Nirol, neutral female transformer Undead Slayer --------- |....<..| |.....f.| |.......| -#----|-- |....# ,,,, | ---@--+--- M |.;.;.}.}| |}.;.}.}.| ..}.;.}.}+ |}F}.}F}.| |.}.}.}.}| |}.}.}.}F| ---------- [Nirol the Assistant] St11 Dx14 Co8 In8 Wi13 Ch6 UndTraFemNeu+X S197 Dlvl:2 $5 HP0(28) Pw31(31) AC5 Exp2 Wt347/1100 T668 Latest messages In what direction? [hykulnjb><] The door opens. It looks rather muddy down here. The tortoise bites you! [-1 -> 26] The tortoise Nastinator bites you! [-1 -> 25] The tortoise Nastinator touches you! [-1 -> 24] [-1 -> 23] Unknown command ' '. Pick an object. ; a sea monster (tortoise Nastinator) (base level 0) Accessing Pokedex entry for tortoise... Base statistics of this monster type: Base level = 0, difficulty = 2, AC = -1, magic resistance = 0, alignment 0. Almost immobile (3). Normal generation, with frequency 10. No resistances. No conveyed resistances. Small, genocidable, thick-skinned swimmer. May be eaten by vegetarians. Is a valid polymorph form. Attacks: 1d2, bite - ordinary physical What do you want to zap? [s or ?*] In what direction? [hykulnjb><] The sleep ray misses the tortoise Nastinator. The shark bites you! [-13 -> 10] The giant eel bites you! You die... Your inventory Weapons a - an uncursed +0 wooden stake (weapon in hand) {8} b - an uncursed +0 silver spear (alternate weapon; not wielded) {12} c - 5 uncursed +0 silver daggers {20} Armor d - an uncursed +0 helmet (being worn) {20} e - an uncursed +0 chain mail {120} q - a cursed -1 orcish chain mail (being worn) {120} Comestibles f - 5 blessed cloves of garlic {5} g - 5 blessed sprigs of wolfsbane {5} h - 4 uncursed holy wafers {4} Scrolls j - 4 uncursed scrolls of healing {2} k - 4 uncursed scrolls of mana {4} l - 3 uncursed scrolls of phase door {3} m - 2 uncursed scrolls of standard id {2} n - an uncursed scroll of cure {1} p - a blessed scroll of healing {1} Potions i - 4 potions of holy water {4} Wands s - an uncursed wand of sleep (0:13) {1} Boulders/Statues r - an uncursed statue of a demitwen {15} The statue of a demitwen is empty. Final attributes You were stridently aligned Your alignment was 5 Your max alignment was 14 You carried 0 sins You could not have this property at all: slow digestion You could nothave this property extrinsically: curse resistance You could not have this property intrinsically: stoned chilling Scroll identification only worked 100 times out of 151 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 23 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 156 Tool identification only worked 5 times out of 12 Scroll drop chance was reduced to 80% Ring drop chance was reduced to 90% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 72% Potion drop chance was reduced to 76% Concealing monsters were spawned underneath items 91% of the time only Monster death drops spawned with only 97% chance The following skill could not be trained at all: attack spells The following skill was trained at half the usual rate: boomerang The following skill was trained at one fifth the usual rate: occult spells The following skill was limited to basic proficiency: enchantment spells The following skill was limited to skilled proficiency: attack spells The following skill was limited to expert proficiency: occult spells The following skill became untrainable if you tried to train it too early: body spells (turn 1) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 24320 Monster spawn increase reached its maximum at turn 51663 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1599696 The monster class that cannot be genocided was orc The monster class that was spawned more often: pile of coins (freq bonus 2) The monster species that spawned more often: young black dragon (freq bonus 6) The monster species that spawned more often: orange force patch (freq bonus 16) The monster species that spawned more often: young rainbow dragon (freq bonus 5) The monster species that spawned more often: Gas Kop (freq bonus 8) The monster species that spawned more often: atomic quantum mechanic (freq bonus 16) The monster species that spawned more often: slime force patch (freq bonus 9) The monster species that spawned more often: Black Mariah (freq bonus 7) The monster species that spawned more often: fetid defiler (freq bonus 20) The monster species that spawned more often: obsidian turret (freq bonus 6) The monster species that spawned more often: psycho guard (freq bonus 8) The monster species that spawned more often: demented shaman (freq bonus 5) The monster species that spawned more often: kobold boss (freq bonus 12) The monster species that spawned more