Nirol, neutral female veela Topmodel ------ |..).| ---------- ---- ------ -------- ----- |.%.[| |........|### #..| |....| |.{...k| |...| |..)`| |...>.....,,#|#.#|## -....| +......| ##|...| |.[.[| |........|#,,|##.-,## $...| |......| #,....| |...(| ------.---##,|.#.|,,# ....| |......| #,|...| -$---- #,######|.#%|#,# -(... |...@..| #,|...| #,### #,,,,# |#..|#,### |>. -.-.---- #,,--.-- #,,,# ####,###--)--#,,,########.#############,,,,,,,,,#,###,######----.- #,,,,,,,#####,#,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,.....| ###,,,#,,,# #,,,--|------#############,####,,#####,,,####|....| ----|-----.---##,...<....| #,,##,,## -.-.- ##|....| |.......#.....,,,|.......| ----.--,## |(..|##,.....| |............|###|.....{.| |......,# |...|,,,|....| |............|###---------#### |.....|# |...|,##|....| |......#......,,,,,,,,,,,,,,,# |.....| |....,# ------ --------------################ $ |.....| |...|## ------- ----- [Nirol the Catwalk Tester] St8 Dx11 Co8 In20 Wi7 Ch17 TopVeeFemNeu Dlvl:2 $1385 HP-1(23) Pw21(21) AC7 MC0 Sn0 Xp3/78 Wt192/1200 T924 Wea Latest messages A cloud of brown gas billows from the wooden box. You stagger and your vision blurs... You don't have anything to drink. Everything looks SO boring now. # There is an uncursed wooden box {500} here, loot it? [ynq] (q) You carefully open the wooden box... You feel a bit steadier now. You see here 16 gold pieces {0}. 16 gold pieces. You hear the splashing of a naiad. You see here 53 gold pieces {0}. 53 gold pieces. There is a wall in the way! There is a sink here. Use "q." to drink from it. What do you want to drink? [* or .] This water contains toxic wastes! You undergo a freakish metamorphosis! You shudder for a moment. You die... Your inventory Weapons a - a blessed +1 knife (weapon in hand) {2} b - a blessed +0 rifle (alternate weapon; not wielded) {12} c - 89 uncursed +0 bullets (in quiver) {2} F - an uncursed +0 elven bow {12} Armor d - an uncursed +0 pair of leather peep-toes (being worn) {4} z - an uncursed +0 banded mail {160} Comestibles n - an uncursed meat stick {0} C - an uncursed tripe ration {0} Scrolls f - 4 uncursed scrolls of healing {0} g - 4 uncursed scrolls of mana {0} h - 3 uncursed scrolls of phase door {0} i - an uncursed scroll of standard id {0} j - an uncursed scroll of cure {0} k - an uncursed scroll of heal other {0} w - a cursed scroll of fire {0} B - an uncursed scroll of taming {0} Wands l - an uncursed wand of teleportation (0:2) {0} m - an uncursed wand of objection (0:2) {0} q - an uncursed wand of striking (0:8) {0} D - an uncursed wand of magic missile (0:6) {0} Tools e - an uncursed leather saddle {0} u - an uncursed figurine of a spideroid {0} Final attributes You have strayed Your alignment was -1 Your max alignment was 18 You carried 0 sins You could not have this property at all: contamination resistance You could not have the double effect of this property: fear factor Potion identification only worked 3 times out of 13 Ring identification only worked 4 times out of 8 Implant identification only worked 1 times out of 35 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 11 Tool identification only worked 5 times out of 28 Monsters only dropped their musable items with 85% chance Monsters only dropped their equipment with 98% chance Scroll drop chance was reduced to 99% Ring drop chance was reduced to 88% Wand drop chance was reduced to 85% Weapon drop chance was reduced to 84% Tool drop chance was reduced to 93% Food drop chance was reduced to 95% Shop item generation was reduced to 98% Monster death drops spawned with only 91% chance Mastering the following skill taught you the hidden power: petkeeping The following skill could not be trained at all: form II (Makashi) The following skill was trained at half the usual rate: broadsword The following skill was trained at one fifth the usual rate: long sword The following skill was limited to skilled proficiency: scimitar The following skill was limited to expert proficiency: missile weapons The following skill became untrainable if you tried to train it too early: symbiosis (turn 5) The following skill became untrainable after a while: axe (turn 25834) Number of artifacts generated was 2 Number of fake artifacts generated was 2 Monster spawn increase started at turn 31374 Monster spawn increase reached its maximum at turn 167591 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 549816 The monster class that cannot be genocided was gremlin The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 6) The monster species that spawned more often: amazonic beast (freq bonus 48) The monster species that spawned more often: departmental ired (freq bonus 32) The monster species that spawned more often: pleasure