Nirol, neutral male albae Bosmer ---------------## --------------- |.........%....,######-------- |`............| |.............|,,,,,,,|......| |.............| |..............,,,,,#,|......|# |.............| ----------- |.............|## #,|.....>.`#-.------.---.-- ####|....S@S..| |..............,# #,|......|,##,,,####,###,# #,,,.....SSS..| ------------.--,# #,|......|,####,,,##,#,,,# #,##|......d..| ###########,,,,,##,# #,--.-----,# ##,,,,,#,### #,# --.-------- #,,,,,,,,,,,#####,,# #,#,,,,,,,,# #,,,,,,,,# ##,# -|----####### ##,,## #,,,#,####,# #`,##,,#,## ##,,# |....| #,,# #####,,# #,###,##,,##,# #,,## ### |....| #,------ ------.--#,#,,,,,,###,######,# #,# |....| #,|....|#|.......|#,-|-.----##,,,#,##,########,# |...(| #,-.....,|.......|#,|......-,,,,`,,,,,,,,,,,,,,# |....| ##|....|,........|#,|......|###---+-,,########## ------ |....|#---------#,|..{...| |.{.|,## ------ #,-......| |<..|,# ##-------- |....,# -----## [Nirol the Treehut Dweller] St9 Dx14 Co11 In8 Wi8 Ch10 BosAlbMalNeu Dlvl:1 $53 HP-3(37) Pw23(24) AC7 MC0 Sn1 Xp2/33 Wt210/980 T412 Par Leg Latest messages The poison doesn't seem to affect you. [-1 -> 6] Warning: HP low! The river moccasin Watersplasher bites you! [-1 -> 5] Warning: HP low! The river moccasin Watersplasher touches you! Water washes over you! # Are you sure you want to pray? [yn] (n) You begin praying to Vhaeraun. The river moccasin bites you! [-1 -> 4] Warning: HP low! The river moccasin Midi-Player bites you! Bosmer is about to die. [-3 -> 1] Warning: HP low! The river moccasin Midi-Player scratches your left leg! You die... Your inventory Weapons a - an uncursed +1 elven dagger (weapon in hand) {4} b - an uncursed +0 elven bow (alternate weapon; not wielded) {12} c - 50 blessed +4 elven arrows (in quiver) {1} k - 23 cursed -4 orcish arrows {0} o - a blessed +2 dwarvish mattock {48} Armor l - an uncursed +0 studded leather armor {80} q - an uncursed +0 leather armor {60} Scrolls d - 3 uncursed scrolls of healing {0} e - an uncursed greased scroll of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} j - an uncursed scroll of heal other {0} p - an uncursed finalized scroll of greater enchant weapon {0} s - a blessed finalized scroll of greater enchant armor {0} Potions m - an uncursed finalized potion of oil (400) {0} Rings n - an uncursed ring of sustain ability {0} Wands u - an uncursed wand of opening (0:1) {0} v - an uncursed wand of slow monster (0:6) {0} Tools w - an uncursed sack {5} Gems r - an uncursed +0 worthless piece of blue glass {0} The sack is empty. Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 12 You carried 0 sins You could not have this property at all: hallucination resistance You could not have this property extrinsically: burnopathy You could not have this property intrinsically: improved vision Scroll identification only worked 100 times out of 141 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 19 Implant identification only worked 1 times out of 41 Wand identification only worked 3 times out of 14 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 173 Tool identification only worked 5 times out of 6 Monsters only dropped their equipment with 82% chance Musable item generation frequency had a negative bias of 83% Ring drop chance was reduced to 65% Amulet drop chance was reduced to 83% Potion drop chance was reduced to 89% Weapon drop chance was reduced to 90% Armor drop chance was reduced to 91% Tool drop chance was reduced to 89% Shop item generation was reduced to 99% Monster death drops spawned with only 93% chance Mastering the following skill taught you the hidden power: lightsaber The following skill was trained at half the usual rate: enchantment spells The following skill was trained at one fifth the usual rate: attack spells The following skill was limited to basic proficiency: chaos spells The following skill was limited to skilled proficiency: elemental spells The following skill became untrainable if you tried to train it too early: chaos spells (turn 42) Items were more likely to be generated cursed by 2% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 98941 Monster spawn increase reached its maximum at turn 155587 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 522444 The monster class that cannot be genocided was long worm tail Today, this monster class was always generated invisible: eye or sphere The monster species that spawned more often: undead colony (freq bonus 6) The monster species that spawned more often: scalefish (freq bonus 8) The monster species that spawned more often: hezrou (freq bonus 36) The monster species that spawned more often: tool user (freq bonus 3) The monster species that spawned more often: rotting corpse (freq bonus 4) The monster species that spawned more often: agoraphobic cretinism rampage choppiest (freq bonus 2) The monster species that spawned more often: hellish scorpion (freq bonus 12) The monster species that spawned more often: firefighter (freq bonus 12) The monster species that spawned more often: deep sleep variant (freq bonus 8) The monster species that spawned more often: praetor (freq bonus 72) The monster species that spawned more often: +1 sd wall (freq bonus 2) The monster species that spawned