often: dark elven sorcerer (freq bonus 10) The monster species that spawned more often: swamp fern spore (freq bonus 20) The monster species that spawned more often: metallic black centipede (freq bonus 7) The monster species that spawned more often: skeleton naga (freq bonus 12) The monster species that spawned more often: shock hound (freq bonus 12) The monster species that spawned more often: dutch keeper (freq bonus 10) The monster species that spawned more often: real inertia hound (freq bonus 12) The monster species that spawned more often: Strygalldwir (freq bonus 5) The monster species that never randomly spawned: blue hulk The monster species that never randomly spawned: Baalzebub The monster species that never randomly spawned: thick jellyfish The monster species that never randomly spawned: dull fungus The monster species that never randomly spawned: orange beetle The monster species that never randomly spawned: crow The monster species that never randomly spawned: blue-green fungus The monster species that never randomly spawned: time patch The monster species that never randomly spawned: moonbeast The monster species that never randomly spawned: master intrinsic eating mimic The RNG hath decreed that this item was never generated: dashing (lunar) The RNG hath decreed that this item was never generated: helm of bad alignment (hydra helmet) The RNG hath decreed that this item was never generated: ice box of waterproofing (cooling box) The RNG hath decreed that this item was never generated: black dragon scale shield (black dragonhide shield) The RNG hath decreed that this item was never generated: morion (black) The RNG hath decreed that this item was never generated: sturdy plateau boot for girls ((null)) The RNG hath decreed that this item was never generated: amulet versus curses (attractive) The RNG hath decreed that this item was never generated: amulet of warp dimension (hazy) The RNG hath decreed that this item was never generated: object detection (smoky) The RNG hath decreed that this item was never generated: acquirement (THE RESULT IS THE FRUIT) The RNG hath decreed that this item was generated more often: instant amnesia (HAKUNA MATATA, freq bonus 12) The RNG hath decreed that this item was generated more often: amulet of sickness resistance (sparkling, freq bonus 28) The RNG hath decreed that this item was generated more often: rhodochrosite (red, freq bonus 17) The RNG hath decreed that this item was generated more often: yellow sweets ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: charoite (violet, freq bonus 19) The RNG hath decreed that this item was generated more often: robe of specialty (brown robe, freq bonus 14) The RNG hath decreed that this item was generated more often: phase door (ethereal, freq bonus 15) The RNG hath decreed that this item was generated more often: bell ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: endure cold (deep, freq bonus 4) The RNG hath decreed that this item was generated more often: shield of light (shiny shield, freq bonus 67) The RNG hath decreed that this item was generated more often: cure numbness (opaque, freq bonus 8) The RNG hath decreed that this item was generated more often: torpedo ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of drain life (colorless cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: berserk (immortal, freq bonus 7) The RNG hath decreed that this item was generated more often: respawn stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: condome ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: spiked club ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: blind self (irritating, freq bonus 5) The RNG hath decreed that this item was generated more often: synthetic sandals (korean sandals, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of poison warning (splatted, freq bonus 11) The RNG hath decreed that this item was always generated cursed: elven dagger (runed dagger) The RNG hath decreed that this item was always generated cursed: transistor (three-wired thing) The RNG hath decreed that this item was always generated cursed: credit card ((null)) The RNG hath decreed that this item was always generated cursed: hold air (deep blue) The RNG hath decreed that this item was always generated cursed: cloak of luck negation (icky cloak) The RNG hath decreed that this item was always generated cursed: amulet of mental stability (slexy) The RNG hath decreed that this item was always generated cursed: spirit thrower ((null)) The RNG hath decreed that this item was always generated cursed: magic mapping (shapeless) The RNG hath decreed that