Nirol, chaotic male mazke Transsylvanian --------------## |}.....}....}&}## --------- |...}....}<}.|},, |.......|## ####|.........}..|### |.......-,## ###`,,,..........}..| |.......|,,##------------,,,###---.--------|- --|------#,,,-..........|,### #,,,,,# #,,,# ####|....#..## |,# ,,,##### ###,# |..........|,# ##,,,,,# #,# #####----.-------,# #####,# #,# #,#,,,,,,,,,,,,,,,# #,### -----------|----,,#########,,,,### #,,,# |..............|#,,,,,# #,`,,,###### ###------|------- |..............|#####,########,,,,,,,# #,,.............| |..............| #,,,,,,,##,####-|-.--####,#|............. |..............| ######-|--.-###|.....,,,,,#|............| |..............| |.{..|,,,.....|######|............. |..............| |....-,##|....| -------------- ---------------- ------## ------ [Nirol the Khmer-Speaking Transvestite] St7 Dx9 Co11 In7 Wi6 Ch8 TrsSedMalCha S2731 Dlvl:4 $27 HP76(76) Pw46(46) AC-6 Xp7/684 Wt96/1300 T1523 Hun FPo Latest messages One of your objects was destroyed by rust! (2x) You try to crawl out of the water. You feel bad. Alright, riddle me this: Is the following rumor true or not? You see here a curved sword {16}. ak Thief is dead! Incoming message for Player 1. The message is from 'Thai'. It reads: 'If I kick you, you'll end up in the hospital.' Logic of previous the Ministry of Posts and Telecommunications that is not clear in meaning is not translate well to K*izumi Cabinet! You fall into the water! You sink like a rock. You try to crawl out of the water. Pheew! That was close. Katharina produces beautiful farting noises with her sexy butt. The world spins and goes dark. You see here a curved sword {16}. You feel very sick! Incoming message for Player 1. The message is from 'type of ice block'. It reads: 'Harharhar you won't win harharhar!' # "You will die, just like your father!" # Really quit [yes/no]? Your inventory Amulets I - an uncursed amulet versus stone (being worn) {1} Weapons a - a heavily cursed +4 block-heeled combat boot (weapon in foreclaw) {5} k - 2 uncursed very rusty +0 darts {2} q - 2 uncursed thoroughly rusty +0 orcish daggers {8} F - 4 cursed rusty -3 daggers {16} Armor b - a heavily cursed burnt rotted +10 enchanted (of Team Nastytrap) pair of hippie heels (being worn) {5} H - an uncursed +0 cloak of reflection (being worn) {4} Comestibles m - 2 uncursed tripe rations {2} u - 2 uncursed lemons {1} w - 11 uncursed slime molds {6} J - an uncursed spore lichen corpse {20} Scrolls c - 5 uncursed scrolls of healing {5} d - 4 uncursed scrolls of mana {4} f - 2 uncursed scrolls of standard id {2} g - an uncursed scroll of cure {1} r - a blessed scroll of healing {1} M - a blessed scroll of blank paper {1} Spellbooks h - an uncursed spellbook of blank paper (1:0) {1} O - an uncursed spellbook of blank paper (0:4) {1} Rings Q - an uncursed +2 ring of protection {1} Tools o - an uncursed bag of tricks (0:19) {5} t - an uncursed mirror {1} y - an uncursed saddle (in quiver) {1} C - an uncursed bottle {1} N - an uncursed figurine of a sewer rat {1} Final attributes You have sinned Your alignment was -6 Your max alignment was 22 You carried 0 sins You could not have this property at all: disintegration resistance You could nothave this property extrinsically: confusion resistance You could not have this property intrinsically: curse resistance Scroll identification only worked 100 times out of 455 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 52 Armor identification only worked 15 times out of 21 Tool identification only worked 5 times out of 11 Scroll drop chance was reduced to 74% Ring drop chance was reduced to 93% Wand drop chance was reduced to 72% Amulet drop chance was reduced to 99% Potion drop chance was reduced to 71% Concealing monsters were spawned underneath items 62% of the time only The following skill could not be trained at all: occult spells The following skill was trained at half the usual rate: bare-handed combat The following skill was trained at one fifth the usual rate: general combat The following skill was limited to basic proficiency: hammer The following skill was limited to skilled proficiency: high heels The following skill was limited to expert proficiency: divination spells The following skill became untrainable if you tried to train it too early: body