Nirol, lawful female deep elven Intel Scribe ----.- |....|#####,,,################ |<...-,,,,,,,,,,,,,^,,,,@B,,,B |....|####################,BBB B B k |...#| |....| ------ [Nirol the Red Robe] St4 Dx9 Co7 In17 Wi8 Ch4 ScrDeeFemLaw S215 Dlvl:2 $29 HP0(26) Pw32(32) AC9 Xp2/34 Wt35/700 T731 Latest messages The flup bat bites you! [-3 -> 1] Warning: HP low! The flup bat misses. The flup bat Undead misses. What do you want to read? [b-eh-lqr or ?*] As you read the scroll, it disappears. You feel healthier! The flup bat bites you! [-2 -> 22] The flup bat Undead bites you! [-6 -> 16] The flup bat just misses! The flup bat Undead bites you! [-5 -> 11] The flup bat Undead bites you! [-6 -> 5] Warning: HP low! The flup bat Undead bites you! You die... Your inventory Weapons f - an uncursed +2 dagger (weapon in hand) {4} Armor g - an uncursed +0 cloak of displacement (being worn) {4} Comestibles m - an uncursed fortune cookie {1} Scrolls b - a blessed scroll of punishment {1} c - an uncursed scroll of teleportation {1} d - an uncursed scroll of identify {1} e - 5 uncursed scrolls of blank paper {5} h - 4 uncursed scrolls of healing {2} i - 5 uncursed scrolls of mana {5} j - 3 uncursed scrolls of phase door {3} k - 2 uncursed scrolls of standard id {2} l - an uncursed scroll of cure {1} q - an uncursed scroll of remove curse {1} Potions p - a blessed potion of gain energy {1} Rings r - an uncursed ring of stealth {1} Tools a - an uncursed magic marker (0:91) {1} o - an uncursed blindfold {1} Final attributes You were devoutly aligned Your alignment was 17 Your max alignment was 20 You carried 0 sins You could not have this property at all: telepathy You could not have this property extrinsically: telepathy You could not have this property intrinsically: slow digestion Scroll identification only worked 100 times out of 152 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 5 Spellbook identification only worked 2 times out of 10 Monsters only dropped their musable items with 66% chance Monsters only dropped their equipment with 99% chance Scroll drop chance was reduced to 94% Musable item generation frequency was reduced by 29% Amulet drop chance was reduced to 38% Concealing monsters were spawned underneath items 78% of the time only The following skill could not be trained at all: elemental spells The following skill was trained at half the usual rate: healing spells The following skill was trained at one fifth the usual rate: javelin The following skill was limited to basic proficiency: protection spells The following skill was limited to skilled proficiency: riding The following skill was limited to expert proficiency: general combat The following skill became untrainable if you tried to train it too early: occult spells (turn 1) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 90470 Monster spawn increase reached its maximum at turn 101713 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 339750 The monster class that cannot be genocided was mummy The monster class that was spawned more often: jabberwock (freq bonus 2) The monster species that spawned more often: nothing checker who is confused (freq bonus 12) The monster species that spawned more often: Warder Lieutenant (freq bonus 7) The monster species that spawned more often: colorful patch (freq bonus 3) The monster species that spawned more often: friendly adventurer (freq bonus 7) The monster species that spawned more often: stalker girl (freq bonus 4) The monster species that spawned more often: shounan funamushi (freq bonus 5) The monster species that spawned more often: druid (freq bonus 4) The monster species that spawned more often: gnome badass (freq bonus 8) The monster species that spawned more often: jora hawk (freq bonus 4) The monster species that spawned more often: itchies (freq bonus 6) The monster species that spawned more often: nymph queen (freq bonus 4) The monster species that spawned more often: undead mystic (freq bonus 18) The monster species that spawned more often: Mailie's beguiling sneaker (freq bonus 5) The monster species that spawned more often: Caro (freq bonus 10) The monster species that spawned more often: bloodseeker (freq bonus 5) The monster species that spawned more often: master robot (freq bonus 8) The monster species that spawned more often: ogre ego lord (freq bonus 4) The monster species that spawned more often: Aballino (freq bonus 16) The monster species that spawned more often: dream force fungus (freq bonus 5) The monster species that spawned more often: snow vortex (freq bonus 6) The monster species that never randomly spawned: thick jumping jellyfish The monster species that never randomly spawned: pupurin The monster species that never randomly spawned: ebony mushroom The monster species that never randomly spawned: emperor lich The monster species that never randomly spawned: secluded fungus The monster species that never randomly spawned: burning wall The monster species that never randomly spawned: onanocter 6f The monster species that never randomly spawned: weretroll The monster species that never randomly spawned: avada kedavra snake The monster species that never randomly spawned: fierce battlehorse The RNG hath decreed that this item was never generated: glass chain ((null)) The RNG hath decreed that this item was never generated: corrosion (heavy metal) The RNG hath decreed that this item was never generated: time (ticking) The RNG hath decreed that this item was never generated: paranoia helmet (anti-government helmet) The RNG hath decreed that this item was never generated: glaive (single-edged polearm) The RNG hath decreed that this item was never generated: no effect (fallen) The RNG hath decreed that this item was never generated: helm of underwater action (scuba helmet) The RNG hath decreed that this item was never generated: sneakers (turning shoes) The RNG hath decreed that this item was never generated: striking (ebony) The RNG hath decreed that this item was never generated: bad effect (pebble) The RNG hath decreed that this item was generated