Nirol, neutral male ancient Death Eater -------------- |............| ----- |............|## ##|.%!| |.........<...,# #,-@( .............|,# #,|@%+ --------------,# #,---- #,# #,`# ##,# ,#,# ##,,# ----#--,# #,### #######,|.....|,# #,-----.----- ############,,,,,,,,|.....|,# #,-.........|,,,###############,,,,,,,,,,,,,######,-......,# ##|..........,,,,,,,,,,,,,,,,,,,############# ##|.....|## |.........|#################### |.....| ----------- |.....| ------- [Nirol the Creeping Maggot] St9 Dx10 Co12 In11 Wi7 Ch7 DeaAncMalNeu S324 Dlvl:2 $10 HP-2(42) Pw42(42) AC7 Xp3/61 Wt162/1250 T511 Latest messages [-18 -> 1] Warning: HP low! You are hit by the 2nd guvala! You die... But wait... Your medallion begins to glow! You feel much better! The medallion crumbles to dust! [-13 -> 42] You are hit by the 3rd guvala! [-19 -> 23] Chicoutimi wields an uzoq qilich {16}! Chicoutimi swings his uzoq qilich. Chicoutimi hits you! [-18 -> 5] Warning: HP low! Chicoutimi wields a shar miltiq {15}! Chicoutimi fires a guvala! You are hit by a guvala! You die... Your inventory Weapons a - a blessed +2 chorak xodimlari (weapon in hands) {16} b - a blessed +0 shar miltiq (alternate weapon; not wielded) {15} c - 10 uncursed +0 guvalas (in quiver) {5} q - an uncursed +0 yomon xanjar {4} r - an uncursed +0 uzoq qilich {16} s - 20 uncursed +0 surma zulfins {10} v - 22 cursed +0 strelkas {11} z - an uncursed +0 bolta {24} Armor d - an uncursed +1 aks ettirish plash (being worn) {4} A - an uncursed +0 yomon rul (being worn) {12} Comestibles j - an uncursed qalay of millipede meat {1} k - an uncursed qalay of kobold meat {1} x - an uncursed lichen murda {20} y - an uncursed qorin ratsion {1} B - an uncursed mulk cookie fayl {1} Scrolls l - 5 uncursed scrolls of davolash {5} m - 4 uncursed scrolls of sirli kuch {4} n - 3 uncursed scrolls of bosqich eshik {3} o - 2 uncursed scrolls of yagona identifikatsiya {2} p - an uncursed scroll of qattiqlashishi {1} Spellbooks e - a blessed spellbook of o'lim nuridir (0:4) {1} f - a blessed spellbook of jozibasi hayvon (0:1) {1} g - a blessed spellbook of kislota oqimi (0:1) {1} t - an uncursed spellbook of o'tish (0:2) {1} Rings u - an uncursed ring of mojaro (on right hand) {1} Wands h - a cursed wand of o'lim nuridir (0:5) {1} Final attributes You were aligned Your alignment was 3 Your max alignment was 14 You carried 0 sins You could not have this property at all: freezopathy You could not have this property extrinsically: see invisible You could not have this property intrinsically: quad attacks Scroll identification only worked 100 times out of 275 Potion identification only worked 3 times out of 4 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 168 Tool identification only worked 5 times out of 6 Scroll drop chance was reduced to 80% Ring drop chance was reduced to 79% Wand drop chance was reduced to 72% Amulet drop chance was reduced to 57% Potion drop chance was reduced to 92% Concealing monsters were spawned underneath items 55% of the time only Monster death drops spawned with only 90% chance The following skill could not be trained at all: unicorn horn The following skill was trained at half the usual rate: elemental spells The following skill was trained at one fifth the usual rate: whip The following skill was limited to basic proficiency: high heels The following skill was limited to skilled proficiency: elemental spells The following skill was limited to expert proficiency: matter spells The following skill became untrainable if you tried to train it too early: quarterstaff (turn 31) You had blown your chance of training the quarterstaff skill Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 49620 Monster spawn increase reached its maximum at turn 78006 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 213336 The monster class that cannot be genocided was jabberwock The monster class that was spawned more often: ant or other insect (freq bonus 12) The monster species that spawned more often: amnesia mimic (freq bonus 30) The monster species that spawned more often: voracious bug (freq bonus 26) The monster species that spawned more often: quantum colony (freq bonus 14) The monster species that spawned more often: Mira (freq bonus 16) The monster species that spawned more often: world's best soccer player (freq bonus 15) The monster species that spawned more often: plague poppy (freq bonus 14) The monster species that spawned more often: pidgey (freq bonus 26) The monster species that spawned more often: undead force patch (freq bonus 26) The monster species that spawned more often: Tomas (freq bonus 52) The monster species that spawned more often: irresistible force fungus (freq bonus 16) The monster species that spawned more often: great