Nirol, neutral male angelic Cook -----------######## |....%...>.,,%,,,,------------######### -------- |....%....|######,|..........|,,,,,,,,# |....../ -|----+---- #,|..........|,#####-.----- |......[/[/- #,####,# #,|..........|,# |.....|###### |..........| #,,,,#,# #,|..........|,# |......,,,,,# |.....%....| ####,,,#### #,|..........|,# ......|####,### |..........| ###,,,,##### #,|..........|,# |.....| #,^,##|..........| #,##,,,,,###,|..........|,,, |.....| ###,,,-@...%.....| #,,,##,#,,##,|...}.......,# |.....| ####|@.........| ---|-----,,,,|..........|,# ------- |..........| |.......|,,#,----------#-,# ------------ |.......|,,,,,,,,,,,,,,,,,# |.......|%################# |...<....,# ---------## [Nirol the pepper-choker] St13 Dx10 Co11 In4 Wi10 Ch7 CooAngMalNeu S1448 Dlvl:3 $36 HP-1(44) Pw36(36) AC7 Xp5/308 Wt248/1500 T1211 Glb Latest messages Unknown command ' '. Really attack Trallwng? [yn] (n) What do you want to zap? [######################################dimoyzEGJNOQ-SU-Z or ?*] "Hey! Usage fee, 249 zorkmids." In what direction? [hykulnjb><] Trallwng seems to be moving slower. Trallwng gets angry! Trallwng wields a long sword {16}! Trallwng swings her long sword. Trallwng hits you! [-15 -> 29] Trallwng swings her long sword. Trallwng hits you! [-15 -> 14] What do you want to zap? [######################################dimoyzEGJNOQ-SU-Z or ?*] "Ahem. Usage fee, 250 zorkmids." You are surrounded by darkness! Trallwng swings her long sword. Trallwng hits you! You die... Your inventory Weapons # - an uncursed +0 axe {24} e - an uncursed +2 knife {2} n - an uncursed rusty +0 natural stick {12} p - a blessed +2 arrow {1} q - a cursed -1 arrow {1} r - 40 cursed +0 arrows {22} s - a blessed rusty +4 scimitar {16} t - a heavily cursed rusty +0 knife (weapon in hand) {2} x - a cursed +0 orcish dagger {4} B - an uncursed rusty +0 scimitar {16} D - an uncursed +1 orcish dagger {4} Armor # - a cursed -1 elven cloak {4} # - an uncursed +5 elven cloak {4} a - an uncursed +2 robe (being worn) {16} k - an uncursed +0 elven cloak {4} C - an uncursed rusty +0 orcish helm (being worn) {12} K - an uncursed +0 elven cloak {4} L - the uncursed +0 pair of leather gloves named Freeze Or Yes {4} M - an uncursed +0 elven cloak {4} P - an uncursed +0 pair of leather gloves {4} T - an uncursed +0 pair of leather gloves {4} Comestibles b - 3 uncursed food rations {3} c - an uncursed tin of ivy lichen {1} l - 2 uncursed carrots {1} A - a cursed lembas wafer {1} F - an uncursed orange {1} I - a cursed tripe ration {1} Scrolls f - 6 uncursed scrolls of healing {6} g - 4 uncursed scrolls of mana {4} h - 3 uncursed scrolls of phase door {3} j - an uncursed scroll of cure {1} v - an uncursed scroll of blank paper {1} Spellbooks u - an uncursed spellbook of shocking sphere (4:1) {1} w - an uncursed spellbook of healing (0:3) {1} Rings H - a cursed ring of disarming (on right hand) {1} Wands # - an uncursed wand of extra healing (0:-1) {1} # - an uncursed wand of light (0:10) {1} # - an uncursed wand of trap disarming (0:11) {1} # - an uncursed wand of extra healing (0:0) {1} # - an uncursed wand of magic missile (0:7) {1} # - a cursed wand of undead turning (0:4) {1} # - an uncursed wand of polymorph (0:7) {1} # - an uncursed wand of undead turning (0:4) {1} # - a cursed wand of full healing (0:5) {1} # - an uncursed wand of paralysis (0:4) {1} # - an uncursed wand of enlightenment (0:4) {1} # - an uncursed wand of probing (4:6) {1} # - an uncursed wand of light (0:1) {1} # - an uncursed wand of magic missile (0:2) {1} # - an uncursed wand of striking (0:1) {1} # - an uncursed wand of undead turning (0:3) {1} # - an uncursed wand of lightning (7:3) {1} # - an uncursed wand of locking (0:-1) {1} # - an uncursed wand of polymorph (0:6) {1} # - an uncursed wand of fire (0:4) {1} # - an uncursed wand of enlightenment (0:5) {1} # - an uncursed wand of banishment (0:0) {1} # - an uncursed wand of striking (0:-1) {1} # - an uncursed wand of light (0:7) {1} # - an uncursed wand of nothing (0:7) {1} # - an uncursed wand of undead turning (4:3) {1} # - an uncursed wand of polymorph (0:5) {1} # - an uncursed wand of polymorph (0:5) {1} # - an uncursed wand of draining (0:5) {1} # - an uncursed wand of create horde (0:3) {1} # - an uncursed wand of time stop (0:7) {1} # - an uncursed wand of magic missile (0:2) {1} # - an uncursed wand of polymorph (0:8) {1} # - an uncursed wand of secret