Nirol, neutral male x-race Gangster --- ----- ##----.----#-------------### |...|########### ###,..>.....|,........%....,,# |...-,,,,,,,,,,#--------,,,|.......|,|...-----..%|#,########################## |..%|##########,.......|,##|.......-,|...| |...|#,,,,,,,,,,,,,,,,,,,,,,`,,,# |....,,,,,,,,`,,|......-,# ----.----#|...-----...|#-------------------#`,,,,,# -.---########,#,|{.{...|%## -.-### |...........|,-.................|,,###### #,,# #,#,--------,,# #,,,,##------.------,|...%.........<...|,## ##,# #####,,#,,,,,,,,,,,# ####,,# #.,,,,# ##,|................{|,# -.--- #,,,,,#########,##,# #,#,###,#########,,-------------------,# --...#--,##### #,##,##### #,,,,,#,###,,%,,,,## ########,,,,# |.----.-,-------------,##,,,,,# #--.-.-|-#%,####### #,,,,,,,,#### |.| |.|,|...........|,######,# |..%...-,,## #,##-------- |.----..,|............,# #,# |......|### #,# ...[)..| --....--,............|## #,# |.#....| #z@........| ------##------------- #,###|......| ### .))....| #,,,,.......| .))..| #####-------- ------ [Nirol the Pickpocketer] St13 Dx10 Co17 In15 Wi7 Ch5 GanXraMalNeu Dlvl:2 $112 HP-2(55) Pw30(30) AC-7 MC3 Sn0 Xp4/130 Wt349/1900 T1291 Latest messages Corignac fires a shotgun shell! You block a shotgun shell with your shield. In what direction? [hykulnjb><] You shoot 3 bullets. The 1st bullet misses Corignac. The 2nd bullet misses Corignac. The 3rd bullet misses Corignac. The marine goblin tries to wield a long sword {16}. The marine goblin's crossbow is welded to his hands! Corignac swings his shotgun. Corignac hits you! [-8 -> 16] Corignac swings his shotgun. Corignac hits you! You hear the howling of the CwnAnnwn... [-12 -> 4] Warning: HP low! Corignac swings his shotgun. Corignac hits you! You die... Your inventory Weapons a - an uncursed +0 submachine gun (auto) (weapon in hand) {8} b - 8 uncursed +0 bullets (in quiver) {0} e - 3 uncursed +0 frag grenades {0} r - a ! uncursed +6 ether whip {8} D - an uncursed +0 sling {2} J - a blessed +12 axe {24} Armor c - an uncursed +0 leather jacket {12} l - an uncursed +0 full plate mail (being worn) {250} G - an uncursed +0 gnomish helm (being worn) {1} H - an uncursed +0 large shield (being worn) {40} L - an uncursed +0 elven cloak (being worn) {4} Comestibles s - an uncursed food ration {0} t - an uncursed holy wafer {0} v - 4 uncursed strongly greased peaches {0} y - an uncursed fortune cookie {0} Scrolls f - 6 uncursed scrolls of healing {0} g - 4 uncursed scrolls of mana {0} h - 3 uncursed scrolls of phase door {0} k - an uncursed scroll of heal other {0} F - a cursed scroll of mana {0} Spellbooks d - an uncursed finalized spellbook of lightning (0:5) {0} o - an uncursed finalized spellbook of forgotten spell (0:4) {0} I - an uncursed spellbook of remove blessing (0:2) {0} Potions K - a blessed potion of amnesia {0} Wands m - an uncursed wand of lightning (0:0) {0} n - an uncursed wand of polymorph (0:3) {0} q - a cursed wand of acid (6:4) {0} u - an uncursed wand of extra healing (0:12) {0} Tools x - a * uncursed bottle {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 18 You carried 0 sins Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 18 Implant identification only worked 1 times out of 33 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 19 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 78% chance Monsters only dropped their equipment with 98% chance Scroll drop chance was reduced to 90% Ring drop chance was reduced to 93% Wand drop chance was reduced to 95% Amulet drop chance was reduced to 79% Potion drop chance was reduced to 94% Weapon drop chance was reduced to 97% Food drop chance was reduced to 93% Shop item generation was reduced to 84% Concealing monsters were spawned underneath items 75% of the time only Mastering the following skill taught you the hidden power: healing spells The following skill could not be trained at all: bare-handed combat The following skill became untrainable if you tried to train it too early: shuriken (turn 858) The following skill couldn't be trained before a certain turn number is reached: dagger (turn 79132) Items were more likely to be generated cursed by 14% Number of artifacts generated was 0 Number of fake artifacts generated was 3 Monster spawn increase started at turn 48439 Monster spawn increase reached its maximum at turn 169231 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1054323 The monster class that cannot be genocided was pile of coins The monster species that spawned more often: ping demon (freq bonus 6) The monster species that spawned more often: Kop Kaptain (freq bonus 3) The monster species that spawned more often: veil-hidden girl (freq bonus 14) The monster species that spawned more often: infection spreadmaster (freq bonus 3) The monster species that spawned more often: tomb looter (freq bonus 9) The monster species that spawned more often: blackest febrifuge diligently (freq bonus 3) The monster species that spawned more often: parting fungus (freq bonus 8) The monster species that spawned more often: vexing clavicle antagonist (freq bonus 6) The monster species that spawned more often: dwarf spearfighter (freq bonus 6) The monster species that spawned more often: random flying fish (freq bonus 20) The monster species that spawned more often: avid-oider (freq bonus 30) The monster species that spawned more often: Detective Kommissioner (freq bonus 8) The monster species that spawned more often: plain dragon (freq bonus 18) The monster species that spawned more often: giga vorer (freq bonus 8) The monster species that spawned more often: sung-annoyer (freq bonus 48) The monster species that spawned more often: longly congeneric (freq bonus 8) The monster species that spawned more often: microcosm entwine dishabille sediment (freq bonus 12) The monster species that spawned more often: unnoticed predator (freq bonus 2) The monster species that spawned more often: bodymorpher (freq bonus 36) The monster species that spawned more often: decaffeinating arcana (freq bonus 30) The monster trait that was more common: monsters whose attacks drain magical energy (freq bonus 1) The monster trait that was more common: monsters whose attacks cause slippery fingers (freq bonus 4) The monster trait that was more common: monsters that count as pokemon (freq bonus 2) The monster trait that was more common: monsters with soldier dialogue (freq bonus 2) The monster trait that was more common: monsters whose attacks make you deathly sick (freq bonus 4) The monster species that never randomly spawned: sneally The monster species that never randomly spawned: undead cruel abuser The monster species that never randomly spawned: time turret The monster species that never randomly spawned: jordanian torso The monster species that never randomly spawned: castle fern spore The monster species that never randomly spawned: Roadblock Kop The monster species that never randomly spawned: diminisher The monster species that never randomly spawned: daddy longlegs The monster species that never randomly spawned: defeated nacred unsubmissive propagating scruffier pilothouse The monster species that never randomly spawned: tree lurker The RNG hath decreed that this item was never generated: sneakers (turning shoes) The RNG hath decreed that this item was never generated: green dragon scales ((null)) The RNG hath decreed that this item was never generated: unfair stilettos (beautiful heels) The RNG hath decreed that this item was never generated: resist petrification (rocky) The RNG hath decreed that this item was never generated: eternium blade ((null)) The RNG hath decreed that this item was never generated: strangling (choking) The RNG hath decreed that this item was never generated: amulet of polymorph control (transformer) The RNG hath decreed that this item was never generated: trap revealing (elysium) The RNG hath decreed that this item was generated more often: helm of lawful (chain-aventailed helmet, freq bonus 12) The RNG hath decreed that this item was generated more often: lance ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: ruffled shirt ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: implant of absorption (saintly, freq bonus 14) The RNG hath decreed that this item was generated more often: sniper rifle ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: know enchantment (sky blue, freq bonus 16) The RNG hath decreed that this item was generated more often: amulet of hunger (gleaming, freq bonus 2) The RNG hath decreed that this item was generated more often: training stone (gray, freq bonus 167) The RNG hath decreed that this item was generated more often: symmetry (SENIL LELLARAP, freq bonus 34) The RNG hath decreed that this item was generated more often: detect food (cyan, freq bonus 30) The RNG hath decreed that this item was generated more often: mana battery (gloaming, freq bonus 12) The RNG hath decreed that this item was generated more often: meltdown (salted, freq bonus 8) The RNG hath decreed that this item was generated more often: flint spear ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: robe of specialty (brown robe, freq bonus 6) The RNG hath decreed that this item was generated more often: entrapping (scintillating, freq bonus 14) The RNG hath decreed that this item was generated more often: chrome horn (horn, freq bonus 11) The RNG hath decreed that this item was generated more often: Almut's jewel (white, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of magical breathing (octagonal, freq bonus 14) The RNG hath decreed that this item was generated more often: men's underwear ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: basinet ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 34) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 56) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 19) The RNG hath decreed that this item was always generated cursed: implant of remedy (brutal) The RNG hath decreed that this item was always generated cursed: fire helmet (red helmet) The RNG hath decreed that this item was always generated cursed: obsidian axe ((null)) The RNG hath decreed that this item was always generated cursed: cure freeze (snowy) The RNG hath decreed that this item was always generated cursed: respawn stone (gray) The RNG hath decreed that this item was always generated cursed: mind shielding (oblivion) The RNG hath decreed that this trap was always invisible: intrinsic loss trap The RNG hath decreed that this trap was generated more often: juen trap (freq bonus 2) Trap randomization happened for 1 in 640 traps Traps were spawned invisible 1 times in 84 Traps were extra hard to find 4% of the time Next attribute increase check would have come at turn 6068 Strength training was 6 Dexterity training was 10 Wisdom training was 12 Constitution training was 6 Your sanity was 0 You had 1 points of enchantment expertise You had 1 points of weapon enchantment expertise You had not decided on your sexuality yet Your chance to block was 25% You had infravision You had 1277 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Claude Speed, Carl CJ Johnson and Tommy Vercetti Your deity was Carl CJ Johnson The version you were playing was: Unix SlashEMExtended Version 2.7.2 (8219870f) - last build Thu Aug 12 04:05:51 2021. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - lightning 4 + matter 90% 288% b - forgotten spell 1 + occult 9% 94% c - remove blessing 5 + protect 95% 100% Techniques known in the end Name Level Status create ammo 4X LIMIT(0) lucky gamble 4X LIMIT(0) appraisal 4 R LIMIT(0) panic digging 4 R LIMIT(0) phase door 4 R LIMIT(0) invoke deity 4 R LIMIT(0) Discoveries Armor elven cloak (faded pall) gnomish helm (little red hat) Scrolls scroll of healing (JUBILEX IS MY BEST FRIEND) scroll of mana (LEGALIZE PEPPED WORMING ENHANCEMENT) scroll of phase door (LENS ALITUS) scroll of standard id (PMD LUGIAS MANSION) scroll of cure (UTOR COMPERIO) scroll of heal other (I LIKE MY COFFEE BLACK AND MY WOMEN SLUTTY) * scroll of extra healing (GNIK SISI VLE) * scroll of greater mana restoration (BEST OF GERMAN GUTMENSCH) scroll of identify (PRZECIAZONY) scroll of fountain building (GRACEFULLY ATTENDED INTERNMENT UNDERCLOTHING) Spellbooks spellbook of lightning (gun-shaped) spellbook of forgotten spell (clack-clack) spellbook of remove blessing (cross-patterned) Potions potion of blindness (thaumaturgic) potion called Nitro Thrown (nitroglycerin) potion of object detection (hibiscus) potion of amnesia (sparkling) Wands wand of lightning (cyclic) wand of acid (email) wand of extra healing (doublemetal) wand of polymorph (highlevel) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 1: Level 2: <- You are here Level 3: Vanquished creatures a large cockroach a cock a tuchold a hidden kobold 0 small kobolds (1 created) an antidote permamimic 0 marine goblins (2 created) 0 men from mars (2 created) a sua rat a lame bat a down centaur a rade lichen 2 small sounders (1 created) a sp-do a novice mechanic 0 startchanics (1 created) a mini er a claw hulk a mini xorn an ant zombie a kobold zombie a cardboard golem 0 edgolems (1 created) a dumb human 0 gentlemen (1 created) 0 battle-scarred veterans (1 created) 0 humans (1 created) a squeak babe (2 created) 0 shopkeepers (1 created) a gecko 0 piles of copper coins (1 created) a prehistoric turret 35 creatures born. 23 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 4 times You eaten food with animal by-products 2 times You eaten meat 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 8 times You killed 22 monsters You read items or engraved 12 times You never genocided any monsters You never polymorphed an object You changed form 1 time You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 1 potion You zapped wands 3 times You read scrolls 5 times You read spellbooks 2 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 1 time You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -10 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 1 time You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 3 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 4 times You kicked doors or locked containers 4 times You fumbled 1 time You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 3 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 1 time You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 1 time You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new race X 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 2 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 1 time You were down to your last hit point 0 times Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (21 of 160) body armor [Basic] (max Expert) (21 of 160) devices [Unskilled] (max Expert) (11 of 20) searching [Unskilled] (max Expert) (1 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) gun control [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) claw [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (28 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Restricted Skills high heels [Restricted] (max Restricted) (0 of 500) shield [Restricted] (max Restricted) (2 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) polymorphing [Restricted] (max Restricted) (28 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) memorization [Restricted] (max Restricted) (6 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (4 of 500) two-weapon combat [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) short sword [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) long sword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) scimitar [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) paddle [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) flail [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) quarterstaff [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) spear [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) healing spells [Restricted] (max Restricted) (0 of 500) divination spells [Restricted] (max Restricted) (0 of 500) enchantment spells [Restricted] (max Restricted) (0 of 500) protection spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) matter spells [Restricted] (max Restricted) (0 of 500) Goodbye Nirol the Gangster... You died in The Dungeons of Doom on dungeon level 2 with 670 points, and 0 pieces of gold, after 1291 moves. Killer: a monster (Mr. Corignac, the shopkeeper) You were level 4 with a maximum of 55 hit points when you died. You reached the 111th place on the top 10000 list. No Points Name Hp [max] 1 818889 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 42 [max 52]. Killed by a monster (Marleen). - [217] 2 354434 ziratha-Poi-Dev-Fem-Cha died in Grund's Stronghold on level 13. Killed by a monster (demon orc). - [189] 3 272597 diffi-Bar-Hum-Mal-Cha died in Town on level 7 [max 12]. Killed by his own axe. - [195] 109 698 puppey17-Nec-Chg-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a monster (river moccasin). - [50] 110 672 puppey17-Pok-Chg-Mal-Law died in The Dungeons of Doom on level 3. Killed by a monster (water elemental). - [60] *111 670 Nirol-Gan-Xra-Mal-Neu died in The Dungeons of Doom on * level 2 [max 3]. Killed by a monster (Mr. Corignac, the shopkeeper). - [55] 112 617 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 3 [max 4]. 43 [54] 113 613 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 4 [max 5]. Killed by a glass arrow. - [56]