Nirol, chaotic female automatic Diver ----- |..<| -------------------------------- |...| ####|..............................| --|-- #,,,,%.------ --------------..----- | #,# ##,###|.|....| |...|. +.. #,# #,,# ..|....| |...|. |.. ##,# #,# |.--|-----|...||------|. #,,, #,# |......|..|...|.|..|..|.------ #,## #,# |.----.|..|-|--.|..|..|.|..I.| -.-------#`, |.|..-)-|--..{..-|-|..|%-.I_.| |........,,# |.|..|.............-|--.|..II| |.......|,## |.|---|---.----[--......|..@.| |........,# |.| |...|.+ |..||----------- ---------## |(| |(((|.| |..|.. |.| |.(.|.- |..|.. |.- -----. ------- |) . --- --- [Nirol the Snorkeler] St14 Dx10 Co14 In10 Wi5 Ch7 DivClkFemCha S15949 Min:6 $45 HP-37(86) Pw76(76) AC2 Xp9/3881 Wt1482/1900 T4706 Latest messages [-2 -> 31] It misses. It kicks you! [-1 -> 30] Something casts a spell at you! Your body is covered with painful wounds! [-14 -> 16] Warning: HP low! It misses. It kicks you! [-4 -> 12] Warning: HP low! You just miss it. You miss it. You just miss it. It hits you! [-11 -> 2] Warning: HP low! It hits you! You die... Your inventory Amulets p - an uncursed amulet of magical breathing {1} Weapons # - an uncursed +0 club {12} # - 16 blessed +1 needles {11} # - an uncursed +0 mace {12} # - an uncursed +0 short sword {12} b - 2 uncursed +0 spears {24} g - an uncursed +0 short sword {12} i - a blessed +2 sawed-off shotgun {15} r - a blessed +0 silver saber {12} M - an uncursed +1 dagger {4} P - an uncursed +0 club {12} Q - an uncursed +0 trident (weapon in hand) {10} R - an uncursed +0 spetum {20} V - an uncursed +2 knife {2} Armor # - an uncursed +0 pair of leather gloves {4} # - an uncursed +0 pair of low boots {4} # - an uncursed +0 small shield {12} # - an uncursed +0 helmet {20} # - an uncursed +0 gnomish helm {1} c - an uncursed +0 pair of iron shoes {20} d - an uncursed +2 oilskin cloak (being worn) {4} s - an uncursed +0 studded leather armor {80} x - an invisible uncursed +3 pair of gnomish boots (being worn) {4} z - an uncursed +0 helmet {20} E - a heavily cursed +0 dwarvish iron helm (being worn) {16} F - an uncursed +0 mummy wrapping {2} G - an uncursed +0 pair of low boots {4} O - an uncursed +0 pair of iron shoes {20} S - an uncursed +0 dwarvish cloak {4} W - an uncursed +0 pair of iron shoes {20} Y - an uncursed +1 dwarvish cloak {4} Scrolls # - an uncursed scroll of blank paper {1} j - 7 uncursed scrolls of healing {4} k - 5 uncursed scrolls of mana {5} l - 2 uncursed scrolls of phase door {1} m - 2 uncursed scrolls of standard id {1} n - 2 uncursed scrolls of cure {2} L - a blessed scroll of punishment {1} N - a blessed scroll of standard id {1} Spellbooks # - an uncursed spellbook of jumping (0:2) {1} Potions o - a cursed potion of healing {1} t - an uncursed potion of healing {1} A - an uncursed potion of water {1} Z - an uncursed potion of gain energy {1} Rings # - a cursed ring of hunger (on left hand) {1} X - an uncursed ring of regeneration (on right hand) {1} Wands # - a cursed wand of speed monster (2:3) {1} w - an uncursed wand of lightning (0:4) {1} y - an uncursed wand of locking called locking (0:2) {1} B - an uncursed wand of magic missile (0:0) {1} H - an uncursed wand of polymorph (0:7) {1} Tools # - an uncursed tin whistle {1} # - an uncursed mirror {1} # - an uncursed mirror {1} # - the uncursed lock pick named The Lockpick of Arsene Lupin {1} a - 4 uncursed tallow candles {2} e - a blessed can of grease (6:24) {1} f - 3 blessed tallow candles {2} h - a blessed towel {1} u - an uncursed large box named food {506} D - an uncursed partly used tallow candle {1} I - an uncursed +0 pick-axe {32} J - an uncursed tin whistle {1} K - an uncursed large box {501} Gems q - an uncursed +0 worthless piece of violet glass {1} v - an uncursed -1 worthless piece of yellowish brown glass {1} C - a cursed +3 ghostly stone T - an uncursed +0 worthless piece of blue glass {1} U - an uncursed +0 worthless piece of cyan glass {1} Contents of the large box named food: 3 uncursed apples {3} an uncursed food ration {1} an uncursed holy wafer {1} 4 uncursed tripe rations {3} Contents of the large box: an uncursed spellbook of blind self (0:3) {1} Final attributes You have transgressed Your alignment was -50 Your max alignment was 29 You carried 0 sins You could not have this property at all: glib combat You could nothave this property extrinsically: stealth You could not have this property intrinsically: detect monsters Scroll identification only worked 100 times out of 159 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 13 Monsters only dropped their musable items with 90% chance Scroll drop chance was reduced to 79% Wand drop chance was reduced to 95% Amulet drop chance was reduced to 18% Concealing monsters were spawned underneath items 90% of the time only The following skill could not be trained at all: searching The following skill was trained at half the usual rate: attack spells The following skill was trained at one fifth the usual rate: polearms The following skill was limited to basic proficiency: unicorn horn The following skill was limited to skilled proficiency: protection spells The following skill was limited to expert proficiency: two-handed weapons The following skill became untrainable if you tried to train it too early: general combat (turn 53) Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 8723 Monster spawn increase reached its maximum at turn 41433 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 162987 The monster class that cannot be genocided was archfiend The monster class that was spawned more often: gremlin (freq bonus 6) The monster species that spawned more often: lich (freq bonus 8) The monster species that spawned more often: Alexia (freq bonus 8) The monster species that spawned more often: Paul (freq bonus 20) The monster species that spawned more often: rainbow spore (freq bonus 8) The monster species that spawned more often: vampiric colony (freq bonus 8) The monster species that spawned more often: bandit (freq bonus 18) The monster species that spawned more often: rust piercer (freq bonus 8) The monster species that spawned more often: dull fungus (freq bonus 11) The monster species that spawned more often: rifed sephirah (freq bonus 16) The monster species that spawned more often: hare (freq bonus 18) The monster species that spawned more often: swamp ogre (freq bonus 18) The monster species that spawned more often: Jane (freq bonus 16) The monster species that spawned more often: stone force fungus (freq bonus 9) The monster species that spawned more often: Mac Moneysac (freq bonus 18) The monster species that spawned more often: nymph (freq bonus 8) The monster species that spawned more often: unmaker (freq bonus 56) The monster species that spawned more often: nasty turret (freq bonus 11) The monster species that spawned more often: bright blue stalk (freq bonus 8) The monster species that spawned more often: singing sand (freq bonus 13) The monster species that spawned more often: tin hen (freq bonus 16) The monster species that never randomly spawned: very old yellow dragon The monster species that never randomly spawned: werecockatrice The monster species that never randomly spawned: small chickatrice The monster species that never randomly spawned: Detective Katcher The monster species that never randomly spawned: Air Spirit The monster species that never randomly spawned: nexus stalk The monster species that never randomly spawned: cheetah The monster species that never randomly spawned: phase stalk The monster species that never randomly spawned: venom force patch The monster species that never randomly spawned: drolem The monster class that always generated with extra speed: lizard The RNG hath decreed that this item was never generated: ice box of holding (cooling box) The RNG hath decreed that this item was never generated: salt chunk (gray) The RNG hath decreed that this item was never generated: recovery (reddish) The RNG hath decreed that this item was never generated: cancellation (platinum) The RNG hath decreed that this item was never generated: chocolate ((null)) The RNG hath decreed that this item was never generated: cloak of prescience (enduring cloak) The RNG hath decreed that this item was never generated: nether