door detection (0:5) {1} # - an uncursed wand of healing (7:7) {1} # - an uncursed wand of fire (0:1) {1} # - an uncursed wand of slow monster (0:5) {1} # - an uncursed wand of extra healing (0:1) {1} d - an uncursed wand of slow monster (0:11) {1} i - an uncursed wand of darkness (0:5) {1} m - an uncursed wand of slow monster (0:4) {1} o - an uncursed wand of punishment (1:4) {1} y - an uncursed wand of create monster (0:9) {1} z - an uncursed wand of undead turning (0:1) {1} E - an uncursed wand of magic missile (0:6) {1} G - an uncursed wand of cold (0:3) {1} J - an uncursed wand of summon undead (0:4) {1} N - an uncursed wand of make invisible (0:4) {1} O - an uncursed wand of sleep (0:5) {1} Q - an uncursed wand of punishment (0:5) {1} R - an uncursed wand of enlightenment (0:10) {1} S - an uncursed wand of enlightenment (0:5) {1} U - an uncursed wand of inertia (0:0) {1} V - an uncursed wand of sleep (0:7) {1} W - an uncursed wand of extra healing (0:5) {1} X - an uncursed wand of acquirement (0:3) {1} Y - an uncursed wand of enlightenment (4:3) {1} Z - an uncursed wand of opening (0:3) {1} Final attributes You have transgressed Your alignment was -35 Your max alignment was 15 You carried 0 sins You could not have this property at all: psi resistance You could not have this property extrinsically: confusion resistance You could not have this property intrinsically: stunnopathy Scroll identification only worked 100 times out of 186 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 38 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 16 Tool identification only worked 5 times out of 17 Scroll drop chance was reduced to 87% Musable item generation frequency was reduced by 44% Ring drop chance was reduced to 79% Wand drop chance was reduced to 95% Potion drop chance was reduced to 98% Concealing monsters were spawned underneath items 92% of the time only Monster death drops spawned with only 90% chance The following skill could not be trained at all: matter spells The following skill was trained at half the usual rate: occult spells The following skill was trained at one fifth the usual rate: healing spells The following skill was limited to basic proficiency: attack spells The following skill was limited to skilled proficiency: bare-handed combat The following skill was limited to expert proficiency: trident The following skill became untrainable if you tried to train it too early: petkeeping (turn 65) You had blown your chance of training the petkeeping skill Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 22937 Monster spawn increase reached its maximum at turn 67539 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 235373 The monster class that cannot be genocided was nemese The monster class that was spawned more often: grue (freq bonus 4) The monster species that spawned more often: hell witch (freq bonus 10) The monster species that spawned more often: spore fungus (freq bonus 10) The monster species that spawned more often: dementor (freq bonus 9) The monster species that spawned more often: smoke clan (freq bonus 14) The monster species that spawned more often: tentacled atlantean (freq bonus 6) The monster species that spawned more often: knight of the swan (freq bonus 6) The monster species that spawned more often: evasive troll (freq bonus 28) The monster species that spawned more often: Feagwath, the Undead Sorcerer (freq bonus 22) The monster species that spawned more often: flying skeleton fish (freq bonus 12) The monster species that spawned more often: bewitched turret (freq bonus 32) The monster species that spawned more often: radiant spore (freq bonus 28) The monster species that spawned more often: Juiblex (freq bonus 14) The monster species that spawned more often: virus (freq bonus 6) The monster species that spawned more often: undead hyper doll (freq bonus 8) The monster species that spawned more often: elf warlord (freq bonus 20) The monster species that spawned more often: trap warp patch (freq bonus 10) The monster species that spawned more often: abnormal force fungus (freq bonus 7) The monster species that spawned more often: azure warp patch (freq bonus 6) The monster species that spawned more often: gamma metroid (freq bonus 6) The monster species that spawned more often: evil orange (freq bonus 12) The monster species that never randomly spawned: lord slug The monster species that never randomly