cuban singer (freq bonus 28) The monster species that spawned more often: Tomas (freq bonus 28) The monster species that spawned more often: hairy stalk (freq bonus 30) The monster species that spawned more often: topless nurse (freq bonus 28) The monster species that spawned more often: Yvonne (freq bonus 38) The monster species that spawned more often: Olog-hai berserker (freq bonus 17) The monster species that spawned more often: desert stalk (freq bonus 80) The monster species that spawned more often: dinosaur (freq bonus 36) The monster species that spawned more often: Larissa (freq bonus 28) The monster species that spawned more often: puma (freq bonus 26) The monster species that never randomly spawned: coral draconian The monster species that never randomly spawned: greater ice cattle The monster species that never randomly spawned: evasive heavy weapon dude The monster species that never randomly spawned: black dragon The monster species that never randomly spawned: low priest The monster species that never randomly spawned: Anna The monster species that never randomly spawned: aligned priest mummy The monster species that never randomly spawned: ECM nerve head The monster species that never randomly spawned: blemmye The monster species that never randomly spawned: insurmountable colony The RNG hath decreed that this item was never generated: war hammer ((null)) The RNG hath decreed that this item was never generated: proof weapon (YOU ARE DOOMED) The RNG hath decreed that this item was never generated: ya (bambuk o'q) The RNG hath decreed that this item was never generated: faerie floss rhing (zahari sachratmoq) The RNG hath decreed that this item was never generated: leather shoes ((null)) The RNG hath decreed that this item was never generated: mish-mish gaplar (scribbled) The RNG hath decreed that this item was never generated: water walking boots (o'rmon chizilmasin) The RNG hath decreed that this item was never generated: shield ((null)) The RNG hath decreed that this item was never generated: gauntlets (qo'lqop g'alati juftligi) The RNG hath decreed that this item was never generated: dropless stone (gray) The RNG hath decreed that this item was generated more often: chaos terrain (TIGHT SPANDEX SHIRT, freq bonus 85) The RNG hath decreed that this item was generated more often: hugging boot ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: in (beautiful, freq bonus 7) The RNG hath decreed that this item was generated more often: plasteel boots (oq chizilmasin, freq bonus 32) The RNG hath decreed that this item was generated more often: ko'rinmas (dark brown, freq bonus 36) The RNG hath decreed that this item was generated more often: amulet of disintegration resistance (hardrock, freq bonus 15) The RNG hath decreed that this item was generated more often: remove curse (PRATYAVAYAH, freq bonus 6) The RNG hath decreed that this item was generated more often: wooden harp (harb, freq bonus 32) The RNG hath decreed that this item was generated more often: steel-capped sandal ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: loadboulder (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: narigi vasvasa (detestable, freq bonus 13) The RNG hath decreed that this item was generated more often: bayiltici o'zini o'zi (trembling, freq bonus 5) The RNG hath decreed that this item was generated more often: create monster (maple, freq bonus 25) The RNG hath decreed that this item was generated more often: metal sling ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: falaj (shivering, freq bonus 10) The RNG hath decreed that this item was generated more often: unaffected candle (sham, freq bonus 10) The RNG hath decreed that this item was generated more often: cancellation (sparkly, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of ESP (circular, freq bonus 17) The RNG hath decreed that this item was generated more often: heavy chain ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: sehr bilaman (sky blue, freq bonus 21) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 100) The RNG hath decreed that this item was always generated cursed: fireball (octagonal) The RNG hath decreed that this item was always generated cursed: tasodifiy elementi qarshi (hot-cold) The RNG hath decreed that this item was always generated cursed: fur ((null)) The RNG hath decreed that this item was always generated cursed: whetstone (gray) The RNG hath decreed that this item was always generated cursed: antimagic stone (gray) The RNG hath decreed that this item was always generated cursed: lockout (WE WILL HURT YOU) The RNG hath decreed that this item was always generated cursed: yangilanishi (antique) The RNG hath decreed that this item was always generated cursed: robe