beam (crashbug) The RNG hath decreed that this item was never generated: gain mana (DAMN IT) The RNG hath decreed that this item was never generated: trap revealing (elysium) The RNG hath decreed that this item was never generated: hide ((null)) The RNG hath decreed that this item was generated more often: resurrection (1UP EXTRA LIFE GET, freq bonus 15) The RNG hath decreed that this item was generated more often: Hacker's Food ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: green sweets ((null), freq bonus 45) The RNG hath decreed that this item was generated more often: psychic dragon scales ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: wizard lock (dark green, freq bonus 31) The RNG hath decreed that this item was generated more often: bec de corbin (beaked polearm, freq bonus 113) The RNG hath decreed that this item was generated more often: bow ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: bodyglove (tight black clothes, freq bonus 4) The RNG hath decreed that this item was generated more often: bog-standard helmet (celtic helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: shield ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: rose quartz (pink, freq bonus 2) The RNG hath decreed that this item was generated more often: boots of swimming (fin boots, freq bonus 14) The RNG hath decreed that this item was generated more often: finger (old, freq bonus 11) The RNG hath decreed that this item was generated more often: antilevel stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: whispers from beyond (detestable, freq bonus 3) The RNG hath decreed that this item was generated more often: rocket launcher ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: sin (old-testamentarian, freq bonus 6) The RNG hath decreed that this item was generated more often: lenses ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: jasper (red, freq bonus 9) The RNG hath decreed that this item was generated more often: full plate mail ((null), freq bonus 10) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 28) The RNG hath decreed that this item was always generated cursed: misfire (vajra orb) The RNG hath decreed that this item was always generated cursed: ruby dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: flood tide (TEKMAKMAYACON) The RNG hath decreed that this item was always generated cursed: sapphire dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: orcish chain mail (crude chain mail) The RNG hath decreed that this item was always generated cursed: cloak of magic resistance (ornamental cope) The RNG hath decreed that this item was always generated cursed: straw hat ((null)) The RNG hath decreed that this item was always generated cursed: enchant (legit) The RNG hath decreed that this item was always generated cursed: material stability (rock solid) The RNG hath decreed that this item was always generated cursed: purple dragon scales ((null)) The RNG hath decreed that this trap was always invisible: dropless trap The RNG hath decreed that this trap was generated more often: fumarole (freq bonus 2) Next attribute increase check would have come at turn 6197 Strength training was 6 Dexterity training was 13 Wisdom training was 21 Constitution training was -11 You were shock resistant You were poison resistant You were immune to sickness You were petrification resistant You were in a ghost world (0) You were prevented from having stealth (0) You were prevented from having glib combat (0) You hungered rapidly You had 974 points of nutrition remaining You could survive without air You regenerated You were unlucky (-3) You had extra luck Bad luck did not time out for you Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tane, Tangaroa and Whiro Your deity was Whiro Whiro was angry with you (2) You could not have safely prayed (2740) You are dead (2nd time!) Spells known in the end Name Level Category Fail Memory a - blind self 2 healing 20% 91% Techniques known in the end Name Level Status missile flurry 9 R Prepared(0) vanish 9 R Prepared(0) appraisal 9 R Prepared(0) phase door 9 R Prepared(0) invoke deity 9 R