Nirol, chaotic female phantom Transsylvanian ---------------------- ----- |....................| |...| |....................| --------- |...| |....................| ##|.......| |.>.| |....................| #,........| |...| -|-.------|---.------- #,|.......| |...| ------- ##,#,# ##,# #,|.......| |...| |<....| #,,,,% #,,# #,---.----- |...| |.....|## #,#### #,## #,# #,# |...| |.....-,#### -.-%-- #,# #,###,,# |.K.|## |..%.)|,,,,# |....| #,# ### #,,,##,# |...K,###|.....|###,###|....- -----|-----`######--------,##,# |...|@8,,%.....| #,,,,.....| |..........,,,,,,,...{...|,--|-- -----####------- #####------ |.........|,,,####|......|,|[..| |.........|##,,,,#|......|,|)%.| |.........| ####,#|......|,|.).| |.........| #,,-......-,|.).| ----------- ###|......|#|)..| -------- ----- [Nirol the Khmer-Speaking Transvestite] St12 Dx11 Co16 In5 Wi8 Ch13 TrsPhaFemCha S4011 Dlvl:2 $1 HP-2(90) Pw40(40) AC-7 Xp7/975 Wt212/1800 T1112 Latest messages The chemical wand turns to dust. The sergeant's banded mail deflects your attack. You hit the sergeant. The sergeant swings his long sword. The sergeant misses. # You miss the sergeant. You just miss the sergeant. The sergeant swings his long sword. The sergeant hits you! [-4 -> 33] The sergeant wields an auto shotgun {24}! The sergeant fires 3 shotgun shells! You deflect the 1st shotgun shell with your armor. You are hit by the 2nd shotgun shell! You hear the howling of the CwnAnnwn... [-27 -> 6] Warning: HP low! You are hit by the 3rd shotgun shell! You die... Your inventory Weapons a - a heavily cursed +5 block-heeled combat boot (weapon in hand) {5} b - the uncursed +0 silver saber named Grayswandir {12} h - 14 uncursed +0 ya {7} l - 7 uncursed +2 darts {4} m - 3 uncursed +0 orcish daggers {12} p - an uncursed +0 lance {75} q - an uncursed +1 two-handed sword {60} Armor i - an uncursed +0 elven cloak (being worn) {4} n - a cursed -1 pair of levitation boots {8} y - a heavily cursed +10 enchanted (of Team Nastytrap) pair of hippie heels (being worn) {5} Comestibles z - an uncursed cream pie {1} Scrolls c - 6 uncursed scrolls of healing {6} d - 4 uncursed scrolls of mana {4} e - 3 uncursed scrolls of phase door {3} f - 2 uncursed scrolls of standard id {1} g - an uncursed scroll of cure {1} r - an uncursed scroll of stinking cloud {1} Potions v - a blessed potion of monster detection {1} Rings s - a blessed +1 ring of gain intelligence {1} Tools j - an uncursed towel {1} Final attributes You were devoutly aligned Your alignment was 15 Your max alignment was 15 You carried 1 sins You could not have this property at all: slow digestion You could not have this property extrinsically: cold resistance You could not have this property intrinsically: manaleech Potion identification only worked 3 times out of 8 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 129 Monsters only dropped their musable items with 93% chance Monsters only dropped their equipment with 89% chance Scroll drop chance was reduced to 83% Ring drop chance was reduced to 80% Amulet drop chance was reduced to 58% Concealing monsters were spawned underneath items 89% of the time only The following skill could not be trained at all: two-handed sword The following skill was trained at half the usual rate: matter spells The following skill was trained at one fifth the usual rate: bare-handed combat The following skill was limited to basic proficiency: divination spells The following skill was limited to skilled proficiency: axe The following skill was limited to expert proficiency: enchantment spells The following skill became untrainable if you tried to train it too early: searching (turn 55) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 23433 Monster spawn increase reached its maximum at turn 92343 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1250384 The monster class that cannot be genocided was quantum mechanic or other scientist The monster class that was spawned more often: human or elf (freq bonus 24) The monster species that spawned more often: pwning tweaker (freq bonus 50) The monster species that spawned more often: crater spore (freq bonus 52) The monster species that spawned more often: giant pygmy blowdart (freq bonus 26) The monster species that spawned more often: special mold (freq bonus 27) The monster species that spawned more often: thestral (freq bonus 52) The monster species that spawned more often: Verena's stiletto sandal (freq bonus 25) The monster species that spawned more often: power drake (freq bonus 32) The monster species that spawned more often: hidden lizard (freq bonus 29) The monster species that spawned more often: flintfish (freq bonus 25) The monster species that spawned more often: sentient mochi (freq bonus 33) The monster species that spawned more often: sabre-toothed cat (freq bonus 26) The monster species that spawned more often: vampire mage (freq bonus 27) The monster species