Nirol, lawful male vamgoyle Ladiesman ------- --------- |@@D^@|## I ........| |@%@@@-,### ##---------- ###|.......| |*.^^@|,,,# #,.}.}}}}}}| ## #`,,........| |E*:...##%### #,|}}}}..}}--{------,##|.<...... |..^..| #,,,## #,|}}}}}}}}}}}}}}}I-,, -.......| |.....| ####,#--------- #,|}}}}}.}}.}}}}}}I|,# |.......| --|---- #,,|.......|##,|}}}}}}}}}.}}}.}}|,# --.------ #,|........,#,----------.-------,# - #,|.......|,`,# #,,,,##,,,,,,# #,........|,,## -----|--,,,###### | ##|%.......,,## |`.....-,*,, .....(....| |.......|#,,# |......|,## | ---------##,##|...}..| #,,#|......- #,#|......| #,,-......| ###--|----- #,# ### [Nirol the Self-admirer] St10 Dx8 Co12 In18 Wi6 Ch20 LadVgoMalLaw+H S2017 Dlvl:2 $475 HP0(60) Pw42(42) AC1 Xp6/443 Wt399/1450 T1391 Nmb Latest messages Jasajeen blasts the farting boy. The farting boy is killed! The farting boy wields a soft girl sneaker {2}! The farting boy is hit by a dart {1}! The farting girl wields a wedged little-girl sandal {1}! A plasma cloud encloses the farting girl! The squeaking girl hits you! [-2 -> 13] The squeaking girl touches you! [-1 -> 12] [-4 -> 8] Warning: HP low! The odorous girl swings her soft girl sneaker. The odorous girl hits you! vamgoyle, your life force is running out. [-6 -> 2] Warning: HP low! The farting girl swings her wedged little-girl sandal. The massive wedge heel thunders painfully on your head! You die... Your inventory Weapons a - 2 uncursed +0 knives (wielded) {4} n - 20 uncursed +1 arrows {10} t - an uncursed +0 elven bow {12} u - 3 uncursed +5 orcish spears {36} v - 5 uncursed +3 orcish daggers {20} y - an uncursed +1 jagged star {48} z - an uncursed +0 broadsword {30} A - an uncursed +0 submachine gun {8} E - 19 uncursed +0 crossbow bolts named Fire Already {10} J - an uncursed rustproof +0 knife {2} N - 28 cursed -9 darts {14} Armor f - an uncursed +0 ruffled shirt (being worn) {5} g - an uncursed +0 fedora {2} p - an uncursed +0 pair of high stilettos (being worn) {8} x - an uncursed +0 orcish helm (being worn) {12} D - an uncursed +0 orcish shield (being worn) {20} F - a blessed +0 gnomish helm {1} Comestibles o - a blessed lichen corpse {20} s - an uncursed food ration {1} B - an uncursed lichen corpse {20} Scrolls j - 5 uncursed scrolls of healing {3} k - 4 uncursed scrolls of mana {4} l - 3 uncursed scrolls of phase door {3} m - an uncursed scroll of standard id {1} Spellbooks q - an uncursed spellbook of resist random element (0:5) {1} L - an uncursed spellbook of no effect (0:6) {1} Rings d - an uncursed -1 ring of adornment {1} e - an uncursed -1 ring of adornment {1} r - an uncursed -1 ring of gain dexterity {1} Wands w - an uncursed wand of digging (0:1) {1} M - an uncursed wand of disintegration beam (0:9) {1} Tools h - an uncursed sack {5} i - an uncursed pair of lenses (being worn) {1} Gems b - 2 uncursed +4 diamonds {2} c - an uncursed +0 diamond {1} C - an uncursed +0 worthless piece of white glass {1} G - 8 uncursed +0 epidote stones {8} H - 7 blessed +2 flint stones I - an uncursed +0 disthene stone {1} Boulders/Statues K - an uncursed statue of a yellow mold {75} The sack is empty. The statue of a yellow mold is empty. Final attributes You have transgressed Your alignment was -129 Your max alignment was -92 You carried 112 sins You could not have this property at all: burnopathy You could nothave this property extrinsically: burnopathy You could not have this property intrinsically: detect monsters Scroll identification only worked 100 times out of 133 Ring identification only worked 4 times out of 6 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 248 Monsters only dropped their musable items with 51% chance Monsters only dropped their equipment with 55% chance Scroll drop chance was reduced to 88% Concealing monsters were spawned underneath items 82% of the time only Monster death drops spawned with only 88% chance The following skill could not be trained at all: long sword The following skill was trained at half the usual rate: attack spells The following skill was trained at one fifth the usual rate: trident The following skill was limited to basic proficiency: lightsaber The following skill was limited to skilled proficiency: general combat The following skill was limited to expert proficiency: sling The following skill became untrainable if you tried to train it too early: lightsaber (turn 7) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 38565 Monster spawn increase reached its maximum at turn 47441 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 63522 The monster class that cannot be genocided was rust monster or disenchanter The monster class that was spawned more often: gnome (freq bonus 3) The monster color that was spawned more often: transparent (freq bonus 1) The monster species that spawned more often: braad spider (freq bonus 8) The monster species that spawned more often: plain draconian (freq bonus 4) The monster species that spawned more often: padawan (freq bonus 6) The monster species that spawned more often: ill mold (freq bonus 11) The monster species that spawned more often: cursing point (freq bonus 6) The monster species that spawned more often: evasive riot breaker (freq bonus 5) The monster species that spawned more often: legion devil soldier (freq bonus 5) The monster species that spawned more often: void fungus (freq bonus 22) The monster species that spawned