armor (turn 4) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 18421 Monster spawn increase reached its maximum at turn 74988 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 225836 The monster class that cannot be genocided was vortex The monster class that was spawned more often: (null) (freq bonus 1) The monster species that spawned more often: pale warp patch (freq bonus 12) The monster species that spawned more often: deadly frost (freq bonus 20) The monster species that spawned more often: hidden green slime (freq bonus 4) The monster species that spawned more often: yellow patch (freq bonus 16) The monster species that spawned more often: Y'golonac (freq bonus 3) The monster species that spawned more often: irresistible warp patch (freq bonus 6) The monster species that spawned more often: guts golem (freq bonus 6) The monster species that spawned more often: fouler (freq bonus 2) The monster species that spawned more often: goldfish (freq bonus 12) The monster species that spawned more often: stripper lady (freq bonus 4) The monster species that spawned more often: big scroll trove (freq bonus 14) The monster species that spawned more often: inertia patch (freq bonus 6) The monster species that spawned more often: dark hunter (freq bonus 2) The monster species that spawned more often: bramble force patch (freq bonus 6) The monster species that spawned more often: pellet turret (freq bonus 16) The monster species that spawned more often: absent patch (freq bonus 10) The monster species that spawned more often: neurotoxin fly (freq bonus 8) The monster species that spawned more often: dark draconian (freq bonus 8) The monster species that spawned more often: sand spider (freq bonus 4) The monster species that spawned more often: eleven-tentacle hententmon (freq bonus 5) The monster species that never randomly spawned: cloak mimic The monster species that never randomly spawned: hungry mushroom The monster species that never randomly spawned: hell idiot The monster species that never randomly spawned: aircraft carrier The monster species that never randomly spawned: surikus sephirah The monster species that never randomly spawned: dufflepud The monster species that never randomly spawned: illiterate from the hunger games The monster species that never randomly spawned: multi-hued spore The monster species that never randomly spawned: Leon The monster species that never randomly spawned: Jannik The monster class that always generated with extra speed: eye or sphere The RNG hath decreed that this item was never generated: green dragon scales ((null)) The RNG hath decreed that this item was never generated: porter (peppermint) The RNG hath decreed that this item was never generated: stasis (moaning) The RNG hath decreed that this item was never generated: blue lightsaber (lightsaber) The RNG hath decreed that this item was never generated: remove resistance (cyclic) The RNG hath decreed that this item was never generated: inertia control (contro) The RNG hath decreed that this item was never generated: shotgun shell ((null)) The RNG hath decreed that this item was never generated: bamboo spear ((null)) The RNG hath decreed that this item was never generated: rain cloud (magnificent) The RNG hath decreed that this item was never generated: splint mail ((null)) The RNG hath decreed that this item was generated more often: death (long, freq bonus 18) The RNG hath decreed that this item was generated more often: speed (dark green, freq bonus 6) The RNG hath decreed that this item was generated more often: caltrop ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: amulet of rmb loss (clicking, freq bonus 17) The RNG hath decreed that this item was generated more often: crystal ball (glass orb, freq bonus 6) The RNG hath decreed that this item was generated more often: detect armor enchantment (armored, freq bonus 8) The RNG hath decreed that this item was generated more often: stun monster (shivering, freq bonus 6) The RNG hath decreed that this item was generated more often: diamond dragon scale mail ((null), freq bonus 58) The RNG hath decreed that this item was generated more often: heavy attack (grindstone, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of spell resistance (orange cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: prehnite (radiant, freq bonus 9) The RNG hath decreed that this item was generated more often: can of grease ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of fumbling (shaking cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: make visible (appearing, freq bonus 5) The RNG hath decreed that this item was generated more often: necklace (conical, freq bonus 6) The RNG hath decreed that this item was generated more often: remove curse (PRATYAVAYAH, freq bonus 2) The RNG hath decreed that this item was generated more often: bell ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: plain cloak (homicidal cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of respawning (hammered cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of mental stability (slexy, freq bonus 4) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 51) The RNG hath decreed that this item was always generated cursed: see invisible (engagement) The RNG hath decreed that this item was always generated cursed: gain constitution (opal) The RNG hath decreed that this item was always generated cursed: final explosion (venerable) The RNG hath decreed that this item was always generated cursed: orcish shield (red-eyed shield) The RNG hath decreed that this item was always generated cursed: bent sable (bent sword) The RNG hath decreed that this item was always generated cursed: enchant (legit) The RNG hath decreed that this item was always generated cursed: engraving stone (gray) The RNG hath decreed that this item was always generated cursed: acquirement (THE RESULT IS THE FRUIT) The RNG hath decreed that this item was always generated cursed: remove curse (wrinkled) The RNG hath decreed that this item was always generated cursed: geolysis (GICCC) The RNG hath decreed that this trap was always invisible: time trap The RNG hath decreed that this trap was generated more often: alignment trap (freq bonus 2) Next attribute increase check would have come at turn 3943 Strength training was 43 Dexterity training was 17 Wisdom training was 13 Constitution training was 4 You were level-drain resistant You were magic-protected You resisted hallucinations You were sick from food poisoning (27) You had the following problem: Monsters became stronger if many of their species had been generated already. (16777216) You were reading random messages (0) You were prevented from having disintegration resistance (0) You were prevented from having confusion resistance (0) You had infravision You had 226 points of nutrition remaining You had reflection You would have been depetrified Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Natalje, Master Librarian and Jill Your deity was Jill You could not have safely prayed (95) You survived Spells known in the end Name Level Category Fail Memory a - insulate 2 protect 40% 89% b - healing 1 healing 19% 103% Techniques known in the end Name Level Status attire charm 7X Prepared(0) appraisal 7 R Prepared(0) phase door 7 R Prepared(0) invoke deity 7 R Prepared(0) Discoveries Amulets amulet versus stone (tetraedrical) Weapons orcish dagger (crude dagger) Armor hippie heels (red overknees) cloak of reflection (taiga cloak) Scrolls scroll of healing (VIELAE YKSI TYHMAE KUOLEMAAN) scroll of mana (ELF FELLOW PROTECTION LIMITATION STUNT USE) scroll of phase door (POKEMONGO GOTTA CHEAT EM ALL) scroll of standard id (TAKE FOR FALLED FRIENDLY POWERS IS RISIED) scroll of cure (TU HAI DEVIATO DAL PERCORSO MORTALE) scroll of earth (VI SKAPER VELGE BORT DENNE REGJERINGEN) scroll of inventory id (HAPAX LEGOMENON) scroll of growth (TOME IS A CREATION BY DARKGOD) scroll of wishing (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY) scroll of flood (GRUNTHACK IS MUCH MORE EVIL THAN SLEX) scroll of blank paper (unlabeled) Spellbooks spellbook of insulate (indigo) spellbook of healing (paperback) spellbook of blank paper (plain) Potions potion of object detection (silvervine) potion of invisibility (vermillion) potion of gain energy (ice-cold) potion of gain level (icy) potion of full healing (unnatural) Rings ring of protection (color changing) Tools bag of tricks (bag) mirror (looking glass) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 giant ticks (1 created) a white blob a