Nirol, neutral female senser Jedi #####----- #,,,,....| -------- ##,###|...| |......|## ##,,# |...|## |.......,# #,`## |....,# |......|,# #,## -----,# #------.-,# #,# #,# #,,,,,,,#,# --[ --###,# #,---|--#####,# |ccCC.cC)@,,# #,|....| #,# --------.------ |CCccCc ##### #,.....| #,# |.............| ---cc - ##|....| #,# ,,|.............| | ------ #,# #%,.......<......| ###,# #,#--------------- #,,,# #,# #,----------,# #,..........,# ##|........|## ---------- [Nirol the Padawan] St11 Dx5 Co14 In6 Wi7 Ch4 JedSenFemNeu+WUD S281 Dlvl:2 *15 HP-9(31) Pw16(16) AC12 Xp3/54 Wt550/1200 T835 Leg Latest messages TUR CYNVAF PRAGNHE ZVFFRF. (2x) TUR CYNVAF PRAGNHE FUBBGF N PEBFFOBJ OBYG! TUR PEBFFOBJ OBYG ZVFFRF GUR GHEXRL. TUR PEBFFOBJ OBYG ZVFFRF GUR CYNVAF PRAGNHE. TUR PEBFFOBJ OBYG ZVFFRF GUR ZVAV PUVPXNGEVPR. TUR PEBFFOBJ OBYG UVGF GUR CYNVAF PRAGNHE! TUR CYNVAF PRAGNHE JVRYQF N PEBFFOBJ {20}! TUR CYNVAF PRAGNHE FUBBGF N PEBFFOBJ OBYG! TUR PEBFFOBJ OBYG UVGF GUR ZVAV PUVPXNGEVPR! TUR ZVAV PUVPXNGEVPR VF XVYYRQ! TUR CYNVAF PRAGNHE FUBBGF N PEBFFOBJ OBYG! YBH NER UVG OL N PEBFFOBJ OBYG! [-8 -> 8] TUR CYNVAF PRAGNHE ZVFFRF. TUR CYNVAF PRAGNHE FUBBGF N PEBFFOBJ OBYG! TUR PEBFFOBJ OBYG ZVFFRF GUR URNYGUL CYNVAF PRAGNHE. TUR PEBFFOBJ OBYG ZVFFRF GUR PUVPX. TUR PEBFFOBJ OBYG ZVFFRF GUR CYNVAF PRAGNHE. (2x) YBH NER UVG OL N PEBFFOBJ OBYG! YBH QVR... Your inventory Weapons j - an uncursed -1 knout {7} Armor a - an uncursed +0 pair of leather gloves {4} Scrolls d - 3 uncursed scrolls of healing {2} e - 4 uncursed scrolls of mana {4} f - 3 uncursed scrolls of phase door {3} g - 2 uncursed scrolls of standard id {2} Spellbooks i - an uncursed spellbook of jumping (0:3) {1} Tools b - an uncursed +1 blue lightsaber (lit) (weapon in hand) {24} c - an uncursed blindfold {1} l - a cursed tin opener {1} m - an uncursed large box {501} Contents of the large box: an uncursed lemon {1} Final attributes You have transgressed Your alignment was -10 Your max alignment was 13 You carried 1 sins You could not have this property at all: stealth You could not have this property extrinsically: half physical damage You could not have this property intrinsically: searching Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 17 Gem identification only worked 100 times out of 346 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 88% chance Monsters only dropped their equipment with 31% chance Scroll drop chance was reduced to 93% Wand drop chance was reduced to 94% Potion drop chance was reduced to 92% Concealing monsters were spawned underneath items 84% of the time only Monster death drops spawned with only 92% chance The following skill could not be trained at all: chaos spells The following skill was trained at half the usual rate: two-handed sword The following skill was trained at one fifth the usual rate: general combat The following skill was limited to basic proficiency: enchantment spells The following skill was limited to skilled proficiency: enchantment spells The following skill was limited to expert proficiency: morning star The following skill became untrainable if you tried to train it too early: matter spells (turn 2) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 21330 Monster spawn increase reached its maximum at turn 39060 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 5208744 The monster class that cannot be genocided was ant or other insect The monster class that was spawned more often: piece of food (freq bonus 1) The monster species that spawned more often: graduate (freq bonus 3) The monster species that spawned more often: bomb-carrying ornithopter automaton (freq bonus 8) The monster species that spawned more often: stout gelatinous cube (freq bonus 6) The monster species that spawned more often: crunchy warp patch (freq bonus 4) The monster species that spawned more often: pustulent fungus (freq bonus 28) The monster species that spawned more often: Merry Luis (freq bonus 2) The monster species that spawned more often: large snake (freq bonus 8) The monster species that spawned more often: venom colony lichen (freq bonus 3) The monster species that spawned more often: oyaji (freq bonus 3) The monster species that spawned more often: mega cockroach (freq bonus 3) The monster species that spawned more often: devious kraken (freq bonus 6) The monster species that spawned more often: Revier (freq bonus 4) The monster species that spawned more often: lady freeze (freq bonus 12) The monster species that spawned more often: ice nymph (freq bonus 10) The monster species that spawned more often: COM-TO-COM 3 (freq bonus 2) The monster species that spawned more often: Astaphaios (freq