Nirol, chaotic male hallucinator Bleeder ---- !. -..- |..+ |..| |+/| ---+-- --+-----..----- | | -- ------+-----......."....@J........- ------- | |....................{@........Z..............)..| | ---+----+------...q ---------|--..............| ----- |=....).?..| ..----+---- | |)!+(!/.[($| ..| |!+.%/=....|...| |%?.(*.%.%"|...| ------------ .- [Nirol the Leg-scratched Boy] St12 Dx6 Co7 In10 Wi13 Ch10 BleHalMalCha Dlvl:5 $96 HP-9(30) Pw20(20) AC9 MC3 Sn0 Xp2/27 Wt76/1200 T606 Sat Latest messages The green cat zombie starts to attack you, but pulls back. (2x) You finish your prayer. You feel that Hemophilia is ticklish. You feel much better. The green cat zombie bites you! [-4 -> 26] You miss the green cat zombie. The green cat zombie bites you! [-10 -> 16] In what direction? [hykulnjb><] You kick the green cat zombie. The green cat zombie jumps, nimbly evading your kick. The green cat zombie bites you! [-4 -> 13] The green cat zombie bites you! [-12 -> 1] Warning: HP low! You miss the green cat zombie. The green cat zombie bites you! You die... Your inventory Amulets f - an uncursed greased amulet of data storage {0} Weapons D - a blessed +0 dwarvish mattock {48} H - an uncursed +0 orcish dagger {4} Armor d - an uncursed +0 lab coat (being worn) {4} I - a cursed -1 orcish helm (being worn) {12} Comestibles j - an uncursed food ration {0} Scrolls p - 4 uncursed scrolls of healing {0} q - 3 uncursed scrolls of mana {0} r - an invisible uncursed scroll of mana {0} s - 3 uncursed scrolls of phase door {0} t - an uncursed scroll of standard id {0} u - an uncursed scroll of cure {0} v - an uncursed scroll of heal other {0} F - an uncursed scroll of food detection {0} J - a cursed scroll of healing {0} Spellbooks l - a blessed finalized spellbook of protection (0:4) {0} m - a blessed spellbook of resist poison (0:3) {0} n - a blessed finalized spellbook of botox resist (0:1) {0} Potions b - an uncursed finalized potion of vampire blood {0} c - an uncursed potion of vampire blood {0} y - an uncursed finalized potion of levitation {0} C - a blessed finalized potion of levitation {0} Tools h - a * uncursed mirror {0} i - an uncursed can of grease (0:8) {0} z - an uncursed +0 unicorn horn (weapon in hands) {8} Gems B - an uncursed +0 worthless piece of teal glass {0} E - 9 uncursed +0 sling ammos Venoms o - an uncursed faerie floss rhing {0} Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 12 You carried 0 sins You could not have this property at all: full nutrients You could not have this property extrinsically: contamination resistance You could not have this property intrinsically: sickness resistance Scroll identification only worked 100 times out of 316 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 12 Implant identification only worked 1 times out of 50 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 9 Tool identification only worked 5 times out of 30 Monsters only dropped their musable items with 88% chance Scroll drop chance was reduced to 98% Wand drop chance was reduced to 95% Amulet drop chance was reduced to 92% Armor drop chance was reduced to 94% Tool drop chance was reduced to 99% Food drop chance was reduced to 92% Shop item generation was reduced to 99% Mastering the following skill taught you the hidden power: divination spells The following skill could not be trained at all: two-weapon combat The following skill was trained at half the usual rate: attack spells The following skill was trained at one fifth the usual rate: unicorn horn The following skill was limited to basic proficiency: searching The following skill was limited to expert proficiency: gun control The following skill became untrainable after a while: healing spells (turn 36099) Number of artifacts generated was 3 Number of fake artifacts generated was 6 Your leg damage was 2 Monster spawn increase started at turn 43650 Monster spawn increase reached its maximum at turn 239347 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 9336201 The monster class that cannot be genocided was flying fish The monster class that was spawned more often: umber hulk (freq bonus 4) The monster species that spawned more often: transfrontier centiliter falcon (freq bonus 8) The monster species that spawned more often: black and white colony (freq bonus 14) The monster species that spawned more often: montane caddying ballasted (freq bonus 24) The monster species that spawned more often: blooddrink bat (freq bonus 18) The monster species that spawned more often: winning ticket (freq bonus 24) The monster species that spawned more often: omega herakles (freq bonus 63) The monster species that spawned more often: skink (freq bonus 8) The monster species that spawned more often: mithril penetrator (freq bonus 24) The monster species that spawned more often: sporkhack vortex (freq bonus 15) The monster species that spawned more often: freemason councillor (freq bonus 36) The monster species that spawned more often: kinky bedmate escort (freq bonus 18) The monster species that spawned more often: red mold warrior (freq bonus 24) The monster species that spawned more often: battle ant (freq bonus 10) The monster species that spawned more often: catbot (freq bonus 6) The monster species that spawned more often: greater draconic quylthulg (freq bonus 15) The monster species that spawned more often: reexchange rephrasing diplomatique (freq bonus 6) The monster species that spawned more often: mathematician (freq bonus 12) The monster species that spawned more often: imperturbable placque (freq bonus 42) The monster species that spawned more often: unrest orc (freq