Nirol, lawful female thunderlord Barbarian ------------ #####|..`.......| #,,,,-..<.......| #,###------------ #,# #,, #,##---- ,,,,-.B# #| ####|.E.d.| .......... |{#>..| |..... ------- | [Nirol the Pillager] St11 Dx6 Co12 In8 Wi5 Ch3 BarThuFemLaw Dlvl:2 $63 HP-2(47) Pw16(16) AC4 MC3 Sn0 Xp3/44 Wt495/1430 T876 Latest messages [-23 -> 24] You don't have enough energy to cast that spell. The required amount was 40. You miss the water elemental. What do you want to zap? [BC or ?*] In what direction? [hykulnjb><] The water elemental claws you! You hear the howling of the CwnAnnwn... [-24 -> 2] Warning: HP low! What do you want to read? [e-juA or ?*] As you read the scroll, it disappears. You feel healthier! # This technique allows you to do stronger attacks for a while; the technique's level determines the duration of this effect. Use this technique? [yn] (n) You fly into a berserk rage! The water elemental claws you! The water elemental rips into your breast with maniacal fervor! [-8 -> 19] You die... Your inventory Weapons a - an uncursed +0 battle-axe {48} b - an uncursed +0 short sword (alternate weapon; not wielded) {12} k - an uncursed +0 tennis racket {4} m - an uncursed +0 battle-axe {48} x - 57 cursed -1 lead bullets (wielded) {1} y - a cursed -2 rubber hose {8} F - a heavily cursed -1 club {12} G - an uncursed +0 bidenhander {240} H - an uncursed +0 orcish dagger {4} Armor c - an uncursed +0 ring mail (being worn) {100} r - an uncursed +0 cloak of protection (being worn) {4} I - an uncursed +0 orcish helm {12} Comestibles d - 3 uncursed food rations {0} w - an uncursed fortune cookie {0} z - an uncursed cream pie {0} Scrolls e - 4 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - an uncursed scroll of standard id {0} i - an uncursed scroll of cure {0} j - an uncursed scroll of heal other {0} Spellbooks u - an uncursed spellbook of fireball (0:1) {0} A - an uncursed finalized spellbook of extra healing (0:1) {0} Wands B - an uncursed wand of opening (0:7) {0} C - an uncursed wand of undead turning (0:8) {0} Tools q - an uncursed stethoscope {0} Gems p - a cursed +0 healthstone v - a cursed -3 worthless piece of cyan glass {1} D - an uncursed +0 worthless piece of radiant glass {1} Final attributes You have strayed Your alignment was -2 Your max alignment was 12 You carried 0 sins You could not have this property extrinsically: blindness resistance You could not have this property intrinsically: clairvoyance Scroll identification only worked 100 times out of 319 Amulet identification only worked 15 times out of 16 Implant identification only worked 1 times out of 48 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 20 Tool identification only worked 5 times out of 11 Monsters only dropped their equipment with 92% chance Ring drop chance was reduced to 98% Potion drop chance was reduced to 96% Tool drop chance was reduced to 95% Food drop chance was reduced to 97% Concealing monsters were spawned underneath items 89% of the time only Monster death drops spawned with only 91% chance Mastering the following skill taught you the hidden power: enchantment spells The following skill could not be trained at all: scimitar The following skill was trained at half the usual rate: lightsaber The following skill was trained at one fifth the usual rate: club The following skill was limited to expert proficiency: chaos spells The following skill became untrainable if you tried to train it too early: elemental spells (turn 2) The following skill became untrainable if you tried to train it too early: petkeeping (turn 12) The following skill couldn't be trained before a certain turn number is reached: implants (turn 23448) Number of artifacts generated was 3 Number of fake artifacts generated was 0 Monster spawn increase started at turn 103198 Monster spawn increase reached its maximum at turn 173161 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 347352 The monster class that cannot be genocided was turret The monster species that spawned more often: rathole cheddar (freq bonus 32) The monster species that spawned more often: solvent infiltrate (freq bonus 18) The monster species that spawned more often: superthief (freq bonus 2) The monster species that spawned more often: greater plasma elemental (freq bonus 6) The monster species that spawned more often: pyrite naga (freq bonus 4) The monster species that spawned more often: rainbow dragon (freq bonus 3) The monster species that spawned more often: orc king (freq bonus 12) The monster species that spawned more often: petty wind inhabitant (freq bonus 16) The monster species that spawned more often: werewinterstiletto (freq bonus 2) The monster species that spawned more often: extincted tiger (freq bonus 72) The monster species that spawned more often: slimy fungus (freq bonus 84) The monster species that spawned more often: femmer star (freq bonus 8) The monster species that spawned more often: emigrated fasciae unregenerate (freq bonus 36) The monster species