Nirol, neutral male bastard Camperstriker #--------------## s@..f.........-,## #|............|,,,, |...{........|,#,###--------- - ------.-----.-,##,,,*.........| #########|.........| ......| -- ---- [Nirol the Aimbot User] St9 Dx6 Co8 In11 Wi7 Ch8 CamBasMalNeu S235 Dlvl:4 $9 HP0(14) Pw4(9) AC11 Xp1/19 Wt186/950 T190 Latest messages The thick jackal bites you! [-1 -> 6] Unknown command ' '. You miss the thick jackal. The thick jackal bites you! [-2 -> 4] Unknown command ' '. The thick jackal misses. The thick jackal bites you! [-1 -> 3] The shocking sphere explodes! The kitten eats a thick jackal corpse {300}. In what direction? [hykulnjb><] The door opens. The land spider bites you! [-1 -> 2] Warning: HP low! You miss the land spider. The land spider bites you! You die... Your inventory Weapons a - a cursed -1 dagger (weapon in hand) {4} c - a blessed +1 quarterstaff (alternate weapon; not wielded) {16} Armor b - a heavily cursed -2 leather armor (being worn) {60} d - an uncursed +0 studded leather armor {80} Comestibles e - 2 uncursed food rations {2} Scrolls g - an uncursed scroll of destroy armor {1} m - 5 uncursed scrolls of healing {5} n - 4 uncursed scrolls of mana {4} o - 4 uncursed scrolls of phase door {4} p - 2 uncursed scrolls of standard id {2} q - an uncursed scroll of cure {1} s - a heavily cursed scroll of teleportation called level tel {1} Spellbooks j - a blessed spellbook of shocking sphere (0:3) {1} k - a blessed spellbook of lightning (0:3) {1} Potions f - an uncursed potion of radium {1} Rings i - an uncursed +1 ring of adornment (on left hand) {1} Wands h - an uncursed wand of lightning (0:5) {1} Tools l - an uncursed blindfold {1} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 13 You carried 0 sins You could not have this property at all: displacement You could nothave this property extrinsically: stoned chilling You could not have this property intrinsically: cold resistance Scroll identification only worked 100 times out of 142 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 206 Monsters only dropped their musable items with 82% chance Scroll drop chance was reduced to 73% Ring drop chance was reduced to 67% Wand drop chance was reduced to 92% Amulet drop chance was reduced to 83% Potion drop chance was reduced to 94% Concealing monsters were spawned underneath items 60% of the time only Monster death drops spawned with only 93% chance The following skill could not be trained at all: occult spells The following skill was trained at half the usual rate: bare-handed combat The following skill was trained at one fifth the usual rate: attack spells The following skill was limited to basic proficiency: flail The following skill was limited to skilled proficiency: enchantment spells The following skill was limited to expert proficiency: lance The following skill became untrainable if you tried to train it too early: polymorphing (turn 18) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 38621 Monster spawn increase reached its maximum at turn 74226 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 241822 The monster class that cannot be genocided was xorn The monster class that was spawned more often: jelly (freq bonus 1) The monster species that spawned more often: dread (freq bonus 12) The monster species that spawned more often: stone statue (freq bonus 2) The monster species that spawned more often: high mold (freq bonus 10) The monster species that spawned more often: steam-powered rocket sentry (freq bonus 32) The monster species that spawned more often: gaunt soul (freq bonus 4) The monster species that spawned more often: PHIX (freq bonus 4) The monster species that spawned more often: margoyle (freq bonus 3) The monster species that spawned more often: decayed fungus (freq bonus 6) The monster species that spawned more often: hippogriff (freq bonus 2) The monster species that spawned more often: rusalka (freq bonus 2) The monster species that spawned more often: Lich, the Fiend of Earth (freq bonus 3) The monster species that spawned more often: novel force fungus (freq bonus 3) The monster species that spawned more often: petty sweet woman (freq bonus 4) The monster species that spawned more often: hungry fungus (freq bonus 12) The monster species that spawned more often: undead devilfish (freq bonus 4) The monster