that spawned more often: northern shin smasher (freq bonus 58) The monster species that spawned more often: noxious growth (freq bonus 64) The monster species that spawned more often: disenchanter worm mass (freq bonus 34) The monster species that spawned more often: young water dragon (freq bonus 28) The monster species that spawned more often: black piercer (freq bonus 27) The monster species that spawned more often: werevortex (freq bonus 104) The monster species that spawned more often: real aether hound (freq bonus 25) The monster species that spawned more often: nether worm mass (freq bonus 27) The monster species that never randomly spawned: crypt wight The monster species that never randomly spawned: lightning child The monster species that never randomly spawned: thick vrock The monster species that never randomly spawned: red-hot draconian The monster species that never randomly spawned: critically injured jedi The monster species that never randomly spawned: Walter The monster species that never randomly spawned: speedrubber The monster species that never randomly spawned: fake warp fungus The monster species that never randomly spawned: shifting sand wall The monster species that never randomly spawned: nine-headed hydra The RNG hath decreed that this item was never generated: shuriken (throwing star) The RNG hath decreed that this item was never generated: dwarvish battle-axe (beaked axe) The RNG hath decreed that this item was never generated: natural candle (candle) The RNG hath decreed that this item was never generated: magic mapping (shapeless) The RNG hath decreed that this item was never generated: robe of specialty (brown robe) The RNG hath decreed that this item was never generated: disgusting chain ((null)) The RNG hath decreed that this item was never generated: cloak of outright evilness (chinese cloak) The RNG hath decreed that this item was never generated: vermin swatter ((null)) The RNG hath decreed that this item was never generated: yellow spell stone (gray) The RNG hath decreed that this item was never generated: shoulder rings (strange rings) The RNG hath decreed that this item was generated more often: cure (SPARKLING EDWARD CULLEN, freq bonus 3) The RNG hath decreed that this item was generated more often: plain dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: beautiful shirt ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: operation cloak (nurse cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: confusion resistance (signet, freq bonus 11) The RNG hath decreed that this item was generated more often: anti caster cloak (second-hand cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: bad effect (pebble, freq bonus 29) The RNG hath decreed that this item was generated more often: silver gauntlets (even pair of gloves, freq bonus 13) The RNG hath decreed that this item was generated more often: stone of intrinsic loss (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: whispering helmet (spired helmet, freq bonus 29) The RNG hath decreed that this item was generated more often: sapphire dragon scale mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: frilled apron (apron, freq bonus 9) The RNG hath decreed that this item was generated more often: highlevel stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: bean ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: group summoning (I R TEH UBER PWNZ0R, freq bonus 6) The RNG hath decreed that this item was generated more often: morion (black, freq bonus 6) The RNG hath decreed that this item was generated more often: psybeam (psionic, freq bonus 9) The RNG hath decreed that this item was generated more often: sapphire (blue, freq bonus 10) The RNG hath decreed that this item was generated more often: blood (blood-red, freq bonus 6) The RNG hath decreed that this item was generated more often: orcish ring mail (crude ring mail, freq bonus 16) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 39) The RNG hath decreed that this item was always generated cursed: apophyllite (teal) The RNG hath decreed that this item was always generated cursed: measurer ((null)) The RNG hath decreed that this item was always generated cursed: cloak of magic resistance (ornamental cope) The RNG hath decreed that this item was always generated cursed: jasper (red) The RNG hath decreed that this item was always generated cursed: quiz stone (gray) The RNG hath decreed that this item was always generated cursed: tooth of an algolian suntiger (very sharp tooth) The RNG hath decreed that this item was always generated cursed: heavy shield ((null)) The RNG hath decreed that this item was always generated cursed: Hacker's Food ((null)) The RNG hath decreed that this item was always generated cursed: fire boots (hot boots) The RNG hath decreed that this item was always generated cursed: warping (zone-specific) The RNG hath decreed that