Nirol, chaotic male ak Thief is dead! Activistor #,# -|----- ### -----.....----- #,# |....-----....| -.-------- |....| |....| |........| --------- |....| |....|## |........|## |..(.=?.| |....-----.....,# |........-,# |.......| -----.....-----,# ---|------,# ------ |.....~.| -.-.-.-# #,### #####,# #,# |....| |...%.@.| #,,,#,,# #,,,# #,,,,,# #`,# -------....| ------|-- #,,,,%,######,# #,##### ###,## |.........|| #,,# ######,,,,# #,###,# #,,,# ##|....------- ##,# ----------.--|--#,,##,# #,----- ####,-....| -|----- |...............,,#,#,# #,|...| #,,,,------ |.....|###|......%.%.....|#,-|-|---####,-...| #,#### |.....%,,,...............|#,-......,,,##|...| #,# |..{..|###----------------##|.....|##,,,-%..|####,# ------- |..`..-,####|<..-,,,,,# -------## --|--###### #,# ### [Nirol the Demonstrant] St9 Dx7 Co11 In16 Wi19 Ch12 ActAktMalCha S4569 Dlvl:2 $119 HP-2(65) Pw109(109) AC3 Xp7/1023 Wt152/1400 T4818 Latest messages [-58 -> 7] Warning: HP low! You owe Possogroenoe 250 zorkmids for the use of merchandise. But you don't have enough gold. You owe Possogroenoe 250 zorkmids for the use of merchandise. But you don't have enough gold. What do you want to zap? [tFLX or ?*] "Usage fee, 125 zorkmids." In what direction? [hykulnjb><] Possogroenoe gets angry! The bolt of lightning hits Possogroenoe! The bolt of lightning bounces! The bolt of lightning hits Possogroenoe! Possogroenoe drinks a gray potion {1}! Possogroenoe can see again. Possogroenoe looks much better. Possogroenoe wields a mace {12}! Possogroenoe swings her mace. Possogroenoe hits you! You die... Your inventory Weapons b - a blessed +1 fly swatter (weapon in foreclaw) {4} G - an uncursed +2 club {12} Armor q - a blessed +1 dwarvish cloak (being worn) {4} r - an uncursed +0 elven mithril-coat (being worn) {60} E - an uncursed +0 orcish helm {12} Comestibles l - a blessed holy wafer {1} m - an uncursed lichen corpse {20} o - 5 uncursed apples {3} T - an uncursed pear {1} Scrolls e - 9 uncursed scrolls of healing {7} f - 7 uncursed scrolls of mana {7} g - an uncursed scroll of phase door {1} h - 3 uncursed scrolls of standard id {3} i - 2 uncursed scrolls of cure {2} u - 2 blessed scrolls of healing {2} N - a blessed scroll of blank paper {1} Spellbooks c - a blessed spellbook of charm monster (0:4) {1} k - an uncursed spellbook of volt rock (0:2) {1} w - an uncursed spellbook of sleep (0:1) {1} y - an uncursed spellbook of chemistry (0:2) {1} Rings s - an uncursed ring of warning (on right foreclaw) {1} x - an uncursed +1 ring of protection (on left foreclaw) {1} Wands t - an uncursed wand of striking (0:3) {1} F - an uncursed wand of charging (0:10) {1} L - an uncursed wand of lightning (0:5) {1} X - an uncursed wand of undead turning (1:5) {1} Tools d - an uncursed expensive camera (1:90) {1} Gems p - an uncursed +0 touchstone Final attributes You were piously aligned Your alignment was 20 Your max alignment was 26 You carried 0 sins You could not have this property at all: speed You could nothave this property extrinsically: free action You could not have this property intrinsically: half spell damage Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 5 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 5 Monsters only dropped their musable items with 89% chance Monsters only dropped their equipment with 79% chance Scroll drop chance was reduced to 85% Ring drop chance was reduced to 79% Wand drop chance was reduced to 99% Amulet drop chance was reduced to 99% Potion drop chance was reduced to 86% Concealing monsters were spawned underneath items 69% of the time only The following skill could not be trained at all: petkeeping The following skill was trained at half the usual rate: attack spells The following skill was trained at one fifth the usual rate: martial arts The following skill was limited to basic proficiency: saber The following skill was limited to skilled proficiency: riding The following skill was limited to expert proficiency: protection spells The following skill became untrainable if you tried to train it too early: flail (turn 21) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 37965 Monster spawn increase reached its maximum at turn 70482 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 593472 The monster class that cannot be genocided was blob The monster class that was spawned more often: gremlin (freq bonus 4) The monster species that spawned more often: wiper rubber (freq bonus 7) The monster species that spawned more often: midget (freq bonus 7) The monster species that spawned more often: fractal eye (freq bonus 7) The monster species that spawned more often: leech (freq bonus 7) The monster species that spawned more often: rocket muzzle (freq bonus 16) The monster species that spawned more often: Suzuki-Dogezaemon (freq bonus 5) The monster species that spawned more often: fomorian giant (freq bonus 8) The monster species that spawned more often: Mokona the Moogle (freq bonus 5) The monster species that spawned more often: cursing point (freq bonus 5) The monster species that spawned more often: dark elven warrior (freq bonus 5) The monster species that spawned more often: bannik (freq bonus 12) The monster species that spawned more often: baby ruby dragon (freq bonus 12) The monster species that spawned more often: blank growth (freq bonus 5) The monster species that spawned more often: undead cruel abuser (freq bonus 32) The monster species that spawned more often: black patch (freq bonus 18) The monster species that spawned more often: Amelje's sandal (freq bonus 9) The monster species that spawned more often: bobcat (freq bonus 6) The monster species that spawned more often: pleasing warp fungus (freq bonus 8) The monster species that spawned more often: little dog (freq bonus 7) The monster species that spawned more often: thick goblin fighter (freq bonus 12) The monster species that never randomly spawned: stripper lady The monster species that never randomly spawned: porter Olog-hai The monster species that never randomly spawned: Selinger The monster species that never randomly spawned: flyer statue The monster species that never randomly spawned: elf warlord The monster species that never randomly spawned: sticky spore The monster species that never randomly spawned: Ctuhlhu The monster species that never randomly spawned: ferrous force patch The monster species that never randomly spawned: giant bright green jellyfish The monster species that never randomly spawned: giant brown jellyfish The monster class that always generated with extra speed: dragon The RNG hath decreed that this item was never generated: world fall (charming) The RNG hath decreed that this item was never generated: frilled apron (apron) The RNG hath decreed that this item was never generated: invisibility (dark brown) The RNG hath decreed that this item was never generated: elven spear (runed spear) The RNG hath decreed that this item was never generated: bionic cloak (avenger cloak) The RNG hath decreed that this item was never generated: iron shoes (hard shoes) The RNG hath decreed that this item was never generated: amulet of regeneration (vivid) The RNG hath decreed that this item was never generated: oilskin sack (bag) The RNG hath decreed that this item was never generated: create familiar (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED) The RNG hath decreed that this item was never generated: rainbow dragon scale shield (rainbow dragonhide shield) The RNG hath decreed that this item was generated more often: ice beam (nebulous, freq bonus 9) The RNG hath decreed that this item was generated more often: shades of grey stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: boots of acid resistance (buckled boots, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of blindness (radiant, freq bonus 12) The RNG hath decreed that this item was generated more often: purple dragon scale shield (purple dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: black aestivalis (runed broadsword, freq bonus 58) The RNG hath decreed that this item was generated more often: noble's dress (armored black dress, freq bonus 7) The RNG hath decreed that this item was generated more often: darkness (obscure, freq bonus 17) The RNG hath decreed that this item was generated more often: toxic (wasteful, freq bonus 18) The RNG hath decreed that this item was generated more often: scimitar (curved sword, freq bonus 7) The RNG hath decreed that this item was generated more often: alter reality (mysterious, freq bonus 15) The RNG hath decreed that this item was generated more often: acid (white, freq bonus 9) The RNG hath decreed that this item was generated more often: stethoscope ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: meat stick ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: scalpel ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: orcish shield (red-eyed shield, freq bonus 3) The RNG hath decreed that this item was generated more often: protection (wide, freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of physical resistance (pastel cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: Pan Galactic Gargle Blaster (radiating, freq bonus 11) The RNG hath decreed that this item was generated more often: tinfoil helmet (aluminium helmet, freq bonus 10) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 8) The RNG hath decreed that this item was always generated cursed: slice of pizza ((null)) The RNG hath decreed that this item was always generated cursed: adom cloak (mysterious cloak) The RNG hath decreed that this item was always generated cursed: haste monster (royal) The RNG hath decreed that this item was always generated cursed: invulnerability (icy) The RNG hath decreed that this item was always generated cursed: vulnerability cloak (flax cloak) The RNG hath decreed that this item was always generated cursed: trap creation (TOP SECRET DO NOT READ) The RNG hath decreed that this item was always generated cursed: failed exercise (thumb screwing) The RNG hath decreed that this item was always generated cursed: remove curse (PRATYAVAYAH) The RNG hath decreed that this item was always generated cursed: chaos terrain (TIGHT SPANDEX SHIRT) The RNG hath decreed that this item was always generated cursed: sustain ability (bronze) The RNG hath decreed that this trap was always invisible: falling boulder trap The RNG hath decreed that this trap was generated more often: monster cube (freq bonus 48) Next attribute increase check would have come at turn 6620 Strength training was 21 Dexterity training was 26 Wisdom training was 9 Constitution training