more often: beauty (freq bonus 20) The monster species that spawned more often: cloud giant (freq bonus 6) The monster species that spawned more often: copper naga (freq bonus 8) The monster species that spawned more often: really dangerous patch (freq bonus 10) The monster species that spawned more often: randomisator lich (freq bonus 6) The monster species that spawned more often: ice stalk (freq bonus 6) The monster species that spawned more often: charming scratcher (freq bonus 10) The monster species that spawned more often: watch lieutenant (freq bonus 6) The monster species that spawned more often: fearsome butcher (freq bonus 14) The monster species that spawned more often: vitality trove (freq bonus 8) The monster species that spawned more often: man of Harad (freq bonus 8) The monster species that spawned more often: morph vortex (freq bonus 4) The monster species that never randomly spawned: mind patch The monster species that never randomly spawned: orange mushroom The monster species that never randomly spawned: real gravity hound The monster species that never randomly spawned: burning buckyball The monster species that never randomly spawned: taker force patch The monster species that never randomly spawned: novice paladin The monster species that never randomly spawned: eating horror The monster species that never randomly spawned: dark zealot The monster species that never randomly spawned: leader sentai The monster species that never randomly spawned: giant cave bear The RNG hath decreed that this item was never generated: oolong tea (wormwood) The RNG hath decreed that this item was never generated: copper dragon scales ((null)) The RNG hath decreed that this item was never generated: morion (black) The RNG hath decreed that this item was never generated: gain strength (granite) The RNG hath decreed that this item was never generated: safeguard suit (orange suit) The RNG hath decreed that this item was never generated: thunder (rollover) The RNG hath decreed that this item was never generated: apple ((null)) The RNG hath decreed that this item was never generated: cure monster (adorable) The RNG hath decreed that this item was never generated: trap disarming (CHRISTIAN GREY KILLED ALL HIS SUBS) The RNG hath decreed that this item was never generated: dwarvish battle-axe (beaked axe) The RNG hath decreed that this item was generated more often: rainbow dragon scales ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: radium (crimson, freq bonus 15) The RNG hath decreed that this item was generated more often: green lightsaber (lightsaber, freq bonus 3) The RNG hath decreed that this item was generated more often: katana (samurai sword, freq bonus 14) The RNG hath decreed that this item was generated more often: soft girl sneaker ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: magic banana ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: senzu ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: leather cloak ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: crystal sword ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: undead turning (copper, freq bonus 6) The RNG hath decreed that this item was generated more often: welsh onion ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: rubber boots ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: egg ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: helm of opposite alignment (crested helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: glass chain ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: heavy glass ball ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: great dagger ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: root password detection (XYZZY, freq bonus 5) The RNG hath decreed that this item was generated more often: inertia control (crashy, freq bonus 11) The RNG hath decreed that this item was generated more often: andalusite (radiant, freq bonus 7) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 49) The RNG hath decreed that this item was always generated cursed: blinding ray (noble) The RNG hath decreed that this item was always generated cursed: amulet of quadruple attack (signet) The RNG hath decreed that this item was always generated cursed: fire boots (hot boots) The RNG hath decreed that this item was always generated cursed: droven bow (spider-legged bow) The RNG hath decreed that this item was always generated cursed: impossibly heavy iron ball ((null)) The RNG hath decreed that this item was always generated cursed: oilskin gloves (slippery gloves) The RNG hath decreed that this item was always generated cursed: gauntlets of slowing (ice-cold gloves) The RNG hath decreed that this item was always generated cursed: aggravate monster (sapphire) The RNG hath decreed that this item was always generated cursed: worthless piece of black glass (black) The RNG hath decreed that this item was always generated cursed: robe of permanence (purple robe) The RNG hath decreed that this trap was always invisible: invisible trap The RNG hath decreed that this trap was generated more often: falling tub trap (freq bonus 1) Next attribute increase check would have come at turn 2121 Strength training was 35 Dexterity training was 2 Wisdom training was 21 Constitution training was 33 You were sleep resistant You were numbed (152) You were prevented from