Prepared(0) booze 9 R Prepared(0) spirituality check 8 R Not Ready(1113) double thrownage 6 R Reloading(107) tinker 5 R Prepared(0) shield bash 4 R Prepared(0) sigil of discharge 3 R Prepared(0) iron skin 2 R Prepared(0) disarm 2 O Prepared(0) Discoveries Amulets amulet of magical breathing (driftwood) amulet of life saving (psychosomatic) Weapons spetum (forked polearm) Armor * oilskin cloak (slippery cloak) leather gloves (steel gloves) low boots (walking shoes) helmet (crazy helmet) gnomish helm (little red hat) iron shoes (hard shoes) gnomish boots (little black boots) dwarvish iron helm (hard hat) dwarvish cloak (hooded cloak) Scrolls scroll of healing (FLASHING POLISH SHOTTED FROM BODY AVOID HIT) scroll of mana (SUCCUBI CAN CONTRACT SLEXUALLY TRANSMITTED DISEASES) scroll of phase door (HP LOWED BY HOT AND HEAL BY WATE) scroll of standard id (S VEKTORI R TENSORI) scroll of cure (MORAL RISE WHEN BURN) scroll of magic mapping (DEVIENEX COER) scroll of enchant armor (AVEZ VOUS DEJA LE FRANCAIS) scroll called summoning (MESSED AFTER RUSH AND WHIRLING) scroll of light (I BU BOLISHI KERAK NIMA YOQ TUSHUNCHASINI BOR) scroll called scare monster (OLD HIT CONTINUE OR WILL LOSE CONTINUE) scroll called ??? (CHANGED WITH OPPOSITE ABILITYPERSON) scroll called enchant weapon (CONVICT PATCH) scroll of blank paper (unlabeled) scroll of punishment (BASA MAINASA 1 MINETA MA AUCHA) Spellbooks spellbook of blind self (parchment) spellbook of jumping (red) Potions potion of oil (colorless) potion of gain energy (ghostly) potion of enlightenment (green) potion called vile (blood-red) potion of healing (blueberry) potion of levitation (hibiscus) potion of full healing (effervescent) potion of monster detection (bright green tea) potion of invisibility (alchemical) potion of sickness (silvervine) potion called acid' (pseudo-violet) potion of water (clear) Rings ring of hunger (manganese) ring of regeneration (finger-jamming) Wands wand of lightning (flathead) wand of locking called locking (silicon) wand of magic missile (overpowered) wand of polymorph (fuzzy) wand of speed monster (shapeless) Tools tallow candle (candle) * oilskin sack (bag) * grappling hook (iron hook) tin whistle (whistle) mirror (looking glass) large box (wooden box) Gems worthless piece of violet glass (violet) worthless piece of yellowish brown glass (yellowish brown) ghostly stone (gray) worthless piece of blue glass (blue) worthless piece of cyan glass (cyan) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures an ant a giant grasshopper 2 giant ticks 0 normal ants (2 created) 0 giant ants (4 created) an acid blob a cockatoo chick 2 jackals 0 petty wild dogs (1 created) 2 little dogs a floating eye (2 created) a kitten (2 created) an evasive jermlaine a mini gremlin a statue gargoyle (2 created) a hobbit a dwarven child 3 dwarves a camo dwarf a porter flying dwarf 2 dwarf thieves a vile sewer pygmy a dwarf lord mutant a dwarven wizard 10 larva imps (14 created) an imp 0 normal jellies (1 created) a kobold 2 taslois 0 elois (1 created) an unidentified kobold shaman 0 kobold chieftains (1 created) 0 petit mimics (7 created) 0 petit permamimics (1 created) 2 mimics (3 created) a mountain nymph 0 werenymphs (1 created) a water nymph 4 goblins a hobgoblin a b-type (2 created) an orc shaman 0 rock piercers (3 created) a warthog 2 sewer rats (3 created) a visor sewer rat a black rat a field vole 0 rabid rats (1 created) 0 wererats (1 created) 0 gray unicorns (1 created) a rot worm 3 grid bugs 0 nasty bugs (1 created) an alien spore a hidden bat 0 giant bats (1 created) 4 emus a sylph 3 invisible badguys a lichen (2 created) 3 spore lichens (2 created) an undefined creature a water lichen 2 immobile colonies (3 created) 0 brown mushrooms (1 created) a green mold 0 green growths (1 created) a cyan spore a phase mold 0 sparkling colonies (1 created) a sucker growth a spore shrieker 5 sub-gnomes 11 gnomes (12 created) a gnome stalker (2 created) 0 gnome thieves (2 created) a panotty 5 intermediate gnomes a gnome guard 8 gnome lords (9 created) 4 gnomish wizards (5 created) 2 deep gnomes (3 created) 0 gnome kings (1 created) 