spawned: night-drake The monster species that never randomly spawned: undead rat The monster species that never randomly spawned: metal babble The monster species that never randomly spawned: starwars fighter The monster species that never randomly spawned: poison virus The monster species that never randomly spawned: gremlin deathsucker The monster species that never randomly spawned: healing spore The monster species that never randomly spawned: reddish patch The monster species that never randomly spawned: crater mold The RNG hath decreed that this item was never generated: general candle (candle) The RNG hath decreed that this item was never generated: gain level (overpowered) The RNG hath decreed that this item was never generated: elven spear (runed spear) The RNG hath decreed that this item was never generated: healthstone (gray) The RNG hath decreed that this item was never generated: helm of bad alignment (hydra helmet) The RNG hath decreed that this item was never generated: amulet of mental stability (slexy) The RNG hath decreed that this item was never generated: brass dragon scales ((null)) The RNG hath decreed that this item was never generated: silver gauntlets (even pair of gloves) The RNG hath decreed that this item was never generated: wakame ((null)) The RNG hath decreed that this item was never generated: nuclear hostage chain ((null)) The RNG hath decreed that this item was generated more often: credit card ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: ruby dragon scale shield (ruby dragonhide shield, freq bonus 40) The RNG hath decreed that this item was generated more often: autodestruct de vice boots (explosive boots, freq bonus 8) The RNG hath decreed that this item was generated more often: standard id (WHAT THE FUCK IS THIS, freq bonus 11) The RNG hath decreed that this item was generated more often: polyform (radiant green, freq bonus 9) The RNG hath decreed that this item was generated more often: robe of defense (octarine robe, freq bonus 17) The RNG hath decreed that this item was generated more often: dogshit boot ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: helm of jamming (radio helmet, freq bonus 13) The RNG hath decreed that this item was generated more often: gain constitution (opal, freq bonus 52) The RNG hath decreed that this item was generated more often: hugging gown (contaminated coat, freq bonus 6) The RNG hath decreed that this item was generated more often: cocoa (nettle, freq bonus 102) The RNG hath decreed that this item was generated more often: know enchantment (sky blue, freq bonus 3) The RNG hath decreed that this item was generated more often: purple dragon scale shield (purple dragonhide shield, freq bonus 5) The RNG hath decreed that this item was generated more often: dark elven mithril-coat ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: helm of chaotic (tasseled helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: chainwhip ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: mill pail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: mercurial dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: group summoning (I R TEH UBER PWNZ0R, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of banishing fear (magenta cloak, freq bonus 5) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 72) The RNG hath decreed that this item was always generated cursed: blood dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: gauntlets (odd pair of gloves) The RNG hath decreed that this item was always generated cursed: wooden harp (harp) The RNG hath decreed that this item was always generated cursed: kitchen apron (apron) The RNG hath decreed that this item was always generated cursed: time use stone (gray) The RNG hath decreed that this item was always generated cursed: sapphire dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: spell loss stone (gray) The RNG hath decreed that this item was always generated cursed: soft sneakers (light footwear) The RNG hath decreed that this item was always generated cursed: grenade launcher ((null)) The RNG hath decreed that this item was always generated cursed: full healing (hawthorn) The RNG hath decreed that this trap was always invisible: uninformation trap The RNG hath decreed that this trap was generated more often: farlook trap (freq bonus 2) Next attribute increase check would have come at turn 2647 Strength training