bonus 22) The monster species that spawned more often: bot (freq bonus 18) The monster trait that was more common: monsters that are uncommon by a factor 7 (freq bonus 4) The monster species that never randomly spawned: +1 mm wall The monster species that never randomly spawned: trap force patch The monster species that never randomly spawned: animated synthetic sandal The monster species that never randomly spawned: curate acoustical The monster species that never randomly spawned: wood wight The monster species that never randomly spawned: wiretap scalper The monster species that never randomly spawned: sparkling stalk The monster species that never randomly spawned: praetorian redescribing The monster species that never randomly spawned: master blaster The monster species that never randomly spawned: cyan laser The RNG hath decreed that this item was never generated: basinet ((null)) The RNG hath decreed that this item was never generated: amulet of blindness (radiant) The RNG hath decreed that this item was never generated: robe of defense (octarine robe) The RNG hath decreed that this item was never generated: stalactite (pernicious) The RNG hath decreed that this item was never generated: illusion (YOUR HEAD WILL EXPLODE) The RNG hath decreed that this item was never generated: gray dragon scale shield (gray dragonhide shield) The RNG hath decreed that this item was never generated: nether (GALADRIEL YOU ARE INSANE) The RNG hath decreed that this item was generated more often: implant of grace (feral, freq bonus 6) The RNG hath decreed that this item was generated more often: garnet (red, freq bonus 38) The RNG hath decreed that this item was generated more often: confuse monster (orange, freq bonus 27) The RNG hath decreed that this item was generated more often: fast forward stone (gray, freq bonus 69) The RNG hath decreed that this item was generated more often: heavy scrap ball ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: no skill (shattering, freq bonus 6) The RNG hath decreed that this item was generated more often: bad effect (pebble, freq bonus 23) The RNG hath decreed that this item was generated more often: measurer ((null), freq bonus 145) The RNG hath decreed that this item was generated more often: tracker (pigtail, freq bonus 29) The RNG hath decreed that this item was generated more often: cornuthaum (conical hat, freq bonus 2) The RNG hath decreed that this item was generated more often: helm versus death (etheric helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: grayout cloak (bleached cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: aquamarine (green, freq bonus 6) The RNG hath decreed that this item was generated more often: cream pie ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: failed attempt boots (gentle sneakers, freq bonus 4) The RNG hath decreed that this item was generated more often: implant of freedom (continuous, freq bonus 9) The RNG hath decreed that this item was generated more often: blinding ray (noble, freq bonus 8) The RNG hath decreed that this item was generated more often: parasol ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of luck negation (icky cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: permanently black shoes (failuncap shoes, freq bonus 11) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 88) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 6) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 45) The RNG hath decreed that this item was always generated cursed: yatagan ((null)) The RNG hath decreed that this item was always generated cursed: automore stone (gray) The RNG hath decreed that this item was always generated cursed: pancake ((null)) The RNG hath decreed that this item was always generated cursed: extra healing (puce) The RNG hath decreed that this item was always generated cursed: resist sleep (fuzzy) The RNG hath decreed that this item was always generated cursed: speedbug boots (profiled boots) The RNG hath decreed that this item was always generated cursed: opening (zinc) The RNG hath decreed that this item was always generated cursed: healing (LIFE RESTORATION) The RNG hath decreed that this item was always generated cursed: dwarvish short sword (broad short sword) The RNG hath decreed that this trap was always invisible: verena trap The RNG hath decreed that this trap was generated more often: madness trap (freq bonus 4) Trap randomization happened for 1 in 655 traps Traps were spawned invisible 1 times in 96 Traps were extra hard to find 17% of the time Next attribute increase check would have come at turn 1833 Strength training was 17 Dexterity training was 15 Wisdom training was 9 Constitution training was 29 Your sanity was 0 You were poison resistant You were acid resistant You had 1 points of enchantment expertise You had not decided on your sexuality yet You were prevented from having full nutrients (0) You were prevented from having diminished bleeding (0) You had 2538 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 35 spells Your pantheon consisted of Glycocalyx, Fibrinogen and Hemophilia Your deity was Hemophilia The version you were playing was: Unix SlashEMExtended Version 2.7.1 (b68dff25) - last build Thu May 20 09:45:35 2021. You could have safely prayed (177) You are dead Spells known in the end Name Level Category Fail Memory a - protection 1 + protect 14% 94% b - resist poison 1 + protect 14% 94% c - botox resist 6 + protect 98% 494% Techniques known in the end Name Level Status surgery 2X LIMIT(0) healing hands 2X LIMIT(0) draw blood 2X LIMIT(0) appraisal 2 R LIMIT(0) panic