weekly (freq bonus 10) The monster species that spawned more often: electro ball (freq bonus 16) The monster species that spawned more often: ae (freq bonus 54) The monster species that spawned more often: hellish lich (freq bonus 8) The monster species that spawned more often: scrag (freq bonus 42) The monster species that spawned more often: trout (freq bonus 24) The monster species that spawned more often: aangel (freq bonus 24) The monster species that spawned more often: loosest assuaging sneezed bloom (freq bonus 27) The monster species that spawned more often: armored larva (freq bonus 10) The monster species that spawned more often: orc war leader (freq bonus 16) The monster species that spawned more often: polepoker (freq bonus 30) The monster species that spawned more often: hankie alibiing (freq bonus 18) The monster species that spawned more often: dark sage (freq bonus 16) The monster species that spawned more often: pale fungus (freq bonus 14) The monster species that spawned more often: gay sentai (freq bonus 28) The monster species that spawned more often: inside vocalism (freq bonus 20) The monster species that spawned more often: novel stalk (freq bonus 27) The monster species that spawned more often: natural bug (freq bonus 8) The monster trait that was more common: monsters that drain your score (freq bonus 2) The monster trait that was more common: monsters with poison resistance (freq bonus 12) The monster trait that was more common: monsters whose attacks are empowered with nexus (freq bonus 3) The monster trait that was more common: monsters that count as human (freq bonus 1) The monster trait that was more common: monsters that usually spawn tame (freq bonus 1) The monster trait that was more common: monsters whose attacks de-energize you (freq bonus 24) The monster trait that was more common: monsters who attack with psionic blasts (freq bonus 8) The monster trait that was more common: monsters with identity-specific nastiness attacks (freq bonus 1) The monster species that never randomly spawned: underground bird The monster species that never randomly spawned: identified fating joyrode essaying exoneration The monster species that never randomly spawned: Conquest The monster species that never randomly spawned: squishy maggot The monster species that never randomly spawned: tundra clan The monster species that never randomly spawned: E\DGy-SRJ">8?A*V The monster species that never randomly spawned: chamfered mummy The monster species that never randomly spawned: acidic force fungus The monster species that never randomly spawned: introcoin The monster species that never randomly spawned: speckle myriad guided The RNG hath decreed that this item was never generated: cloak of polymorph (changing cloak) The RNG hath decreed that this item was never generated: implant of avarice (adroit) The RNG hath decreed that this item was never generated: cause fear (light blue) The RNG hath decreed that this item was never generated: water walking boots (jungle boots) The RNG hath decreed that this item was generated more often: gain constitution (opal, freq bonus 3) The RNG hath decreed that this item was generated more often: boiler kaboom (watered, freq bonus 18) The RNG hath decreed that this item was generated more often: helm of jamming (radio helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: lightning shield (dull yellow shield, freq bonus 14) The RNG hath decreed that this item was generated more often: quasimodular boots (femmy boots, freq bonus 17) The RNG hath decreed that this item was generated more often: fire (natural, freq bonus 2) The RNG hath decreed that this item was generated more often: green dragon scale shield (green dragonhide shield, freq bonus 5) The RNG hath decreed that this item was generated more often: large shield ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: force stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: barrhing (CONVICT PATCH, freq bonus 49) The RNG hath decreed that this item was generated more often: increase damage (coral, freq bonus 5) The RNG hath decreed that this item was generated more often: gauntlets of free action (comfortable gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: dementia boots (ankle boots, freq bonus 10) The RNG hath decreed that this item was generated more often: hyper beam (shrill, freq bonus 11) The RNG hath decreed that this item was generated more often: wakeup call stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of weak magic (weaksauce, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of quenching (asbestos cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: bow ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: conundrum pick ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: bad effect (pebble, freq bonus 8) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 13) The RNG hath decreed that this item was always generated cursed: silver dragon scale shield (silver dragonhide shield) The RNG hath decreed that this item was always generated cursed: pink spell stone (gray) The RNG hath decreed that this item was always generated cursed: detect water (generous) The RNG hath decreed that this item was always generated cursed: mithril whip ((null)) The RNG hath decreed that this trap was always invisible: gateway from hell The RNG hath decreed that this trap was generated more often: blesscurse trap (freq bonus 3) The spell school whose books are more common was chaos spells (freq bonus 4) Trap randomization happened for 1 in 861 traps Traps were spawned invisible 1 times in 91 Traps were extra hard to find 6% of the time Next attribute increase check would have come at turn 2351 Strength training was 23 Dexterity training was 9 Wisdom training was 50 Constitution training was 3 Your sanity was 0 You had 1 points of enchantment expertise You had 1 points of weapon enchantment expertise You had not decided on your sexuality yet You were prevented from having contamination resistance (0) You were telepathic You were warned You had 152 points of nutrition remaining You were stealthy You could fly You could survive without air You were very fast You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 90 spells Your pantheon consisted of Speedy Gonzales, Dan Naginati and Kylie Lum Your deity was Dan Naginati The version you were playing was: Unix SlashEMExtended Version 2.7.1 (b68dff25) - last build Thu May 20 09:45:35 2021. You could not have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status attire charm 3X Not Ready(2365) appraisal 3 R Prepared(0) panic digging 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) spirituality check 3 R Prepared(0) Discoveries Amulets amulet of change (scallop-shell) Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * crow quill (feather-etched rapier) * rakuyo (latch-pommeled saber) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * infernal bardiche (black poleaxe) * infernal ancus (ornamental polearm) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * windmill blade (giant throwing star) * silver chakram (silver circular blade) Armor * leather peep-toes (asian footwear) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (cyan robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (nano helmet) * sedge hat stone (gemmed helmet) * skullcap (full helmet) * flack helmet (black helmet) * crystal helm (green bowel) * mining helm (dark helmet) * field helm (silk helmet) * helm of safeguard (flashy helmet) * war hat (guzzle helmet) * plasteel gloves (white gloves) * leather gloves (volcanic gloves) * gauntlets of safeguard (boxing gloves) * gauntlets of plugsuit (occultism gloves) * commander gloves (riding gloves) * field gloves (antidotium gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * lady boots (lovely boots) * stiletto sandals (feminine sandals) * boots of plugsuit (gentleman shoes) * field boots (fungal sandals) * boots of safeguard (reflective slippers) * Femmy stiletto boots (irregular boots) * Madeleine plateau boots (opankes) * Marlena hiking boots (fluffy boots) * Anastasia dancing shoes (distancing boots) * Jessica lady shoes (marji shoes) * Solvejg mocassins (sputa boots) * Wendy leather pumps (profiled boots) * Katharina platform boots (mary janes) * Elena combat boots (velcro sandals) * Thai combat boots (thigh boots) * Elif sneakers (steel toed boots) * Nadja buckled lady shoes (3D-printed shoes) * Sandra combat boots (combat boots) * Natalje block heel sandals (fleshy boots) * Jeanetta girl boots (elean boots) * Yvonne girl sneakers (jade boots) * Maurah hugging boots (ballet heels) * Meltem combat boots (living boots) * Sarah hugging boots (yellow sneakers) * Claudia wooden sandals (comfortable sneakers) * Ludgera hiking boots (mud boots) * Kati girl boots (plof heels) * Nelly lady pumps (erotic boots) * Eveline wedge sandals (orgasm pumps) * Karin lady sandals (area boots) * Juen peep-toes (demonologist boots) * Kristina platform sneakers (imaginary heels) * Lou sneakers (unsexy boots) * Almut sneakers (climbing boots) * Julietta peep-toes (orange boots) * Arabella hugging boots (feelgood heels) * Kristin combat boots (machinery boots) * Anna hugging boots (standing footwear) * Ruea combat boots (sexy heels) * Dora combat boots (beautiful heels) * Marike sneakers (platform boots) * Jette combat boots (cuddle cloth boots) * Ina hugging boots (persian boots) * Sing platform boots (castlevania boots) * Victoria combat