was 22 Dexterity training was 18 Wisdom training was 16 Constitution training was 30 You had slippery fingers (0) You were prevented from having fire resistance (0) You were prevented from having cold resistance (0) You were prevented from having sleep resistance (0) You were prevented from having disintegration resistance (0) You were prevented from having shock resistance (0) You were prevented from having poison resistance (0) You were prevented from having drain resistance (0) You were prevented from having sickness resistance (0) You were prevented from having magic resistance (0) You were prevented from having acid resistance (0) You were prevented from having petrification resistance (0) You were prevented from having fear resistance (0) You were prevented from having see invisible (0) You were prevented from having manaleech (0) You were prevented from having peacevision (0) You were prevented from having telepathy (0) You were prevented from having warning (0) You were prevented from having automatic searching (0) You were prevented from having clairvoyance (0) You were prevented from having infravision (0) You were prevented from having detect monsters (0) You were prevented from having invisibility (0) You were prevented from having displacement (0) You were prevented from having stealth (0) You were prevented from having jumping (0) You were prevented from having teleport control (0) You were prevented from having flying (0) You were prevented from having magical breathing (0) You were prevented from having phasing (0) You were prevented from having slow digestion (0) You were prevented from having half spell damage (0) You were prevented from having half physical damage (0) You were prevented from having regeneration (0) You were prevented from having mana regeneration (0) You were prevented from having polymorph control (0) You were prevented from having speed (0) You were prevented from having reflection (0) You were prevented from having keen memory (0) You were prevented from having a sight bonus (0) You were prevented from having curse resistance (0) You were prevented from having stun resistance (0) You were prevented from having confusion resistance (0) You were prevented from having psi resistance (0) You were prevented from having double attacks (0) You were prevented from having quad attacks (0) You were prevented from having free action (0) You were prevented from hallu partying (0) You were prevented from drunken boxing (0) You were prevented from having stunnopathy (0) You were prevented from having numbopathy (0) You were prevented from having dimmopathy (0) You were prevented from having freezopathy (0) You were prevented from being a stoned chiller (0) You were prevented from having corrosivity (0) You were prevented from having an increased fear factor (0) You were prevented from having burnopathy (0) You were prevented from having sickopathy (0) You were prevented from having wonderlegs (0) You were prevented from having glib combat (0) You were prevented from using the force like a real jedi (0) You had 770 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of McDonalds, Kentucky's Fried Chicken and Burger King Your deity was Kentucky's Fried Chicken You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 matter 50% 93% b - healing 1 healing 50% 93% Techniques known in the end Name Level Status dazzle 5 R Prepared(0) appraisal 5 R Prepared(0) phase door 5 R Prepared(0) turn undead 5 R Prepared(0) invoke deity 5 R Prepared(0) Discoveries Weapons scimitar (curved sword) orcish dagger (crude dagger) Armor robe (purple robe) elven cloak (faded pall) orcish helm (iron skull cap) leather gloves (comfortable gloves) Scrolls scroll of healing (EPSTEST EPS) scroll of mana (ATTACK BY UNKNOWABLES MAYBE CANT DO) scroll of phase door (SEVER OPEROFOR) scroll of standard id (KO BATE) scroll of cure (RECOVER BY SMEEL) scroll of identify (SPRING NO HAPPEN) scroll of sleep (CAO NI MA) scroll of stinking cloud (CATACLYSM) scroll of enchant weapon (CONE ALACIO) scroll of blank paper (unlabeled) Spellbooks spellbook of shocking sphere (fadeless) spellbook of healing (trembling) Potions potion of cocoa (fizzy) Rings ring of disarming (rusty) Wands wand of slow monster (willow) wand of darkness (shining) wand of extra healing (noticeable) wand of light (rusting) wand of trap disarming (lacquered) wand of magic missile (mineral) wand