that spawned more often: fuker air elemental (freq bonus 12) The monster species that spawned more often: nether spore (freq bonus 8) The monster species that spawned more often: omit dizzier (freq bonus 2) The monster species that spawned more often: completing theoretician (freq bonus 12) The monster species that spawned more often: freemason superbitch (freq bonus 1) The monster species that spawned more often: insectoatl (freq bonus 10) The monster species that spawned more often: reprobing thruway (freq bonus 3) The monster trait that was more common: monsters whose attacks make your equipment wet (freq bonus 4) The monster trait that was more common: monsters whose attacks badly poison you (freq bonus 8) The monster trait that was more common: monsters that have mind flayer capabilities (freq bonus 8) The monster trait that was more common: monsters whose attacks burn your equipment with lava (freq bonus 1) The monster trait that was more common: monsters that are uncommon by a factor 7 (freq bonus 3) The monster trait that was more common: monsters that wait for you to come (freq bonus 4) The monster trait that was more common: monsters that cannot be tamed (freq bonus 6) The monster trait that was more common: monsters whose attacks permanently damage your stats (freq bonus 2) The monster trait that was more common: monsters whose attacks poison you and drain charisma (freq bonus 1) The monster trait that was more common: monsters whose attacks drain your luck (freq bonus 2) The monster species that never randomly spawned: bugbeam cube The monster species that never randomly spawned: meowth The monster species that never randomly spawned: charm quark The monster species that never randomly spawned: ban bee The monster species that never randomly spawned: lizard zombie The monster species that never randomly spawned: uneatable brolly The monster species that never randomly spawned: dissolutive sorted The monster species that never randomly spawned: psychic stalk The monster species that never randomly spawned: myrkalfar wommy The monster species that never randomly spawned: metallivorous nymph The monster class that always generated with extra speed: vampire The RNG hath decreed that this item was never generated: osbane katana ((null)) The RNG hath decreed that this item was never generated: glass hostage chain ((null)) The RNG hath decreed that this item was never generated: poison bolt ((null)) The RNG hath decreed that this item was never generated: cloak of prescience (enduring cloak) The RNG hath decreed that this item was never generated: blank paper (plain) The RNG hath decreed that this item was generated more often: stone of naked stripping (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: cloak of blindness resistance (coppered cloak, freq bonus 28) The RNG hath decreed that this item was generated more often: stairstrap stone (gray, freq bonus 74) The RNG hath decreed that this item was generated more often: gain health (iridescent, freq bonus 6) The RNG hath decreed that this item was generated more often: naylight cloak (hearing cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: bionic cloak (avenger cloak, freq bonus 36) The RNG hath decreed that this item was generated more often: fear (rusty, freq bonus 11) The RNG hath decreed that this item was generated more often: out of memory helmet (masked helmet, freq bonus 19) The RNG hath decreed that this item was generated more often: regeneration (moonstone, freq bonus 6) The RNG hath decreed that this item was generated more often: egg ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: contro dragon scale mail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: undressing stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: levitation (floating, freq bonus 17) The RNG hath decreed that this item was generated more often: cloak of conflict (politician cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: acid stream (colorful, freq bonus 11) The RNG hath decreed that this item was generated more often: lightless boots (sharp-edged sandals, freq bonus 2) The RNG hath decreed that this item was generated more often: cure burn (fiery, freq bonus 9) The RNG hath decreed that this item was generated more often: invis walkers (steel toed boots, freq bonus 9) The RNG hath decreed that this item was generated more often: secure curse removal (MORGOTH ISNT EVIL HES JUST MISUNDERSTOOD, freq bonus 10) The RNG hath decreed that this item was generated more often: ice beam (nebulous, freq bonus 6) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 89) The RNG hath decreed that this item was always generated cursed: mercurial dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: wax chain ((null)) The RNG hath decreed that this item was always generated cursed: impossibly heavy ether ball ((null)) The RNG hath decreed that this item was always generated cursed: heroism (tan) The RNG hath decreed that this item was always generated