of spell power (oq to'n) The RNG hath decreed that this item was always generated cursed: fedora ((null)) The RNG hath decreed that this item was always generated cursed: school uniform ((null)) The RNG hath decreed that this trap was always invisible: sleeping gas trap The RNG hath decreed that this trap was generated more often: bank trap (freq bonus 2) Next attribute increase check would have come at turn 954 Strength training was 17 Dexterity training was 11 Wisdom training was 10 Constitution training was 22 You were paralyzed (-1) You were prevented from having see invisible (0) You were prevented from having freezopathy (0) You had 1000 points of nutrition remaining You caused conflict You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Merlin, Salazar Slytherin and Lord Voldemort Your deity was Salazar Slytherin You could have safely prayed (0) You are dead (2nd time!) Spells known in the end Name Level Category Fail Memory a - o'lim nuridir 7 attack 99% 595% b - jozibasi hayvon 4 enchant 83% 295% c - kislota oqimi 4 matter 83% 295% d - o'tish 1 body 0% 101% Techniques known in the end Name Level Status world fall 3X LIMIT(0) recharge 3X LIMIT(0) blood ritual 3X LIMIT(0) appraisal 3 R LIMIT(0) phase door 3 R LIMIT(0) invoke deity 3 R LIMIT(0) raise zombies 3 O LIMIT(0) Discoveries Amulets amulet of hayot tejash (unexpected) Weapons chorak xodimlari (xodimlar) yomon xanjar (xom xanjar) Armor aks ettirish plash (jamoasi xavfsizlik plash) yomon rul (temir boshsuyagi idish) Scrolls scroll of davolash (LIELAIS KEIZARS IR LAUNUMS) scroll of sirli kuch (HITTING EVEN USED HAT MELO) scroll of bosqich eshik (FOO BAR) scroll of yagona identifikatsiya (STAT CANT DEBASE BY EN) scroll of qattiqlashishi (DEF STAND PROTECT THE ATTACK LOWED IS HARSH) scroll of teleportatsiya (SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT) scroll of qurol sehrlamoq (EUROVISION FARCE CONTEST) Spellbooks spellbook of o'lim nuridir (stinking) spellbook of jozibasi hayvon (hellish) spellbook of kislota oqimi (korean) spellbook of o'tish (multicolored) Potions potion of neft (distilled) Rings ring of mojaro (taaffeite) Wands wand of o'lim nuridir (trigonal) Venoms * ko'r zahar (zahari sachratmoq) * quyruq tikan (zahari sachratmoq) * maftun qiladigan xom ipak rishtasi (zahari sachratmoq) * kislota zahar (zahari sachratmoq) * segmentatsiyasi aybi zahar (zahari sachratmoq) Vanquished creatures a firefly 0 white blobs (1 created) a coyote 0 hobbit gentlemen (1 created) 0 homunculi (1 created) a kobold a hobgoblin a rabbit a wild rabbit a white centipede a grid bug 2 melee bugs a lichen 0 aggressive lichens (1 created) 0 mean stalks (1 created) 0 shriekers (1 created) 0 spore shriekers (1 created) a newt mummy a grid xorn 0 gnome zombies (1 created) 0 bretons (1 created) 0 shopkeepers (1 created) a newt a twen 25 creatures born. 15 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 2 times You eaten food with animal by-products 2 times You eaten meat 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 17 times You killed 14 monsters You read items or engraved 5 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (1 of 20) two-handed weapons [Unskilled] (max Expert) (5 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) searching [Unskilled] (max Expert) (2 of 20) spirituality [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (21 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (2 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Wizard) (20 of 160) matter spells [Basic] (max Master) (20 of 160) Goodbye Nirol the Death Eater... You died in The Dungeons of Doom on dungeon level 2 with 314 points, and 0 pieces of gold, after 511 moves. Killer: a guvala You were level 3 with a maximum of 42 hit points when you died. You reached the 59th place on the top 10000 list. No Points Name Hp [max] 1 517118 bugsniper-Ele-Dop-Fem-Law died in The Quest on level 18 [max 19]. Killed by a monster (air elemental), while praying unsuccessfully. - [136] 2 122443 Lorskel-Wil-Iro-Fem-Neu died in The Dungeons of Doom on level 8 [max 12]. Killed by a monster (invisible force stalker). - [136] 3 89219 Lorskel-Wil-Dro-Mal-Neu died in The Spider Caves on level 9 [max 12]. Killed by a monster (spider magus). - [81] 57 338 Nirol-Mys-Bre-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a monster (invisible Ms. Vergt, the shopkeeper). - [38] 58 320 Mekkis-Pok-Ang-Mal-Neu quit in The Gnomish Mines on level 3. 32 [32] *59 314 Nirol-Dea-Anc-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a guvala. - [42] 60 310 demonzero-Abu-Uni-Mal-Neu died in The Dungeons of Doom on level 2. Burned by molten lava. - [28] 61 283 hatham-Ice-Ame-Mal-Neu died in The Dungeons of Doom on level 1. Killed by an arrow. - [31]