of undead turning (platonic) wand of polymorph (slate) wand of full healing (iridescent) wand of paralysis (chrome) wand of enlightenment (mistletoe) wand of probing (uranium) wand of striking (fallthrough) wand of lightning (edgy) wand of locking (shapeless) wand of fire (leek) wand of banishment (jelly) wand of nothing (girly) wand of draining (brittle) wand of create horde (arcanium) wand of time stop (biblic) wand of secret door detection (rosewood) wand of healing (hemlock) wand of punishment (bauxite) wand of create monster (blasted) wand of cold (old-testamentarian) wand of summon undead (avada kedavra) wand of make invisible (chemical) wand of sleep (flax) wand of inertia (ebony) wand of acquirement (octagonal) wand of opening (tungsten) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 2 ants a firefly a normal ant 0 giant ants (1 created) a jackal 2 pack jackals 3 thick jackals 0 pack dogs (2 created) a little dog 0 hobbit merchants (1 created) 0 group hobbits (1 created) 0 dwarves (1 created) 2 homunculi 0 jellies (1 created) 0 time jellies (1 created) 0 white jellies (5 created) 0 green oozes (1 created) 0 silver jellies (1 created) 0 blue jellies (1 created) a pack kobold 0 small kobolds (1 created) a large kobold 0 kobold lords (1 created) 0 rock kappas (1 created) 2 petit mimics (3 created) a group goblin a fiendish goblin a gas goblin 0 Mordor orcs (4 created) 0 porter rock piercers (1 created) 0 knapsack lambs (1 created) 0 anteaters (1 created) 2 sewer rats 5 drains rats a rabbit a scavenger a hare 0 giant rats (2 created) 0 bus drivers (1 created) 2 cave spiders a pony 2 larvae (3 created) 0 flying moyatto balls (1 created) a maggot 0 natural bugs (1 created) a vulture 0 flup flups (7 created) a lichen (0 created) a porter lichen (0 created) a spore lichen (2 created) 2 undefined creatures a yellow mushroom 0 green molds (1 created) a red growth a red mushroom 0 reddish molds (1 created) 0 sub-gnomes (2 created) 0 gnomes (3 created) 0 petty gnome thieves (2 created) 0 intermediate gnomes (1 created) 0 gnome lords (1 created) 0 group gnome lords (1 created) 0 adom mummies (1 created) 0 newt mummies (1 created) 0 red naga hatchlings (1 created) 0 kobold zombies (2 created) 0 gnome zombies (1 created) 2 dwarf zombies 0 friendly adventurers (1 created) a breton 0 haxors (1 created) 0 shopkeepers (2 created) a pike a newt (2 created) a twen a health trove 0 tool troves (1 created) 115 creatures born. 52 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 4 times You eaten food with animal by-products 2 times You eaten meat 1 time You have communicated with the gods 2 times You never prayed to the gods You hit with a wielded weapon 36 times You killed 47 monsters You read items or engraved 11 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (2 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Master) (23 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Legendary) (48 of 160) club [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Master) (20 of 160) Spellcasting Skills protection spells [Unskilled] (max Expert) (0 of 20) Goodbye Nirol the Cook... You died in The Dungeons of Doom on dungeon level 3 with 1412 points, and 0 pieces of gold, after 1211 moves. Killer: a monster (Ms. Trallwng, the shopkeeper) You were level 5 with a maximum of 44 hit points when you died. You reached the 54th place on the top 10000 list. No Points Name Hp [max] 1 517118 bugsniper-Ele-Dop-Fem-Law died in The Quest on level 18 [max 19]. Killed by a monster (air elemental), while praying unsuccessfully. - [136] 2 122443 Lorskel-Wil-Iro-Fem-Neu died in The Dungeons of Doom on level 8 [max 12]. Killed by a monster (invisible force stalker). - [136] 3 121014 bugsniper-Aci-War-Fem-Cha died in The Dungeons of Doom on level 11 [max 12]. Drowned in a pool of water. 152 [152] 52 1464 Nirol-Loc-Din-Fem-Neu died in The Dungeons of Doom on level 2 [max 3]. Killed by a bolt of lightning. - [94] 53 1456 Lorskel-Wil-Iro-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a monster (evasive troll). - [53] *54 1412 Nirol-Coo-Ang-Mal-Neu died in The Dungeons of Doom on * level 3 [max 4]. Killed by a monster (Ms. Trallwng, the shopkeeper). - [44] 55 1390 jiik-Mah-Alb-Mal-Cha died in The Gnomish Mines on level 5. Killed by a kick in the nuts. - [65] 56 1172 jiik-Gan-Mns-Fem-Neu died in The Dungeons of Doom on level 2 [max 3]. Killed by a shotgun shell. - [59]