species that spawned more often: porting trove (freq bonus 3) The monster species that spawned more often: Vera's ice-cold sneaker (freq bonus 4) The monster species that spawned more often: evil bird (freq bonus 6) The monster species that spawned more often: gore fungus (freq bonus 20) The monster species that spawned more often: Michael (freq bonus 20) The monster species that never randomly spawned: blinking eye The monster species that never randomly spawned: werespider The monster species that never randomly spawned: death ant The monster species that never randomly spawned: weatwind The monster species that never randomly spawned: knight templar The monster species that never randomly spawned: JUGEN The monster species that never randomly spawned: cave lizard The monster species that never randomly spawned: Toshiyuki the dog The monster species that never randomly spawned: death watch beetle The monster species that never randomly spawned: fumbling monster The monster class that always generated with extra speed: ant or other insect The RNG hath decreed that this item was never generated: filler cloak (mantle of coat) The RNG hath decreed that this item was never generated: dilithium crystal (white) The RNG hath decreed that this item was never generated: misfire (vajra orb) The RNG hath decreed that this item was never generated: droven crossbow (spider-legged crossbow) The RNG hath decreed that this item was never generated: hold air (deep blue) The RNG hath decreed that this item was never generated: protection (black onyx) The RNG hath decreed that this item was never generated: moon axe (large silver axe) The RNG hath decreed that this item was never generated: magic resistance (dark) The RNG hath decreed that this item was never generated: protection from shape changers (shiny) The RNG hath decreed that this item was never generated: hugging boot ((null)) The RNG hath decreed that this item was generated more often: protective gloves (english gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: repair weapon (fine-printed, freq bonus 13) The RNG hath decreed that this item was generated more often: gray dragon scale shield (gray dragonhide shield, freq bonus 34) The RNG hath decreed that this item was generated more often: plasteel boots (white boots, freq bonus 604) The RNG hath decreed that this item was generated more often: silver shield ((null), freq bonus 83) The RNG hath decreed that this item was generated more often: blind self (irritating, freq bonus 8) The RNG hath decreed that this item was generated more often: shield of mobility (slippery shield, freq bonus 7) The RNG hath decreed that this item was generated more often: athame ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: vibroblade (gray short sword, freq bonus 12) The RNG hath decreed that this item was generated more often: ESP (dawn, freq bonus 3) The RNG hath decreed that this item was generated more often: jacinth (orange, freq bonus 11) The RNG hath decreed that this item was generated more often: amethyst dragon scale shield (amethyst dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: summon sexy girl (girly, freq bonus 8) The RNG hath decreed that this item was generated more often: gain level (milky, freq bonus 3) The RNG hath decreed that this item was generated more often: quaffer helmet (water-pipe helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: gold detection (THARR, freq bonus 7) The RNG hath decreed that this item was generated more often: sapphire dragon scale mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: stone dragon scales ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: helm of telepathy (visored helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: jade (green, freq bonus 4) The RNG hath decreed that this item was always generated cursed: partisan (vulgar polearm) The RNG hath decreed that this item was always generated cursed: gain dexterity (obsidian) The RNG hath decreed that this item was always generated cursed: mana bolt (irresistible) The RNG hath decreed that this item was always generated cursed: black opal (black) The RNG hath decreed that this item was always generated cursed: droven plate mail (crested black plate) The RNG hath decreed that this item was always generated cursed: grappling hook (iron hook) The