Nirol, chaotic male impish Justice Keeper --------------- ##|.............| ,######### #,......<.......| ,i,,,,,,,# #,|.............| ########,------,,------------ -- #,|....|,## #,..>..|,# ,,|.....,# ------## [Nirol the Mustleman] St9 Dx11 Co9 In9 Wi13 Ch11 JusWimMalCha S11989 Dlvl:4 $503 HP0(67) Pw84(84) AC-11 Xp9/2814 Wt563/1400 T3746 Wea Latest messages Your cloak of protection blocks the bug's attack. You kill the bug! You see here a gold piece {0}. 1 gold piece. What do you want to eat? [kC or ?*] (2x) Never mind. There are many objects here. You suddenly get teleported! You see here a gold piece {0}. 1 gold piece. You kill the red mold! You kill the giant flea! 1 points of your strength got sapped! You are beginning to feel weak. U - a long sword {16}. V - a banded mail {160}. You see here a ring mail {100}. X - a ring mail {100}. There is a wall in the way! You pass away due to being too weak. Your inventory Weapons a - a blessed +5 mace (weapon in foreclaw) {12} m - a blessed +0 silver dagger {4} U - an uncursed +0 long sword {16} Armor b - a blessed +3 splint mail (being worn) {160} o - an uncursed +0 T-shirt (being worn) {2} u - an uncursed +0 elven leather helm (being worn) {2} B - an uncursed +0 dwarvish roundshield (being worn) {40} H - a blessed +1 cloak of protection (being worn) {4} V - an uncursed +1 banded mail {160} X - an uncursed +0 ring mail {100} Comestibles k - an uncursed eucalyptus leaf {1} C - an uncursed tripe ration {1} Scrolls c - 7 uncursed scrolls of healing {4} d - 4 uncursed scrolls of mana {4} e - 3 uncursed scrolls of phase door {3} O - a blessed scroll of phase door {1} R - a blessed scroll of blank paper {1} Spellbooks x - an uncursed spellbook of healing (2:0) {1} W - an uncursed spellbook of stun monster (0:2) {1} Potions i - a blessed potion of blindness {1} v - an uncursed potion of see invisible {1} P - an uncursed potion of clairvoyance {1} Y - 2 uncursed potions of object detection {1} Wands f - an uncursed wand of healing (0:3) {1} h - a blessed wand of bugging (0:9) {1} y - an uncursed wand of slow monster (0:3) {1} F - an uncursed wand of speed monster (0:0) {1} I - a blessed wand of speed monster (0:0) {1} Tools j - an uncursed mirror {1} q - an uncursed oil lamp {1} w - an uncursed +0 pick-axe {32} A - an uncursed grass whistle {1} Q - 4 uncursed wax candles {2} Final attributes You were piously aligned Your alignment was 22 Your max alignment was 22 You carried 0 sins You could not have this property at all: psi resistance You could not have this property extrinsically: wonderlegs You could not have this property intrinsically: acid resistance Scroll identification only worked 100 times out of 278 Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 449 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 86% chance Scroll drop chance was reduced to 82% Musable item generation frequency was reduced by 4% Ring drop chance was reduced to 64% Wand drop chance was reduced to 99% Potion drop chance was reduced to 82% Concealing monsters were spawned underneath items 83% of the time only Monster death drops spawned with only 92% chance The following skill could not be trained at all: body spells The following skill was trained at half the usual rate: firearms The following skill was trained at one fifth the usual rate: two-handed weapons The following skill was limited to basic proficiency: martial arts The following skill was limited to skilled proficiency: attack spells The following skill was limited to expert proficiency: riding The following skill became untrainable if you tried to train it too early: petkeeping (turn 15) Number of artifacts generated was 3 Number of fake artifacts generated was 0 Monster spawn increase started at turn 154360 Monster spawn increase reached its maximum at turn 180063 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 1331232 The monster class that cannot be genocided was quantum mechanic or other scientist The monster class that was spawned more often: archfiend (freq bonus 4) The monster species that spawned more often: dragon girl (freq bonus 27) The monster species that spawned more often: giant squid (freq bonus 6) The monster species that spawned more often: great wyrm of magic (freq bonus 66) The monster species that spawned more often: sulfur force patch (freq bonus 28) The monster species that spawned more often: Dora (freq bonus 24) The monster species that spawned more often: mirkwood spider (freq bonus 6) The monster species that spawned more often: visor crow (freq bonus 12) The monster species that spawned more often: unreal stalk (freq bonus 5) The monster species that spawned more often: dull warp patch (freq bonus 6) The monster species that spawned more often: gun cat (freq bonus 9) The monster species that spawned more often: Hans (freq bonus 7) The monster species that spawned more often: radiant stalk (freq bonus 14) The monster species that spawned more often: Doctor Frankenstein (freq bonus 6) The monster species that spawned more often: greedy nymph (freq bonus 5) The monster species that spawned more often: Mariya (freq bonus 16) The monster species that spawned more often: farter lich (freq bonus 5) The monster species that spawned more often: undead elph (freq bonus 10) The monster species that spawned more often: goals goblin (freq bonus 72) The monster species that spawned more often: terror fish (freq bonus 8) The monster species that spawned more often: mote of light (freq bonus 5) The monster species that never randomly spawned: counter ace The monster species that never randomly spawned: lesser nishikiori The monster species that never randomly spawned: wind warp patch The monster species that never randomly spawned: sand rat The monster species that never randomly spawned: deceptive springy The monster species that never randomly spawned: crunchy growth The monster species that never randomly spawned: baby black dragon The monster species that never randomly spawned: killertrice The monster species that never randomly spawned: Mister Admonisher The monster species that never randomly spawned: staryu The RNG hath decreed that this item was never generated: fumble boots (riding boots) The RNG hath decreed that this item was never generated: directional swap stone (gray) The RNG hath decreed that this item was never generated: wind (blowing) The RNG hath decreed that this item was never generated: command undead (dark) The RNG hath decreed that this item was never generated: red tea (baloon flower) The RNG hath decreed that this item was never generated: bunny cake ((null)) The RNG hath decreed that this item was never generated: troll hide (disgusting cloak) The RNG hath decreed that this item was never generated: cure wounds (yerba mate) The RNG hath decreed that this item was never generated: purple dragon scales ((null)) The RNG hath decreed that this item was never generated: great houchou ((null)) The RNG hath decreed that this item was generated more often: screw stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: detect food (cyan, freq bonus 24) The RNG hath decreed that this item was generated more often: nether beam (underworld, freq bonus 23) The RNG hath decreed that this item was generated more often: robe of weakness (green robe, freq bonus 4) The RNG hath decreed that this item was generated more often: sinking (SPORKHACK ASCENSION, freq bonus 7) The RNG hath decreed that this item was generated more often: ice box (cooling box, freq bonus 17) The RNG hath decreed that this item was generated more often: amulet of hunger (gleaming, freq bonus 18) The RNG hath decreed that this item was generated more often: helm of brilliance (etched helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: pear ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: dark elven bow (black runed bow, freq bonus 18) The RNG hath decreed that this item was generated more often: trap creation (endangered, freq bonus 9) The RNG hath decreed that this item was generated more often: remove curse (wiry, freq bonus 10) The RNG hath decreed that this item was generated more often: oilskin gloves (slippery gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: ugg boots (spider boots, freq bonus 13) The RNG hath decreed that this item was generated more often: confusing gloves (warped gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: force pike (long gray spear, freq bonus 18) The RNG hath decreed that this item was generated more often: cloak of infravision (flash cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: melon ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: vivianite (cyan, freq bonus 16) The RNG hath decreed that this item was generated more often: shock resistance (copper, freq bonus 11) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 69) The RNG hath decreed that this item was always generated cursed: true sight (adamantium) The RNG hath decreed that this item was always generated cursed: oil candle (candle) The RNG hath decreed that this item was always generated cursed: gauntlets of steel (steel gloves) The RNG hath decreed that this item was always generated cursed: engraving stone (gray) The RNG hath decreed that this item was always generated cursed: cotton ((null)) The RNG hath decreed that this item was always generated cursed: blue dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: bag of tricks (bag) The RNG hath decreed that this item was always generated cursed: free action (serif) The RNG hath decreed that this item was always generated cursed: turn undead (copper) The RNG hath decreed that this item was always generated cursed: see invisible (engagement) The RNG hath decreed that this trap was always invisible: girliness trap The RNG hath decreed that this trap was generated more often: egotrap (freq bonus 48) Next attribute increase check would have come at turn 4847 Strength training was 50 Dexterity training was 50 Wisdom training was 15 Constitution training was 50 You were fire resistant You were paralyzed (80) You had the following problem: Being weak from hunger damaged your health. (740) You were prevented from having psi resistance (0) You were prevented from having wonderlegs (0) Your chance to block was 24% You recognized peaceful creatures You had infravision You had 141 points of nutrition remaining You could teleport You regenerated You were protected Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Lawful Good, True Neutral and Chaotic Evil Your deity was Chaotic Evil You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 99% b - stun monster 1 enchant 9% 99% Techniques known in the end Name Level Status appraisal 9 R LIMIT(0) phase door 9 R LIMIT(228) invoke deity 9 R LIMIT(0) disarm 3 O LIMIT(0) Discoveries Weapons orcish spear (crude spear) orcish arrow (crude arrow) orcish short sword (crude short sword) orcish dagger (crude dagger) elven broadsword (runed broadsword) elven dagger (runed dagger) battle-axe (double-headed axe) Armor dwarvish roundshield (large round shield) cloak of protection (voluminous cloak) orcish helm (iron skull cap) elven leather helm (leather hat) Scrolls scroll of healing (IMOLATEING TO ATTACK ENEMY SPEE RISE) scroll of mana (9H) scroll of phase door (KNOCK THE PROP CANNT BE USE) scroll of standard id (VAS CORP BET MANI) scroll of cure (10 SD) scroll of identify (FASTLY JUMP TO ENEMY WITH INVISIBLES FISRTLY) scroll called heard (EUROVISION FARCE CONTEST) scroll called dusted (23571113171923293137) scroll of enchant weapon (LLIYLLATNEMTONMAI) scroll of blank paper (unlabeled) Spellbooks spellbook of healing (coarse) spellbook of stun monster (cryptic) Potions potion of gain ability (hidden tea) potion of see invisible (vermillion) potion of healing (illuminated) potion of blindness (muddy) potion of enlightenment (dark) potion of clairvoyance (luminescent) potion of object detection (slimy) potion of extreme power (ice-cold) potion of speed (flowing) Wands wand of healing (tar) wand of slow monster (interplanar) wand of speed monster (ectoplasm) wand of bugging (bone) Tools mirror (looking glass) tin whistle (whistle) oil lamp (lamp) grass whistle (whistle) wax candle (candle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures an ant a large cockroach a giant flea an acid blob (2 created) a phasing acid blob 5 jackals a thick jackal a fox a little dog a floating eye a panther woman 0 jaguars (1 created) an evasive jermlaine a mini gremlin a petty statue gargoyle