was 49 You were prevented from having speed (0) You were prevented from having free action (0) You were telepathic You were warned You were aware of the presence of topmodels You had 513 points of nutrition remaining You could fly You were protected You were an un in Protect mode Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Anti-War Movement, Global Freedom Council and Human Rights Progression Your deity was Human Rights Progression You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - charm monster 4 enchant 39% 262% b - volt rock 1 elemental 46% 89% c - sleep 2 enchant 46% 87% d - chemistry 1 divine 46% 87% Techniques known in the end Name Level Status reinforce memory 7X Prepared(0) appraisal 7 R Prepared(0) phase door 7 R Prepared(0) invoke deity 7 R Prepared(0) vanish 3X Prepared(0) Discoveries Amulets amulet called poly? (carved oak) Weapons orcish spear (crude spear) elven bow (runed bow) orcish dagger (crude dagger) orcish short sword (crude short sword) Armor dwarvish cloak (hooded cloak) orcish helm (iron skull cap) Scrolls scroll of healing (KIROUS ELINTARVIKKEIT PALKKI SAATANA) scroll of mana (FLEECY HENCE TRUE QED THANK YOU GIVE ME THAT 1000000 DOLLARS) scroll of phase door (SPORKHACK ASCENSION) scroll of standard id (TLASFO SENIL) scroll of cure (YOU PLAY NETHACK 25 HOURS PER DAY) scroll called ? (IGNORANT WEATHER) scroll called remove curse? (GODFATHER OF ALL ROGUELIKES) scroll of blank paper (unlabeled) Spellbooks spellbook of charm monster (wasteful) spellbook of volt rock (candy) spellbook of sleep (horrible) spellbook of chemistry (grating) Potions potion of speed (sparkly) potion called shockfrost (castor bean) potion of extra healing (gray) Rings ring of protection (rigged) ring of warning (zinc) Wands wand of striking (monoclinic) wand of charging (trigonal) wand of lightning (fallthrough) wand of undead turning (zebrawood) Gems touchstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a worker ant 2 acid blobs 2 phasing acid blobs 5 jackals 3 thick jackals 2 coyotes a gas spore 2 quatons (1 created) 0 kittens (1 created) 3 jermlaines a hobbit veteran a hobbit 2 dwarves a basher a homunculus a blue jelly 2 kobolds a small kobold 2 large kobolds a fairy moogle 2 goblins (1 created) a mega goblin a group goblin 3 hill orcs an evasive hill orc a rothe 2 sewer rats 2 giant rats an eevee a rock mole 3 larvae 3 maggots 2 ego dung worms 2 grid bugs a mohat a large bat a baby blue dragon an emu a sylphie a lichen (0 created) a blue spore a cribo an orange growth 2 golden stalks 2 green fungi (1 created) a red stalk 2 cyan colonies (3 created) 0 reddish fungi (1 created) 2 gnomes 3 gnome stalkers a gnome lord an arabesque naga hatchling a small rust monster a small snake 7 garter snakes a lower xorn a space monkey 3 kobold zombies 3 gnome zombies 2 orc zombies 2 dwarf zombies a straw golem a biker gang member 0 activistors (1 created) 0 item masters (15 created) 0 shopkeepers (1 created) a water demon 4 newts 2 geckos a deminewt an iguana a killer tomato 2 piles of copper coins a novice light wall a novice dark wall a crude turret a fire trove (2 created) a poison trove 139 creatures born. 122 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 16 times You eaten food with animal by-products 5 times You eaten meat 5 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 122 times You killed 80 monsters You read items or engraved 14 times You never genocided any monsters You never polymorphed an object You changed form 3 times You used no wishes You remained celibate Your skills at the end (11 slots left) Fighting Skills general combat [Unskilled] (max Expert) (12 of 20) shield [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Expert) (33 of 160) searching [Unskilled] (max Expert) (11 of 20) spirituality [Unskilled] (max Expert) (14 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Legendary) (142 of 160) flail [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (29 of 160) protection spells [Unskilled] (max Expert) (1 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Nirol the Activistor... You died in The Dungeons of Doom on dungeon level 2 with 4450 points, and 0 pieces of gold, after 4818 moves. Killer: a monster (Ms. Possogroenoe, the shopkeeper) You were level 7 with a maximum of 65 hit points when you died. You reached the 85th place on the top 10000 list. No Points Name Hp [max] 1 6288591 Bluescreen-Kor-Hep-Fem-Neu ascended to demigoddess-hood. 469 [492] 2 916234 Lorskel-Bar-Vam-Mal-Neu died in One-eyed Sam's Market on level 29. Killed by a monster (Mr. One-eyed Sam, the shopkeeper). - [314] 3 410700 billy2-Arc-Ang-Mal-Law died in The Dungeons of Doom on level 24. Killed by a monster (gargoyle), while paralyzed by a monster's passive attack. - [194] 83 5292 Bluescreen-Fai-Sok-Fem-Cha quit in The Dungeons of Doom on level 4. 45 [47] 84 5062 deadwater-Jed-Dun-Mal-Law died in The Dungeons of Doom on level 5. Killed by a monster (shark). - [86] *85 4450 Nirol-Act-Akt-Mal-Cha died in The Dungeons of Doom on * level 2. Killed by a monster (Ms. Possogroenoe, the shopkeeper). - [65] 86 4438 Bluescreen-Cam-Jel-Fem-Neu died in The Gnomish Mines on level 5. Killed by a bolt of lightning. - [63] 87 4385 Elronnd-Gla-Sea-Fem-Neu died in The Gnomish Mines on level 5. Killed by a rock. - [87]