bonus 6) The monster species that spawned more often: fire lich (freq bonus 6) The monster species that spawned more often: night naga hatchling (freq bonus 2) The monster species that spawned more often: wheater (freq bonus 7) The monster species that spawned more often: elder thing (freq bonus 16) The monster species that never randomly spawned: giant fire termite The monster species that never randomly spawned: hell temptress The monster species that never randomly spawned: wallaroo The monster species that never randomly spawned: white force fungus The monster species that never randomly spawned: artist The monster species that never randomly spawned: soft patch The monster species that never randomly spawned: fliction trove The monster species that never randomly spawned: clear mewlip The monster species that never randomly spawned: gengar The monster species that never randomly spawned: nalfeshnee The RNG hath decreed that this item was never generated: worthless piece of green glass (green) The RNG hath decreed that this item was never generated: high-elven warsword (runed curved sword) The RNG hath decreed that this item was never generated: turn limit stone (gray) The RNG hath decreed that this item was never generated: time stop (continued) The RNG hath decreed that this item was never generated: robe (red robe) The RNG hath decreed that this item was never generated: antenna ((null)) The RNG hath decreed that this item was never generated: acid sphere (corroded) The RNG hath decreed that this item was never generated: katyusha (headpiece) The RNG hath decreed that this item was never generated: droven short sword (obsidian short sword) The RNG hath decreed that this item was never generated: devil star ((null)) The RNG hath decreed that this item was generated more often: stone dragon scale shield (stone dragonhide shield, freq bonus 3) The RNG hath decreed that this item was generated more often: plasteel armor ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: peridot (radiant, freq bonus 13) The RNG hath decreed that this item was generated more often: huge club ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: helm of steel (steel helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: orcish spear (crude spear, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of infinity (splashed, freq bonus 20) The RNG hath decreed that this item was generated more often: menu bug stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: gauntlets of fumbling (padded gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: school uniform ((null), freq bonus 77) The RNG hath decreed that this item was generated more often: iron prison (convicted, freq bonus 9) The RNG hath decreed that this item was generated more often: healthstone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: grow trees (mossy, freq bonus 7) The RNG hath decreed that this item was generated more often: anti-curse boots (winter stilettos, freq bonus 12) The RNG hath decreed that this item was generated more often: sapphire (blue, freq bonus 16) The RNG hath decreed that this item was generated more often: worthless piece of pink glass (pink, freq bonus 13) The RNG hath decreed that this item was generated more often: traffic light ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: cure serious wounds (cacao, freq bonus 9) The RNG hath decreed that this item was generated more often: unwieldy gloves (graffiti gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: silk spear ((null), freq bonus 11) The RNG hath decreed that this item was always generated cursed: good night (wish parser) The RNG hath decreed that this item was always generated cursed: gain corruption (wrath) The RNG hath decreed that this item was always generated cursed: instant amnesia (HAKUNA MATATA) The RNG hath decreed that this item was always generated cursed: flying boots (battle boots) The RNG hath decreed that this item was always generated cursed: elven mithril-coat ((null)) The RNG hath decreed that this item was always generated cursed: red double lightsaber (double lightsaber) The RNG hath decreed that this item was always generated cursed: sailor blouse ((null)) The RNG hath decreed that this item was always generated cursed: broom ((null)) The RNG hath decreed that this item was always generated cursed: diarrhea (eyefloating) The RNG hath decreed that this item was always generated cursed: dwarvish battle-axe (beaked axe) The RNG hath decreed that this trap was always invisible: item teleporter The RNG hath decreed that this trap was generated more often: pit (freq bonus 2) Next attribute increase check