digging 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) Discoveries Amulets amulet of data storage (rare) Weapons dwarvish mattock (broad pick) orcish dagger (crude dagger) Armor lab coat (white coat) orcish helm (iron skull cap) Scrolls scroll of root password detection (HEM DE POSAR L OPPONENT SOTA PRESSIO LLAVORS GUANYAREM) scroll of healing (TEPER VY MERTVY) scroll of mana (FASUN SEEEEP) scroll of phase door (ATTACK BY POLYGONAL) scroll of standard id (BUGSNIPER WON THE FLEECY SLEX CHALLENGE) scroll of cure (FELLOW ELF STUNT IS MORE HITTING) scroll of heal other (BUFF DEDEDE) * scroll of extra healing (KITCHACK IS NOT A KITCHEN SINK) * scroll of greater mana restoration (EROGENOUS KATIA NOISES) scroll called level teleport (PLEASE YOU HAVE TO REALIZE THAT THE VARIANT SUXX0RZ) scroll of food detection (THE SEALS ARE CALLED SEALS BECAUSE THEY DONT ALWAYS ACTIVATE) Spellbooks spellbook of protection (misked) spellbook of resist poison (glittering) spellbook of botox resist (clay-studded) Potions potion of vampire blood (blood-red) potion of gain level (distilled) potion of levitation (maleen) Rings ring of timely backup (scarab) Tools ice box (cooling box) mirror (looking glass) Gems worthless piece of teal glass (teal) sling ammo (gray) Venoms * faerie floss rhing (splash of venom) * blinding venom (splash of venom) * tail spikes (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 5 Level 1: Level 2: Level 5: [mall] <- You are here Vanquished creatures an ant 4 jackals 0 wimps (1 created) 0 homunculi (1 created) a kobold a goooblin 0 loser orcs (1 created) a wisdash 0 porcupos (1 created) 0 giant white cave mice (1 created) a weit unicorn a bugger error a nold 3 spore lichens 0 yellow molds (1 created) 0 poignomes (1 created) 0 Foolish Kops (1 created) 0 huge ogre thieves (1 created) 0 oozing puddings (1 created) a rat zombie 0 green cat zombies (1 created) 0 animated wedge sandals (1 created) a hallucinating survivor 0 score thieves (1 created) a miner 0 good item masters (13 created) 0 shopkeepers (7 created) 0 watchmen (4 created) 0 watch captains (2 created) 2 twens 0 small turrets (2 created) 60 creatures born. 19 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 2 times You eaten food with animal by-products 1 time You eaten meat 1 time You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 12 times You killed 10 monsters You read items or engraved 5 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 2 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 3 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 1 time You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -3 You had a maximum alignment of 12 You had a maximum sanity of 1 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 4 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 3 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 1 time You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 1 wall tile You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 1 potion You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new hallucinator 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 1 time You were down to your last hit point 0 times Your skills at the end (4 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (1 of 20) shield [Basic] (max Grand Master) (20 of 160) body armor [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (3 of 20) searching [Unskilled] (max Expert) (4 of 20) spirituality [Basic] (max Master) (21 of 160) petkeeping [Unskilled] (max Expert) (9 of 20) memorization [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Basic] (max Master) (20 of 160) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) martial arts [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Master) (23 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) grinder [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (2 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Wizard) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Basic] (max Master) (21 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills bare-handed combat [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (3 of 500) polymorphing [Restricted] (max Restricted) (0 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) paddle [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) flail [Restricted] (max Restricted) (0 of 500) quarterstaff [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) Goodbye Nirol the Bleeder... You died in The Dungeons of Doom on dungeon level 5 with 395 points, and 96 pieces of gold, after 606 moves. Killer: a monster (green cat zombie) You were level 2 with a maximum of 30 hit points when you died. You reached the 21st place on the top 10000 list. No Points Name Hp [max] 1 48675 diffi-Bar-Hum-Mal-Cha was poisoned in The Dungeons of Doom on level 6 [max 10]. Poisoned by a quicksilver fish. 146 [146] 2 13632 Nirol-Dis-May-Fem-Neu died in Space Base on level 38 [max 39]. Killed by a monster (gazer nupperibo). - [61] 3 9759 cwt-Che-Xor-Mal-Law died in The Gnomish Mines on level 7. Killed by a monster (invisible priest of Buddha). - [97] 19 403 Nirol-Acu-Ill-Mal-Law quit in The Dungeons of Doom on level 2. 27 [27] 20 397 Nirol-Alt-Nav-Fem-Neu died in The Dungeons of Doom on level 1 [max 2]. Fell into a pit of iron spikes. - [26] *21 395 Nirol-Ble-Hal-Mal-Cha died in The Dungeons of Doom on level 5. Killed by a monster (green cat zombie). - [30] 22 384 cwt-Che-Ang-Mal-Law quit in The Dungeons of Doom on level 2. 43 [43] 23 315 Nirol-Erd-Kor-Mal-Law died in The Dungeons of Doom on level 4. Killed by a bolt of fire. - [9]