RNG hath decreed that this item was always generated cursed: guisarme (pruning hook) The RNG hath decreed that this item was always generated cursed: antimatter bullet ((null)) The RNG hath decreed that this item was always generated cursed: shades of grey stone (gray) The RNG hath decreed that this item was always generated cursed: gravity beam (heavy) The RNG hath decreed that this trap was always invisible: spear trap The RNG hath decreed that this trap was generated more often: quicksand (freq bonus 2) Next attribute increase check would have come at turn 1075 Strength training was 38 Dexterity training was 24 Wisdom training was 14 Constitution training was 11 You were prevented from having displacement (0) You were prevented from being a stoned chiller (0) You had 1244 points of nutrition remaining You were adorned Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Bitches, the Hell Brides and the Sluts with Syphilis Your deity was the Hell Brides You could have safely prayed (225) You are dead Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 matter 10% 204% b - lightning 4 matter 90% 399% Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Discoveries Weapons quarterstaff (staff) Scrolls scroll of teleportation called level tel (GO AWAY) scroll of destroy armor (POWER IS GREATER THE BASE IS LESS) scroll of healing (IMOLATEING TO ATTACK ENEMY SPEE RISE) scroll of mana (THE NETHACK DEVTEAM IS NOT DEAD) scroll of phase door (LDL 750 MG SLASH DL) scroll of standard id (ZLORFIK) scroll of cure (FULL HEALTHHY HALF DAMAGE) Spellbooks spellbook of shocking sphere (heartwarming) spellbook of lightning (ephemeral) Potions potion of radium (cranberry) Rings ring of adornment (ridged) Wands wand of lightning (pallet) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 large cockroaches (1 created) a thick jackal 0 foxes (1 created) 0 weasels (1 created) a shocking sphere 0 kittens (1 created) 0 hobbit gentlemen (1 created) 0 hobbit merchants (3 created) 0 hobbits (4 created) 0 group hobbits (2 created) 0 ondies (2 created) 0 dwarves (2 created) 0 cave kobolds (1 created) 0 little leprechauns (1 created) 0 petit mimics (2 created) 0 hobgoblins (1 created) 0 sewer rats (1 created) 0 land spiders (1 created) 0 grid bugs (2 created) a fruit bat 0 lichens (1 created) 0 brown fungi (1 created) 0 blue patches (1 created) an orange fungus 0 kobold zombies (2 created) 0 shopkeepers (1 created) 0 floor grues (10 created) 0 drowzees (1 created) 0 darker grues (1 created) 0 cold troves (1 created) 50 creatures born. 4 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 21 times You killed 2 monsters You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Master) (0 of 20) general combat [Unskilled] (max Expert) (1 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Master) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Master) (10 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Master) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Master) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (1 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (1 of 20) Goodbye Nirol the Camperstriker... You died in The Dungeons of Doom on dungeon level 4 with 235 points, and 9 pieces of gold, after 190 moves. Killer: a monster (land spider) You were level 1 with a maximum of 14 hit points when you died. You reached the 171st place on the top 10000 list. No Points Name Hp [max] 1 6288591 Bluescreen-Kor-Hep-Fem-Neu ascended to demigoddess-hood. 469 [492] 2 916234 Lorskel-Bar-Vam-Mal-Neu died in One-eyed Sam's Market on level 29. Killed by a monster (Mr. One-eyed Sam, the shopkeeper). - [314] 3 410700 billy2-Arc-Ang-Mal-Law died in The Dungeons of Doom on level 24. Killed by a monster (gargoyle), while paralyzed by a monster's passive attack. - [194] 169 243 Andy-Nob-Dwa-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a monster (vampire spawn). - [10] 170 241 Nirol-Pol-Kop-Fem-Law died in The Dungeons of Doom on level 2. Killed by a monster (giant rat). - [21] *171 235 Nirol-Cam-Bas-Mal-Neu died in The Dungeons of Doom on level 4. Killed by a monster (land spider). - [14] 172 228 deadwater-Jed-Bas-Mal-Law escaped the dungeon [max level 1]. 17 [21] 173 227 Nirol-Con-Vor-Fem-Law died in The Dungeons of Doom on level 1 [max 2]. Killed by a monster (invisible albae). - [20]