would have come at turn 1380 Strength training was 9 Dexterity training was -12 Wisdom training was 2 Constitution training was 21 You were level-drain resistant You had the following problem: A rot13 cypher had been activated for lowercase letters. (0) You had the following problem: Monsters always spawned with egotypes. (0) You were not going to see traps (0) You were prevented from having stealth (0) You were prevented from having half physical damage (0) You had wounded legs (36) You were telepathic You had 1656 points of nutrition remaining You aggravated monsters You were a weregridbug You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Force You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - jumping 1 body 16% 97% Techniques known in the end Name Level Status jedi jump 3X LIMIT(0) appraisal 3 R LIMIT(0) phase door 3 R LIMIT(0) invoke deity 3 R LIMIT(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * robe (pink robe) * leather gloves (polnish gloves) * bodyglove (tight black clothes) * plugsuit stone (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (radio helmet) * sedge hat (gray helmet) * skullcap (spinning helmet) * flack helmet (aluminium helmet) * crystal helm (RNG helmet) * mining helm (round helmet) * field helm (plumed helmet) * helm of safeguard (meteoric helmet) * war hat (weeping helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (runic gloves) * gauntlets of plugsuit (racer gloves) * commander gloves (tightly fitting gloves) * field gloves (clumsy gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (stroking boots) * field boots (sputa boots) * boots of safeguard (buckled boots) Scrolls scroll of healing (IK WIL JE SNIPER GEWEER MET MUNITIE) scroll of mana (SECTUM SEMPRA) scroll of phase door (HIGH RATE LOWER VOLTAGE IS LOW) scroll of standard id (SLARSHING SHARP A LEAVE AT KEY) scroll of cure (ZELGO MER) Spellbooks spellbook of jumping (defiled) Potions potion of paralysis (roast mate) potion called ??? (milky) Tools blue lightsaber (lightsaber) large box (wooden box) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a mini chickatrice (5 created) 0 cocks (1 created) 0 chicks (1 created) 0 turkey chicks (2 created) 0 turkeys (1 created) 0 small chickatrices (1 created) 0 cockatrices (1 created) 0 little dogs (1 created) a kobold an aqua kobold 0 petit mimics (1 created) 2 little pigs 0 papier-mache cows (1 created) a visor sewer rat a baby metroid a flying moyatto ball 0 grid bugs (1 created) 0 thrushes (1 created) 0 plains centaurs (8 created) 0 healthy plains centaurs (3 created) 0 humanoid centaurs (1 created) 0 forest centaurs (1 created) 0 lichens (1 created) 0 porter lichens (1 created) 0 spore lichens (1 created) 0 bretons (1 created) an immunizer (2 created) 0 poisoners (1 created) a weregridbug 0 shopkeepers (1 created) a normal frog a novice light wall (2 created) a novice medium wall 0 small turrets (1 created) a health trove 52 creatures born. 14 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 2 times You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 11 times You killed 11 monsters You read items or engraved 8 times You never genocided any monsters You never polymorphed an object You changed form 1 time You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (1 of 20) spirituality [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (31 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (22 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Nirol the Jedi... You died in The Dungeons of Doom on dungeon level 2 with 280 points, and 15 pieces of gold, after 835 moves. Killer: a crossbow bolt You were level 3 with a maximum of 31 hit points when you died. You made the top ten list! No Points Name Hp [max] 1 30724 Elronnd-Wiz-Rod-Fem-Cha quit in The Dungeons of Doom on level 9. 129 [129] 2 19297 Lorskel-Wil-Vam-Mal-Neu died in The Gnomish Mines on level 11. Killed by a monster (priestess of Moloch). - [87] 3 17052 bugsniper-Ele-Dop-Mal-Cha died in The Dungeons of Doom on level 4. Drowned in a pool of water by an electric eel. 55 [93] 7 2260 Crawlhydra-Rog-Kha-Mal-Neu died in The Gnomish Mines on level 5. Killed by a monster (whale). - [67] 8 1826 Nirol-Und-Moo-Fem-Law died in The Dungeons of Doom on level 3 [max 5]. Killed by a monster (invisible Ms. Yildizeli, the shopkeeper). - [77] * 9 280 Nirol-Jed-Sen-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a crossbow bolt. - [31] 10 189 Crawlhydra-Elm-Oct-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a monster (eastern moon rabbit). - [16] 11 174 BSOD2-Gee-Kha-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a monster (small turret). - [30]