more often: bassly soggily (freq bonus 12) The monster species that spawned more often: vorpal were-alhoontrice zombie (freq bonus 4) The monster species that spawned more often: wordplay assiduity (freq bonus 6) The monster species that spawned more often: bipolar oddity (freq bonus 6) The monster species that spawned more often: pron gangly (freq bonus 16) The monster species that spawned more often: sharpshooter (freq bonus 12) The monster species that spawned more often: mindful augustine (freq bonus 3) The monster species that spawned more often: giant spawn mimic (freq bonus 6) The monster species that spawned more often: Roswitha (freq bonus 2) The monster trait that was more common: monsters that have sting attacks (freq bonus 2) The monster species that never randomly spawned: sue stalk The monster species that never randomly spawned: luster golem The monster species that never randomly spawned: slayatl The monster species that never randomly spawned: embowelled cited The monster species that never randomly spawned: budger brushing The monster species that never randomly spawned: great wyrm of the galaxy The monster species that never randomly spawned: serrated rogue The monster species that never randomly spawned: dimm coin The monster species that never randomly spawned: freeze wolf The monster species that never randomly spawned: unverified godly The monster class that always generated with extra speed: troll The RNG hath decreed that this item was never generated: Elena's jewel (black) The RNG hath decreed that this item was never generated: styx (HEY HERES JASON) The RNG hath decreed that this item was never generated: tron stone (gray) The RNG hath decreed that this item was never generated: earth (KIRJE) The RNG hath decreed that this item was never generated: rang call stone (gray) The RNG hath decreed that this item was never generated: amnesia (DUAM XNAHT) The RNG hath decreed that this item was never generated: flogger ((null)) The RNG hath decreed that this item was never generated: ruffled shirt ((null)) The RNG hath decreed that this item was never generated: corrode metal (metal-colored) The RNG hath decreed that this item was never generated: gauntlets of bad casting (uncanny gloves) The RNG hath decreed that this item was generated more often: chrome scourge ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: thunder hammer ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: white spell stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: implant of big ol (torched, freq bonus 6) The RNG hath decreed that this item was generated more often: Verena stiletto sandals (distancing boots, freq bonus 8) The RNG hath decreed that this item was generated more often: aquamarine (green, freq bonus 15) The RNG hath decreed that this item was generated more often: entire level stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: ice beam (chilly, freq bonus 11) The RNG hath decreed that this item was generated more often: stat decay stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: bossfight stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: contro dragon scales ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: grow trees (mossy, freq bonus 42) The RNG hath decreed that this item was generated more often: white sweets ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: alloy club ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: orcish dagger (crude dagger, freq bonus 5) The RNG hath decreed that this item was generated more often: speedbug boots (profiled boots, freq bonus 17) The RNG hath decreed that this item was generated more often: magical paintbrush ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: blesscurse stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: implant of traveling (argent, freq bonus 57) The RNG hath decreed that this item was generated more often: helm versus death (etheric helmet, freq bonus 9) The RNG hath decreed that this item was always generated cursed: amulet of waterwalking (rubber) The RNG hath decreed that this item was always generated cursed: helmet of anti searching (ruined helmet) The RNG hath decreed that this item was always generated cursed: hand blaster ((null)) The RNG hath decreed that this item was always generated cursed: destructive heels (weapon light boots) The RNG hath decreed that this item was always generated cursed: fuckup melee gauntlets (slaying gloves) The RNG hath decreed that this trap was always invisible: goldspell trap The RNG hath decreed that this trap was generated more often: sanity increase trap (freq bonus 12) The spell school whose books are more common was attack spells (freq bonus 19) Trap randomization happened for 1 in 537 traps Traps were spawned invisible 1 times in 32 Traps were extra hard to find 1% of the time Next attribute increase check would have come at turn 683 Strength training was 0 Dexterity training was 0 Wisdom training was 12 Constitution training was 23 Your sanity was 1 You were poison resistant You were magic-protected You were paralyzed (-3) You had not decided on your sexuality yet You were suffering from very slight contamination. (11) You were prevented from having hallucination