNA QNZVVE YNUNLA) scroll of bad effect (ELF CHANGE FORME BY STUNT) scroll of taming (SHUOHUA KAI LI) scroll of gold detection (TU HAI DEVIATO DAL PERCORSO MORTALE) Spellbooks spellbook of acid sphere (sorrowful) Potions potion of fruit juice (flowing) potion of healing (thaumaturgic) potion called peachy (cooling) potion called good (slimy) potion of extreme power (silver) Rings ring of adornment (moonstone) ring of teleport control (serpent) Wands wand of locking (sex toy) Tools sack (bag) Gems rose quartz stone (pink) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures an ant 0 floating eyes (1 created) an acid sphere 0 fluffy cats (1 created) 0 housecats (1 created) a mini gremlin 0 hobbits (1 created) 0 hobbit thieves (1 created) 0 force dwarves (1 created) a homunculus 0 green puyos (1 created) a kobold a little leprechaun 3 petit mimics 0 small flying mimics (1 created) 0 clefairies (1 created) a goblin 0 goblin shamans (1 created) an evasive sewer rat 2 giant garbage rats a yellow centipede 4 grid bugs 0 large bats (1 created) 0 baby golden dragons (1 created) a lichen (3 created) 0 porter lichens (1 created) 0 moulds (1 created) 0 aggressive lichens (1 created) 0 blue patches (1 created) 0 yellow growths (1 created) 0 yellow mushrooms (2 created) a golden mushroom 0 green molds (1 created) 0 green growths (1 created) 0 red molds (1 created) 0 mind growths (1 created) a shrieker (3 created) 2 violet fungi 0 aokabis (1 created) 0 gray growths (1 created) 0 disgusting molds (1 created) a black mold (2 created) 0 sub-gnomes (1 created) 0 gnomes (4 created) 0 gnome thieves (1 created) 0 panotties (1 created) 0 intermediate gnomes (1 created) 0 gnome lords (1 created) 0 gnomish brigand thieves (1 created) 0 gnomish wizards (1 created) 0 mummies (1 created) 0 kobold mummies (1 created) a kobold zombie (3 created) 4 orc zombies 0 paper golems (1 created) a friendly adventurer (2 created) a human thief a chimney sweep a gentleman 0 weary pilgrims (1 created) a flower girl a blubbering idiot a squint-eyed rogue 0 karate scrubs (1 created) a dunadan an angbander 0 asgardians (1 created) 0 ninja girls (1 created) 0 shopkeepers (1 created) a newt (2 created) 3 twens 0 deminewts (1 created) 0 demitwens (1 created) 0 green mushroom patches (1 created) 0 shrieker mushroom patches (1 created) a novice medium wall a small turret (2 created) a crude turret a fire trove a potion trove a scroll trove an energy trove 108 creatures born. 49 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You followed a strict vegan diet You eaten 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 90 times You killed 47 monsters You read items or engraved 13 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (1 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (9 of 20) body armor [Unskilled] (max Expert) (7 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (7 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Basic] (max Expert) (110 of 160) sling [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (1 of 20) Spellcasting Skills matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Nirol the Bully... You were poisoned in The Dungeons of Doom on dungeon level 4 with 2112 points, and 37 pieces of gold, after 1757 moves. Killer: gray growth You were level 6 with a maximum of 62 hit points when you were poisoned. You reached the 68th place on the top 10000 list. No Points Name Hp [max] 1 1978191 QQQQQ-Dol-Dop-Fem-Cha died in The Giant Caverns on level 36 [max 37]. Killed by a wand of disintegration. 208 [208] 2 757771 bugsniper-Dea-Vee-Mal-Neu died in The Dungeons of Doom on level 23 [max 27]. Drowned in a pool of water. 175 [175] 3 517118 bugsniper-Ele-Dop-Fem-Law died in The Quest on level 18 [max 19]. Killed by a monster (air elemental), while praying unsuccessfully. - [136] 66 2260 Crawlhydra-Rog-Kha-Mal-Neu died in The Gnomish Mines on level 5. Killed by a monster (whale). - [67] 67 2148 hatham-Use-Und-Mal-Neu died in The Gnomish Mines on level 3. Killed by a monster (dwarf). - [46] *68 2112 Nirol-Bul-Inc-Mal-Law was poisoned in The Dungeons of Doom on level 4 [max 5]. Poisoned by a gray growth. 62 [62] 69 1910 BendOver-Kni-Dwa-Mal-Neu turned to stone in The Dungeons of Doom on level 2. Petrified by a monster (meduquasit). - [67] 70 1899 hatham-Arc-Hum-Mal-Neu died in The Dungeons of Doom on level 3. Killed by a monster (petty river moccasin). - [72]