this trap was always invisible: rmb loss trap The RNG hath decreed that this trap was generated more often: trap of walls (freq bonus 1) Next attribute increase check would have come at turn 1183 Strength training was 34 Dexterity training was 32 Wisdom training was 7 Constitution training was 11 You were cold resistant You were sleep resistant You were poison resistant You were level-drain resistant You were immune to sickness You resisted hallucinations You had the following problem: Monster types that used to be rare were common. (0) You had the following problem: Monsters became stronger if many of their species had been generated already. (16777216) You were prevented from having slow digestion (0) You had 2418 points of nutrition remaining You were stealthy You could survive without air You were wielding two weapons at once Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Deep Thought, Melissa and Marie Your deity was Marie You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status attire charm 7X LIMIT(2159) appraisal 7 R LIMIT(0) phase door 7 R LIMIT(1471) invoke deity 7 R LIMIT(0) Discoveries Weapons ya (bamboo arrow) orcish dagger (crude dagger) Armor hippie heels (red overknees) elven cloak (faded pall) levitation boots (roman sandals) Scrolls scroll of healing (YKEN PACK) scroll of mana (PATENT PENDING) scroll of phase door (LIFE RESTORATION) scroll of standard id (IDE BY 0) scroll of cure (VE FORBRYDERNE) scroll of summon boss (MKMNFST) scroll of stinking cloud (VITIO PUS RO) Potions potion of object detection (soapy) potion of monster detection (sizzling) Rings ring of gain intelligence (lighting) Gems worthless piece of white glass (white) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a killer bee a red blob a jackal an egodretch a weapon imp a large kobold a special kobold lord a little leprechaun a leprechaun a petit mimic 2 demimondaines Amandine (0 times) a mega goblin a porter rock piercer 2 little wild pigs a papier-mache cow 0 rothes (2 created) a serious rat a larva a lichen a colony lichen 0 yellow patches (1 created) a yellow warp patch 0 mean patches (1 created) a green warp patch a red colony a red force fungus a pale patch a normal gnome a kestrel 2 Keystone Kops (5 created) a Keystone Detective (2 created) a Kop Lieutenant (3 created) 0 Uniform Lieutenants (1 created) a Policeman Lieutenant 0 Detective Kaptains (1 created) 0 Kop Kchieves (1 created) a rattlesnake a singing happy drunk a busy-looking merchant a mean-looking mercenary a battle scarred ronin (2 created) a cross-eyed mage an agent of the black market 0 furries (1 created) an albae an incantifier a werelichen 0 vile lancers (1 created) 0 rogue hirelings (1 created) 0 little boys (1 created) 0 pupils (1 created) a sand lancer 0 shopkeepers (1 created) 0 sergeants (1 created) 0 twens (1 created) 0 iguanas (1 created) a novice light wall a crude turret 70 creatures born. 46 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You eaten 2 times You eaten food with animal by-products 6 times You eaten meat 6 times You were an atheist You never prayed to the gods You hit with a wielded weapon 49 times You killed 35 monsters You read items or engraved 5 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (2 of 20) high heels [Basic] (max Grand Master) (26 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (5 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (36 of 160) two-weapon combat [Unskilled] (max Expert) (10 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Legendary) (65 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) Goodbye Nirol the Transsylvanian... You died in The Dungeons of Doom on dungeon level 2 with 4010 points, and 0 pieces of gold, after 1112 moves. Killer: a shotgun shell You were level 7 with a maximum of 90 hit points when you died. You reached the 18th place on the top 10000 list. No Points Name Hp [max] 1 517118 bugsniper-Ele-Dop-Fem-Law died in The Quest on level 18 [max 19]. Killed by a monster (air elemental), while praying unsuccessfully. - [136] 2 122443 Lorskel-Wil-Iro-Fem-Neu died in The Dungeons of Doom on level 8 [max 12]. Killed by a monster (invisible force stalker). - [136] 3 89219 Lorskel-Wil-Dro-Mal-Neu died in The Spider Caves on level 9 [max 12]. Killed by a monster (spider magus). - [81] 16 8301 Crawlhydra-Brd-Lyc-Mal-Law was poisoned in The Dungeons of Doom on level 7. Poisoned by a gray force fungus. 47 [98] 17 5566 bugsniper-Ele-Dop-Mal-Law turned to stone in The Dungeons of Doom on level 3 [max 4]. Petrified by an orc-captain. 73 [74] *18 4010 Nirol-Trs-Pha-Fem-Cha died in The Dungeons of Doom on level 2 [max 3]. Killed by a shotgun shell. - [90] 19 3306 demonzero-Tra-Sok-Mal-Law died in The Gnomish Mines on level 5. Killed by a bolt of lightning. - [62] 20 3108 bugsniper-Ele-Dop-Mal-Law died in The Gnomish Mines on level 3. Killed by a monster (gourmand ogre). - [59]