resistance (0) You had wounded legs (118) You saw invisible You had infravision You had 1078 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 40 spells Your pantheon consisted of Eddergud, Vhaeraun and the black web Your deity was Vhaeraun The version you were playing was: Unix SlashEMExtended Version 2.7.1 (b68dff25) - last build Thu May 20 09:45:35 2021. You could not have safely prayed (720) You are dead You didn't know any spells. Techniques known in the end Name Level Status missile flurry 2X LIMIT(0) double thrownage 2X LIMIT(0) dazzle 2 R LIMIT(0) weapon practice 2 R LIMIT(0) appraisal 2 R LIMIT(0) panic digging 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) blood ritual 2 R LIMIT(0) Discoveries Weapons * elven dagger (runed dagger) * elven bow (runed bow) * elven arrow (runed arrow) * elven short sword (runed short sword) * elven spear (runed spear) * elven broadsword (runed broadsword) orcish arrow (crude arrow) dwarvish mattock (broad pick) Armor * elven leather helm (leather hat) * elven shield (blue and green shield) * elven boots (wooden clogs) * elven cloak (faded pall) Scrolls scroll of healing (SHIELD IS ON) scroll of mana (EIESOUS OUAIR AMOUN OUTHI) scroll of phase door (THE GROTTO IS GROTTY BECAUSE YOU CAN NEVER ENTER IT) scroll of standard id (ROBBER BUS) scroll of cure (IGNITE IGNITION IMMOLATION) scroll of heal other (VI SKAPER VELGE BORT DENNE REGJERINGEN) * scroll of extra healing (WHIRLPOOL GROPING) * scroll of greater mana restoration (ONLY EFFECTIVE STUNT IS HITTING) scroll of greater enchant weapon (EYELASH EM EXTENDED MAYBE SHES MADE WITH IT) scroll of greater enchant armor (CO APPESTUS) Potions potion of oil (carcinogenic) Rings ring of sustain ability (brass) Wands wand of slow monster (pixelated) wand of opening (domed) Tools sack (bag) Gems worthless piece of blue glass (blue) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 1: <- You are here Level 2: Vanquished creatures a xof 0 dingo puppies (1 created) 0 horn fiends (1 created) 0 fast mimickers (2 created) 0 wimpgoblins (1 created) a healthy cave spider 0 terrobugs (2 created) 0 explode lights (1 created) 0 lame angels (1 created) a large bat an ant mummy a hider naga 0 river moccasins (5 created) a shambling wight 0 shopkeepers (1 created) 0 green mushroom patches (1 created) a novice roll wall a rain elbow a nemi speaker 25 creatures born. 9 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 9 times You killed 8 monsters You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 1 time You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 2 times You read scrolls 1 time You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 12 You had a maximum sanity of 1 You had a maximum contamination of 11 You successfully searched for traps 0 times You successfully searched for doors or corridors 2 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 3 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 3 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new albae 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 1 time Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (4 of 20) searching [Unskilled] (max Expert) (2 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (2 of 20) missile weapons [Basic] (max Grand Master) (20 of 160) memorization [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (29 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Legendary) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) Restricted Skills general combat [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) two-weapon combat [Restricted] (max Restricted) (0 of 500) long sword [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) paddle [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) attack spells [Restricted] (max Restricted) (0 of 500) enchantment spells [Restricted] (max Restricted) (0 of 500) protection spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) matter spells [Restricted] (max Restricted) (0 of 500) Goodbye Nirol the Bosmer... You died in The Dungeons of Doom on dungeon level 1 with 230 points, and 53 pieces of gold, after 412 moves. Killer: a monster (river moccasin), while praying unsuccessfully You were level 2 with a maximum of 37 hit points when you died. You made the top ten list! No Points Name Hp [max] 1 4770 Nirol-Hus-Col-Fem-Neu died in The Dungeons of Doom on level 4 [max 5]. Killed by a monster (flirt detrimental). - [82] 2 3206 Nirol-Gla-Duf-Mal-Law died in The Dungeons of Doom on level 4. Killed by a monster (invisible Ms. Kadirli, the shopkeeper). - [63] 3 2549 Nirol-Elp-Azt-Mal-Neu died in The Dungeons of Doom on level 5 [max 6]. Killed by a monster (elemental). - [64] 4 2039 BSOD2-Alt-Unb-Fem-Cha died in The Gnomish Mines on level 4. Killed by being stuck in an acid pit. - [57] 5 1583 Nirol-Top-Vee-Fem-Neu died in The Dungeons of Doom on level 2 [max 3]. Killed by a system shock. - [23] * 6 230 Nirol-Bos-Alb-Mal-Neu died in The Dungeons of Doom on * level 1 [max 2]. Killed by a monster (river moccasin), while praying unsuccessfully. - [37] 7 114 AgentTheta-Val-Hum-Fem-Law escaped the dungeon [max level 1]. 22 [22] 8 27 Graysire-Nec-Anc-Fem-Cha escaped the dungeon [max level 1]. 20 [20]