jackal 0 stinking dogs (2 created) 0 large weasels (1 created) 0 spit demons (1 created) 0 gang guys (2 created) 0 dingo puppies (1 created) 0 gas spores (1 created) 0 ego gas spores (1 created) 0 hidden gas spores (3 created) 0 floating eyes (1 created) a homunculus 2 kobolds 0 small kobolds (1 created) a large kobold 0 rock kappas (1 created) 0 petit mimics (2 created) 2 demimondaines a goblin (6 created) 0 group goblins (2 created) 0 rock piercers (8 created) 0 packer rats (1 created) a black rat 0 quill rats (1 created) 0 eevees (1 created) 0 rock moles (5 created) 0 healthy cave spiders (3 created) 0 fog clouds (3 created) a larva (2 created) 0 Windows 95's (1 created) a sparrow a pheasant 0 birds (1 created) 0 foul crows (1 created) 0 baby stone dragons (2 created) an invisible badguy (2 created) a spore lichen 5 ungenomolds (2 created) 0 immobile fungi (1 created) a green spore Moldoux, the Defenceless Mold (0 times) a sparkling patch 0 slow fungi (1 created) 0 gnome thieves (2 created) 0 mini jabberwocks (1 created) 0 kobold mummies (1 created) 0 multi-hued naga hatchlings (5 created) 0 monkeys (2 created) 0 intelligent monkeys (1 created) 0 black bears (1 created) 0 gnome zombies (1 created) 0 orc zombies (7 created) a dwarf zombie 0 paper golems (1 created) 0 wax golems (4 created) 0 grey cyborgs (1 created) 2 human adventurers a friendly adventurer 0 blabbering otakus (1 created) 0 filthy street urchins (1 created) 0 boil-covered wretches (1 created) 0 village idiots (1 created) 0 mangy-looking lepers (1 created) 0 sanctimonious-looking preachers (1 created) an innkeeper 0 humans (1 created) a dunadan 0 albaes (1 created) a heretic (2 created) a poisoner 0 dark hunters (1 created) a bad hunter (2 created) 0 cutpurses (1 created) 0 money transporters (1 created) a little girl 0 crappy brats (3 created) 0 item masters (10 created) 0 shopkeepers (2 created) 0 shadows (1 created) a newt a twen a normal frog 0 geckos (1 created) 0 archaeopteryxes (3 created) 0 deminewts (1 created) 0 blazing fern spores (1 created) a novice light wall a small turret 0 crude turrets (3 created) a fire trove a food trove 0 disintegration troves (1 created) 0 hallu troves (14 created) 0 stun troves (1 created) 178 creatures born. 39 creatures vanquished. 5 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 5 times You eaten food with animal by-products 2 times You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 50 times You killed 35 monsters You read items or engraved 12 times You never genocided any monsters You never polymorphed an object You never changed form You used 1 wish You did not wish for any artifacts You remained celibate Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Grand Master) (30 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (2 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (25 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Legendary) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (1 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (21 of 160) Goodbye Nirol the Transsylvanian... You quit in The Dungeons of Doom on dungeon level 4 with 2731 points, and 27 pieces of gold, after 1523 moves. Killer: quit You were level 7 with a maximum of 76 hit points when you quit. You reached the 95th place on the top 10000 list. No Points Name Hp [max] 1 6288591 Bluescreen-Kor-Hep-Fem-Neu ascended to demigoddess-hood. 469 [492] 2 916234 Lorskel-Bar-Vam-Mal-Neu died in One-eyed Sam's Market on level 29. Killed by a monster (Mr. One-eyed Sam, the shopkeeper). - [314] 3 410700 billy2-Arc-Ang-Mal-Law died in The Dungeons of Doom on level 24. Killed by a monster (gargoyle), while paralyzed by a monster's passive attack. - [194] 93 3008 deadwater-Roc-Ele-Mal-Neu died in The Gnomish Mines on level 4. Killed by a monster (undead barbarian called BSOD2). - [87] 94 2836 demonzero-Dru-Alb-Fem-Cha died in The Dungeons of Doom on level 2 [max 3]. Killed by a monster (Merle). - [89] *95 2731 Nirol-Trs-Sed-Mal-Cha quit in The Dungeons of Doom on level 4. 76 [76] 96 2724 Winter-Val-Red-Mal-Law died in The Dungeons of Doom on level 3. Killed by a monster (rothe), while reading a cursed book. - [85] 97 2688 deadwater-Wan-Hob-Mal-Neu died in The Dungeons of Doom on level 3. Killed by a magic missile. - [78]