a wimp (2 created) 0 dwarves (1 created) 0 camo dwarves (2 created) 0 army dwarves (2 created) a hobbit lord 0 hobbit wizards (1 created) 0 duergars (1 created) an evasive homunculus 2 fighter imps (4 created) a giant germ a kobold 17 pack kobolds 2 carvers a large kobold a kobold lord a petit mimic 0 mimics (1 created) 18 squad nymphs a goblin 0 hobgoblins (1 created) a force hobgoblin an oyaji 0 lambs (1 created) 2 drains rats 2 evasive sewer rats a rabbit 2 giant rats a millipede 19 hole spiders a large spider an armored larva a maggot a red shyguy a spark bug a bug a heisenbug a chaffinch 5 athols 4 lichens (5 created) a porter lichen 0 unalignment things (2 created) a water lichen (0 created) 0 ivy lichens (1 created) 0 brown patches (1 created) a blue growth (2 created) a yellow mushroom (0 created) 0 green growths (1 created) 3 red molds (0 created) a red patch (0 created) a cyan mold (0 created) 2 pale molds (1 created) 0 phase growths (1 created) a reddish mold 0 slow patches (1 created) a shrieker (0 created) a violet fungus 0 violet spores (1 created) 2 sub-gnomes (3 created) a gnome (2 created) 0 normal gnomes (1 created) 0 petty gnome thieves (1 created) 0 intermediate gnomes (3 created) 0 gnome lords (1 created) 0 gnome friendloaders (1 created) 0 deep gnome diggers (1 created) 0 Keystone Detectives (2 created) 5 Undead Kops a mummy a kobold mummy 2 tasloi mummies (3 created) 0 ogre mummies (1 created) a yellow naga hatchling a swamp naga hatchling a maintenance automaton 0 monkeys (1 created) an insolent monkey 0 intelligent monkeys (1 created) a wood bear cub 2 apes a kobold zombie (2 created) a dwarf zombie a zombie (2 created) 0 dark female androids (1 created) 0 sweet coquettes (1 created) 0 Woodland-elves (1 created) a pencil elf 0 item masters (19 created) 0 shopkeepers (2 created) 0 tortoises (1 created) 0 jellyfish (3 created) 0 thick jellyfish (1 created) a newt 2 twens a gecko 0 archaeopteryxes (1 created) a demitwen an iguana a little tyrannosaurus 2 bad eggs a floor grue a novice dark wall a mini rub monster a gem trove 0 poison troves (1 created) 227 creatures born. 162 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 14 times You eaten food with animal by-products 4 times You eaten meat 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 249 times You killed 155 monsters You read items or engraved 21 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (14 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (10 of 20) general combat [Basic] (max Expert) (26 of 160) shield [Unskilled] (max Expert) (13 of 20) body armor [Basic] (max Expert) (58 of 160) searching [Unskilled] (max Expert) (7 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (10 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Skilled] (max Expert) (269 of 540) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye Nirol the Justice Keeper... You died in The Dungeons of Doom on dungeon level 4 with 11939 points, and 503 pieces of gold, after 3746 moves. Killer: fatal weakness You were level 9 with a maximum of 67 hit points when you died. You reached the 18th place on the top 10000 list. No Points Name Hp [max] 1 517118 bugsniper-Ele-Dop-Fem-Law died in The Quest on level 18 [max 19]. Killed by a monster (air elemental), while praying unsuccessfully. - [136] 2 122443 Lorskel-Wil-Iro-Fem-Neu died in The Dungeons of Doom on level 8 [max 12]. Killed by a monster (invisible force stalker). - [136] 3 89219 Lorskel-Wil-Dro-Mal-Neu died in The Spider Caves on level 9 [max 12]. Killed by a monster (spider magus). - [81] 16 13090 aximili-Gan-Lic-Fem-Cha died in The Dungeons of Doom on level 14. Killed by a monster (algolian suntiger). - [98] 17 12226 Nirol-Mus-Mis-Fem-Neu died in The Gnomish Mines on level 5 [max 7]. Killed by a monster (snow ant). - [125] *18 11939 Nirol-Jus-Wim-Mal-Cha died in The Dungeons of Doom on level 4 [max 5]. Killed by a fatal weakness. - [67] 19 8567 Nirol-Twe-Dev-Mal-Law died in The Dungeons of Doom on level 6. Killed by a shotgun shell. - [74] 20 8301 Crawlhydra-Brd-Lyc-Mal-Law was poisoned in The Dungeons of Doom on level 7. Poisoned by a gray force fungus. 47 [98]