cursed: obsidian (black) The RNG hath decreed that this item was always generated cursed: Wendy leather pumps (conundrum boots) The RNG hath decreed that this trap was always invisible: cursed grave The RNG hath decreed that this trap was generated more often: glyph number seven (freq bonus 2) Trap randomization happened for 1 in 399 traps Traps were spawned invisible 1 times in 65 Traps were extra hard to find 10% of the time Next attribute increase check would have come at turn 1662 Strength training was 14 Dexterity training was 17 Wisdom training was 23 Constitution training was 36 Your sanity was 0 You were fire resistant You were poison resistant You had 6 points of BUC expertise You had 1 points of enchantment expertise You had not decided on your sexuality yet You were suffering from very slight contamination. (3) You had 849 points of nutrition remaining You aggravated monsters You were aggravating monsters for 0 more turns You could fly You were protected You were ultra fast Your luck was zero You had reduced health (-2) Your mana bonus was zero You had spell retention for remembering 15 spells Your pantheon consisted of Mitra, Crom and Set Your deity was Mitra The version you were playing was: Unix SlashEMExtended Version 2.7.0 (0f10b67e) - last build Sun Apr 11 12:14:35 2021. You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - extra healing 3 + healing 90% 99% b - fireball 4 + matter 90% 100% Techniques known in the end Name Level Status berserk 3X Active(2224) appraisal 3 R LIMIT(0) panic digging 3 R LIMIT(0) phase door 3 R LIMIT(0) invoke deity 3 R LIMIT(0) ward against lightning 3 R LIMIT(0) Discoveries Weapons * battle-axe (double-headed axe) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * crow quill (feather-etched rapier) * rakuyo (latch-pommeled saber) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * infernal bardiche (black poleaxe) * infernal ancus (ornamental polearm) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * windmill blade (giant throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (purple robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (radio helmet) * sedge hat (breath control helmet) * skullcap (narrow helmet) * flack helmet (precious helmet) * crystal helm (gas mask) * mining helm (red helmet) * field helm (internet helmet) * helm of safeguard (middle-earth helmet) * war hat (round helmet) * plasteel gloves (white gloves) * leather gloves (grome gloves) * gauntlets of safeguard (comfortable gloves) * gauntlets of plugsuit (viva gloves) * commander gloves (orange gloves) * field gloves (natural gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * lady boots (lovely boots) * stiletto sandals (feminine sandals) * boots of plugsuit (camouflage patterned boots) * field boots (volcanic boots) * boots of safeguard (calf-leather sandals) * Femmy stiletto boots (biker boots) * Madeleine plateau boots (steel boots) * Marlena hiking boots (sandals with socks) * Anastasia dancing shoes (doctor claw boots) * Jessica lady shoes (lead boots) * Solvejg mocassins (chess boots) * Wendy leather pumps (clink boots) * Katharina platform boots (platform boots) * Elena combat boots (heavy boots) * Thai combat boots (opankes) * Elif sneakers (rumble boots) * Nadja buckled lady shoes (3D-printed wedges) * Sandra combat boots (combat boots) * Natalje block heel sandals (sand-als) * Jeanetta girl boots (stroking boots) * Yvonne girl sneakers (tightly fitting boots) * Maurah hugging boots (rain boots) * Meltem combat boots (generic high heels) * Sarah hugging boots (flipflops) * Claudia wooden sandals (heap of shit boots) * Ludgera hiking boots (plof heels) * Kati girl boots (rainbow boots) * Nelly lady pumps (unisex pumps) * Eveline wedge sandals (ether boots) * Karin lady sandals (industrial boots) * Juen peep-toes (orgasm pumps) * Kristina platform sneakers (mud boots) * Lou sneakers (plastic sandals) * Almut sneakers (golden shoes) * Julietta peep-toes (persian boots) * Arabella hugging boots (fur boots) * Kristin combat boots (fetish heels) * Anna hugging boots (irregular boots) * Ruea combat boots (winter boots) * Dora combat boots (roller boots) * Marike sneakers (indoor shoes) * Jette combat boots (reflective slippers) * Ina hugging boots (flat-soled shoes) * Sing platform boots (garish boots) * Victoria combat boots (weapon light boots) * Melissa wedge boots (velvet pumps) * Anita lady pumps (conundrum boots) * Henrietta combat boots (dyke boots) * Verena stiletto sandals (ballet heels) cloak of protection (heavenly cloak) Scrolls scroll of healing (LET ME VOTE LET ME VOTE LET ME VOTE) scroll of mana (PINK IS A MANLY COLOR) scroll of phase door (TYPE CHANGING BY SLATE) scroll of standard id (SILLY LITTLE NYMPHS) scroll of cure (LAME 3 96) scroll of heal other (SLIPPAGE 2DOT0) * scroll of extra healing (REHASH EM EXTENDED HASH EM EXTENDED BREAKFAST) * scroll of greater mana restoration (IS THE ALL SO CLASS) scroll of bad equipment (IM ACTUALLY A PRETTY COOL 6COMPUTER