more often: rotating chain ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: corpse ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: leather gloves (old gloves, freq bonus 55) The RNG hath decreed that this item was generated more often: helm of speed (cone-shaped helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of quadruple attack (signet, freq bonus 4) The RNG hath decreed that this item was generated more often: level stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: grenade launcher ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: sleep (I AM SO FUCKING TIRED, freq bonus 25) The RNG hath decreed that this item was generated more often: bishop stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: stone of misfiring (gray, freq bonus 151) The RNG hath decreed that this item was generated more often: cyan stone (teal, freq bonus 6) The RNG hath decreed that this item was generated more often: endure cold (deep, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of freedom (angband cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: submachine gun ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS, freq bonus 8) The RNG hath decreed that this item was generated more often: water bolt (accusory, freq bonus 5) The RNG hath decreed that this item was generated more often: metal sling ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: elven broadsword (runed broadsword, freq bonus 8) The RNG hath decreed that this item was generated more often: unidentify stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of quenching (asbestos cloak, freq bonus 9) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 93) The RNG hath decreed that this item was always generated cursed: white dragon scale shield (white dragonhide shield) The RNG hath decreed that this item was always generated cursed: suguhanoken ((null)) The RNG hath decreed that this item was always generated cursed: restore ability (light brown) The RNG hath decreed that this item was always generated cursed: laser swatter ((null)) The RNG hath decreed that this item was always generated cursed: mill pail ((null)) The RNG hath decreed that this item was always generated cursed: sado maso gloves (grey-shaded gloves) The RNG hath decreed that this item was always generated cursed: manastone (gray) The RNG hath decreed that this item was always generated cursed: shield of mobility (slippery shield) The RNG hath decreed that this item was always generated cursed: light (cloth) The RNG hath decreed that this item was always generated cursed: trap creation (weird) The RNG hath decreed that this trap was always invisible: petrification trap The RNG hath decreed that this trap was generated more often: freezing trap (freq bonus 5) Next attribute increase check would have come at turn 6851 Strength training was 1 Dexterity training was 11 Wisdom training was 4 Constitution training was 22 You were fire resistant You were shock resistant You were prevented from having telepathy (0) You saw invisible You had infravision You had 723 points of nutrition remaining You were displaced Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Bowditch, Peabody and Rothchild Your deity was Bowditch You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) Discoveries Armor cloak of displacement (metal cloak) Scrolls scroll of punishment (VI OWNS EMACS) scroll of teleportation (MOVE RISED SLOW) scroll of identify (YET ANOTHER SCROLL LABEL) scroll of blank paper (unlabeled) scroll of healing (SHUOHUA KAI LI) scroll of mana (OXHE SRIAN) scroll of phase door (AMAZING AFRO HEAD RUSH ATTACK) scroll of standard id (FOLDING WING ATLITUDE VERY DAMAGE USED) scroll of cure (REQUICO SIDES) scroll of remove curse (EATING CATS IN ELONA SHOULD INCREASE YOUR KARMA RATHER THAN DECREASE IT) Potions potion of gain energy (vapor) Rings ring of stealth (elysium) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 3 pack jackals an evasive fox 0 little dogs (1 created) 0 large kobolds (1 created) 0 petit mimics (1 created) a goblin 2 sewer rats 0 evasive sewer rats (1 created) 0 visor sewer rats (1 created) 0 quill rats (1 created) 0 flup bats (12 created) 0 tiny pseudodragons (7 created) 0 baby gray dragons (1 created) an ungenomold a clockwork dwarf 0 barrow wights (4 created) 0 hidden barrow wights (1 created) 0 damneds (1 created) 0 kobold zombies (1 created) 0 battle scarred ronins (1 created) 0 karate scrubs (1 created) 0 bad item masters (2 created) 0 shopkeepers (1 created) 3 newts (4 created) a twen a novice medium wall 53 creatures born. 14 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 17 times You killed 12 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (1 of 20) spirituality [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (38 of 160) firearms [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) Goodbye Nirol the Intel Scribe... You died in The Dungeons of Doom on dungeon level 2 with 213 points, and 29 pieces of gold, after 731 moves. Killer: a monster (flup bat) You were level 2 with a maximum of 26 hit points when you died. You reached the 15th place on the top 10000 list. No Points Name Hp [max] 1 30724 Elronnd-Wiz-Rod-Fem-Cha quit in The Dungeons of Doom on level 9. 129 [129] 2 19297 Lorskel-Wil-Vam-Mal-Neu died in The Gnomish Mines on level 11. Killed by a monster (priestess of Moloch). - [87] 3 17052 bugsniper-Ele-Dop-Mal-Cha died in The Dungeons of Doom on level 4. Drowned in a pool of water by an electric eel. 55 [93] 13 338 Nirol-Mys-Bre-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a monster (invisible Ms. Vergt, the shopkeeper). - [38] 14 280 Nirol-Jed-Sen-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a crossbow bolt. - [31] *15 213 Nirol-Scr-Dee-Fem-Law died in The Dungeons of Doom on level 2. Killed by a monster (flup bat). - [26] 16 189 Crawlhydra-Elm-Oct-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a monster (eastern moon rabbit). - [16] 17 174 BSOD2-Gee-Kha-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a monster (small turret). - [30]