having burnopathy (0) Your chance to block was 18% You were warned You had automatic searching You had 995 points of nutrition remaining You were unlucky (-3) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Hugh Hefner, G-boy and Arsene Lupin Your deity was Hugh Hefner You could not have safely prayed (0) You are dead (3rd time!) Spells known in the end Name Level Category Fail Memory a - resist random element 4 chaos 90% 95% Techniques known in the end Name Level Status attire charm 6X Reloading(306) dazzle 6 R Prepared(0) appraisal 6 R Prepared(0) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) draw blood 6 R Prepared(0) Discoveries Weapons elven bow (runed bow) orcish spear (crude spear) orcish dagger (crude dagger) Armor high stilettos (beautiful heels) orcish helm (iron skull cap) orcish shield (red-eyed shield) gnomish helm (little red hat) Scrolls scroll of healing (LETS PLAY NETHACK) scroll of mana (DAMN IT) scroll of phase door (OWERED HITTING BY LOOK SOUP) scroll of standard id (YASDORIAN THE RELIGIOUS ONE ST16 DX16 CO15 IN5 WI18 CH6 CHEANGFEMLAW) scroll of cure (SIR I HAVE TO TAKE A SHIT) scroll called remove curse? (TRICK 13) Spellbooks spellbook of resist random element (beautiful) spellbook of no effect (shining) Potions potion of healing (incandescent) Rings ring of adornment (twisted) ring of gain dexterity (steel) Wands wand of digging (plastic) wand of disintegration beam (vajra orb) Tools sack (bag) Gems diamond (white) worthless piece of white glass (white) epidote stone (red) flint stone (gray) disthene stone (teal) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a stinging insect a red blob 0 parrot chicks (1 created) 4 jackals 0 dingo puppies (1 created) 0 gas spores (1 created) an ego gas spore 0 strange terminals (1 created) a porter flying dwarf 0 small dog-men (1 created) 0 larva imps (5 created) a homunculus an aqua kobold a cave kobold a small kappa a petit mimic a goblin 0 submarine goblins (1 created) 0 hobgoblins (1 created) 0 fiendish hobgoblins (1 created) 0 rothes (2 created) a sewer rat (3 created) an evasive sewer rat 3 visor sewer rats a pack rat a rabbit 0 millipedes (1 created) a centipede 0 armored larvae (1 created) 22 alien spores (24 created) 10 two-winged shapes (11 created) a sprout angel 0 bats (1 created) a housebat a vulture 0 sparrows (1 created) 0 emus (1 created) a whirlwind 0 fart elementals (1 created) 4 lichens a spore lichen an ungenomold a blue mushroom 0 blue spores (1 created) 2 yellow molds 2 yellow patches (1 created) 0 orange molds (1 created) 0 green growths (1 created) 0 reddish molds (1 created) a sub-gnome a faberge sphere 0 gnomes (1 created) 0 kestrels (1 created) 0 Keystone Kops (2 created) 0 Keystone Policemen (1 created) 0 Undead Kops (1 created) a Kop Sergeant a tundra bear cub a kobold zombie (2 created) a goblin zombie 0 grey cyborgs (1 created) 0 gentlemen (1 created) 0 mean-looking mercenaries (1 created) 0 drunk jet guys (1 created) a dunadan 0 farting girls (4 created) 2 farting boys (3 created) 0 squeaking girls (1 created) 0 redguard girls (1 created) 0 odorous girls (1 created) 0 item masters (10 created) 0 bad item masters (4 created) 0 shopkeepers (1 created) 4 tortoises 0 slithy tortoises (1 created) a hata-hata 0 jellyfish (1 created) a newt (3 created) a twen 0 normal frogs (1 created) a gecko a novice light wall 2 novice medium walls a novice dark wall 0 small turrets (1 created) a crude turret 2 fire troves a scroll trove 0 poison troves (1 created) 164 creatures born. 94 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You followed a strict vegan diet You eaten 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 52 times You killed 43 monsters You read items or engraved 13 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills high heels [Basic] (max Grand Master) (21 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (1 of 20) searching [Basic] (max Expert) (27 of 160) petkeeping [Basic] (max Grand Master) (68 of 160) martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Expert) (72 of 160) sling [Basic] (max Expert) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) Spellcasting Skills (none) Goodbye Nirol the Ladiesman... You died in The Dungeons of Doom on dungeon level 2 with 2000 points, and 475 pieces of gold, after 1391 moves. Killer: a wedged little-girl sandal You were level 6 with a maximum of 60 hit points when you died. You reached the 117th place on the top 10000 list. No Points Name Hp [max] 1 6288591 Bluescreen-Kor-Hep-Fem-Neu ascended to demigoddess-hood. 469 [492] 2 916234 Lorskel-Bar-Vam-Mal-Neu died in One-eyed Sam's Market on level 29. Killed by a monster (Mr. One-eyed Sam, the shopkeeper). - [314] 3 410700 billy2-Arc-Ang-Mal-Law died in The Dungeons of Doom on level 24. Killed by a monster (gargoyle), while paralyzed by a monster's passive attack. - [194] 115 2031 snake153-Mah-Ang-Fem-Neu died in The Gnomish Mines on level 4. Killed by a crossbow bolt. - [51] 116 2007 Elronnd-Wiz-Rod-Mal-Cha quit in The Dungeons of Doom on level 1. 60 [60] *117 2000 Nirol-Lad-Vgo-Mal-Law died in The Dungeons of Doom on level 2. Killed by a wedged little-girl sandal. - [60] 118 1985 Nirol-Gof-Add-Fem-Law quit in The Dungeons of Doom on level 3 [max 4]. 75 [100] 119 1976 Caitlin-Sex-Hum-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a monster (redguard girl). - [51]