WITCH) Spellbooks spellbook of extra healing (preserved) spellbook of fireball (apocryphic) Potions potion of blindness (elder flower) potion called ??? (prickly ash) Wands wand of opening (formerflesh) wand of undead turning (triclinic) Gems healthstone (gray) worthless piece of cyan glass (cyan) worthless piece of radiant glass (radiant) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 1: Level 2: <- You are here Vanquished creatures 0 little dogs (1 created) a touch spore a wimp 0 training kobolds (1 created) 0 baby mimics (1 created) 0 mynocks (1 created) a goblin a goblin cop 0 small predators (1 created) a silky anteater a sand rat 0 water elementals (1 created) 0 green fungi (1 created) a baby ogre 0 mini xorns (1 created) 0 ant zombies (1 created) 0 cardboard golems (1 created) 0 warm-blooded golems (1 created) 0 chimney sweeps (1 created) 0 shopkeepers (1 created) 0 novice roll walls (1 created) a novice dark wall a low gurgler a deduct turret 0 food troves (1 created) 25 creatures born. 10 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You followed a strict vegan diet You eaten 1 time You have communicated with the gods 15 times You never prayed to the gods You hit with a wielded weapon 10 times You killed 8 monsters You read items or engraved 10 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 2 potions You zapped wands 3 times You read scrolls 3 times You read spellbooks 2 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -12 You had a maximum alignment of 11 You had a maximum sanity of 0 You had a maximum contamination of 3 You successfully searched for traps 0 times You successfully searched for doors or corridors 4 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 1 time You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 1 time You kicked doors or locked containers 3 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 1 time You sat on a throne 0 times You interacted with a sink 1 time You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 1 time You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new thunderlord 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 1 time You were down to your last hit point 0 times Your skills at the end (5 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) general combat [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Master) (20 of 160) two-handed weapons [Basic] (max Master) (21 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (30 of 160) searching [Unskilled] (max Expert) (4 of 20) spirituality [Basic] (max Expert) (27 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Basic] (max Master) (22 of 160) two-weapon combat [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) axe [Basic] (max Master) (24 of 160) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Expert) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Basic] (max Master) (20 of 160) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Restricted Skills high heels [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (4 of 500) implants [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) memorization [Restricted] (max Restricted) (7 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (1 of 500) knife [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) dart [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) whip [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) healing spells [Restricted] (max Restricted) (0 of 500) divination spells [Restricted] (max Restricted) (0 of 500) enchantment spells [Restricted] (max Restricted) (0 of 500) protection spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) matter spells [Restricted] (max Restricted) (0 of 500) Goodbye Nirol the Barbarian... You died in The Dungeons of Doom on dungeon level 2 with 303 points, and 63 pieces of gold, after 876 moves. Killer: a monster (water elemental) You were level 3 with a maximum of 47 hit points when you died. You reached the 147th place on the top 10000 list. No Points Name Hp [max] 1 2599755 ziratha-Poi-Dev-Fem-Cha died in The Quest on level 44 [max 51]. Killed by a monster (the Geneworm), while listening to beautiful crapping noises. - [288] 2 1363265 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 50 [max 51]. Drowned in a pool of water by an electric eel. 195 [239] 3 1091771 ziratha-Poi-Dev-Fem-Cha died in The Wyrm Caves on level 24 [max 27]. Killed by a monster (lightning paraelemental). - [178] 145 320 BSOD2-Mah-Aur-Mal-Law died in The Dungeons of Doom on level 3. Killed by a monster (panther cub). - [24] 146 316 Nirol-Hal-Myr-Fem-Cha died in The Dungeons of Doom on level 2 [max 3]. Killed by a wand of striking. - [28] *147 303 Nirol-Bar-Thu-Fem-Law died in The Dungeons of Doom on level 2. Killed by a monster (water elemental). - [47] 148 274 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (Mr. Corignac, the shopkeeper). - [45] 149 270 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (Mr. Akalapi, the shopkeeper). - [43]