0 little giants (1 created) 4 kestrels (6 created) a Keystone Inspector a Keystone Warder a Kop Lieutenant (2 created) a Detective Lieutenant a Traffic Kop 0 Inspector Kaptains (1 created) 0 nukvah sephiroth (1 created) 0 nether liches (1 created) a baby lich 3 mummies (8 created) 0 adom mummies (1 created) a kobold mummy (9 created) a tasloi mummy a gnome mummy (3 created) 0 kappa mummies (1 created) 0 orc mummies (1 created) 0 ettin mummies (1 created) 0 gray oozes (1 created) 0 barrow wights (1 created) 0 wights (1 created) 0 water wights (1 created) 0 wraiths (1 created) a grid xorn 5 monkeys 0 space monkeys (1 created) an ice bear cub 5 kobold zombies (9 created) an ossium animatum (2 created) a gnome zombie (6 created) 0 gecko zombies (1 created) 0 crawling claws (1 created) an orc zombie (3 created) 0 elf zombies (2 created) 0 creeping 42's (1 created) a human zombie (2 created) 0 zombies (1 created) 0 drow zombies (1 created) a ghoul 0 straw golems (1 created) an iron golem a normal human 0 dunadans (1 created) 0 muggers (4 created) a wererat (0 created) a werenymph (0 created) 0 shopkeepers (9 created) 0 aligned priests (1 created) 2 watchmen (8 created) 0 watch captains (4 created) 0 Ruth's sneakers (2 created) 0 mana stealers (8 created) 0 small boos (5 created) 0 who probablies (1 created) 0 chaser shadows (1 created) 0 phantom ghosts (2 created) a vrock Malcanthet (0 times) 0 tortoises (2 created) 0 hata-hatas (1 created) 0 hata-matas (1 created) 2 newts a gray newt 3 twens 2 iguanas (4 created) 0 mimic lizards (1 created) 2 floor grues 0 novice light walls (1 created) 0 jumping jellyfish (1 created) a scroll trove a hallu trove a poison trove 331 creatures born. 177 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You went without food You eaten food with animal by-products 1 time You eaten meat 1 time You have communicated with the gods 10 times You prayed to the gods 7 times You hit with a wielded weapon 349 times You killed 177 monsters You read items or engraved 18 times You never genocided any monsters You polymorphed 46 items You never changed form You used no wishes You remained celibate Your skills at the end (14 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Master) (35 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Grand Master) (20 of 160) devices [Basic] (max Grand Master) (34 of 160) spirituality [Basic] (max Expert) (43 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Expert) (20 of 160) short sword [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (22 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Skilled] (max Legendary) (369 of 540) firearms [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Unskilled] (max Expert) (2 of 20) body spells [Basic] (max Master) (20 of 160) elemental spells [Basic] (max Wizard) (20 of 160) Goodbye Nirol the Diver... You died in The Gnomish Mines on dungeon level 6 with 15945 points, and 45 pieces of gold, after 4706 moves. Killer: a monster (invisible priest of Whiro) You were level 9 with a maximum of 86 hit points when you died. You reached the 39th place on the top 10000 list. No Points Name Hp [max] 1 6288591 Bluescreen-Kor-Hep-Fem-Neu ascended to demigoddess-hood. 469 [492] 2 916234 Lorskel-Bar-Vam-Mal-Neu died in One-eyed Sam's Market on level 29. Killed by a monster (Mr. One-eyed Sam, the shopkeeper). - [314] 3 410700 billy2-Arc-Ang-Mal-Law died in The Dungeons of Doom on level 24. Killed by a monster (gargoyle), while paralyzed by a monster's passive attack. - [194] 37 17261 Crawlhydra-Fen-Arg-Mal-Law died in The Dungeons of Doom on level 7. Killed by a monster (gold golem). - [106] 38 16917 ProzacElf-Arc-Xra-Fem-Neu turned to stone in The Gnomish Mines on level 6. Petrified by a petrification trap. 103 [105] *39 15945 Nirol-Div-Clk-Fem-Cha died in The Gnomish Mines on * level 6. Killed by a monster (invisible priest of Whiro). - [86] 40 15067 Elronnd-Sam-Ang-Fem-Neu died in The Dungeons of Doom on level 4. Killed by a fatal breath attack. 33 [137] 41 14615 Elronnd-Wiz-Rod-Mal-Cha died in The Dungeons of Doom on level 37 [max 39]. Killed by a monster (cow). - [75]