boots (shadowy heels) * Melissa wedge boots stone (wedge sneakers) * Anita lady pumps (red sneakers) * Henrietta combat boots (heavy boots) * Verena stiletto sandals (indoor shoes) Scrolls scroll of healing (SUDDENLY THE ALTAR VANISHES) scroll of mana (I AM THE BEST) scroll of phase door (BETTER KILL ALL THREE ALIGNMENT KEY BOSSES) scroll of standard id (FWQWGADZ) scroll of cure (KANSANMURHAN RULLAT OVAT PAHOJA) scroll of heal other (JUBILEX IS MY BEST FRIEND) * scroll of extra healing (UUM MAAMA MIA) * scroll of greater mana restoration (ELPHE MONATER) scroll of fire (I AM SO FUCKING TIRED) scroll of taming (BASA MAINASA 1 MINETA MA AUCHA) Wands wand of objection (spruce) wand of striking (asymmetric) wand of teleportation (eucalyptus) wand of magic missile (short) Tools leather saddle (saddle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 1: Level 2: <- You are here Level 3: Vanquished creatures 0 mithril beetles (1 created) a trermlaine a viri sneezer 0 kobolds (1 created) 0 tuski permamimics (1 created) a sewer rat 0 spikespiders (1 created) a dork unicorn 0 faerie lights (1 created) 0 neckdragons (1 created) 0 tiny dragons (1 created) 0 young adult red dragons (1 created) 0 emus (1 created) 0 cribos (1 created) 0 yellow stalks (4 created) a slimebesu a magic touch 0 gargantuan beasts (1 created) a rat zombie an akira girl 0 promiscuous lasses (1 created) 0 sailors (1 created) 0 village idiots (1 created) 0 thieving girls (1 created) 0 shopkeepers (2 created) a newt a kobold cadaver a sukkiri flower a glacier fern spore a grey mushroom patch an attack food a chock mochi a flying goomba 0 strip bananas (1 created) 0 newborn rub monsters (1 created) 0 hands of the dead (1 created) 40 creatures born. 16 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 18 times You killed 11 monsters You read items or engraved 8 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 4 times You read scrolls 2 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -2 You had a maximum alignment of 12 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 4 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 1 time You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 1 time You sat on a throne 0 times You interacted with a sink 1 time You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 1 time You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 1 time You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 3 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new veela 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 1 time You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (4 slots left) Fighting Skills high heels [Basic] (max Grand Master) (33 of 160) general combat [Unskilled] (max Expert) (1 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (6 of 20) searching [Unskilled] (max Expert) (4 of 20) spirituality [Skilled] (max Expert) (216 of 540) petkeeping [Basic] (max Grand Master) (26 of 160) techniques [Unskilled] (max Expert) (3 of 20) memorization [Unskilled] (max Expert) (0 of 20) gun control [Unskilled] (max Expert) (0 of 20) symbiosis [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Basic] (max Master) (20 of 160) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Expert) (38 of 160) axe [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills bare-handed combat [Restricted] (max Restricted) (0 of 500) shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) two-weapon combat [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) short sword [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) long sword [Restricted] (max Restricted) (0 of 500) scimitar [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) dart [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) attack spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) Goodbye Nirol the Topmodel... You died in The Dungeons of Doom on dungeon level 2 with 1583 points, and 1385 pieces of gold, after 924 moves. Killer: system shock You were level 3 with a maximum of 23 hit points when you died. You made the top ten list! No Points Name Hp [max] 1 3206 Nirol-Gla-Duf-Mal-Law died in The Dungeons of Doom on level 4. Killed by a monster (invisible Ms. Kadirli, the shopkeeper). - [63] 2 2549 Nirol-Elp-Azt-Mal-Neu died in The Dungeons of Doom on level 5 [max 6]. Killed by a monster (elemental). - [64] 3 2039 BSOD2-Alt-Unb-Fem-Cha died in The Gnomish Mines on level 4. Killed by being stuck in an acid pit. - [57] * 4 1583 Nirol-Top-Vee-Fem-Neu died in The Dungeons of Doom on level 2 [max 3]. Killed by a system shock. - [23] 5 114 AgentTheta-Val-Hum-Fem-Law escaped the dungeon [max level 1]. 22 [22] 6 27 Graysire-Nec-Anc-Fem-Cha escaped the dungeon [max level 1]. 20 [20]