this item was always generated cursed: chromatic beam (chromatic) The RNG hath decreed that this item was always generated cursed: sky dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: muteness trap The RNG hath decreed that this trap was generated more often: fumarole (freq bonus 2) Next attribute increase check would have come at turn 1516 Strength training was 10 Dexterity training was 3 Wisdom training was 2 Constitution training was 38 You were level-drain resistant You were immune to sickness You were prevented from having slow digestion (0) You were prevented from having curse resistance (0) You were aware of the presence of something You were warned of undead You had 1107 points of nutrition remaining You were stealthy You were polymorphing Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Seeker, Osiris and Seth Your deity was Osiris You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status turn undead 2X LIMIT(0) weapon practice 2X LIMIT(0) appraisal 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * helmet (viking helmet) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (camo robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * sedge hat (chain-aventailed helmet) * skullcap (aluminium helmet) * flack helmet (bug-tracking helmet) * crystal helm (winged helmet) * mining helm (great helmet) * field helm (yellow helmet) * helm of safeguard (padded helmet) * war hat (crested helmet) * plasteel gloves (white gloves) * leather gloves (polnish gloves) * gauntlets of safeguard (fingerless gloves) * gauntlets of plugsuit (warped gloves) * commander gloves (odd pair of gloves) * field gloves (paper gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (mud boots) * field boots (riding boots) * boots of safeguard (korean sandals) Scrolls scroll of healing (RGB ZNFUVAALL CRERIBQ) scroll of mana (MASS ABORTION CAMP) scroll of phase door (PHYSIC STUNT DAMAGE SMALLERS) scroll of standard id (LE AMY OSISIYATHA UGCINA UKUPHUMEZA IINGCAMANGO ISIZIBA UBUBI) scroll of cure (NIOQUO TARGO) scroll of flood (CRAPPITY CRAP) scroll of identify (PLUS 100 MAGIC MARKER) Potions potion of water (clear) Wands wand of sleep (dyed) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 chicks (2 created) a turkey chick a jackal a thick jackal 0 kittens (1 created) a hobbit merchant 0 hobbits (1 created) 0 kobolds (1 created) 2 little wild pigs 4 sewer rats (5 created) 0 packer rats (1 created) a millipede 0 grid bugs (1 created) 0 lichens (4 created) 0 porter lichens (1 created) a brown mold 0 yellow molds (1 created) 0 adom mummies (1 created) 0 shopkeepers (1 created) 0 tortoises (5 created) 0 piranhas (1 created) 0 giant eels (1 created) 0 sharks (1 created) a twen a clear mewlip a novice medium wall 0 small turrets (2 created) 41 creatures born. 15 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You followed a strict vegan diet You eaten 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 11 times You killed 10 monsters You read items or engraved 5 times You never genocided any monsters You never polymorphed an object You changed form 1 time You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (21 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (21 of 160) searching [Unskilled] (max Expert) (1 of 20) spirituality [Basic] (max Expert) (20 of 160) petkeeping [Unskilled] (max Expert) (9 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (31 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Nirol the Undead Slayer... You died in The Dungeons of Doom on dungeon level 2 with 197 points, and 5 pieces of gold, after 668 moves. Killer: a monster (giant eel) You were level 2 with a maximum of 28 hit points when you died. You reached the 158th place on the top 10000 list. No Points Name Hp [max] 1 6288591 Bluescreen-Kor-Hep-Fem-Neu ascended to demigoddess-hood. 469 [492] 2 916234 Lorskel-Bar-Vam-Mal-Neu died in One-eyed Sam's Market on level 29. Killed by a monster (Mr. One-eyed Sam, the shopkeeper). - [314] 3 410700 billy2-Arc-Ang-Mal-Law died in The Dungeons of Doom on level 24. Killed by a monster (gargoyle), while paralyzed by a monster's passive attack. - [194] 156 212 Nirol-Dol-Hob-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a magic missile. - [20] 157 209 deadwater-Mar-Red-Mal-Neu quit in The Dungeons of Doom on level 2. 38 [38] *158 197 Nirol-Und-Tra-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a monster (giant eel). - [28] 159 190 Lorskel-Bar-Iro-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a monster (forest centaur). - [35] 160 182 Caitlin-Sex-Hum-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a shotgun shell. - [21]